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@@ -214,13 +214,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c1bedfb340186164dbac1499b49b879e, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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- isTran: 1
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- pc: {fileID: 0}
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- isSpirit: 1
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- HitCols:
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- - {fileID: 6526817785665782971}
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- - {fileID: 8769150919382874379}
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- cookNum: 6
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mecanim: {fileID: 5617185463097218335}
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meshRenderer: {fileID: 0}
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ani: {fileID: 6496896669866891404}
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@@ -228,19 +221,29 @@ MonoBehaviour:
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rb: {fileID: 0}
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bodyTrans: {fileID: 2730232521377132808}
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beSearchTrigger: {fileID: 1317309795988277421}
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- beHitTrigger: {fileID: 5333142802677931907}
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+ searchTrigger: {fileID: 5104552355235513707}
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bodyCollider: {fileID: 8367450352918568419}
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uiHp: {fileID: 6433555643392153575}
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state: 0
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+ totalHp: 1000
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+ hp: 0
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+ isDie: 0
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+ isRevive: 0
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+ linked: 0
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+ canNotAddForce: 0
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+ canNotChangeHurt: 0
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+ invincibleTime: 0
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+ totalDieKeepTime: 2
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+ dieKeepTime: 0
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+ canHitFly: 0
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+ isNonAttack: 0
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attackTime: 0
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totalAttack1Time: 1.25
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totalAttack2Time: 1.8
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- isNonAttack: 0
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- hptp: 0
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- isDie: 0
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- isRevive: 0
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- totalHp: 1000
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- hp: 0
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+ attackType: 2
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+ bulletPrefab: {fileID: 0}
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+ shootPos: []
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+ shootTrack: 0
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attack1Infos:
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- damage: 600
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attackDir: {x: 0, y: 1, z: 0}
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@@ -255,71 +258,55 @@ MonoBehaviour:
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repelValue: 50
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attackTriggers:
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- {fileID: 4347565098670608659}
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- attackType: 2
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- bulletPrefab: {fileID: 0}
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- shootPos: []
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- dieKeepTime: 0
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- totalDieKeepTime: 2
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- attackTarget: {fileID: 0}
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- shootTrack: 0
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- invincibleTime: 0
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- totalInvincibleTime: 0
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+ targetTypes: 0400000005000000
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targetCharacter: {fileID: 0}
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+ attackTarget: {fileID: 0}
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beTargetCharacter: []
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- searchTrigger: {fileID: 5104552355235513707}
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- targetTypes: 0400000005000000
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- canHitFly: 0
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- linked: 0
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+ isSpirit: 1
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+ isTran: 1
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+ pc: {fileID: 0}
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+ hptp: 0
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joint: {fileID: 0}
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rope: {fileID: 0}
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- hasHpUp: 0
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beLarger: 0
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- canHitFloat: 0
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- floatProbability: 0
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- attackToFloat: 0
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- floatTimes: 0
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- hasFloatTimes: 0
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- criticalChance: 0
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- criticalMultiplier: 0
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- canMove: 1
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+ toLargeSize: 0
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+ cookEffect: {fileID: 0}
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+ attack1ShootCanTransmit: 0
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+ matState: 1
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+ spinee: {fileID: 0}
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+ mesh: {fileID: 0}
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+ mats: []
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+ outlineMats:
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+ - {fileID: 2100000, guid: eb0e26c1a9cf9a14799273e742b98d21, type: 2}
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+ outline1Mats:
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+ - {fileID: 2100000, guid: c0377aa9339c7e24b94d247d135c8875, type: 2}
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foot: {fileID: 2437299196663985756}
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extraRiseGravity: -28.8
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extraFallGravity: -14.4
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+ canMove: 1
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moveSpeed: 10
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- beRepelValue: 0
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totalBeRepelValue: 100
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+ beRepelValue: 0
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weakTime: 0
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totalWeakTime: 3
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- weakUpSpeed: 10
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+ weakHitRate: 2
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+ easyToGetHit: 0.2
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+ isDamageReduction: 0
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+ reductionDegree: 0
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+ reductionEffect: {fileID: 0}
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decelerationRatio: 1
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- minHurtKeepTime: 0.2
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- hurtKeepTime: 0
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- hurtChangeVelocity: 1
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comaTime: 5
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pastComaTime: 0
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- isCaughtByCook: 0
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- isBeDropped: 0
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+ floatState: 0
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maxTime: 1.5
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minTime: 0.1
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maxHeight: 12
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minHeight: 7
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+ floatTime: 10
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maxRotateSpeed: 10
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minRotateSpeed: 4
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- floatTime: 10
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isFloat: 0
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- dropDamage: 100
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normalFallSpeed: 10
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- rapidFallSpeed: 30
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- curFallSpeed: 0
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- floatState: 0
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- matState: 1
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- spinee: {fileID: 0}
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- mesh: {fileID: 0}
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- mats: []
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- outlineMats:
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- - {fileID: 2100000, guid: eb0e26c1a9cf9a14799273e742b98d21, type: 2}
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- outline1Mats:
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- - {fileID: 2100000, guid: c0377aa9339c7e24b94d247d135c8875, type: 2}
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playerMe: {fileID: 0}
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playerAni: {fileID: 0}
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playerCol: {fileID: 0}
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@@ -332,33 +319,31 @@ MonoBehaviour:
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playerMesh: {fileID: 0}
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playerMats: []
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playerOut: []
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- canNotChangeHurt: 0
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soulPrefab: {fileID: 0}
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soulStartSpeed: 1
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isInvisible: 0
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invisibleTime: 0
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- easyToGetHit: 0.2
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+ velocityAddition: 0
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+ haveTransmit: 0
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+ transmitTime: 0
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+ portalsController: {fileID: 0}
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player: {fileID: 0}
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+ playerID: 0
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id: 0
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costMp: 1
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totalSummonTime: 0.5
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- searchState: 0
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- attackDistance: 1.5
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- maxAttackDis: 0
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- minAttackDis: 0
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- needToChange: 0
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canFly: 0
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+ isBack: 0
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flyHeight: 0
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flyUpSpeed: 10
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sortingOrder: 1000
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- playerID: 0
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- hasEffect: 0
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- soulCollector: {fileID: 5635527809196979293}
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- isBack: 0
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runSpeed: 0
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- attributeUpEffect: {fileID: 0}
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- hasUp: 0
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- isFirst: 1
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+ searchState: 0
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+ soulCollector: {fileID: 5635527809196979293}
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+ attackDistance: 1.5
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+ maxAttackDis: 0
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+ minAttackDis: 0
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+ needToChange: 0
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--- !u!1 &2437299196663985757
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GameObject:
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m_ObjectHideFlags: 0
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@@ -417,6 +402,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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+ rb: {fileID: 0}
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+ haveGravity: 1
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trigGroundList: []
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--- !u!1 &3811492645662986714
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GameObject:
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@@ -878,6 +865,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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canHit: 0
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isEnemy: 0
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+ isBoss: 0
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attackInfo:
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damage: 500
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attackDir: {x: 0, y: 2, z: 0}
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@@ -885,10 +873,10 @@ MonoBehaviour:
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changeHurt: 1
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repelValue: 50
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beHitTriggers: []
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- offset: 2
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rushEffect: {fileID: 7473170563405908938, guid: 8ad3c225050205945b10657aa300afd6, type: 3}
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targetY: 1
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aim: {fileID: 3811492645662986714}
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+ offset: 2
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--- !u!1 &6907704218149488799
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GameObject:
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m_ObjectHideFlags: 0
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