%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &120341367759518868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8975764532134050398} - component: {fileID: 1215601491554451982} - component: {fileID: 5401448507670260550} - component: {fileID: 5871599469100743944} - component: {fileID: 5757877461832872043} m_Layer: 8 m_Name: HP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8975764532134050398 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120341367759518868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7536039267913552728} m_Father: {fileID: 4697794260638721214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 150} m_SizeDelta: {x: 150, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1215601491554451982 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120341367759518868} m_CullTransparentMesh: 1 --- !u!114 &5401448507670260550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120341367759518868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3301887, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &5871599469100743944 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120341367759518868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3} m_Name: m_EditorClassIdentifier: m_EffectColor: {r: 0, g: 0, b: 0, a: 1} m_EffectDistance: {x: 3, y: -3} m_UseGraphicAlpha: 1 --- !u!114 &5757877461832872043 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120341367759518868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3} m_Name: m_EditorClassIdentifier: imgHp: {fileID: 7211513204843255236} pc: {fileID: 0} points: [] --- !u!1 &1916444301582183241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8550728524802026199} - component: {fileID: 9063206483977235541} - component: {fileID: 2280520615464243483} m_Layer: 20 m_Name: AttackTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8550728524802026199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916444301582183241} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7178342375467680425} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &9063206483977235541 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916444301582183241} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 6, y: 1.2933573, z: 2} m_Center: {x: 0, y: 0.6566786, z: 0} --- !u!114 &2280520615464243483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916444301582183241} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3} m_Name: m_EditorClassIdentifier: isShoot: 0 type: 0 owner: {fileID: 0} isSingleAttack: 0 cantSingleAttack: 0 trigedObjs: [] attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} attackEffect: floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 isDemSummon: 0 force: {x: 0, y: 0, z: 0} changeHurt: 0 repelValue: 0 offsetY: 1 hitRate: 1 onlyFlyCanWeak: 0 --- !u!1 &2437299196472462361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2437299196472462364} - component: {fileID: 5720304588384615462} - component: {fileID: 2437299196472462355} - component: {fileID: 7875272022194174294} m_Layer: 8 m_Name: Enemy_1006 m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2437299196472462364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5075820377452290163} - {fileID: 2922750703785930471} - {fileID: 4697794260638721214} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5720304588384615462 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3} m_Name: m_EditorClassIdentifier: rb: {fileID: 2437299196472462355} bodyTrans: {fileID: 5075820377452290163} beSearchTrigger: {fileID: 6542925321707027015} searchTrigger: {fileID: 428784489592146076} bodyCollider: {fileID: 7970625495845499240} uiHp: {fileID: 5757877461832872043} beHitTrigger: {fileID: 6427563181875878110} attackController: {fileID: 7875272022194174294} mecanim: {fileID: 5617185463097218335} meshRenderer: {fileID: 2459340336965010942} ani: {fileID: 6496896669866891404} totalDieKeepTime: 0.6666667 totalAttack_summonTime: 1.8333334 totalAttack_marchTime: 1.833333 dieKeepTime: 0 beHitDistance: 0.5 attackDis: 0 targetCharacter: {fileID: 0} attackTarget: {fileID: 0} state: 1 totalHp: 500 hp: 500 isDie: 0 isRevive: 0 canNotAddForce: 0 canNotChangeHurt: 0 invincibleTime: 0 injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3} injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3} isBeHitBySummonAttack: 0 showInjuryNum: 1 canFly: 0 nowCanFly: 0 statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3} ls: {fileID: 0} isInSoulTower: 0 beLarger: 0 toLargeSize: 0 cookEffect: {fileID: 0} Attack_summonShootCanTransmit: 0 debugAttackFrom: 0 injuryNumPos_summon: {x: 0, y: 1} injuryNumRandom_summon: {x: 1, y: 1} injuryNumPos_march: {x: 0, y: 1} injuryNumRandom_march: {x: 1, y: 1} foot: {fileID: 2437299196663985756} attributeStatus: {fileID: 0} hitFeedbackSystem: {fileID: 0} hitResistance: 0 matState: 1 spinee: {fileID: 0} mesh: {fileID: 0} mats: [] outlineMats: - {fileID: 2100000, guid: 7d50f910288e95b4285a5fb549c94fe6, type: 2} outline1Mats: - {fileID: 2100000, guid: 79dada70fee9fbc49a327168481d3def, type: 2} extraRiseGravity: -28.8 extraFallGravity: -14.4 moveSpeed: 5.988441 needToAdjustFlyHeight: 0 flyHeight: 0 maxFlyHeight: 0 minFlyHeight: 0 flyUpTime: 0 isAdjustHeight: 0 isDamageReduction: 0 reductionDegree: 0 reductionEffect: {fileID: 0} effect: {fileID: 0} soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3} soulStartSpeed: 1 isInvisible: 0 invisibleTime: 0 velocityAddition: 0 haveTransmit: 0 transmitTime: 0 portalsController: {fileID: 0} isSustainedInjury: 0 sustainedInjuryTime: 0 sustainedInjury_IntervalTime: 0 sustainedInjury_damage: 0 heavyDamage: 0 killer: {fileID: 0} exp: 25 name: baseSortingOrder: 4000 isBack: 0 jumpSpeed: 9 maxMoveSpeed: 6 minMoveSpeed: 5 runSpeed: 0 isBeBlownUp: 0 isBeReboundedX: 0 isBeReboundedY: 0 reboundXSpeed: 0 reboundYSpeed: 0 wallDamage: 0 type: -1 searchState: 0 attackRatio: 0 dropSoulMax: 2 dropSoulMin: 2 dropSoulAngle: 90 --- !u!54 &2437299196472462355 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} serializedVersion: 2 m_Mass: 10 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 120 m_CollisionDetection: 0 --- !u!114 &7875272022194174294 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 