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@@ -77,7 +77,7 @@ BoxCollider:
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m_IsTrigger: 1
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m_IsTrigger: 1
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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- m_Size: {x: 2.1760554, y: 4.28872, z: 2}
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+ m_Size: {x: 4, y: 4.28872, z: 2}
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m_Center: {x: -1.9357603, y: 2.1467128, z: 0}
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m_Center: {x: -1.9357603, y: 2.1467128, z: 0}
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--- !u!114 &7729941002223262554
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--- !u!114 &7729941002223262554
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MonoBehaviour:
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MonoBehaviour:
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@@ -98,53 +98,70 @@ MonoBehaviour:
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isSingleAttack: 0
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isSingleAttack: 0
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cantSingleAttack: 0
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cantSingleAttack: 0
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trigedObjs: []
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trigedObjs: []
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- attackInfo:
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- attackValue: 0
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- damage: 0
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- attackDir: {x: 0, y: 0, z: 0}
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- effect: {fileID: 0}
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- attackEffect:
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- attackMethod_Type: 0
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- floatState:
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- time: 0
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- upTime: {x: 0, y: 0}
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- backSpeed: {x: 0, y: 0}
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- rotateSpeed: {x: 0, y: 0}
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- height: {x: 0, y: 0}
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- ControlOrder: 0
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- blowUp:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamageRate: 0
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- ControlOrder: 0
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- shotDown:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamage: 0
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- ControlOrder: 0
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- weak:
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- time: 0
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- ControlOrder: 0
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- armorPiercing:
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- rate: 0
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- vulnerable:
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- rate: 0
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- time: 0
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- stackingWounds:
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- damage: 0
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- time: 0
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- changeDamage:
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- rate: 0
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- sustainedInjury:
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+ attackMethod:
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+ attackName:
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+ attackType: 0
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+ attackInfo:
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+ attackValue: 0
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damage: 0
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damage: 0
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+ attackDir: {x: 0, y: 0, z: 0}
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+ effect: {fileID: 0}
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+ attackEffect:
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+ attackMethod_Type: 0
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+ floatState:
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+ time: 0
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+ upTime: {x: 0, y: 0}
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+ backSpeed: {x: 0, y: 0}
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+ rotateSpeed: {x: 0, y: 0}
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+ height: {x: 0, y: 0}
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+ ControlOrder: 0
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+ blowUp:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamageRate: 0
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+ ControlOrder: 0
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+ shotDown:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamage: 0
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+ ControlOrder: 0
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+ weak:
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+ time: 0
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+ ControlOrder: 0
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+ armorPiercing:
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+ rate: 0
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+ vulnerable:
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+ rate: 0
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+ time: 0
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+ stackingWounds:
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+ damage: 0
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+ time: 0
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+ changeDamage:
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+ rate: 0
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+ sustainedInjury:
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+ damage: 0
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+ attackTrigger: {fileID: 0}
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+ needToChange: 0
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+ attackDistance: 0
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+ maxAttackDis: 0
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+ minAttackDis: 0
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+ searchMode: 0
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+ canHitFly: 0
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+ bulletPrefab: {fileID: 0}
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+ shootPos: []
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+ maxUpAngle: 0
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+ maxDownAngle: 0
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+ shootTrack: 0
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+ shootAlwaysTrack: 0
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+ skill: {fileID: 0}
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force: {x: 0, y: 0, z: 0}
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force: {x: 0, y: 0, z: 0}
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changeHurt: 0
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changeHurt: 0
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repelValue: 0
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repelValue: 0
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@@ -227,53 +244,70 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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curSpecialStates: -1
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curSpecialStates: -1
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- attackInfo:
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- attackValue: 0
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- damage: 0
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- attackDir: {x: 0, y: 0, z: 0}
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- effect: {fileID: 0}
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- attackEffect:
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- attackMethod_Type: 0
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- floatState:
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- time: 0
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- upTime: {x: 0, y: 0}
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- backSpeed: {x: 0, y: 0}
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- rotateSpeed: {x: 0, y: 0}
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- height: {x: 0, y: 0}
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- ControlOrder: 0
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- blowUp:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamageRate: 0
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- ControlOrder: 0
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- shotDown:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamage: 0
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- ControlOrder: 0
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- weak:
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- time: 0
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- ControlOrder: 0
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- armorPiercing:
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- rate: 0
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- vulnerable:
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- rate: 0
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- time: 0
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- stackingWounds:
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- damage: 0
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- time: 0
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- changeDamage:
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- rate: 0
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- sustainedInjury:
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+ attackMethod:
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+ attackName:
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+ attackType: 0
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+ attackInfo:
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+ attackValue: 0
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damage: 0
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damage: 0
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+ attackDir: {x: 0, y: 0, z: 0}
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+ effect: {fileID: 0}
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+ attackEffect:
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+ attackMethod_Type: 0
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+ floatState:
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+ time: 0
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+ upTime: {x: 0, y: 0}
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+ backSpeed: {x: 0, y: 0}
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+ rotateSpeed: {x: 0, y: 0}
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+ height: {x: 0, y: 0}
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+ ControlOrder: 0
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+ blowUp:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamageRate: 0
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+ ControlOrder: 0
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+ shotDown:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamage: 0
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+ ControlOrder: 0
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+ weak:
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+ time: 0
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+ ControlOrder: 0
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+ armorPiercing:
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+ rate: 0
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+ vulnerable:
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+ rate: 0
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+ time: 0
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+ stackingWounds:
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+ damage: 0
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+ time: 0
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+ changeDamage:
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+ rate: 0
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+ sustainedInjury:
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+ damage: 0
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+ attackTrigger: {fileID: 0}
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+ needToChange: 0
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+ attackDistance: 0
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+ maxAttackDis: 0
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+ minAttackDis: 0
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+ searchMode: 0
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+ canHitFly: 0
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+ bulletPrefab: {fileID: 0}
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+ shootPos: []
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+ maxUpAngle: 0
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+ maxDownAngle: 0
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+ shootTrack: 0
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+ shootAlwaysTrack: 0
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+ skill: {fileID: 0}
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attributeTime: 0
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attributeTime: 0
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floatingState: 0
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floatingState: 0
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hitState: 0
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hitState: 0
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@@ -310,56 +344,75 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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freezeFrame: 0
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freezeFrame: 0
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+ attackFromHasFreezeFrame: 0
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isFreeze: 0
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isFreeze: 0
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canFreeze: 0
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canFreeze: 0
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+ canBeFreeze: 1
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curCharacterState: 0
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curCharacterState: 0
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- attackInfoData:
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- attackValue: 0
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- damage: 0
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- attackDir: {x: 0, y: 0, z: 0}
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- effect: {fileID: 0}
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- attackEffect:
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- attackMethod_Type: 0
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- floatState:
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- time: 0
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- upTime: {x: 0, y: 0}
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- backSpeed: {x: 0, y: 0}
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- rotateSpeed: {x: 0, y: 0}
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- height: {x: 0, y: 0}
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- ControlOrder: 0
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- blowUp:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamageRate: 0
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- ControlOrder: 0
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- shotDown:
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- directionType: 0
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- dir: {x: 0, y: 0, z: 0}
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- dirRandom: {x: 0, y: 0, z: 0}
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- force: 0
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- time: 0
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- haveLandingDamage: 0
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- landingDamage: 0
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- ControlOrder: 0
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- weak:
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- time: 0
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- ControlOrder: 0
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- armorPiercing:
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- rate: 0
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- vulnerable:
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- rate: 0
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- time: 0
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- stackingWounds:
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- damage: 0
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- time: 0
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- changeDamage:
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- rate: 0
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- sustainedInjury:
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+ attackMethod:
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+ attackName:
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+ attackType: 0
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+ attackInfo:
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+ attackValue: 0
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damage: 0
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damage: 0
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+ attackDir: {x: 0, y: 0, z: 0}
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+ effect: {fileID: 0}
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+ attackEffect:
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+ attackMethod_Type: 0
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+ floatState:
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+ time: 0
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+ upTime: {x: 0, y: 0}
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+ backSpeed: {x: 0, y: 0}
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+ rotateSpeed: {x: 0, y: 0}
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+ height: {x: 0, y: 0}
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+ ControlOrder: 0
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+ blowUp:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamageRate: 0
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+ ControlOrder: 0
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+ shotDown:
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+ directionType: 0
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+ dir: {x: 0, y: 0, z: 0}
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+ dirRandom: {x: 0, y: 0, z: 0}
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+ force: 0
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+ time: 0
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+ haveLandingDamage: 0
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+ landingDamage: 0
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+ ControlOrder: 0
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+ weak:
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+ time: 0
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+ ControlOrder: 0
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+ armorPiercing:
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+ rate: 0
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+ vulnerable:
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+ rate: 0
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+ time: 0
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+ stackingWounds:
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+ damage: 0
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+ time: 0
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+ changeDamage:
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+ rate: 0
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+ sustainedInjury:
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+ damage: 0
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+ attackTrigger: {fileID: 0}
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+ needToChange: 0
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+ attackDistance: 0
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+ maxAttackDis: 0
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+ minAttackDis: 0
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+ searchMode: 0
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+ canHitFly: 0
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+ bulletPrefab: {fileID: 0}
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+ shootPos: []
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+ maxUpAngle: 0
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+ maxDownAngle: 0
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+ shootTrack: 0
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+ shootAlwaysTrack: 0
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+ skill: {fileID: 0}
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attackFromData: {fileID: 0}
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attackFromData: {fileID: 0}
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hitStunTime: 0
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hitStunTime: 0
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canHitStun: 0
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canHitStun: 0
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@@ -809,9 +862,9 @@ MonoBehaviour:
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|
|
ControlOrder: 0
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ControlOrder: 0
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|
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blowUp:
|
|
blowUp:
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directionType: 0
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directionType: 0
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- dir: {x: -1, y: 1, z: 0}
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+ dir: {x: -1, y: 1.5, z: 0}
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dirRandom: {x: 0.5, y: 0.5, z: 0}
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|
dirRandom: {x: 0.5, y: 0.5, z: 0}
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|
|
- force: 110
|
|
|
|
|
|
|
+ force: 200
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|
|
time: 2
|
|
time: 2
|
|
|
haveLandingDamage: 1
|
|
haveLandingDamage: 1
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|
|
landingDamageRate: 2.5
|
|
landingDamageRate: 2.5
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|
@@ -1575,6 +1628,22 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
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value: Platform
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value: Platform
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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+ - target: {fileID: 4258677732850543250, guid: 12435a63399f44f4a919a57010981786, type: 3}
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+ propertyPath: targetType.Array.size
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+ value: 2
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+ objectReference: {fileID: 0}
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+ - target: {fileID: 4258677732850543250, guid: 12435a63399f44f4a919a57010981786, type: 3}
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+ propertyPath: targetType.Array.data[0]
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+ value: 3
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+ objectReference: {fileID: 0}
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+ - target: {fileID: 4258677732850543250, guid: 12435a63399f44f4a919a57010981786, type: 3}
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+ propertyPath: targetType.Array.data[1]
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+ value: 1
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+ objectReference: {fileID: 0}
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+ - target: {fileID: 5706277928133819894, guid: 12435a63399f44f4a919a57010981786, type: 3}
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+ propertyPath: m_Enabled
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+ value: 0
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+ objectReference: {fileID: 0}
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- target: {fileID: 7018218071394610794, guid: 12435a63399f44f4a919a57010981786, type: 3}
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- target: {fileID: 7018218071394610794, guid: 12435a63399f44f4a919a57010981786, type: 3}
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propertyPath: rb
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propertyPath: rb
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value:
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value:
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