SZAND\msx_2 1 rok pred
rodič
commit
e2a9ed4ee2

+ 2 - 0
ActionTowerDefense/Assets/Scripts/MoveCharacter.cs

@@ -90,6 +90,8 @@ public class MoveCharacter : Character
     [Header("Ȑ")]
     public GameObject soulPrefab;
     public float soulStartSpeed = 1f;
+
+    [Header("ÒþÉí")]
     public bool isInvisible;
     public float invisibleTime;
     public float velocityAddition;