565fb65a48a8ef648b3096d46e15efd9, type: 3} m_Name: m_EditorClassIdentifier: attackKeys: - aniName: attack_march keys: - attackMethod: 0 attackType: 0 startKeyName: attack_on startKeyTime: 0.6666667 endType: 1 endKeyName: attack_off endKeyTime: 1.1333334 - aniName: attack_summon keys: - attackMethod: 0 attackType: 0 startKeyName: attack_on startKeyTime: 0.6666667 endType: 1 endKeyName: attack_off endKeyTime: 1.1333334 keyTimes: [] attackTime: 0 attackKeyCount: 0 nextStartKeyTime: 0 nextEndKeyTime: 0 curKeyNum: 0 attackType: 0 attackInterval: 0 curDamage: 0 canHitFly: 1 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} attackEffect: floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 isDemSummon: 0 addAttackEffect: {fileID: 0} skill: {fileID: 0} attackEffect: {fileID: 0} effect: {fileID: 0} attackDistance: 0 attackTrigger: {fileID: 2280520615464243483} isAttackTriggerOn: 0 bulletPrefab: {fileID: 0} shootPos: [] shootTrack: 0 shootAlwaysTrack: 0 targetTypes: 010000000200000003000000 beTargetCharacter: [] attackMethod: - id: 1 attackName: "\u8F6C\u5708\u5708" attackType: 0 attackInfo: attackValue: 0 damage: 100 attackDir: {x: 0, y: 0, z: 0} attackEffect: floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: -1, y: 1, z: 0} force: 50 time: 1 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 isDemSummon: 0 attackTrigger: {fileID: 2280520615464243483} attackDistance: 2 maxAttackDis: 0 minAttackDis: 0 needToChange: 0 targetTypes: 010000000200000003000000 canHitFly: 0 armorPiercing: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skillPrefab: {fileID: 0} skill: {fileID: 0} curAttackMethod: id: 0 attackName: attackType: 0 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} attackEffect: floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 isDemSummon: 0 attackTrigger: {fileID: 0} attackDistance: 0 maxAttackDis: 0 minAttackDis: 0 needToChange: 0 targetTypes: canHitFly: 0 armorPiercing: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skillPrefab: {fileID: 0} skill: {fileID: 0} --- !u!1 &2437299196663985757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2437299196663985746} - component: {fileID: 2437299196663985747} - component: {fileID: 2437299196663985756} m_Layer: 22 m_Name: Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2437299196663985746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7178342375467680425} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2437299196663985747 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.38, y: 0.03, z: 2} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &2437299196663985756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3} m_Name: m_EditorClassIdentifier: rb: {fileID: 0} haveGravity: 1 trigGroundList: [] --- !u!1 &3381575400802596466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5075820377452290163} m_Layer: 8 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5075820377452290163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3381575400802596466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971427318739414964} - {fileID: 7178342375467680425} m_Father: {fileID: 2437299196472462364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3886602820841533540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7536039267913552728} - component: {fileID: 1378469015585608980} - component: {fileID: 7211513204843255236} m_Layer: 8 m_Name: Progress m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7536039267913552728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3886602820841533540} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8975764532134050398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1378469015585608980 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3886602820841533540} m_CullTransparentMesh: 1 --- !u!114 &7211513204843255236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3886602820841533540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3917432747505904452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5034931269216377232} - component: {fileID: 8107402525806353083} - component: {fileID: 6542925321707027015} m_Layer: 18 m_Name: BeSearchTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5034931269216377232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3917432747505904452} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.792, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7178342375467680425} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &8107402525806353083 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3917432747505904452} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.93395233, y: 1.8234162, z: 20} m_Center: {x: 0.085370064, y: 0.028456688, z: 0} --- !u!114 &6542925321707027015 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3917432747505904452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 5720304588384615462} --- !u!1 &4960124152152785005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6936852277045865654} - component: {fileID: 2640996939016594402} - component: {fileID: 6427563181875878110} - component: {fileID: 7095292901101286790} - component: {fileID: 2884937719710578007} m_Layer: 19 m_Name: BeHitTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6936852277045865654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4960124152152785005} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7178342375467680425} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2640996939016594402 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4960124152152785005} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.2110057, y: 1.64, z: 2} m_Center: {x: 0.038823366, y: 0.792, z: 0} --- !u!114 &6427563181875878110 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4960124152152785005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 5720304588384615462} attackerID: 0 curX: 0 --- !u!114 &7095292901101286790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4960124152152785005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3} m_Name: m_EditorClassIdentifier: curSpecialStates: -1 attributeTime: 0 floatingState: 0 hitState: 0 isFly: 0 decelerationRatioX: 2 decelerationRatioY: 15 haveVulnerable: 0 vulnerableTime: 0 resistances: controlOrder: 