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修复士兵在破塔后左右摇摆问题

WGL 5 ay önce
ebeveyn
işleme
e86345aeb6

+ 1 - 1
ActionTowerDefense/Assets/Scripts/Tower/EnemyTower.cs

@@ -119,7 +119,7 @@ public class EnemyTower : Character
             case CharacterState.Die:
                 isDie = true;
                 dieKeepTime = totalDieKeepTime;
-                TowerMap.myTowers.Remove(gameObject);
+                TowerMap.enemyTowers.Remove(gameObject);
                 break;
             default:
                 break;