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@@ -131,7 +131,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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+ freezeFrame: 0
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isFreeze: 0
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+ hitStunTime: 0
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--- !u!1 &1637528673901708253
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1157,6 +1159,7 @@ MonoBehaviour:
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cookEffect: {fileID: 0}
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Attack_summonShootCanTransmit: 0
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debugAttackFrom: 0
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+ hitResistance: 0
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matState: 1
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spinee: {fileID: 0}
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mesh: {fileID: 0}
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@@ -1281,6 +1284,7 @@ MonoBehaviour:
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nextEndKeyTime: 0
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curKeyNum: 0
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attackType: 1
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+ attackValue: 0
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curDamage: 0
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canHitFly: 1
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armorPiercing: 100
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@@ -1334,6 +1338,7 @@ MonoBehaviour:
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attackName: "\u8D77\u624B\u4E09\u8FDE\u53D1"
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attackType: 1
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attackEffect: {fileID: 0}
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+ attackValue: 0
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attackInfo:
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damage: 80
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attackDir: {x: -1, y: 0, z: 0}
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@@ -1376,6 +1381,8 @@ MonoBehaviour:
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- {fileID: 8482269351142858204}
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- {fileID: 776105162125788029}
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- {fileID: 6220414675483084992}
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+ maxUpAngle: 30
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+ maxDownAngle: 30
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shootTrack: 1
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shootAlwaysTrack: 0
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skillPrefab: {fileID: 0}
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@@ -1384,6 +1391,7 @@ MonoBehaviour:
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attackName: "\u5C04\u7BAD"
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attackType: 1
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attackEffect: {fileID: 0}
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+ attackValue: 0
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attackInfo:
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damage: 30
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attackDir: {x: -1, y: 0, z: 0}
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@@ -1424,6 +1432,8 @@ MonoBehaviour:
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bulletPrefab: {fileID: 7473170563405908938, guid: 0460e8750cef0df4292f6d2bb56a4843, type: 3}
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shootPos:
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- {fileID: 8482269351142858204}
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+ maxUpAngle: 30
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+ maxDownAngle: 30
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shootTrack: 1
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shootAlwaysTrack: 0
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skillPrefab: {fileID: 0}
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@@ -1433,6 +1443,7 @@ MonoBehaviour:
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attackName:
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attackType: 0
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attackEffect: {fileID: 0}
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+ attackValue: 0
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attackInfo:
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damage: 0
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attackDir: {x: 0, y: 0, z: 0}
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@@ -1472,6 +1483,8 @@ MonoBehaviour:
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armorPiercing: 0
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bulletPrefab: {fileID: 0}
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shootPos: []
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+ maxUpAngle: 0
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+ maxDownAngle: 0
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shootTrack: 0
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shootAlwaysTrack: 0
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skillPrefab: {fileID: 0}
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