Enemy_Arrow.prefab 31 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &608566006687189219
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8482269351142858204}
  12. m_Layer: 0
  13. m_Name: ShootPos
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &8482269351142858204
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 608566006687189219}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_ConstrainProportionsScale: 0
  30. m_Children: []
  31. m_Father: {fileID: 6561999689701501378}
  32. m_RootOrder: 4
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &1190225091429982147
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 6076127848463763}
  43. - component: {fileID: 8507032990732667563}
  44. - component: {fileID: 9020361017135710302}
  45. m_Layer: 0
  46. m_Name: BeHitTrigger
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!4 &6076127848463763
  53. Transform:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 1190225091429982147}
  59. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  60. m_LocalPosition: {x: 0, y: 0, z: 0}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_ConstrainProportionsScale: 0
  63. m_Children: []
  64. m_Father: {fileID: 6561999689701501378}
  65. m_RootOrder: 3
  66. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  67. --- !u!65 &8507032990732667563
  68. BoxCollider:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 1190225091429982147}
  74. m_Material: {fileID: 0}
  75. m_IsTrigger: 1
  76. m_Enabled: 1
  77. serializedVersion: 2
  78. m_Size: {x: 0.72, y: 1.584, z: 1}
  79. m_Center: {x: 0, y: 0.792, z: 0}
  80. --- !u!114 &9020361017135710302
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 1190225091429982147}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. owner: {fileID: 0}
  93. --- !u!1 &1637528673901708253
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 4847391198550739967}
  102. - component: {fileID: 1713519965027286810}
  103. - component: {fileID: 3959879983007646671}
  104. - component: {fileID: 1629788586631513267}
  105. - component: {fileID: 3586716274361854270}
  106. m_Layer: 8
  107. m_Name: HP
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!224 &4847391198550739967
  114. RectTransform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 1637528673901708253}
  120. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  121. m_LocalPosition: {x: 0, y: 0, z: 0}
  122. m_LocalScale: {x: 1, y: 1, z: 1}
  123. m_ConstrainProportionsScale: 0
  124. m_Children:
  125. - {fileID: 5104997452083766110}
  126. m_Father: {fileID: 152626645726552729}
  127. m_RootOrder: 0
  128. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  129. m_AnchorMin: {x: 0.5, y: 0.5}
  130. m_AnchorMax: {x: 0.5, y: 0.5}
  131. m_AnchoredPosition: {x: 0, y: 150}
  132. m_SizeDelta: {x: 150, y: 30}
  133. m_Pivot: {x: 0.5, y: 0.5}
  134. --- !u!222 &1713519965027286810
  135. CanvasRenderer:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 1637528673901708253}
  141. m_CullTransparentMesh: 1
  142. --- !u!114 &3959879983007646671
  143. MonoBehaviour:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. m_GameObject: {fileID: 1637528673901708253}
  149. m_Enabled: 1
  150. m_EditorHideFlags: 0
  151. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  152. m_Name:
  153. m_EditorClassIdentifier:
  154. m_Material: {fileID: 0}
  155. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  156. m_RaycastTarget: 1
  157. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  158. m_Maskable: 1
  159. m_OnCullStateChanged:
  160. m_PersistentCalls:
  161. m_Calls: []
  162. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  163. m_Type: 0
  164. m_PreserveAspect: 0
  165. m_FillCenter: 1
  166. m_FillMethod: 4
  167. m_FillAmount: 1
  168. m_FillClockwise: 1
  169. m_FillOrigin: 0
  170. m_UseSpriteMesh: 0
  171. m_PixelsPerUnitMultiplier: 1
  172. --- !u!114 &1629788586631513267
  173. MonoBehaviour:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. m_GameObject: {fileID: 1637528673901708253}
  179. m_Enabled: 1
  180. m_EditorHideFlags: 0
