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修改胖子遮挡玩家的面积,优化玩家蓄力特效

DESKTOP-PG06IH1\Mr.AB há 10 meses atrás
pai
commit
e5f0dc8d70

+ 4 - 1
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yang.prefab

@@ -580,11 +580,13 @@ MonoBehaviour:
   attackTriggers:
   - {fileID: 7729941002223262554}
   addAttackEffect: {fileID: 0}
-  curDamage: 
+  curDamage1: 
+  curDamage2: 
   targetTypes: 040000000500000006000000
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
   beTargetCharacter: []
+  getDistanceOffset: 2
   isSpirit: 0
   isTran: 0
   pc: {fileID: 0}
@@ -684,6 +686,7 @@ MonoBehaviour:
   dropSoulMin: 5
   dropSoulAngle: 60
   upFirstAfterWeaknessOrNot: 0
+  isBeBlownUp: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0

+ 4 - 1
ActionTowerDefense/Assets/Resources/Prefab/BaGua/Demonic_Giant_Yin.prefab

@@ -580,11 +580,13 @@ MonoBehaviour:
   attackTriggers:
   - {fileID: 7729941002223262554}
   addAttackEffect: {fileID: 0}
-  curDamage: 
+  curDamage1: 
+  curDamage2: 
   targetTypes: 040000000500000006000000
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
   beTargetCharacter: []
+  getDistanceOffset: 2
   isSpirit: 0
   isTran: 0
   pc: {fileID: 0}
@@ -684,6 +686,7 @@ MonoBehaviour:
   dropSoulMin: 5
   dropSoulAngle: 60
   upFirstAfterWeaknessOrNot: 0
+  isBeBlownUp: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0

+ 4 - 1
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Giant.prefab

@@ -525,11 +525,13 @@ MonoBehaviour:
   attackTriggers:
   - {fileID: 7729941002223262554}
   addAttackEffect: {fileID: 0}
-  curDamage: 
+  curDamage1: 
+  curDamage2: 
   targetTypes: 040000000500000006000000
   targetCharacter: {fileID: 0}
   attackTarget: {fileID: 0}
   beTargetCharacter: []
+  getDistanceOffset: 2
   isSpirit: 0
   isTran: 0
   pc: {fileID: 0}
@@ -629,6 +631,7 @@ MonoBehaviour:
   dropSoulMin: 1
   dropSoulAngle: 60
   upFirstAfterWeaknessOrNot: 0
+  isBeBlownUp: 0
 --- !u!54 &5440846222648032765
 Rigidbody:
   m_ObjectHideFlags: 0

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Demonic_Sword.prefab

@@ -746,7 +746,7 @@ Transform:
   serializedVersion: 2
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0.36, y: 0.36, z: 1}
+  m_LocalScale: {x: 0.45000002, y: 0.36, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 2730232521377132808}

+ 1 - 1
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -1043,7 +1043,7 @@ MonoBehaviour:
   - 1
   - 1
   - 1
-  conductSkills: 060000000000000005000000
+  conductSkills: 070000000000000005000000
   conductCanRelease: 010101
   conductReadyTip: {fileID: 946637326309089849}
   timeSlowingMultiplier: 0.15