SZAND\msx_2 1 year ago
parent
commit
f67461b4db

+ 479 - 0
ActionTowerDefense/Assets/Resources/Prefab/Boss/YuMenGuan/Block.prefab

@@ -0,0 +1,479 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &981574942027924662
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 8171953282291020401}
+  - component: {fileID: 5728674780638640729}
+  - component: {fileID: 4789982423637502596}
+  m_Layer: 0
+  m_Name: Block
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &8171953282291020401
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 981574942027924662}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 7412701798663147638}
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &5728674780638640729
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 981574942027924662}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: aca7a94cfe101a046a88ac9a1ad680ab, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  mecanim: {fileID: 0}
+  meshRenderer: {fileID: 0}
+  ani: {fileID: 0}
+  aniCollider: {fileID: 0}
+  rb: {fileID: 4789982423637502596}
+  bodyTrans: {fileID: 7412701798663147638}
+  beSearchTrigger: {fileID: 3073048637990606779}
+  searchTrigger: {fileID: 0}
+  bodyCollider: {fileID: 3121816624605619044}
+  uiHp: {fileID: 0}
+  state: 0
+  totalHp: 500
+  hp: 0
+  isDie: 0
+  isRevive: 0
+  linked: 0
+  canNotAddForce: 0
+  canNotChangeHurt: 0
+  invincibleTime: 0
+  totalDieKeepTime: 2
+  dieKeepTime: 0
+  canHitFly: 0
+  isNonAttack: 0
+  attackTime: 0
+  totalAttack1Time: 0.5
+  totalAttack2Time: 0.5
+  attackType: 0
+  bulletPrefab: {fileID: 0}
+  shootPos: []
+  shootTrack: 0
+  attack1Infos: []
+  attack2Infos: []
+  attackTriggers: []
+  targetTypes: 
+  targetCharacter: {fileID: 0}
+  attackTarget: {fileID: 0}
+  beTargetCharacter: []
+  isSpirit: 0
+  isTran: 0
+  pc: {fileID: 0}
+  hptp: 0
+  joint: {fileID: 0}
+  rope: {fileID: 0}
+  beLarger: 0
+  toLargeSize: 0
+  cookEffect: {fileID: 0}
+  attack1ShootCanTransmit: 0
+  curState: 0
+  outSpeed: 50
+  maxHeight: 12
+  minHeight: 8
+--- !u!54 &4789982423637502596
+Rigidbody:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 981574942027924662}
+  serializedVersion: 2
+  m_Mass: 1
+  m_Drag: 0
+  m_AngularDrag: 0.05
+  m_UseGravity: 0
+  m_IsKinematic: 0
+  m_Interpolate: 0
+  m_Constraints: 120
+  m_CollisionDetection: 0
+--- !u!1 &2826234834009357665
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 4715689819613013896}
+  - component: {fileID: 1855756930885780020}
+  - component: {fileID: 7252580217501939123}
+  m_Layer: 0
+  m_Name: Colliders
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4715689819613013896
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2826234834009357665}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 281351543135073694}
+  - {fileID: 6182312090916350298}
+  - {fileID: 3497415575580724392}
+  m_Father: {fileID: 7412701798663147638}
+  m_RootOrder: 1
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!95 &1855756930885780020
+Animator:
+  serializedVersion: 4
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2826234834009357665}
+  m_Enabled: 1
+  m_Avatar: {fileID: 0}
+  m_Controller: {fileID: 9100000, guid: f483455fb344fea4eab8bab31cf5d1c9, type: 2}
+  m_CullingMode: 0
+  m_UpdateMode: 1
+  m_ApplyRootMotion: 0
+  m_LinearVelocityBlending: 0
+  m_StabilizeFeet: 0
+  m_WarningMessage: 
+  m_HasTransformHierarchy: 1
+  m_AllowConstantClipSamplingOptimization: 1
+  m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &7252580217501939123
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2826234834009357665}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 492983f5b77df7e4b82cba32bc74fb94, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  owner: {fileID: 0}
+  smoke: {fileID: 0}
+  hitRate: 1
+--- !u!1 &3121816624605619044
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 7412701798663147638}
+  m_Layer: 0
+  m_Name: Body
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &7412701798663147638
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3121816624605619044}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 1928005248041231134}
+  - {fileID: 4715689819613013896}
+  m_Father: {fileID: 8171953282291020401}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3435193962370797142
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 281351543135073694}
+  - component: {fileID: 3235478935504444935}
+  - component: {fileID: 3073048637990606779}
+  m_Layer: 0
+  m_Name: BeSearchTrigger
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &281351543135073694
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3435193962370797142}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4715689819613013896}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!65 &3235478935504444935
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3435193962370797142}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 2, z: 20}
+  m_Center: {x: 0, y: 0, z: 0}
+--- !u!114 &3073048637990606779
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3435193962370797142}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  owner: {fileID: 0}
+--- !u!1 &3575070207192887406
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 3497415575580724392}
+  - component: {fileID: 5635730978775525855}
+  m_Layer: 10
+  m_Name: BodyCollider
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &3497415575580724392
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3575070207192887406}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4715689819613013896}
+  m_RootOrder: 2
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!65 &5635730978775525855
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3575070207192887406}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 2, z: 20}
+  m_Center: {x: 0, y: 0, z: 0}
+--- !u!1 &5027582851426685230
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6182312090916350298}
+  - component: {fileID: 898582678051333103}
+  - component: {fileID: 4949673068838196635}
+  m_Layer: 0
+  m_Name: BeHitTrigger
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6182312090916350298
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5027582851426685230}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4715689819613013896}
+  m_RootOrder: 1
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!65 &898582678051333103
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5027582851426685230}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 2, z: 20}
+  m_Center: {x: 0, y: 0, z: 0}
+--- !u!114 &4949673068838196635
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5027582851426685230}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  owner: {fileID: 0}
+--- !u!1 &7068228485691551525
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1928005248041231134}
+  - component: {fileID: 574966704412241654}
+  - component: {fileID: 5280776687534490255}
+  - component: {fileID: 8397485529684381793}
+  m_Layer: 0
+  m_Name: Cube
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1928005248041231134
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7068228485691551525}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 2, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7412701798663147638}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &574966704412241654
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7068228485691551525}
+  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &5280776687534490255
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7068228485691551525}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 85feedf64f0c16d4182fd4c33e342d2a, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &8397485529684381793
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7068228485691551525}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1, z: 1}
+  m_Center: {x: 0, y: 0, z: 0}

