SZAND\msx_2 2ae56172a8 完善英灵UI 1 year ago
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Shader 2d3e9c0b00 新增长按按钮效果 1 year ago
Spirits 2ae56172a8 完善英灵UI 1 year ago
Tween 44af09023c 资源【X】的需求 1 year ago
AttackTrigger.cs 3bf2d3d5be 删除没写完的暴击功能 1 year ago
AttackTrigger.cs.meta 7a62dbe41b 基础攻击受击逻辑 1 year ago
BeHitTrigger.cs e60e18e9d6 被击飞是落地/移动速度减为0后【状态改变】 1 year ago
BeHitTrigger.cs.meta 7a62dbe41b 基础攻击受击逻辑 1 year ago
BeSearchTrigger.cs d546773135 Player、Enemy、Demonic、Tower、EnemyTower部分逻辑整合方便后续迭代 1 year ago
BeSearchTrigger.cs.meta 7a62dbe41b 基础攻击受击逻辑 1 year ago
Bullet.cs febea87232 变身法师后召唤的第一个弓箭手一定能第一击漂浮敌方 1 year ago
Bullet.cs.meta d3dbadb0a8 使魔远程攻击功能 1 year ago
CameraController.cs 13d7738e8d 变身状态死亡复活 1 year ago
CameraController.cs.meta c2434d11ed 移动逻辑优化 1 year ago
Character.cs 7328e281cf 漏传 1 year ago
Character.cs.meta d546773135 Player、Enemy、Demonic、Tower、EnemyTower部分逻辑整合方便后续迭代 1 year ago
CharacterColliders.cs 9ceb9bbfb6 烟雾可以对弓箭手造成影响 1 year ago
CharacterColliders.cs.meta d3dbadb0a8 使魔远程攻击功能 1 year ago
CharacterRope.cs 8f556c9e3a 铆钉功能相关 1 year ago
CharacterRope.cs.meta d2f13e5ed9 锁链、碰到怪物挂上锁链功能 1 year ago
Demonic.cs 7328e281cf 漏传 1 year ago
Demonic.cs.meta 8e3c74412d 攻击、召唤功能 1 year ago
Enemy.cs 7328e281cf 漏传 1 year ago
Enemy.cs.meta 194f228436 Enemy基本逻辑 1 year ago
EnemyCreater.cs 78457fb122 出怪表新增Z轴随机范围刷新 1 year ago
EnemyCreater.cs.meta 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
EnemyTower.cs a715e2473e 空中平台 1 year ago
EnemyTower.cs.meta 194f228436 Enemy基本逻辑 1 year ago
EventTrigger.cs 8f556c9e3a 铆钉功能相关 1 year ago
EventTrigger.cs.meta 8f556c9e3a 铆钉功能相关 1 year ago
Foot.cs 5627085be9 修复胖子死了站在上面不会下落bug 1 year ago
Foot.cs.meta 8e3c74412d 攻击、召唤功能 1 year ago
GameManager.cs 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
GameManager.cs.meta 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
MoveCharacter.cs 5627085be9 修复胖子死了站在上面不会下落bug 1 year ago
MoveCharacter.cs.meta d546773135 Player、Enemy、Demonic、Tower、EnemyTower部分逻辑整合方便后续迭代 1 year ago
Platform.cs 5627085be9 修复胖子死了站在上面不会下落bug 1 year ago
Platform.cs.meta 5627085be9 修复胖子死了站在上面不会下落bug 1 year ago
PlayerController.cs 470740b44e 可以切换/召唤英灵 1 year ago
PlayerController.cs.meta bc58f70618 角色基本移动逻辑相关 1 year ago
PlayerRope.cs 6922b51910 PlayerRope脚本改多人输入方案 1 year ago
PlayerRope.cs.meta d2f13e5ed9 锁链、碰到怪物挂上锁链功能 1 year ago
PlayersInput.cs 569093d4b1 多手柄接入,左摇杆控制左右和跳跃,LB冲刺 1 year ago
PlayersInput.cs.meta 569093d4b1 多手柄接入,左摇杆控制左右和跳跃,LB冲刺 1 year ago
PoolItem.cs 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
PoolItem.cs.meta 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
PoolManager.cs 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
PoolManager.cs.meta 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago
Rivet.cs 569093d4b1 多手柄接入,左摇杆控制左右和跳跃,LB冲刺 1 year ago
Rivet.cs.meta 8f556c9e3a 铆钉功能相关 1 year ago
RopeJoint.cs 8f556c9e3a 铆钉功能相关 1 year ago
RopeJoint.cs.meta 8f556c9e3a 铆钉功能相关 1 year ago
SearchTrigger.cs f42bdc09c0 修改厨师索敌逻辑 1 year ago
SearchTrigger.cs.meta 194f228436 Enemy基本逻辑 1 year ago
Shader.meta 19e1edf78b 导入shader需要的urp管线 1 year ago
Soul.cs 60f845295a 隐身结束后召唤 1 year ago
Soul.cs.meta bdd342bd5e 怪物死亡会掉落魂 1 year ago
SoulCollector.cs 8b00119491 变身后可吸收魂;变身法师后修复不可向右攻击bug 1 year ago
SoulCollector.cs.meta 44af09023c 资源【X】的需求 1 year ago
SoulInMap.cs 239944646a 敌方隐身英灵招魂 1 year ago
SoulInMap.cs.meta 239944646a 敌方隐身英灵招魂 1 year ago
Spirits.meta 4d58090718 状态机加入英灵召唤状态 1 year ago
SprintLinkTrigger.cs 9417ed7650 预制体错误 1 year ago
SprintLinkTrigger.cs.meta d2f13e5ed9 锁链、碰到怪物挂上锁链功能 1 year ago
Tower.cs a715e2473e 空中平台 1 year ago
Tower.cs.meta 194f228436 Enemy基本逻辑 1 year ago
TowerMap.cs 6eb5bd4a7f 怪物向最近的塔方向跑 1 year ago
TowerMap.cs.meta 6eb5bd4a7f 怪物向最近的塔方向跑 1 year ago
Tween.meta 44af09023c 资源【X】的需求 1 year ago
UIHP.cs dafee5cc9a "(UI表现:血条下面加一个蓝色条即可) 1 year ago
UIHP.cs.meta 67df62b7bf 碰撞体控制相关基础逻辑优化,之后都放到Animator里和动画同步控制,角色形象大小改为现实大小,增加角色血量UI显示 1 year ago
Util.cs d3dbadb0a8 使魔远程攻击功能 1 year ago
Util.cs.meta 6a1a145f85 根据配表自动生成怪物逻辑 1 year ago