%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &78415308861180513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5061628209490452354} - component: {fileID: 5104552355235513707} - component: {fileID: 6745998926352348214} m_Layer: 17 m_Name: SearchTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5061628209490452354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78415308861180513} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.58823526, y: 0.58823526, z: 0.58823526} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2730232521377132808} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5104552355235513707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78415308861180513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 0} trigDemonicList: [] trigTowerList: [] trigPlayerList: [] trigEnemyList: [] trigEnemyTowerList: [] trigBossList: [] needToChange: 0 maxLen: 0 minLen: 0 --- !u!65 &6745998926352348214 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 78415308861180513} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 40, y: 25, z: 20} m_Center: {x: 0, y: 6, z: 0} --- !u!1 &1090663073729466903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7794457276998281569} - component: {fileID: 7460010523729932468} m_Layer: 8 m_Name: Colliders m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7794457276998281569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090663073729466903} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1724031848734634463} - {fileID: 2437299196663985746} - {fileID: 5718990486604556333} - {fileID: 3277761006413294872} - {fileID: 2288379621507428556} m_Father: {fileID: 2730232521377132808} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &7460010523729932468 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090663073729466903} m_Enabled: 0 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: bbac8c2923279db41a359090938525b4, type: 2} m_CullingMode: 0 m_UpdateMode: 1 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &2437299196472462361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2437299196472462364} - component: {fileID: 2437299196472462355} - component: {fileID: 406894380174316971} - component: {fileID: 9191678810110905539} m_Layer: 8 m_Name: ESpirits_Pinja m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2437299196472462364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.01, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2730232521377132808} - {fileID: 7158672502188833122} - {fileID: 8507731236713456294} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &2437299196472462355 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} serializedVersion: 2 m_Mass: 7 m_Drag: 0.1 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 120 m_CollisionDetection: 2 --- !u!114 &406894380174316971 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 565fb65a48a8ef648b3096d46e15efd9, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 0} attackInterval: 0.5 addAttackEffect: {fileID: 0} isAttackTriggerOn: 0 targetTypes: 0100000003000000 attackSummonId: 0 attackMarchId: 0 summonTime: [] attackMethod_summon: [] attackMethod_march: - attackName: nor_attack attackType: 2 attackInfo: attackValue: 0 damage: 0 attackDir: {x: -1, y: 0, z: 0} criticalChance: 0 criticalStrikeEffect: 0 lifesteal: 0 attackOnEffect: {fileID: 0} attackOnEffectPos: {fileID: 0} hitEffect: {fileID: 0} attackEffect: attackMethod_Type: 0 floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 jumpNum: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 minLandingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 stackingWounds: damage: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 attackTrigger: {fileID: 4347565098670608659} needToChange: 0 attackDistance: 15 maxAttackDis: 15 minAttackDis: 10 searchMode: 0 canHitFly: 1 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skill: {fileID: 1448360504836206113} additionalEffects: 0 curAttackMethod: attackName: attackType: 0 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} criticalChance: 0 criticalStrikeEffect: 0 lifesteal: 0 attackOnEffect: {fileID: 0} attackOnEffectPos: {fileID: 0} hitEffect: {fileID: 0} attackEffect: attackMethod_Type: 0 floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 jumpNum: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 minLandingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 stackingWounds: damage: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 attackTrigger: {fileID: 0} needToChange: 0 attackDistance: 0 maxAttackDis: 0 minAttackDis: 0 searchMode: 0 canHitFly: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skill: {fileID: 0} additionalEffects: 0 attackKeys: - aniName: jump_attack keys: - attackType: 0 startKeyName: attack_on startKeyTime: 0.6666667 endType: 1 endKeyName: attack_off endKeyTime: 0.86666673 totalTime: 1 - aniName: nor_attack keys: - attackType: 0 startKeyName: attack_on startKeyTime: 0.6666667 endType: 1 endKeyName: attack_off endKeyTime: 0.9333334 totalTime: 1 keyTimes: [] attackTime: 0 attackKeyCount: 0 nextStartKeyTime: 0 nextEndKeyTime: 0 curKeyNum: 0 beTargetCharacter: [] lifesteal: 1 --- !u!114 &9191678810110905539 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196472462361} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0bed9bb8a29ce94bbb947fc3fc585c7, type: 3} m_Name: m_EditorClassIdentifier: rb: {fileID: 2437299196472462355} bodyTrans: {fileID: 2730232521377132808} beSearchTrigger: {fileID: 1317309795988277421} searchTrigger: {fileID: 5104552355235513707} bodyCollider: {fileID: 8367450352918568419} uiHp: {fileID: 6433555643392153575} beHitTrigger: {fileID: 5333142802677931907} attackController: {fileID: 406894380174316971} platform: {fileID: 0} mecanim: {fileID: 4390368122984483463} meshRenderer: {fileID: 0} ani: {fileID: 6496896669866891404} totalDieKeepTime: 0 showInjuryNum: 1 injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3} injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3} injuryNumPos_summon: {x: 0, y: 1} injuryNumRandom_summon: {x: 1, y: 1} injuryNumPos_march: {x: 0, y: 1} injuryNumRandom_march: {x: 2, y: 2} dieKeepTime: 0 beHitDistance: 0 attackDis: 0 targetCharacter: {fileID: 0} attackTarget: {fileID: 0} state: 0 totalHp: 100 hp: 0 regenerationTime: 0 canFly: 0 canControlFly: 0 nowCanFly: 0 canNotShotDown: 1 canNotAddForce: 0 canNotChangeHurt: 0 isDie: 0 isRevive: 0 invincibleTime: 0 statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3} ls: {fileID: 0} isInSoulTower: 0 beLarger: 0 toLargeSize: 0 cookEffect: {fileID: 0} Attack_summonShootCanTransmit: 0 charactertag: 0 hitResistance: 10 bc: {fileID: 0} foot: {fileID: 2437299196663985756} attributeStatus: {fileID: 0} hitFeedbackSystem: {fileID: 0} spineEvent: {fileID: 0} extraRiseGravity: -28.8 extraFallGravity: -14.4 extraGroundGravity: -28.8 velocityAddition: 0 platformPosY: 0 platformRotZ: 0 RotLerpSpeed: 0.6 RotLerpTime: 0 needToAdjustFlyHeight: 0 flyHeight: 0 maxFlyHeight: 0 minFlyHeight: 0 flyUpTime: 0 isAdjustHeight: 0 matState: 1 spinee: {fileID: 0} mesh: {fileID: 0} mats: [] outlineMats: [] outline1Mats: [] moveSpeed: 5 moveSpeedScale: 1 isDamageReduction: 0 reductionDegree: 0 reductionEffect: {fileID: 0} effect: {fileID: 0} soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3} soulStartSpeed: 1 isInvisible: 0 invisibleTime: 0 haveTransmit: 0 transmitTime: 0 portalsController: {fileID: 0} isSustainedInjury: 0 sustainedInjuryTime: 0 sustainedInjury_IntervalTime: 0 sustainedInjury_damage: 0 heavyDamage: 0 killer: {fileID: 0} isFrozen: 0 isElectrify: 0 electrifyEffect: {fileID: 0} isOnFire: 0 fireStacks: 0 exp: 0 dieEffect: {fileID: 0} name: baseSortingOrder: 0 isBack: 0 jumpSpeed: 10 maxMoveSpeed: 0 minMoveSpeed: 0 runSpeed: 0 isBeBlownUp: 0 isBeReboundedX: 0 isBeReboundedY: 0 reboundXSpeed: 0 reboundYSpeed: 0 wallDamage: 0 type: 2 searchState: 0 attackRatio: 0 len: 0 dropSoulMax: 15 dropSoulMin: 10 dropProbability: 100 dropSoulAngle: 60 canRevives: 0 totalRevivesNum: 0 revivesNum: 0 revivesPos: {x: 0, y: 0} attackHitResistance: 100 jumpForce: 30 jumpDir: {x: 0.5, y: 1, z: 0} jumpHeight: 6 backDuration: {x: 1, y: 1.2} stopDuration: 2 maxFlytime: {x: 3.5, y: 3.7} runSpeedRate: 3 moveDir: {x: 0, y: 0, z: 0} --- !u!1 &2437299196663985757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2437299196663985746} - component: {fileID: 2437299196663985747} - component: {fileID: 2437299196663985756} m_Layer: 22 m_Name: Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2437299196663985746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7794457276998281569} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2437299196663985747 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.5, y: 0.5, z: 2} m_Center: {x: -0.035, y: 0, z: 0} --- !u!114 &2437299196663985756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2437299196663985757} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3} m_Name: m_EditorClassIdentifier: rb: {fileID: 0} moveCharacter: {fileID: 0} haveGravity: 1 trigGroundList: [] platform: {fileID: 0} --- !u!1 &5216717017252562314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2730232521377132808} m_Layer: 8 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2730232521377132808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5216717017252562314} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.7, y: 1.7, z: 1.7} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971427318739414964} - {fileID: 7794457276998281569} - {fileID: 5061628209490452354} - {fileID: 6909337072054600190} m_Father: {fileID: 2437299196472462364} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5854255137085934375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6098794361404217704} - component: {fileID: 