0 Float: 0 BlowUp: 0 ShotDown: 0 Weak: 0 armor: 0 --- !u!114 &2884937719710578007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4960124152152785005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3} m_Name: m_EditorClassIdentifier: freezeFrame: 0 isFreeze: 0 canFreeze: 0 curCharacterState: 0 attackInfoData: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} attackEffect: floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 isDemSummon: 0 attackFromData: {fileID: 0} hitStunTime: 0 canHitStun: 0 --- !u!1 &6164447163453378808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2922750703785930471} - component: {fileID: 428784489592146076} - component: {fileID: 988946674126968617} m_Layer: 17 m_Name: SearchTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2922750703785930471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164447163453378808} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2437299196472462364} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &428784489592146076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164447163453378808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 5720304588384615462} trigDemonicList: [] trigTowerList: [] trigPlayerList: [] trigEnemyList: [] trigEnemyTowerList: [] trigBossList: [] needToChange: 0 maxLen: 0 minLen: 0 --- !u!65 &988946674126968617 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6164447163453378808} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 20, y: 1.6509049, z: 20} m_Center: {x: 0, y: 0.82545245, z: 0} --- !u!1 &6382412198167824060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7178342375467680425} - component: {fileID: 2250177594949393219} m_Layer: 8 m_Name: Colliders m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7178342375467680425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6382412198167824060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8550728524802026199} - {fileID: 1579580627400158104} - {fileID: 2437299196663985746} - {fileID: 5034931269216377232} - {fileID: 6936852277045865654} m_Father: {fileID: 5075820377452290163} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &2250177594949393219 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6382412198167824060} m_Enabled: 0 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 386ae4a82c0e57d42bb18d4b04fb6bc1, type: 2} m_CullingMode: 0 m_UpdateMode: 1 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &6612550002886084995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4697794260638721214} - component: {fileID: 1006731398840968306} - component: {fileID: 6489003206613075298} - component: {fileID: 882049619817715957} m_Layer: 8 m_Name: UI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &4697794260638721214 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6612550002886084995} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.01, y: 0.01, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8975764532134050398} m_Father: {fileID: 2437299196472462364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.9} m_SizeDelta: {x: 300, y: 500} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &1006731398840968306 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6612550002886084995} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 1516060329 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &6489003206613075298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6612550002886084995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!114 &882049619817715957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6612550002886084995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!1 &7669620205589286043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971427318739414964} - component: {fileID: 2070274865187464477} - component: {fileID: 2459340336965010942} - component: {fileID: 6496896669866891404} - component: {fileID: 5617185463097218335} m_Layer: 8 m_Name: Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971427318739414964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.277, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5075820377452290163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2070274865187464477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Mesh: {fileID: 0} --- !u!23 &2459340336965010942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 96c14652228dbf14da51b61dfeec8ce4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 341237651 m_SortingLayer: 3 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &6496896669866891404 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 66ed72cc57fefb0419a0f43ba4f6da59, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &5617185463097218335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3} m_Name: m_EditorClassIdentifier: skeletonDataAsset: {fileID: 11400000, guid: 373fa6ba8f36be847babae1c64846073, type: 2} initialSkinName: enermy fixPrefabOverrideViaMeshFilter: 2 initialFlipX: 0 initialFlipY: 0 updateWhenInvisible: 3 separatorSlotNames: [] zSpacing: 0 useClipping: 1 immutableTriangles: 0 pmaVertexColors: 1 clearStateOnDisable: 0 tintBlack: 0 singleSubmesh: 0 fixDrawOrder: 0 addNormals: 0 calculateTangents: 0 maskInteraction: 0 maskMaterials: materialsMaskDisabled: [] materialsInsideMask: [] materialsOutsideMask: [] disableRenderingOnOverride: 1 physicsPositionInheritanceFactor: {x: 1, y: 1} physicsRotationInheritanceFactor: 1 physicsMovementRelativeTo: {fileID: 0} translator: autoReset: 1 useCustomMixMode: 1 layerMixModes: 01000000 layerBlendModes: 01000000 updateTiming: 1 --- !u!1 &7970625495845499240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1579580627400158104} - component: {fileID: 6809297694354090556} m_Layer: 8 m_Name: BodyCollider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1579580627400158104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7970625495845499240} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7178342375467680425} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &6809297694354090556 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7970625495845499240} m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.58, y: 1.5814481, z: 2} m_Center: {x: 0, y: 0.796276, z: 0}