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@@ -1165,12 +1165,12 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 0}
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- m_TargetAssemblyTypeName:
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- m_MethodName:
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+ m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
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+ m_MethodName: NextLevel
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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- m_ObjectArgumentAssemblyTypeName:
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+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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@@ -1650,8 +1650,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: LV1
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m_isRightToLeft: 0
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- m_fontAsset: {fileID: 11400000, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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- m_sharedMaterial: {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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+ m_fontAsset: {fileID: 11400000, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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+ m_sharedMaterial: {fileID: -7427590207518760861, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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m_fontSharedMaterials:
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- {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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m_fontMaterial: {fileID: 0}
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@@ -1676,8 +1676,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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- m_fontSize: 36
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- m_fontSizeBase: 36
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+ m_fontSize: 25
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+ m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -1745,7 +1745,7 @@ RectTransform:
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m_GameObject: {fileID: 6486017611010249242}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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- m_LocalScale: {x: 1.2, y: 0.5, z: 0.5}
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+ m_LocalScale: {x: 1, y: 1, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8077449060143080245}
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@@ -1754,7 +1754,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -18.303192, y: 0}
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- m_SizeDelta: {x: 128, y: 128}
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+ m_SizeDelta: {x: 146.186, y: 61.417}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6486017611010249247
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CanvasRenderer:
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@@ -1777,7 +1777,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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- m_Color: {r: 1, g: 1, b: 1, a: 1}
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+ m_Color: {r: 0, g: 0, b: 0, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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@@ -1785,7 +1785,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 1121bed24f1b8464c920e967591c30b2, type: 3}
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- m_Type: 0
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+ m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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@@ -2035,7 +2035,7 @@ RectTransform:
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m_GameObject: {fileID: 6486017611418363962}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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- m_LocalScale: {x: 1.2, y: 0.5, z: 0.5}
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+ m_LocalScale: {x: 1, y: 1, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8077449060747116735}
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@@ -2044,7 +2044,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -18.303192, y: 0}
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- m_SizeDelta: {x: 128, y: 128}
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+ m_SizeDelta: {x: 146.186, y: 61.417}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6486017611418363967
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CanvasRenderer:
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@@ -2067,7 +2067,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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- m_Color: {r: 1, g: 1, b: 1, a: 1}
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+ m_Color: {r: 0, g: 0, b: 0, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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@@ -2075,7 +2075,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 1121bed24f1b8464c920e967591c30b2, type: 3}
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- m_Type: 0
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+ m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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@@ -2627,8 +2627,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: LV1
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m_isRightToLeft: 0
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- m_fontAsset: {fileID: 11400000, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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- m_sharedMaterial: {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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+ m_fontAsset: {fileID: 11400000, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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+ m_sharedMaterial: {fileID: -7427590207518760861, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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m_fontSharedMaterials:
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- {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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m_fontMaterial: {fileID: 0}
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@@ -2653,8 +2653,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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- m_fontSize: 36
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- m_fontSizeBase: 36
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+ m_fontSize: 25
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+ m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -2898,8 +2898,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: LV1
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m_isRightToLeft: 0
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- m_fontAsset: {fileID: 11400000, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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- m_sharedMaterial: {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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+ m_fontAsset: {fileID: 11400000, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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+ m_sharedMaterial: {fileID: -7427590207518760861, guid: c73d2aa6c5fd9714bb0f31d4332f4a9b, type: 2}
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m_fontSharedMaterials:
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- {fileID: -1504297583073342176, guid: 39a7404a24ab897418249c0d649949a8, type: 2}
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m_fontMaterial: {fileID: 0}
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@@ -2924,8 +2924,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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- m_fontSize: 36
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- m_fontSizeBase: 36
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+ m_fontSize: 25
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+ m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -3242,7 +3242,7 @@ RectTransform:
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m_GameObject: {fileID: 8077449059988145343}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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- m_LocalScale: {x: 1.2, y: 0.5, z: 0.5}
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+ m_LocalScale: {x: 1, y: 1, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8077449060792345064}
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@@ -3251,7 +3251,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -18.303192, y: 0}
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- m_SizeDelta: {x: 128, y: 128}
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+ m_SizeDelta: {x: 146.186, y: 61.417}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8077449059988145336
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CanvasRenderer:
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@@ -3274,7 +3274,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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- m_Color: {r: 1, g: 1, b: 1, a: 1}
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+ m_Color: {r: 0, g: 0, b: 0, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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@@ -3282,7 +3282,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 1121bed24f1b8464c920e967591c30b2, type: 3}
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- m_Type: 0
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+ m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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@@ -3631,7 +3631,7 @@ MonoBehaviour:
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m_Calls:
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
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- m_MethodName: NextLevel
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+ m_MethodName: ShowShop
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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