1102190713403440160} - component: {fileID: 8494339107799601060} - component: {fileID: 3721328260495208062} - component: {fileID: 6433555643392153575} m_Layer: 8 m_Name: HP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6098794361404217704 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854255137085934375} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5150648748656367320} m_Father: {fileID: 8507731236713456294} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 150} m_SizeDelta: {x: 150, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1102190713403440160 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854255137085934375} m_CullTransparentMesh: 1 --- !u!114 &8494339107799601060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854255137085934375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.3301887, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &3721328260495208062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854255137085934375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3} m_Name: m_EditorClassIdentifier: m_EffectColor: {r: 0, g: 0, b: 0, a: 1} m_EffectDistance: {x: 3, y: -3} m_UseGraphicAlpha: 1 --- !u!114 &6433555643392153575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854255137085934375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3} m_Name: m_EditorClassIdentifier: imgHp: {fileID: 5739271224899468351} pc: {fileID: 0} points: [] --- !u!1 &6526817785665782971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5718990486604556333} - component: {fileID: 5683702269505879586} - component: {fileID: 1317309795988277421} m_Layer: 18 m_Name: BeSearchTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5718990486604556333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6526817785665782971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7794457276998281569} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &5683702269505879586 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6526817785665782971} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 2.4165335, y: 3.661785, z: 20} m_Center: {x: -0.023598194, y: 0.6033074, z: 0} --- !u!114 &1317309795988277421 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6526817785665782971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 0} --- !u!1 &6594324537872882015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3277761006413294872} - component: {fileID: 1970364359111705892} - component: {fileID: 4347565098670608659} m_Layer: 20 m_Name: AttackTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3277761006413294872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6594324537872882015} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7794457276998281569} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1970364359111705892 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6594324537872882015} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.2966932, y: 2, z: 20} m_Center: {x: -0.76688385, y: 1, z: 0} --- !u!114 &4347565098670608659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6594324537872882015} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3} m_Name: m_EditorClassIdentifier: canBreakWall: 0 wallBrealNum: 10 isShoot: 0 isSingleAttack: 0 isDoT: 0 owner: {fileID: 0} cantSingleAttack: 0 trigedObjs: [] trigedTime: [] attackMethod: attackName: attackType: 0 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} criticalChance: 0 criticalStrikeEffect: 0 lifesteal: 0 attackOnEffect: {fileID: 0} attackOnEffectPos: {fileID: 0} hitEffect: {fileID: 0} attackEffect: attackMethod_Type: 0 floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 jumpNum: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 minLandingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 stackingWounds: damage: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 attackTrigger: {fileID: 0} needToChange: 0 attackDistance: 0 maxAttackDis: 0 minAttackDis: 0 searchMode: 0 canHitFly: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skill: {fileID: 0} additionalEffects: 0 force: {x: 0, y: 0, z: 0} changeHurt: 0 repelValue: 0 offsetY: 1 hitRate: 1 interval: 0 isCreatedByDemonicSummon: 0 --- !u!1 &7669620205589286043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971427318739414964} - component: {fileID: 2070274865187464477} - component: {fileID: 2459340336965010942} - component: {fileID: 6496896669866891404} - component: {fileID: 4390368122984483463} m_Layer: 8 m_Name: Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971427318739414964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: -0.36, y: 0.36, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2730232521377132808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2070274865187464477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Mesh: {fileID: 0} --- !u!23 &2459340336965010942 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b264851e81f83c54e9073b3db5ff54a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1730265859 m_SortingLayer: 4 m_SortingOrder: -1 m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &6496896669866891404 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 1ccd359e21c33df4da8c0e42ab5d5359, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &4390368122984483463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669620205589286043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3} m_Name: m_EditorClassIdentifier: skeletonDataAsset: {fileID: 11400000, guid: f90084866923c9d409f7cafbf390e4d7, type: 2} initialSkinName: fixPrefabOverrideViaMeshFilter: 2 initialFlipX: 0 initialFlipY: 0 updateWhenInvisible: 3 separatorSlotNames: [] zSpacing: 0 useClipping: 1 immutableTriangles: 0 pmaVertexColors: 1 clearStateOnDisable: 0 tintBlack: 0 singleSubmesh: 0 fixDrawOrder: 0 addNormals: 0 calculateTangents: 0 maskInteraction: 0 maskMaterials: materialsMaskDisabled: [] materialsInsideMask: [] materialsOutsideMask: [] disableRenderingOnOverride: 1 physicsPositionInheritanceFactor: {x: 1, y: 1} physicsRotationInheritanceFactor: 1 physicsMovementRelativeTo: {fileID: 0} translator: autoReset: 1 useCustomMixMode: 1 layerMixModes: 0100000001000000 layerBlendModes: 0100000002000000 updateTiming: 1 --- !u!1 &8203964573996106666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8507731236713456294} - component: {fileID: 4829899740812127200} - component: {fileID: 1545759623488585194} - component: {fileID: 7733297518714557247} m_Layer: 8 m_Name: UI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &8507731236713456294 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203964573996106666} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.01, y: 0.01, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6098794361404217704} m_Father: {fileID: 2437299196472462364} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.9} m_SizeDelta: {x: 300, y: 500} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &4829899740812127200 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203964573996106666} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 1516060329 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &1545759623488585194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203964573996106666} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!114 &7733297518714557247 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203964573996106666} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 16777215 --- !u!1 &8367450352918568419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1724031848734634463} - component: {fileID: 3529304715442735116} m_Layer: 8 m_Name: BodyCollider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1724031848734634463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8367450352918568419} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7794457276998281569} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &3529304715442735116 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8367450352918568419} m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 2, y: 1.9063313, z: 2} m_Center: {x: 0.089999996, y: 0.95683455, z: 0} --- !u!1 &8769150919382874379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2288379621507428556} - component: {fileID: 6353082427811530657} - component: {fileID: 5333142802677931907} - component: {fileID: 2072853412652935379} - component: {fileID: 7077075037705956516} m_Layer: 19 m_Name: BeHitTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2288379621507428556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769150919382874379} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7794457276998281569} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &6353082427811530657 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769150919382874379} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.77, y: 2, z: 2} m_Center: {x: 0.09, y: 0.91, z: 0} --- !u!114 &5333142802677931907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769150919382874379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 0} attackerID: 0 curX: 0 --- !u!114 &2072853412652935379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769150919382874379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3} m_Name: m_EditorClassIdentifier: character: {fileID: 0} curSpecialStates: -1 attackMethod: attackName: attackType: 0 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} criticalChance: 0 criticalStrikeEffect: 0 lifesteal: 0 attackOnEffect: {fileID: 0} attackOnEffectPos: {fileID: 0} hitEffect: {fileID: 0} attackEffect: attackMethod_Type: 0 floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 jumpNum: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 minLandingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 stackingWounds: damage: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 attackTrigger: {fileID: 0} needToChange: 0 attackDistance: 0 maxAttackDis: 0 minAttackDis: 0 searchMode: 0 canHitFly: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skill: {fileID: 0} additionalEffects: 0 attributeTime: 0 floatingState: 0 hitState: 0 isFly: 0 jumpNum: 0 blowUpDamageRate: 1 jumpNumRate: 0 decelerationRatioX: 2 decelerationRatioY: 15 landingDamageFrom: {fileID: 0} rotateCenterHeight: 1 startFlyAngle: 15 flyingRotateSpeedRange: {x: 15, y: 45} compressionDegree: 0.8 compressionSpeed: {x: 0.2, y: 0.4} jumpVel: 5 haveVulnerable: 0 vulnerableRate: 0 vulnerableTime: 0 stackingWoudsTime: 0 stackingWords: 0 resistances: controlOrder: 0 Float: 0 BlowUp: 0 ShotDown: 0 Weak: 0 armor: 0 dodge: 0 --- !u!114 &7077075037705956516 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769150919382874379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3} m_Name: m_EditorClassIdentifier: freezeFrame: 0 attackFromHasFreezeFrame: 0 isFreeze: 0 canFreeze: 0 curCharacterState: 0 attackMethod: attackName: attackType: 0 attackInfo: attackValue: 0 damage: 0 attackDir: {x: 0, y: 0, z: 0} criticalChance: 0 criticalStrikeEffect: 0 lifesteal: 0 attackOnEffect: {fileID: 0} attackOnEffectPos: {fileID: 0} hitEffect: {fileID: 0} attackEffect: attackMethod_Type: 0 floatState: time: 0 upTime: {x: 0, y: 0} backSpeed: {x: 0, y: 0} rotateSpeed: {x: 0, y: 0} height: {x: 0, y: 0} ControlOrder: 0 blowUp: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 jumpNum: 0 ControlOrder: 0 shotDown: directionType: 0 dir: {x: 0, y: 0, z: 0} dirRandom: {x: 0, y: 0, z: 0} force: 0 time: 0 haveLandingDamage: 0 landingDamageRate: 0 minLandingDamage: 0 ControlOrder: 0 weak: time: 0 ControlOrder: 0 armorPiercing: rate: 0 vulnerable: rate: 0 time: 0 stackingWounds: damage: 0 time: 0 changeDamage: rate: 0 sustainedInjury: damage: 0 attackTrigger: {fileID: 0} needToChange: 0 attackDistance: 0 maxAttackDis: 0 minAttackDis: 0 searchMode: 0 canHitFly: 0 bulletPrefab: {fileID: 0} shootPos: [] maxUpAngle: 0 maxDownAngle: 0 shootTrack: 0 shootAlwaysTrack: 0 skill: {fileID: 0} additionalEffects: 0 attackFromData: {fileID: 0} hitStunTime: 0 canHitStun: 0 canBeHitStun: 1 --- !u!1 &8802879426389446295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5150648748656367320} - component: {fileID: 5231033401606381467} - component: {fileID: 5739271224899468351} m_Layer: 8 m_Name: Progress m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5150648748656367320 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8802879426389446295} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6098794361404217704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5231033401606381467 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8802879426389446295} m_CullTransparentMesh: 1 --- !u!114 &5739271224899468351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8802879426389446295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3} m_Type: 3 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 0 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &8914234898621423717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6909337072054600190} - component: {fileID: 1448360504836206113} m_Layer: 8 m_Name: BoomerangWeaponController m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6909337072054600190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8914234898621423717} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.11, y: 0.88, z: 0} m_LocalScale: {x: 0.58823526, y: 0.58823526, z: 0.58823526} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2730232521377132808} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1448360504836206113 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8914234898621423717} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6617dce79a622940941ccf2b91858d6, type: 3} m_Name: m_EditorClassIdentifier: owner: {fileID: 9191678810110905539} bulletObj: {fileID: 7473170563405908938, guid: a8d7788d84e74054e9bd5fc742e22241, type: 3} bulletNum: 3 angleRange: 60 timeInterval: 0.2 backDuration: 0 stopDuration: 0 maxFlytime: 0 hasTarget: 0 targetPos: {x: 0, y: 0, z: 0} isOut: 0 isReturning: 0 outBullet: - {fileID: 0} isFallDown: 0 --- !u!1001 &4975682865987921505 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2437299196472462364} m_Modifications: - target: {fileID: 2123904437201259524, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_Name value: aim objectReference: {fileID: 0} - target: {fileID: 2123904437201259524, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalPosition.y value: 1 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} --- !u!4 &7158672502188833122 stripped Transform: m_CorrespondingSourceObject: {fileID: 2762284929821138691, guid: b7051bb1545467c4b834bfe5db9c3029, type: 3} m_PrefabInstance: {fileID: 4975682865987921505} m_PrefabAsset: {fileID: 0}