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@@ -187,8 +187,6 @@ public class AttackController : MonoBehaviour
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Melee = 0, //輪桵
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Shoot = 1, //扞僻
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Special = 2, //準癶馴
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-
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- Dash = 3, //荎鍾棧諦ㄛ綴醱ワ刉裁
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}
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@@ -241,7 +239,6 @@ public class AttackController : MonoBehaviour
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[Header("醴梓")]
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public SearchMode searchMode;
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public bool canHitFly;
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- public int armorPiercing; //援樅薹
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[Header("堈最等弇")]
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[ShowIf("attackType",AttackType.Shoot)]
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