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@@ -198,7 +198,7 @@ public class Character : MonoBehaviour
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}
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}
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}
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}
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- ani.Play("attack1", 0, 0);
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+ ani.Play("attack_summon", 0, 0);
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aniCollider.Play("Attack1", 1, 0);
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aniCollider.Play("Attack1", 1, 0);
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attackTime = totalAttack1Time;
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attackTime = totalAttack1Time;
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switch (attackType)
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switch (attackType)
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@@ -243,7 +243,7 @@ public class Character : MonoBehaviour
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}
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}
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}
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}
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- ani.Play("attack2", 0, 0);
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+ ani.Play("attack_march", 0, 0);
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aniCollider.Play("Attack2", 1, 0);
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aniCollider.Play("Attack2", 1, 0);
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attackTime = totalAttack2Time;
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attackTime = totalAttack2Time;
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switch (attackType)
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switch (attackType)
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