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修复角色初始化报错

wgl 6 miesięcy temu
rodzic
commit
f7d3d98583

+ 98 - 44
ActionTowerDefense/Assets/Resources/Prefab/Player.prefab

@@ -697,7 +697,6 @@ GameObject:
   - component: {fileID: 7794839579855634582}
   - component: {fileID: 5507929826741927014}
   - component: {fileID: 3896813473903261645}
-  - component: {fileID: 5405385815050199314}
   - component: {fileID: 6710692963350512933}
   m_Layer: 6
   m_Name: Player
@@ -774,6 +773,7 @@ MonoBehaviour:
   cookEffect: {fileID: 0}
   Attack_summonShootCanTransmit: 0
   debugAttackFrom: 0
+  hitResistance: 0
   matState: 1
   spinee: {fileID: 0}
   mesh: {fileID: 0}
@@ -894,24 +894,11 @@ MonoBehaviour:
   - 1
   - 1
   - 1
-  conductSkills: 070000000000000004000000
   conductCanRelease: 010101
   conductReadyTip: {fileID: 946637326309089849}
   timeSlowingMultiplier: 0.15
   fixedDeltaTime: 0
   readyTipFxTime: 0.3
-  conversionRate:
-  - 0.5
-  - 0.5
-  - 0.5
-  temptHp: 1000
-  temptTime: 10
-  bigGiant:
-  - {fileID: 8639832132491289359, guid: a20c8196acc98b54780a3e9e61ecae9f, type: 3}
-  - {fileID: 5440846222648032759, guid: d64528a2dcc945b4a9ea5d5a859679f3, type: 3}
-  - {fileID: 2437299196472462361, guid: 18c8a791213b87044a22dfc363894bd2, type: 3}
-  photosphereObj: {fileID: 256012001268456902, guid: ba2e5bcb5c7ac604ea72b2fcb544a3cb, type: 3}
-  photosphereHp: 1000
   attackEffect: {fileID: 417478504669294145, guid: 3b9e1b8087a2c2441a51fff8fec35d4f, type: 3}
   addRate: 0.2
   mountain: {fileID: 8587706472837483213, guid: d966b0d5004eaad49b37c963f1aaa584, type: 3}
@@ -1028,6 +1015,7 @@ MonoBehaviour:
   nextEndKeyTime: 0
   curKeyNum: 0
   attackType: 0
+  attackValue: 0
   curDamage: 0
   canHitFly: 0
   armorPiercing: 0
@@ -1049,7 +1037,7 @@ MonoBehaviour:
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
-    stun:
+    weak:
       time: 0
     armor:
       rate: 0
@@ -1073,12 +1061,61 @@ MonoBehaviour:
   shootAlwaysTrack: 0
   targetTypes: 
   beTargetCharacter: []
-  attackMethod: []
+  attackMethod:
+  - id: 0
+    attackName: 
+    attackType: 0
+    attackEffect: {fileID: 0}
+    attackValue: 0
+    attackInfo:
+      damage: 0
+      attackDir: {x: 0, y: 0, z: 0}
+      attackEffect: 
+      floatState:
+        time: 0
+        upTime: {x: 0, y: 0}
+        backSpeed: {x: 0, y: 0}
+        rotateSpeed: {x: 0, y: 0}
+        height: {x: 0, y: 0}
+      blowUp:
+        dir: {x: 0, y: 0, z: 0}
+        force: 0
+        time: 0
+      shotDown:
+        dir: {x: 0, y: 0, z: 0}
+        force: 0
+        time: 0
+      weak:
+        time: 0
+      armor:
+        rate: 0
+      vulnerable:
+        rate: 0
+        time: 0
+      changeDamage:
+        rate: 0
+      sustainedInjury:
+        damage: 0
+    attackTrigger: {fileID: 0}
+    attackDistance: 0
+    maxAttackDis: 0
+    minAttackDis: 0
+    needToChange: 0
+    targetTypes: 
+    canHitFly: 0
+    armorPiercing: 0
+    bulletPrefab: {fileID: 0}
+    shootPos: []
+    shootTrack: 0
+    shootAlwaysTrack: 0
+    skillPrefab: {fileID: 0}
+    skill: {fileID: 0}
   curAttackMethod:
     id: 0
     attackName: 
     attackType: 0
     attackEffect: {fileID: 0}
+    attackValue: 0
     attackInfo:
       damage: 0
       attackDir: {x: 0, y: 0, z: 0}
@@ -1097,7 +1134,7 @@ MonoBehaviour:
         dir: {x: 0, y: 0, z: 0}
         force: 0
         time: 0
-      stun:
+      weak:
         time: 0
       armor:
         rate: 0
@@ -1122,31 +1159,6 @@ MonoBehaviour:
     shootAlwaysTrack: 0
     skillPrefab: {fileID: 0}
     skill: {fileID: 0}
---- !u!114 &5405385815050199314
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 3571941038519084344}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  curSpecialStates: 0
-  attributeTime: 0
-  resistances:
-    Float: 0
-    BlowUp: 0
-    ShotDown: 0
-    Stun: 0
-    armor: 0
-  decelerationRatioX: 2
-  decelerationRatioY: 15
-  floatingState: 0
-  haveVulnerable: 0
-  vulnerableTime: 0
 --- !u!114 &6710692963350512933
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -1171,6 +1183,8 @@ MonoBehaviour:
   photon:
     obj: {fileID: 0}
     photosphereHp: 0
+    havePhoton: 0
+    photosphere: {fileID: 0}
 --- !u!1 &3571941039716665622
 GameObject:
   m_ObjectHideFlags: 0
@@ -1375,7 +1389,6 @@ MeshRenderer:
   m_Materials:
   - {fileID: 2100000, guid: 1b17f7962e0b9be49bb10e99c6bd95a6, type: 2}
   - {fileID: 2100000, guid: 0c319badfe2307a48b8810d891649565, type: 2}
-  - {fileID: 2100000, guid: 1b17f7962e0b9be49bb10e99c6bd95a6, type: 2}
   - {fileID: 2100000, guid: 8f08601a75fbb72488593cad9f89acca, type: 2}
   - {fileID: 2100000, guid: 0c319badfe2307a48b8810d891649565, type: 2}
   m_StaticBatchInfo:
@@ -1474,6 +1487,8 @@ GameObject:
   - component: {fileID: 8708596147765169231}
   - component: {fileID: 5434669259818984191}
   - component: {fileID: 7995092481582001509}
+  - component: {fileID: 7887786694786314154}
+  - component: {fileID: 8780652155736106037}
   m_Layer: 19
   m_Name: BeHitTrigger
   m_TagString: Untagged
@@ -1524,7 +1539,46 @@ MonoBehaviour:
   owner: {fileID: 0}
   attackerID: 0
   curX: 0
+--- !u!114 &7887786694786314154
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5569876744729591823}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  curSpecialStates: -1
+  attributeTime: 0
+  resistances:
+    Float: 0
+    BlowUp: 0
+    ShotDown: 0
+    Weak: 0
+    armor: 0
+  decelerationRatioX: 2
+  decelerationRatioY: 15
+  floatingState: 0
+  haveVulnerable: 0
+  vulnerableTime: 0
+--- !u!114 &8780652155736106037
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5569876744729591823}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  freezeFrame: 0
   isFreeze: 0
+  hitStunTime: 0
 --- !u!1 &5747259993936315763
 GameObject:
   m_ObjectHideFlags: 0
@@ -1850,7 +1904,7 @@ MonoBehaviour:
       dir: {x: 0, y: 0, z: 0}
       force: 0
       time: 0
-    stun:
+    weak:
       time: 0
     armor:
       rate: 0