  181. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  182. m_Name:
  183. m_EditorClassIdentifier:
  184. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  185. m_EffectDistance: {x: 3, y: -3}
  186. m_UseGraphicAlpha: 1
  187. --- !u!114 &3586716274361854270
  188. MonoBehaviour:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 1637528673901708253}
  194. m_Enabled: 1
  195. m_EditorHideFlags: 0
  196. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  197. m_Name:
  198. m_EditorClassIdentifier:
  199. imgHp: {fileID: 3266580543050502037}
  200. --- !u!1 &2234394376273647362
  201. GameObject:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. serializedVersion: 6
  207. m_Component:
  208. - component: {fileID: 2983912410871356969}
  209. - component: {fileID: 3791886041281981973}
  210. - component: {fileID: 5313599660676682037}
  211. - component: {fileID: 5978259926173120695}
  212. - component: {fileID: 3354085511906294621}
  213. m_Layer: 8
  214. m_Name: Spine
  215. m_TagString: Untagged
  216. m_Icon: {fileID: 0}
  217. m_NavMeshLayer: 0
  218. m_StaticEditorFlags: 0
  219. m_IsActive: 1
  220. --- !u!4 &2983912410871356969
  221. Transform:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 2234394376273647362}
  227. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  228. m_LocalPosition: {x: 0, y: 0, z: 0}
  229. m_LocalScale: {x: 0.36, y: 0.36, z: 1}
  230. m_ConstrainProportionsScale: 0
  231. m_Children: []
  232. m_Father: {fileID: 5769591908339262981}
  233. m_RootOrder: 0
  234. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  235. --- !u!33 &3791886041281981973
  236. MeshFilter:
  237. m_ObjectHideFlags: 0
  238. m_CorrespondingSourceObject: {fileID: 0}
  239. m_PrefabInstance: {fileID: 0}
  240. m_PrefabAsset: {fileID: 0}
  241. m_GameObject: {fileID: 2234394376273647362}
  242. m_Mesh: {fileID: 0}
  243. --- !u!23 &5313599660676682037
  244. MeshRenderer:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. m_GameObject: {fileID: 2234394376273647362}
  250. m_Enabled: 1
  251. m_CastShadows: 1
  252. m_ReceiveShadows: 1
  253. m_DynamicOccludee: 1
  254. m_StaticShadowCaster: 0
  255. m_MotionVectors: 1
  256. m_LightProbeUsage: 1
  257. m_ReflectionProbeUsage: 1
  258. m_RayTracingMode: 2
  259. m_RayTraceProcedural: 0
  260. m_RenderingLayerMask: 1
  261. m_RendererPriority: 0
  262. m_Materials:
  263. - {fileID: 2100000, guid: 050bcc6baf107774684518de47b7f2b0, type: 2}
  264. m_StaticBatchInfo:
  265. firstSubMesh: 0
  266. subMeshCount: 0
  267. m_StaticBatchRoot: {fileID: 0}
  268. m_ProbeAnchor: {fileID: 0}
  269. m_LightProbeVolumeOverride: {fileID: 0}
  270. m_ScaleInLightmap: 1
  271. m_ReceiveGI: 1
  272. m_PreserveUVs: 0
  273. m_IgnoreNormalsForChartDetection: 0
  274. m_ImportantGI: 0
  275. m_StitchLightmapSeams: 1
  276. m_SelectedEditorRenderState: 3
  277. m_MinimumChartSize: 4
  278. m_AutoUVMaxDistance: 0.5
  279. m_AutoUVMaxAngle: 89
  280. m_LightmapParameters: {fileID: 0}
  281. m_SortingLayerID: 341237651
  282. m_SortingLayer: 3
  283. m_SortingOrder: 0
  284. m_AdditionalVertexStreams: {fileID: 0}
  285. --- !u!95 &5978259926173120695
  286. Animator:
  287. serializedVersion: 4
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 2234394376273647362}
  293. m_Enabled: 1
  294. m_Avatar: {fileID: 0}
  295. m_Controller: {fileID: 9100000, guid: 2951b5820f17f3f4fb10e136bb42a4c6, type: 2}
  296. m_CullingMode: 0
  297. m_UpdateMode: 0
  298. m_ApplyRootMotion: 0
  299. m_LinearVelocityBlending: 0
  300. m_StabilizeFeet: 0
  301. m_WarningMessage:
  302. m_HasTransformHierarchy: 1
  303. m_AllowConstantClipSamplingOptimization: 1
  304. m_KeepAnimatorControllerStateOnDisable: 0
  305. --- !u!114 &3354085511906294621
  306. MonoBehaviour:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 2234394376273647362}
  312. m_Enabled: 1
  313. m_EditorHideFlags: 0
  314. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  315. m_Name:
  316. m_EditorClassIdentifier:
  317. skeletonDataAsset: {fileID: 11400000, guid: 65ebe61da49f5804bbc02a3d8883b7f2, type: 2}
  318. initialSkinName: enermy
  319. fixPrefabOverrideViaMeshFilter: 2
  320. initialFlipX: 0
  321. initialFlipY: 0
  322. updateWhenInvisible: 3
  323. separatorSlotNames: []
  324. zSpacing: 0
  325. useClipping: 1
  326. immutableTriangles: 0
  327. pmaVertexColors: 1
  328. clearStateOnDisable: 0
  329. tintBlack: 0
  330. singleSubmesh: 0
  331. fixDrawOrder: 0
  332. addNormals: 0
  333. calculateTangents: 0
  334. maskInteraction: 0
  335. maskMaterials:
  336. materialsMaskDisabled: []
  337. materialsInsideMask: []
  338. materialsOutsideMask: []
  339. disableRenderingOnOverride: 1
  340. translator:
  341. autoReset: 1
  342. useCustomMixMode: 1
  343. layerMixModes: 01000000
  344. layerBlendModes: 01000000
  345. updateTiming: 1
  346. --- !u!1 &2475269063027159835
  347. GameObject:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. serializedVersion: 6
  353. m_Component:
  354. - component: {fileID: 776105162125788029}
  355. m_Layer: 0
  356. m_Name: ShootPos2
  357. m_TagString: Untagged
  358. m_Icon: {fileID: 0}
  359. m_NavMeshLayer: 0
  360. m_StaticEditorFlags: 0
  361. m_IsActive: 1
  362. --- !u!4 &776105162125788029
  363. Transform:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 2475269063027159835}
  369. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  370. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  371. m_LocalScale: {x: 1, y: 1, z: 1}
  372. m_ConstrainProportionsScale: 0
  373. m_Children: []
  374. m_Father: {fileID: 6561999689701501378}
  375. m_RootOrder: 5
  376. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  377. --- !u!1 &2616922587087395095
  378. GameObject:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. serializedVersion: 6
  384. m_Component:
  385. - component: {fileID: 3215317859961215224}
  386. - component: {fileID: 7144185533164728569}
  387. m_Layer: 8
  388. m_Name: BodyCollider
  389. m_TagString: Untagged
  390. m_Icon: {fileID: 0}
  391. m_NavMeshLayer: 0
  392. m_StaticEditorFlags: 0
  393. m_IsActive: 1
  394. --- !u!4 &3215317859961215224
  395. Transform:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 2616922587087395095}
  401. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  402. m_LocalPosition: {x: 0, y: 0, z: 0}
  403. m_LocalScale: {x: 1, y: 1, z: 1}
  404. m_ConstrainProportionsScale: 0
  405. m_Children: []
  406. m_Father: {fileID: 6561999689701501378}
  407. m_RootOrder: 2
  408. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  409. --- !u!65 &7144185533164728569
  410. BoxCollider:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. m_GameObject: {fileID: 2616922587087395095}
  416. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  417. m_IsTrigger: 0
  418. m_Enabled: 1
  419. serializedVersion: 2
  420. m_Size: {x: 0.72, y: 1.584, z: 1}
  421. m_Center: {x: 0, y: 0.792, z: 0}
  422. --- !u!1 &2623922659733331491
  423. GameObject:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. serializedVersion: 6
  429. m_Component:
  430. - component: {fileID: 5104997452083766110}
  431. - component: {fileID: 7708481731695652337}
  432. - component: {fileID: 3266580543050502037}
  433. m_Layer: 8
  434. m_Name: Progress
  435. m_TagString: Untagged
  436. m_Icon: {fileID: 0}
  437. m_NavMeshLayer: 0
  438. m_StaticEditorFlags: 0
  439. m_IsActive: 1
  440. --- !u!224 &5104997452083766110
  441. RectTransform:
  442. m_ObjectHideFlags: 0
  443. m_CorrespondingSourceObject: {fileID: 0}
  444. m_PrefabInstance: {fileID: 0}
  445. m_PrefabAsset: {fileID: 0}
  446. m_GameObject: {fileID: 2623922659733331491}
  447. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  448. m_LocalPosition: {x: 0, y: 0, z: 0}
  449. m_LocalScale: {x: 1, y: 1, z: 1}
  450. m_ConstrainProportionsScale: 0
  451. m_Children: []
  452. m_Father: {fileID: 4847391198550739967}
  453. m_RootOrder: 0
  454. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  455. m_AnchorMin: {x: 0.5, y: 0.5}
  456. m_AnchorMax: {x: 0.5, y: 0.5}
  457. m_AnchoredPosition: {x: 0, y: 0}
  458. m_SizeDelta: {x: 150, y: 30}
  459. m_Pivot: {x: 0.5, y: 0.5}
  460. --- !u!222 &7708481731695652337
  461. CanvasRenderer:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 2623922659733331491}
  467. m_CullTransparentMesh: 1
  468. --- !u!114 &3266580543050502037
  469. MonoBehaviour:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 2623922659733331491}
  475. m_Enabled: 1
  476. m_EditorHideFlags: 0
  477. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  478. m_Name:
  479. m_EditorClassIdentifier:
  480. m_Material: {fileID: 0}
  481. m_Color: {r: 1, g: 0, b: 0, a: 1}
  482. m_RaycastTarget: 1
  483. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  484. m_Maskable: 1
  485. m_OnCullStateChanged:
  486. m_PersistentCalls:
  487. m_Calls: []
  488. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  489. m_Type: 3
  490. m_PreserveAspect: 0
  491. m_FillCenter: 1
  492. m_FillMethod: 0
  493. m_FillAmount: 1
  494. m_FillClockwise: 1
  495. m_FillOrigin: 0
  496. m_UseSpriteMesh: 0
  497. m_PixelsPerUnitMultiplier: 1
  498. --- !u!1 &3041216575519132682
  499. GameObject:
  500. m_ObjectHideFlags: 0
  501. m_CorrespondingSourceObject: {fileID: 0}
  502. m_PrefabInstance: {fileID: 0}
  503. m_PrefabAsset: {fileID: 0}
  504. serializedVersion: 6
  505. m_Component:
  506. - component: {fileID: 5769591908339262981}
  507. m_Layer: 8
  508. m_Name: Body
  509. m_TagString: Untagged
  510. m_Icon: {fileID: 0}
  511. m_NavMeshLayer: 0
  512. m_StaticEditorFlags: 0
  513. m_IsActive: 1
  514. --- !u!4 &5769591908339262981
  515. Transform:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 3041216575519132682}
  521. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  522. m_LocalPosition: {x: 0, y: 0, z: 0}
  523. m_LocalScale: {x: 1, y: 1, z: 1}
  524. m_ConstrainProportionsScale: 0
  525. m_Children:
  526. - {fileID: 2983912410871356969}
  527. - {fileID: 6561999689701501378}
  528. m_Father: {fileID: 8639832132491289354}
  529. m_RootOrder: 0
  530. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  531. --- !u!1 &5307676761346103599
  532. GameObject:
  533. m_ObjectHideFlags: 0
  534. m_CorrespondingSourceObject: {fileID: 0}
  535. m_PrefabInstance: {fileID: 0}
  536. m_PrefabAsset: {fileID: 0}
  537. serializedVersion: 6
  538. m_Component:
  539. - component: {fileID: 5016048881761595890}
  540. - component: {fileID: 3566347593191160092}
  541. - component: {fileID: 4334931071865358337}
  542. m_Layer: 0
  543. m_Name: SearchTrigger
  544. m_TagString: Untagged
  545. m_Icon: {fileID: 0}
  546. m_NavMeshLayer: 0
  547. m_StaticEditorFlags: 0
  548. m_IsActive: 1
  549. --- !u!4 &5016048881761595890
  550. Transform:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 5307676761346103599}
  556. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  557. m_LocalPosition: {x: 0, y: 0, z: 0}
  558. m_LocalScale: {x: 1, y: 1, z: 1}
  559. m_ConstrainProportionsScale: 0
  560. m_Children: []
  561. m_Father: {fileID: 8639832132491289354}
  562. m_RootOrder: 1
  563. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  564. --- !u!114 &3566347593191160092
  565. MonoBehaviour:
  566. m_ObjectHideFlags: 0
  567. m_CorrespondingSourceObject: {fileID: 0}
  568. m_PrefabInstance: {fileID: 0}
  569. m_PrefabAsset: {fileID: 0}
  570. m_GameObject: {fileID: 5307676761346103599}
  571. m_Enabled: 1
  572. m_EditorHideFlags: 0
  573. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  574. m_Name:
  575. m_EditorClassIdentifier:
  576. owner: {fileID: 0}
  577. isCook: 0
  578. trigObjList: []
  579. needToChange: 1
  580. maxLen: 45
  581. minLen: 35
  582. --- !u!65 &4334931071865358337
  583. BoxCollider:
  584. m_ObjectHideFlags: 0
  585. m_CorrespondingSourceObject: {fileID: 0}
  586. m_PrefabInstance: {fileID: 0}
  587. m_PrefabAsset: {fileID: 0}
  588. m_GameObject: {fileID: 5307676761346103599}
  589. m_Material: {fileID: 0}
  590. m_IsTrigger: 1
  591. m_Enabled: 1
  592. serializedVersion: 2
  593. m_Size: {x: 35, y: 15, z: 1}
  594. m_Center: {x: 0, y: 0, z: 0}
  595. --- !u!1 &5388987656270167698
  596. GameObject:
  597. m_ObjectHideFlags: 0
  598. m_CorrespondingSourceObject: {fileID: 0}
  599. m_PrefabInstance: {fileID: 0}
  600. m_PrefabAsset: {fileID: 0}
  601. serializedVersion: 6
  602. m_Component:
  603. - component: {fileID: 5101632837952520453}
  604. - component: {fileID: 6832657651774999176}
  605. - component: {fileID: 316813748882225178}
  606. m_Layer: 0
  607. m_Name: BeSearchTrigger
  608. m_TagString: Untagged
  609. m_Icon: {fileID: 0}
  610. m_NavMeshLayer: 0
  611. m_StaticEditorFlags: 0
  612. m_IsActive: 1
  613. --- !u!4 &5101632837952520453
  614. Transform:
  615. m_ObjectHideFlags: 0
  616. m_CorrespondingSourceObject: {fileID: 0}
  617. m_PrefabInstance: {fileID: 0}
  618. m_PrefabAsset: {fileID: 0}
  619. m_GameObject: {fileID: 5388987656270167698}
  620. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  621. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  622. m_LocalScale: {x: 1, y: 1, z: 1}
  623. m_ConstrainProportionsScale: 0
  624. m_Children: []
  625. m_Father: {fileID: 6561999689701501378}
  626. m_RootOrder: 1
  627. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  628. --- !u!65 &6832657651774999176
  629. BoxCollider:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 5388987656270167698}
  635. m_Material: {fileID: 0}
  636. m_IsTrigger: 1
  637. m_Enabled: 1
  638. serializedVersion: 2
  639. m_Size: {x: 0.72, y: 1.584, z: 1}
  640. m_Center: {x: 0, y: 0, z: 0}
  641. --- !u!114 &316813748882225178
  642. MonoBehaviour:
  643. m_ObjectHideFlags: 0
  644. m_CorrespondingSourceObject: {fileID: 0}
  645. m_PrefabInstance: {fileID: 0}
  646. m_PrefabAsset: {fileID: 0}
  647. m_GameObject: {fileID: 5388987656270167698}
  648. m_Enabled: 1
  649. m_EditorHideFlags: 0
  650. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  651. m_Name:
  652. m_EditorClassIdentifier:
  653. owner: {fileID: 0}
  654. --- !u!1 &6911591061214860228
  655. GameObject:
  656. m_ObjectHideFlags: 0
  657. m_CorrespondingSourceObject: {fileID: 0}
  658. m_PrefabInstance: {fileID: 0}
  659. m_PrefabAsset: {fileID: 0}
  660. serializedVersion: 6
  661. m_Component:
  662. - component: {fileID: 6561999689701501378}
  663. - component: {fileID: 6864986857343475389}
  664. - component: {fileID: 7514976921726773167}
  665. m_Layer: 8
  666. m_Name: Colliders
  667. m_TagString: Untagged
  668. m_Icon: {fileID: 0}
  669. m_NavMeshLayer: 0
  670. m_StaticEditorFlags: 0
  671. m_IsActive: 1
  672. --- !u!4 &6561999689701501378
  673. Transform:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 6911591061214860228}
  679. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  680. m_LocalPosition: {x: 0, y: 0, z: 0}
  681. m_LocalScale: {x: 1, y: 1, z: 1}
  682. m_ConstrainProportionsScale: 0
  683. m_Children:
  684. - {fileID: 8639832132450015556}
  685. - {fileID: 5101632837952520453}
  686. - {fileID: 3215317859961215224}
  687. - {fileID: 6076127848463763}
  688. - {fileID: 8482269351142858204}
  689. - {fileID: 776105162125788029}
  690. - {fileID: 6220414675483084992}
  691. m_Father: {fileID: 5769591908339262981}
  692. m_RootOrder: 1
  693. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  694. --- !u!95 &6864986857343475389
  695. Animator:
  696. serializedVersion: 4
  697. m_ObjectHideFlags: 0
  698. m_CorrespondingSourceObject: {fileID: 0}
  699. m_PrefabInstance: {fileID: 0}
  700. m_PrefabAsset: {fileID: 0}
  701. m_GameObject: {fileID: 6911591061214860228}
  702. m_Enabled: 1
  703. m_Avatar: {fileID: 0}
  704. m_Controller: {fileID: 9100000, guid: 88f41572d39c5b44e972f9bb92fb3e5e, type: 2}
  705. m_CullingMode: 0
  706. m_UpdateMode: 0
  707. m_ApplyRootMotion: 0
  708. m_LinearVelocityBlending: 0
  709. m_StabilizeFeet: 0
  710. m_WarningMessage:
  711. m_HasTransformHierarchy: 1
  712. m_AllowConstantClipSamplingOptimization: 1
  713. m_KeepAnimatorControllerStateOnDisable: 0
  714. --- !u!114 &7514976921726773167
  715. MonoBehaviour:
  716. m_ObjectHideFlags: 0
  717. m_CorrespondingSourceObject: {fileID: 0}
  718. m_PrefabInstance: {fileID: 0}
  719. m_PrefabAsset: {fileID: 0}
  720. m_GameObject: {fileID: 6911591061214860228}
  721. m_Enabled: 1
  722. m_EditorHideFlags: 0
  723. m_Script: {fileID: 11500000, guid: 492983f5b77df7e4b82cba32bc74fb94, type: 3}
  724. m_Name:
  725. m_EditorClassIdentifier:
  726. owner: {fileID: 0}
  727. --- !u!1 &7414577738945366659
  728. GameObject:
  729. m_ObjectHideFlags: 0
  730. m_CorrespondingSourceObject: {fileID: 0}
  731. m_PrefabInstance: {fileID: 0}
  732. m_PrefabAsset: {fileID: 0}
  733. serializedVersion: 6
  734. m_Component:
  735. - component: {fileID: 152626645726552729}
  736. - component: {fileID: 6998308001004944702}
  737. - component: {fileID: 3398173410156399968}
  738. - component: {fileID: 4856187998886061470}
  739. m_Layer: 8
  740. m_Name: UI
  741. m_TagString: Untagged
  742. m_Icon: {fileID: 0}
  743. m_NavMeshLayer: 0
  744. m_StaticEditorFlags: 0
  745. m_IsActive: 0
  746. --- !u!224 &152626645726552729
  747. RectTransform:
  748. m_ObjectHideFlags: 0
  749. m_CorrespondingSourceObject: {fileID: 0}
  750. m_PrefabInstance: {fileID: 0}
  751. m_PrefabAsset: {fileID: 0}
  752. m_GameObject: {fileID: 7414577738945366659}
  753. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  754. m_LocalPosition: {x: 0, y: 0, z: 0}
  755. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  756. m_ConstrainProportionsScale: 0
  757. m_Children:
  758. - {fileID: 4847391198550739967}
  759. m_Father: {fileID: 8639832132491289354}
  760. m_RootOrder: 2
  761. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  762. m_AnchorMin: {x: 0, y: 0}
  763. m_AnchorMax: {x: 0, y: 0}
  764. m_AnchoredPosition: {x: 0, y: 0.9}
  765. m_SizeDelta: {x: 300, y: 500}
  766. m_Pivot: {x: 0.5, y: 0.5}
  767. --- !u!223 &6998308001004944702
  768. Canvas:
  769. m_ObjectHideFlags: 0
  770. m_CorrespondingSourceObject: {fileID: 0}
  771. m_PrefabInstance: {fileID: 0}
  772. m_PrefabAsset: {fileID: 0}
  773. m_GameObject: {fileID: 7414577738945366659}
  774. m_Enabled: 1
  775. serializedVersion: 3
  776. m_RenderMode: 2
  777. m_Camera: {fileID: 0}
  778. m_PlaneDistance: 100
  779. m_PixelPerfect: 0
  780. m_ReceivesEvents: 1
  781. m_OverrideSorting: 0
  782. m_OverridePixelPerfect: 0
  783. m_SortingBucketNormalizedSize: 0
  784. m_AdditionalShaderChannelsFlag: 0
  785. m_SortingLayerID: 1516060329
  786. m_SortingOrder: 0
  787. m_TargetDisplay: 0
  788. --- !u!114 &3398173410156399968
  789. MonoBehaviour:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 7414577738945366659}
  795. m_Enabled: 1
  796. m_EditorHideFlags: 0
  797. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  798. m_Name:
  799. m_EditorClassIdentifier:
  800. m_UiScaleMode: 0
  801. m_ReferencePixelsPerUnit: 100
  802. m_ScaleFactor: 1
  803. m_ReferenceResolution: {x: 800, y: 600}
  804. m_ScreenMatchMode: 0
  805. m_MatchWidthOrHeight: 0
  806. m_PhysicalUnit: 3
  807. m_FallbackScreenDPI: 96
  808. m_DefaultSpriteDPI: 96
  809. m_DynamicPixelsPerUnit: 1
  810. m_PresetInfoIsWorld: 1
  811. --- !u!114 &4856187998886061470
  812. MonoBehaviour:
  813. m_ObjectHideFlags: 0
  814. m_CorrespondingSourceObject: {fileID: 0}
  815. m_PrefabInstance: {fileID: 0}
  816. m_PrefabAsset: {fileID: 0}
  817. m_GameObject: {fileID: 7414577738945366659}
  818. m_Enabled: 1
  819. m_EditorHideFlags: 0
  820. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  821. m_Name:
  822. m_EditorClassIdentifier:
  823. m_IgnoreReversedGraphics: 1
  824. m_BlockingObjects: 0
  825. m_BlockingMask:
  826. serializedVersion: 2
  827. m_Bits: 4294967295
  828. --- !u!1 &8534270758388991037
  829. GameObject:
  830. m_ObjectHideFlags: 0
  831. m_CorrespondingSourceObject: {fileID: 0}
  832. m_PrefabInstance: {fileID: 0}
  833. m_PrefabAsset: {fileID: 0}
  834. serializedVersion: 6
  835. m_Component:
  836. - component: {fileID: 6220414675483084992}
  837. m_Layer: 0
  838. m_Name: ShootPos3
  839. m_TagString: Untagged
  840. m_Icon: {fileID: 0}
  841. m_NavMeshLayer: 0
  842. m_StaticEditorFlags: 0
  843. m_IsActive: 1
  844. --- !u!4 &6220414675483084992
  845. Transform:
  846. m_ObjectHideFlags: 0
  847. m_CorrespondingSourceObject: {fileID: 0}
  848. m_PrefabInstance: {fileID: 0}
  849. m_PrefabAsset: {fileID: 0}
  850. m_GameObject: {fileID: 8534270758388991037}
  851. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  852. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  853. m_LocalScale: {x: 1, y: 1, z: 1}
  854. m_ConstrainProportionsScale: 0
  855. m_Children: []
  856. m_Father: {fileID: 6561999689701501378}
  857. m_RootOrder: 6
  858. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  859. --- !u!1 &8639832132450015563
  860. GameObject:
  861. m_ObjectHideFlags: 0
  862. m_CorrespondingSourceObject: {fileID: 0}
  863. m_PrefabInstance: {fileID: 0}
  864. m_PrefabAsset: {fileID: 0}
  865. serializedVersion: 6
  866. m_Component:
  867. - component: {fileID: 8639832132450015556}
  868. - component: {fileID: 8639832132450015557}
  869. - component: {fileID: 8639832132450015562}
  870. m_Layer: 0
  871. m_Name: Foot
  872. m_TagString: Untagged
  873. m_Icon: {fileID: 0}
  874. m_NavMeshLayer: 0
  875. m_StaticEditorFlags: 0
  876. m_IsActive: 1
  877. --- !u!4 &8639832132450015556
  878. Transform:
  879. m_ObjectHideFlags: 0
  880. m_CorrespondingSourceObject: {fileID: 0}
  881. m_PrefabInstance: {fileID: 0}
  882. m_PrefabAsset: {fileID: 0}
  883. m_GameObject: {fileID: 8639832132450015563}
  884. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  885. m_LocalPosition: {x: 0, y: 0, z: 0}
  886. m_LocalScale: {x: 1, y: 1, z: 1}
  887. m_ConstrainProportionsScale: 0
  888. m_Children: []
  889. m_Father: {fileID: 6561999689701501378}
  890. m_RootOrder: 0
  891. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  892. --- !u!65 &8639832132450015557
  893. BoxCollider:
  894. m_ObjectHideFlags: 0
  895. m_CorrespondingSourceObject: {fileID: 0}
  896. m_PrefabInstance: {fileID: 0}
  897. m_PrefabAsset: {fileID: 0}
  898. m_GameObject: {fileID: 8639832132450015563}
  899. m_Material: {fileID: 0}
  900. m_IsTrigger: 1
  901. m_Enabled: 1
  902. serializedVersion: 2
  903. m_Size: {x: 0.432, y: 0.003, z: 1}
  904. m_Center: {x: 0, y: 0, z: 0}
  905. --- !u!114 &8639832132450015562
  906. MonoBehaviour:
  907. m_ObjectHideFlags: 0
  908. m_CorrespondingSourceObject: {fileID: 0}
  909. m_PrefabInstance: {fileID: 0}
  910. m_PrefabAsset: {fileID: 0}
  911. m_GameObject: {fileID: 8639832132450015563}
  912. m_Enabled: 1
  913. m_EditorHideFlags: 0
  914. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  915. m_Name:
  916. m_EditorClassIdentifier:
  917. trigGroundList: []
  918. --- !u!1 &8639832132491289359
  919. GameObject:
  920. m_ObjectHideFlags: 0
  921. m_CorrespondingSourceObject: {fileID: 0}
  922. m_PrefabInstance: {fileID: 0}
  923. m_PrefabAsset: {fileID: 0}
  924. serializedVersion: 6
  925. m_Component:
  926. - component: {fileID: 8639832132491289354}
  927. - component: {fileID: 1986582536140952583}
  928. - component: {fileID: 8639832132491289349}
  929. m_Layer: 8
  930. m_Name: Enemy_Arrow
  931. m_TagString: Enemy
  932. m_Icon: {fileID: 0}
  933. m_NavMeshLayer: 0
  934. m_StaticEditorFlags: 0
  935. m_IsActive: 1
  936. --- !u!4 &8639832132491289354
  937. Transform:
  938. m_ObjectHideFlags: 0
  939. m_CorrespondingSourceObject: {fileID: 0}
  940. m_PrefabInstance: {fileID: 0}
  941. m_PrefabAsset: {fileID: 0}
  942. m_GameObject: {fileID: 8639832132491289359}
  943. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  944. m_LocalPosition: {x: 0, y: 0, z: 0}
  945. m_LocalScale: {x: 1, y: 1, z: 1}
  946. m_ConstrainProportionsScale: 0
  947. m_Children:
  948. - {fileID: 5769591908339262981}
  949. - {fileID: 5016048881761595890}
  950. - {fileID: 152626645726552729}
  951. m_Father: {fileID: 0}
  952. m_RootOrder: 0
  953. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  954. --- !u!114 &1986582536140952583
  955. MonoBehaviour:
  956. m_ObjectHideFlags: 0
  957. m_CorrespondingSourceObject: {fileID: 0}
  958. m_PrefabInstance: {fileID: 0}
  959. m_PrefabAsset: {fileID: 0}
  960. m_GameObject: {fileID: 8639832132491289359}
  961. m_Enabled: 1
  962. m_EditorHideFlags: 0
  963. m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3}
  964. m_Name:
  965. m_EditorClassIdentifier:
  966. HitCols:
  967. - {fileID: 5388987656270167698}
  968. - {fileID: 1190225091429982147}
  969. cookNum: 3
  970. cooks: []
  971. mecanim: {fileID: 3354085511906294621}
  972. meshRenderer: {fileID: 0}
  973. ani: {fileID: 5978259926173120695}
  974. aniCollider: {fileID: 6864986857343475389}
  975. rb: {fileID: 8639832132491289349}
  976. bodyTrans: {fileID: 5769591908339262981}
  977. beSearchTrigger: {fileID: 316813748882225178}
  978. uiHp: {fileID: 3586716274361854270}
  979. state: 0
  980. attackTime: 0
  981. totalAttack1Time: 1.8
  982. totalAttack2Time: 1.3
  983. isNonAttack: 0
  984. hptp: 0
  985. isDie: 0
  986. totalHp: 100
  987. hp: 0
  988. attack1Infos:
  989. - damage: 10
  990. attackDir: {x: -1, y: 0, z: 0}
  991. force: 1000
  992. changeHurt: 0
  993. repelValue: 0
  994. - damage: 10
  995. attackDir: {x: -1, y: 0, z: 0}
  996. force: 1000
  997. changeHurt: 0
  998. repelValue: 0
  999. - damage: 10
  1000. attackDir: {x: -1, y: 0, z: 0}
  1001. force: 1000
  1002. changeHurt: 1
  1003. repelValue: 0
  1004. attack2Infos:
  1005. - damage: 10
  1006. attackDir: {x: -1, y: 0, z: 0}
  1007. force: 1000
  1008. changeHurt: 0
  1009. repelValue: 0
  1010. attackTriggers: []
  1011. attackType: 1
  1012. bulletPrefab: {fileID: 7473170563405908938, guid: 0460e8750cef0df4292f6d2bb56a4843, type: 3}
  1013. shootPos:
  1014. - {fileID: 8482269351142858204}
  1015. - {fileID: 776105162125788029}
  1016. - {fileID: 6220414675483084992}
  1017. dieKeepTime: 0
  1018. totalDieKeepTime: 2
  1019. attackTarget: {fileID: 0}
  1020. shootTrack: 1
  1021. invincibleTime: 0
  1022. totalInvincibleTime: 0
  1023. targetCharacter: {fileID: 0}
  1024. beTargetCharacter: []
  1025. searchTrigger: {fileID: 3566347593191160092}
  1026. targetTypes: 010000000300000002000000
  1027. canHitFly: 1
  1028. linked: 0
  1029. joint: {fileID: 0}
  1030. rope: {fileID: 0}
  1031. hasHpUp: 0
  1032. beLarger: 0
  1033. canMove: 1
  1034. foot: {fileID: 8639832132450015562}
  1035. extraRiseGravity: -28.8
  1036. extraFallGravity: -14.4
  1037. moveSpeed: 5
  1038. beRepelValue: 0
  1039. totalBeRepelValue: 20
  1040. weakTime: 0
  1041. totalWeakTime: 10
  1042. weakUpSpeed: 10
  1043. decelerationRatio: 1
  1044. minHurtKeepTime: 0.2
  1045. hurtKeepTime: 0
  1046. hurtChangeVelocity: 1
  1047. maxTime: 1.5
  1048. minTime: 0.1
  1049. maxHeight: 9
  1050. minHeight: 4
  1051. maxRotateSpeed: 20
  1052. minRotateSpeed: 5
  1053. floatTime: 20
  1054. floatState: 0
  1055. outlineMats:
  1056. - {fileID: 2100000, guid: b634d447d9a02a14abc964532eedfc35, type: 2}
  1057. id: 0
  1058. jumpSpeed: 10
  1059. searchState: 0
  1060. attackDistance: 10
  1061. maxAttackDis: 15
  1062. minAttackDis: 9
  1063. needToChange: 1
  1064. canFly: 1
  1065. flyHeight: 0
  1066. flyUpSpeed: 10
  1067. attackRatio: 0
  1068. maxMoveSpeed: 12
  1069. minMoveSpeed: 8
  1070. runSpeed: 0
  1071. dropSoul: 1
  1072. soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
  1073. soulStartSpeed: 1
  1074. dropSoulAngle: 90
  1075. noOnSearchState: 0
  1076. isFindingPlayer: 0
  1077. isFindPlayer: 0
  1078. hateDistance: 0
  1079. distance: 0
  1080. rushEndPos: {x: 0, y: 0, z: 0}
  1081. aimEffect: {fileID: 0}
  1082. aimDistance: 0
  1083. rushTime: 0
  1084. rushSpeed: 0
  1085. time: 0
  1086. readyCD: 0
  1087. dashEffect: {fileID: 0}
  1088. targetDir: {x: 0, y: 0, z: 0}
  1089. haveDownRush: 0
  1090. rushHaveAttack: 0
  1091. downRushTime: 0
  1092. finishRushTime: 0
  1093. isBack: 0
  1094. --- !u!54 &8639832132491289349
  1095. Rigidbody:
  1096. m_ObjectHideFlags: 0
  1097. m_CorrespondingSourceObject: {fileID: 0}
  1098. m_PrefabInstance: {fileID: 0}
  1099. m_PrefabAsset: {fileID: 0}
  1100. m_GameObject: {fileID: 8639832132491289359}
  1101. serializedVersion: 2
  1102. m_Mass: 10
  1103. m_Drag: 0
  1104. m_AngularDrag: 0.05
  1105. m_UseGravity: 0
  1106. m_IsKinematic: 0
  1107. m_Interpolate: 0
  1108. m_Constraints: 124
  1109. m_CollisionDetection: 0