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@@ -187,8 +187,6 @@ public class AttackController : MonoBehaviour
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Melee = 0, //쐤濫
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Shoot = 1, //�샌
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Special = 2, //렷팹묑
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-
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- Dash = 3, //亶쥣늬와,빈충헝�딜
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}
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@@ -241,7 +239,6 @@ public class AttackController : MonoBehaviour
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[Header("커깃")]
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public SearchMode searchMode;
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public bool canHitFly;
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- public int armorPiercing; //누솖쪽
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[Header("陶넋데貫")]
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[ShowIf("attackType",AttackType.Shoot)]
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