+ 7 - 0
ActionTowerDefense/Assets/Resources/Prefab/Boss/YuMenGuan/Block.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ea8bb1c4d4cb57e4596f31750d3fa4b0
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 97 - 0
ActionTowerDefense/Assets/Scripts/Boss/YuMenGuan/Block.cs

@@ -0,0 +1,97 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Block : Character
+{
+    public enum State
+    {
+        outGround = 0,      //놔皐
+        charge = 1,         //嗜제
+        sprint = 2,         //녑늬
+        bomb = 3,           //괵珞
+    }
+
+    [Header("漏庫밍")]
+    public State curState;
+    public float outSpeed;
+    public float maxHeight, minHeight;
+    private float height;
+
+    private void Start()
+    {
+    }
+
+    private void OnEnable()
+    {
+        hp = totalHp;
+        height = Random.Range(minHeight, maxHeight);
+    }
+
+    public override void ChangeState(CharacterState newState)
+    {
+    }
+
+    public void ChangeAttackState(State newState)
+    {
+        switch (curState)
+        {
+            case State.outGround:
+                rb.velocity = Vector3.zero;
+                break;
+            case State.charge:
+                break;
+            case State.sprint:
+                break;
+            case State.bomb:
+                break;
+            default:
+                break;
+        }
+        curState = newState;
+        switch (newState)
+        {
+            case State.outGround:
+                break;
+            case State.charge:
+                break;
+            case State.sprint:
+                break;
+            case State.bomb:
+                break;
+            default:
+                break;
+        }
+    }
+
+    public void OnAttackState()
+    {
+        switch (curState)
+        {
+            case State.outGround:
+                Vector3 ve = rb.velocity;
+                ve.y = outSpeed;
+                rb.velocity = ve;
+                if (transform.position.y >= height)
+                {
+                    print(2);
+                    ChangeAttackState(State.charge);
+                }
+                break;
+            case State.charge:
+                break;
+            case State.sprint:
+                break;
+            case State.bomb:
+                break;
+            default:
+                break;
+        }
+    }
+
+    public override void FixedUpdate()
+    {
+        base.FixedUpdate();
+        OnAttackState();
+    }
+}

+ 11 - 0
ActionTowerDefense/Assets/Scripts/Boss/YuMenGuan/Block.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: aca7a94cfe101a046a88ac9a1ad680ab
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: