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魔法师英灵角色信息文件

SZAND\msx_2 1 yıl önce
ebeveyn
işleme
f3bda3c29a
20 değiştirilmiş dosya ile 408 ekleme ve 439 silme
  1. 8 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float.meta
  2. 62 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.atlas.txt
  3. 7 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.atlas.txt.meta
  4. 0 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.json
  5. 7 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.json.meta
  6. BIN
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.png
  7. 123 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.png.meta
  8. 19 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Atlas.asset
  9. 8 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Atlas.asset.meta
  10. 50 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Material-Additive.mat
  11. 8 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Material-Additive.mat.meta
  12. 43 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Material.mat
  13. 8 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_Material.mat.meta
  14. 33 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_SkeletonData.asset
  15. 8 0
      ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float_SkeletonData.asset.meta
  16. 6 7
      ActionTowerDefense/Assets/Scripts/MoveCharacter.cs
  17. 2 1
      ActionTowerDefense/Assets/Scripts/Spirits/Spirits.cs
  18. 8 0
      ActionTowerDefense/Assets/TextMesh Pro.meta
  19. 8 0
      ActionTowerDefense/Assets/TextMesh Pro/Sprites.meta
  20. 0 431
      ActionTowerDefense/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta

+ 8 - 0
ActionTowerDefense/Assets/Resources/Spine/spirits_float.meta

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+ 62 - 0
ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.atlas.txt

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+ 7 - 0
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Dosya farkı çok büyük olduğundan ihmal edildi
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ActionTowerDefense/Assets/Resources/Spine/spirits_float/Spirits_Float.json


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+ 6 - 7
ActionTowerDefense/Assets/Scripts/MoveCharacter.cs

@@ -104,9 +104,10 @@ public class MoveCharacter : Character
             else if (foot.TrigGround || curHeight <= origPos.y + 0.05f)
             {
                 transform.position = origPos;
-                
-                
-                if(rotateDir==1)
+                floatState = 0;
+                ChangeState(CharacterState.Idle);
+                /*
+                if (rotateDir==1)
                 {
                     transform.localEulerAngles = Vector3.SmoothDamp(transform.localEulerAngles, new Vector3(0, 0, 0), ref oneClockwise, 0.1f);
                 }
@@ -117,10 +118,8 @@ public class MoveCharacter : Character
                 if (transform.localEulerAngles.z >= -0.02f && transform.localEulerAngles.z <= 0.02f)
                 {
                     transform.localEulerAngles = new Vector3(0, 0, 0);
-                    floatState = 0;
-                    ChangeState(CharacterState.Idle);
-                    floatState = 0;
-                }
+                    
+                }*/
             }
         }
     }

+ 2 - 1
ActionTowerDefense/Assets/Scripts/Spirits/Spirits.cs

@@ -17,7 +17,8 @@ public class Spirits : MonoBehaviour
 
     public void SummonSpirit()
     {
-        print(1);
+        float z = floatSpirit.transform.position.z;
+        floatSpirit.transform.position = new Vector3(transform.position.x, transform.position.y, z);
         floatSpirit.SetActive(!floatSpirit.activeSelf);
     }
 

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Bu fark içinde çok fazla dosya değişikliği olduğu için bazı dosyalar gösterilmiyor