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修复player rush动画播放两次的bug

SZAND\msx_2 6 月之前
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d2f6b7010e
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      ActionTowerDefense/Assets/Scripts/Characters/PlayerController.cs

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Characters/PlayerController.cs

@@ -1885,7 +1885,7 @@ public class PlayerController : MoveCharacter
                 break;
             case CharacterState.Sprint:
                 aniCollider.Play("Sprint", 0, 0);
-                ani.Play("rush_loop", 0, 0);
+                //ani.Play("rush_loop", 0, 0);
                 velocity = rushDir * rushSpeed;
                 break;
             case CharacterState.Die: