WGL 3 months ago
parent
commit
eda4289a97
1 changed files with 1 additions and 0 deletions
  1. 1 0
      ActionTowerDefense/Assets/Scripts/Characters/AttributeStatus.cs

+ 1 - 0
ActionTowerDefense/Assets/Scripts/Characters/AttributeStatus.cs

@@ -281,6 +281,7 @@ public class AttributeStatus : MonoBehaviour
                             if (!foot.haveGravity)
                             {
                                 character.transform.position = new Vector3(transform.position.x, character.platformPosY, transform.position.z);
+                                rb.useGravity = false;
                             }
                             character.ani.Play("weak", 0, 0);
                             character.bodyCollider.layer = character.gameObject.layer;