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@@ -341,7 +341,7 @@ Camera:
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near clip plane: 0.3
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far clip plane: 1000
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field of view: 60
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- orthographic: 1
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+ orthographic: 0
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orthographic size: 5.4
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m_Depth: -1
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m_CullingMask:
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@@ -536,6 +536,90 @@ MeshFilter:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1360535226}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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+--- !u!1 &1384253857
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+GameObject:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ serializedVersion: 6
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+ m_Component:
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+ - component: {fileID: 1384253859}
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+ - component: {fileID: 1384253858}
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+ m_Layer: 0
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+ m_Name: Bg
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+ m_TagString: Untagged
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+ m_Icon: {fileID: 0}
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+ m_NavMeshLayer: 0
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+ m_StaticEditorFlags: 0
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+ m_IsActive: 1
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+--- !u!212 &1384253858
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+SpriteRenderer:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1384253857}
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+ m_Enabled: 1
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+ m_CastShadows: 0
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+ m_ReceiveShadows: 0
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+ m_DynamicOccludee: 1
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+ m_StaticShadowCaster: 0
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+ m_MotionVectors: 1
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+ m_LightProbeUsage: 1
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+ m_ReflectionProbeUsage: 1
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+ m_RayTracingMode: 0
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+ m_RayTraceProcedural: 0
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+ m_RenderingLayerMask: 1
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+ m_RendererPriority: 0
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+ m_Materials:
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+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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+ m_StaticBatchInfo:
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+ firstSubMesh: 0
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+ subMeshCount: 0
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+ m_StaticBatchRoot: {fileID: 0}
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+ m_ProbeAnchor: {fileID: 0}
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+ m_LightProbeVolumeOverride: {fileID: 0}
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+ m_ScaleInLightmap: 1
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+ m_ReceiveGI: 1
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+ m_PreserveUVs: 0
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+ m_IgnoreNormalsForChartDetection: 0
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+ m_ImportantGI: 0
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+ m_StitchLightmapSeams: 1
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+ m_SelectedEditorRenderState: 0
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+ m_MinimumChartSize: 4
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+ m_AutoUVMaxDistance: 0.5
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+ m_AutoUVMaxAngle: 89
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+ m_LightmapParameters: {fileID: 0}
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+ m_SortingLayerID: 0
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+ m_SortingLayer: 0
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+ m_SortingOrder: 0
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+ m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
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+ m_Color: {r: 1, g: 1, b: 1, a: 1}
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+ m_FlipX: 0
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+ m_FlipY: 0
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+ m_DrawMode: 1
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+ m_Size: {x: 100, y: 100}
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+ m_AdaptiveModeThreshold: 0.5
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+ m_SpriteTileMode: 0
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+ m_WasSpriteAssigned: 1
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+ m_MaskInteraction: 0
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+ m_SpriteSortPoint: 0
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+--- !u!4 &1384253859
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+Transform:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1384253857}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: 0, y: 0, z: 1}
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+ m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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+ m_Children: []
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+ m_Father: {fileID: 0}
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+ m_RootOrder: 5
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+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1500161231
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GameObject:
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m_ObjectHideFlags: 0
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