hairController.prefab 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &431104053419175321
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 431104053419175320}
  12. - component: {fileID: 431104053419175323}
  13. m_Layer: 0
  14. m_Name: hairController
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &431104053419175320
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 431104053419175321}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children: []
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!114 &431104053419175323
  36. MonoBehaviour:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 431104053419175321}
  42. m_Enabled: 1
  43. m_EditorHideFlags: 0
  44. m_Script: {fileID: 11500000, guid: b782cdb7d708f2b4da305d02282e3d8d, type: 3}
  45. m_Name:
  46. m_EditorClassIdentifier:
  47. hairState: 0
  48. attackTime: 15
  49. damage: 30
  50. hairPre: {fileID: 6508795287431129626, guid: 48ef6e9b8d784c64cb695d3b9b3a5f99, type: 3}
  51. warningPre: {fileID: 6508795287431129626, guid: e195fa890bd3aae43bd00260529e2372, type: 3}
  52. aims: []
  53. ws: {fileID: 0}
  54. aimChas: []
  55. warningTime: 2
  56. existTime: 2
  57. searchTime: 0.1
  58. singleChuaTime: 0.2