wgl 7 сар өмнө
parent
commit
fbeaa9469b

+ 0 - 2
ActionTowerDefense/Assets/Scripts/Characters/PlayerController.cs

@@ -1856,7 +1856,6 @@ public class PlayerController : MoveCharacter
                 rb.isKinematic = false;
                 rb.isKinematic = false;
                 Time.timeScale = 1;
                 Time.timeScale = 1;
                 Time.fixedDeltaTime = fixedDeltaTime * Time.timeScale;
                 Time.fixedDeltaTime = fixedDeltaTime * Time.timeScale;
-                Debug.Log(222);
                 conductReadyTip.activeFalse();
                 conductReadyTip.activeFalse();
                 break;
                 break;
             default:
             default:
@@ -1970,7 +1969,6 @@ public class PlayerController : MoveCharacter
                 //hurtKeepTime = minHurtKeepTime;
                 //hurtKeepTime = minHurtKeepTime;
                 break;
                 break;
             case CharacterState.Conduct:
             case CharacterState.Conduct:
-                Debug.Log(oldState);
                 conductTime = 0;
                 conductTime = 0;
                 rb.velocity = Vector3.zero;
                 rb.velocity = Vector3.zero;
                 rb.isKinematic = true;
                 rb.isKinematic = true;