Demonic_Sword.prefab 31 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &78415308861180513
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5061628209490452354}
  12. - component: {fileID: 5104552355235513707}
  13. - component: {fileID: 6745998926352348214}
  14. m_Layer: 17
  15. m_Name: SearchTrigger
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5061628209490452354
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 78415308861180513}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 2437299196472462364}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!114 &5104552355235513707
  37. MonoBehaviour:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 78415308861180513}
  43. m_Enabled: 1
  44. m_EditorHideFlags: 0
  45. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  46. m_Name:
  47. m_EditorClassIdentifier:
  48. owner: {fileID: 0}
  49. trigDemonicList: []
  50. trigTowerList: []
  51. trigPlayerList: []
  52. trigEnemyList: []
  53. trigEnemyTowerList: []
  54. trigBossList: []
  55. needToChange: 0
  56. maxLen: 0
  57. minLen: 0
  58. --- !u!65 &6745998926352348214
  59. BoxCollider:
  60. m_ObjectHideFlags: 0
  61. m_CorrespondingSourceObject: {fileID: 0}
  62. m_PrefabInstance: {fileID: 0}
  63. m_PrefabAsset: {fileID: 0}
  64. m_GameObject: {fileID: 78415308861180513}
  65. m_Material: {fileID: 0}
  66. m_IsTrigger: 1
  67. m_Enabled: 1
  68. serializedVersion: 2
  69. m_Size: {x: 20, y: 2, z: 20}
  70. m_Center: {x: 0, y: 1, z: 0}
  71. --- !u!1 &1090663073729466903
  72. GameObject:
  73. m_ObjectHideFlags: 0
  74. m_CorrespondingSourceObject: {fileID: 0}
  75. m_PrefabInstance: {fileID: 0}
  76. m_PrefabAsset: {fileID: 0}
  77. serializedVersion: 6
  78. m_Component:
  79. - component: {fileID: 7794457276998281569}
  80. - component: {fileID: 7460010523729932468}
  81. m_Layer: 7
  82. m_Name: Colliders
  83. m_TagString: Untagged
  84. m_Icon: {fileID: 0}
  85. m_NavMeshLayer: 0
  86. m_StaticEditorFlags: 0
  87. m_IsActive: 1
  88. --- !u!4 &7794457276998281569
  89. Transform:
  90. m_ObjectHideFlags: 0
  91. m_CorrespondingSourceObject: {fileID: 0}
  92. m_PrefabInstance: {fileID: 0}
  93. m_PrefabAsset: {fileID: 0}
  94. m_GameObject: {fileID: 1090663073729466903}
  95. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  96. m_LocalPosition: {x: 0, y: 0, z: 0}
  97. m_LocalScale: {x: 1, y: 1, z: 1}
  98. m_ConstrainProportionsScale: 0
  99. m_Children:
  100. - {fileID: 1724031848734634463}
  101. - {fileID: 2437299196663985746}
  102. - {fileID: 5718990486604556333}
  103. - {fileID: 3277761006413294872}
  104. - {fileID: 2288379621507428556}
  105. m_Father: {fileID: 2730232521377132808}
  106. m_RootOrder: 1
  107. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  108. --- !u!95 &7460010523729932468
  109. Animator:
  110. serializedVersion: 4
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. m_GameObject: {fileID: 1090663073729466903}
  116. m_Enabled: 1
  117. m_Avatar: {fileID: 0}
  118. m_Controller: {fileID: 9100000, guid: 47cc6460e203a0b45a51357919ea1988, type: 2}
  119. m_CullingMode: 0
  120. m_UpdateMode: 1
  121. m_ApplyRootMotion: 0
  122. m_LinearVelocityBlending: 0
  123. m_StabilizeFeet: 0
  124. m_WarningMessage:
  125. m_HasTransformHierarchy: 1
  126. m_AllowConstantClipSamplingOptimization: 1
  127. m_KeepAnimatorControllerStateOnDisable: 0
  128. --- !u!1 &2437299196472462361
  129. GameObject:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. serializedVersion: 6
  135. m_Component:
  136. - component: {fileID: 2437299196472462364}
  137. - component: {fileID: 2437299196472462353}
  138. - component: {fileID: 2437299196472462355}
  139. m_Layer: 7
  140. m_Name: Demonic_Sword
  141. m_TagString: Demonic
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!4 &2437299196472462364
  147. Transform:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 2437299196472462361}
  153. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  154. m_LocalPosition: {x: 8.01, y: 0, z: 0}
  155. m_LocalScale: {x: 1, y: 1, z: 1}
  156. m_ConstrainProportionsScale: 0
  157. m_Children:
  158. - {fileID: 2730232521377132808}
  159. - {fileID: 5061628209490452354}
  160. - {fileID: 8507731236713456294}
  161. m_Father: {fileID: 0}
  162. m_RootOrder: 0
  163. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  164. --- !u!114 &2437299196472462353
  165. MonoBehaviour:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 2437299196472462361}
  171. m_Enabled: 1
  172. m_EditorHideFlags: 0
  173. m_Script: {fileID: 11500000, guid: c1bedfb340186164dbac1499b49b879e, type: 3}
  174. m_Name:
  175. m_EditorClassIdentifier:
  176. mecanim: {fileID: 5617185463097218335}
  177. meshRenderer: {fileID: 0}
  178. ani: {fileID: 6496896669866891404}
  179. aniCollider: {fileID: 7460010523729932468}
  180. rb: {fileID: 2437299196472462355}
  181. bodyTrans: {fileID: 2730232521377132808}
  182. beSearchTrigger: {fileID: 1317309795988277421}
  183. searchTrigger: {fileID: 5104552355235513707}
  184. bodyCollider: {fileID: 8367450352918568419}
  185. uiHp: {fileID: 6433555643392153575}
  186. beHitTrigger: {fileID: 0}
  187. state: 0
  188. totalHp: 500
  189. hp: 0
  190. isDie: 0
  191. isRevive: 0
  192. linked: 0
  193. canNotAddForce: 0
  194. canNotChangeHurt: 0
  195. invincibleTime: 0
  196. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  197. showInjuryNum: 0
  198. canFly: 0
  199. ls: {fileID: 0}
  200. isInSoulTower: 0
  201. totalDieKeepTime: 0
  202. dieKeepTime: 0
  203. canHitFly: 1
  204. isNonAttack: 0
  205. attackTime: 0
  206. totalAttack1Time: 1.25
  207. totalAttack2Time: 1.8
  208. attackType: 0
  209. bulletPrefab: {fileID: 0}
  210. shootPos: []
  211. shootTrack: 0
  212. attack1Infos:
  213. - damage: 200
  214. attackDir: {x: -3, y: 1, z: 0}
  215. force: 10000
  216. changeHurt: 1
  217. repelValue: 52
  218. attack2Infos:
  219. - damage: 50
  220. attackDir: {x: -3, y: 1, z: 0}
  221. force: 1000
  222. changeHurt: 1
  223. repelValue: 0
  224. attackTriggers:
  225. - {fileID: 4347565098670608659}
  226. addAttackEffect: {fileID: 0}
  227. curDamage1:
  228. curDamage2:
  229. targetTypes: 040000000500000006000000
  230. targetCharacter: {fileID: 0}
  231. attackTarget: {fileID: 0}
  232. beTargetCharacter: []
  233. getDistanceOffset: 0
  234. isSpirit: 0
  235. isTran: 0
  236. pc: {fileID: 0}
  237. hptp: 0
  238. joint: {fileID: 0}
  239. rope: {fileID: 0}
  240. beLarger: 0
  241. toLargeSize: 0
  242. cookEffect: {fileID: 0}
  243. attack1ShootCanTransmit: 0
  244. debugAttackFrom: 0
  245. matState: 1
  246. spinee: {fileID: 0}
  247. mesh: {fileID: 0}
  248. mats: []
  249. outlineMats:
  250. - {fileID: 2100000, guid: 7d50f910288e95b4285a5fb549c94fe6, type: 2}
  251. outline1Mats:
  252. - {fileID: 2100000, guid: 79dada70fee9fbc49a327168481d3def, type: 2}
  253. foot: {fileID: 2437299196663985756}
  254. extraRiseGravity: -28.8
  255. extraFallGravity: -14.4
  256. canMove: 1
  257. moveSpeed: 3
  258. totalBeRepelValue: 100
  259. beRepelValue: 0
  260. weakTime: 0
  261. totalWeakTime: 3
  262. newTotalWeakTime: 0
  263. weakHitRate: 2
  264. weakForce: {x: 0, y: 0, z: 0}
  265. easyToGetHit: 0.2
  266. isDamageReduction: 0
  267. reductionDegree: 0
  268. reductionEffect: {fileID: 0}
  269. decelerationRatio: 2
  270. comaTime: 5
  271. pastComaTime: 0
  272. floatState: 0
  273. maxTime: 1.5
  274. minTime: 0.1
  275. maxHeight: 12
  276. minHeight: 7
  277. floatTime: 10
  278. maxRotateSpeed: 20
  279. minRotateSpeed: 5
  280. isFloat: 0
  281. normalFallSpeed: 10
  282. effect: {fileID: 0}
  283. playerMe: {fileID: 0}
  284. playerAni: {fileID: 0}
  285. playerCol: {fileID: 0}
  286. playerTran: {fileID: 0}
  287. playerBst: {fileID: 0}
  288. playerBullet: {fileID: 0}
  289. playerST: {fileID: 0}
  290. playerFoot: {fileID: 0}
  291. playerSpinee: {fileID: 0}
  292. playerMesh: {fileID: 0}
  293. playerMats: []
  294. playerOut: []
  295. soulPrefab: {fileID: 0}
  296. soulStartSpeed: 1
  297. isInvisible: 0
  298. invisibleTime: 0
  299. velocityAddition: 0
  300. haveTransmit: 0
  301. transmitTime: 0
  302. portalsController: {fileID: 0}
  303. isSustainedInjury: 0
  304. sustainedInjuryTime: 0
  305. sustainedInjury_IntervalTime: 0
  306. sustainedInjury_damage: 0
  307. heavyDamage: 0
  308. player: {fileID: 0}
  309. playerID: 0
  310. id: 0
  311. costMp: 50
  312. totalSummonTime: 0.5
  313. isBack: 0
  314. flyHeight: 0
  315. flyUpSpeed: 10
  316. baseSortingOrder: 4000
  317. runSpeed: 0
  318. isReturnSoulTower: 0
  319. origSoulPos: {x: 0, y: 0, z: 0}
  320. isRecorded: 0
  321. searchState: 0
  322. soulCollector: {fileID: 0}
  323. attackDistance: 1.5
  324. maxAttackDis: 0
  325. minAttackDis: 0
  326. needToChange: 0
  327. adsorbSpeed: 0
  328. adsorbTarget: {x: 0, y: 0, z: 0}
  329. effectPrefab: {fileID: 0}
  330. dropSoulMax: 3
  331. dropSoulMin: 1
  332. dropSoulAngle: 60
  333. upFirstAfterWeaknessOrNot: 0
  334. isBeBlownUp: 0
  335. --- !u!54 &2437299196472462355
  336. Rigidbody:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. m_GameObject: {fileID: 2437299196472462361}
  342. serializedVersion: 2
  343. m_Mass: 10
  344. m_Drag: 0.1
  345. m_AngularDrag: 0.05
  346. m_UseGravity: 1
  347. m_IsKinematic: 0
  348. m_Interpolate: 0
  349. m_Constraints: 120
  350. m_CollisionDetection: 0
  351. --- !u!1 &2437299196663985757
  352. GameObject:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. serializedVersion: 6
  358. m_Component:
  359. - component: {fileID: 2437299196663985746}
  360. - component: {fileID: 2437299196663985747}
  361. - component: {fileID: 2437299196663985756}
  362. m_Layer: 22
  363. m_Name: Foot
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 0
  368. m_IsActive: 1
  369. --- !u!4 &2437299196663985746
  370. Transform:
  371. m_ObjectHideFlags: 0
  372. m_CorrespondingSourceObject: {fileID: 0}
  373. m_PrefabInstance: {fileID: 0}
  374. m_PrefabAsset: {fileID: 0}
  375. m_GameObject: {fileID: 2437299196663985757}
  376. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  377. m_LocalPosition: {x: 0, y: 0, z: 0}
  378. m_LocalScale: {x: 1, y: 1, z: 1}
  379. m_ConstrainProportionsScale: 0
  380. m_Children: []
  381. m_Father: {fileID: 7794457276998281569}
  382. m_RootOrder: 1
  383. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  384. --- !u!65 &2437299196663985747
  385. BoxCollider:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. m_GameObject: {fileID: 2437299196663985757}
  391. m_Material: {fileID: 0}
  392. m_IsTrigger: 1
  393. m_Enabled: 1
  394. serializedVersion: 2
  395. m_Size: {x: 0.46, y: 0.03, z: 2}
  396. m_Center: {x: 0, y: 0, z: 0}
  397. --- !u!114 &2437299196663985756
  398. MonoBehaviour:
  399. m_ObjectHideFlags: 0
  400. m_CorrespondingSourceObject: {fileID: 0}
  401. m_PrefabInstance: {fileID: 0}
  402. m_PrefabAsset: {fileID: 0}
  403. m_GameObject: {fileID: 2437299196663985757}
  404. m_Enabled: 1
  405. m_EditorHideFlags: 0
  406. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  407. m_Name:
  408. m_EditorClassIdentifier:
  409. rb: {fileID: 0}
  410. haveGravity: 1
  411. trigGroundList: []
  412. myBaGuaTrigger: {fileID: 0}
  413. baGuaTrigger: []
  414. notOnGiant: 0
  415. --- !u!1 &5216717017252562314
  416. GameObject:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. serializedVersion: 6
  422. m_Component:
  423. - component: {fileID: 2730232521377132808}
  424. m_Layer: 7
  425. m_Name: Body
  426. m_TagString: Untagged
  427. m_Icon: {fileID: 0}
  428. m_NavMeshLayer: 0
  429. m_StaticEditorFlags: 0
  430. m_IsActive: 1
  431. --- !u!4 &2730232521377132808
  432. Transform:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. m_GameObject: {fileID: 5216717017252562314}
  438. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  439. m_LocalPosition: {x: 0, y: 0, z: 0}
  440. m_LocalScale: {x: 1, y: 1, z: 1}
  441. m_ConstrainProportionsScale: 0
  442. m_Children:
  443. - {fileID: 1971427318739414964}
  444. - {fileID: 7794457276998281569}
  445. m_Father: {fileID: 2437299196472462364}
  446. m_RootOrder: 0
  447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  448. --- !u!1 &5854255137085934375
  449. GameObject:
  450. m_ObjectHideFlags: 0
  451. m_CorrespondingSourceObject: {fileID: 0}
  452. m_PrefabInstance: {fileID: 0}
  453. m_PrefabAsset: {fileID: 0}
  454. serializedVersion: 6
  455. m_Component:
  456. - component: {fileID: 6098794361404217704}
  457. - component: {fileID: 1102190713403440160}
  458. - component: {fileID: 8494339107799601060}
  459. - component: {fileID: 3721328260495208062}
  460. - component: {fileID: 6433555643392153575}
  461. m_Layer: 8
  462. m_Name: HP
  463. m_TagString: Untagged
  464. m_Icon: {fileID: 0}
  465. m_NavMeshLayer: 0
  466. m_StaticEditorFlags: 0
  467. m_IsActive: 1
  468. --- !u!224 &6098794361404217704
  469. RectTransform:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 5854255137085934375}
  475. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  476. m_LocalPosition: {x: 0, y: 0, z: 0}
  477. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  478. m_ConstrainProportionsScale: 0
  479. m_Children:
  480. - {fileID: 5150648748656367320}
  481. m_Father: {fileID: 8507731236713456294}
  482. m_RootOrder: 0
  483. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  484. m_AnchorMin: {x: 0.5, y: 0.5}
  485. m_AnchorMax: {x: 0.5, y: 0.5}
  486. m_AnchoredPosition: {x: 0, y: 150}
  487. m_SizeDelta: {x: 150, y: 30}
  488. m_Pivot: {x: 0.5, y: 0.5}
  489. --- !u!222 &1102190713403440160
  490. CanvasRenderer:
  491. m_ObjectHideFlags: 0
  492. m_CorrespondingSourceObject: {fileID: 0}
  493. m_PrefabInstance: {fileID: 0}
  494. m_PrefabAsset: {fileID: 0}
  495. m_GameObject: {fileID: 5854255137085934375}
  496. m_CullTransparentMesh: 1
  497. --- !u!114 &8494339107799601060
  498. MonoBehaviour:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. m_GameObject: {fileID: 5854255137085934375}
  504. m_Enabled: 1
  505. m_EditorHideFlags: 0
  506. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  507. m_Name:
  508. m_EditorClassIdentifier:
  509. m_Material: {fileID: 0}
  510. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  511. m_RaycastTarget: 1
  512. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  513. m_Maskable: 1
  514. m_OnCullStateChanged:
  515. m_PersistentCalls:
  516. m_Calls: []
  517. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  518. m_Type: 0
  519. m_PreserveAspect: 0
  520. m_FillCenter: 1
  521. m_FillMethod: 4
  522. m_FillAmount: 1
  523. m_FillClockwise: 1
  524. m_FillOrigin: 0
  525. m_UseSpriteMesh: 0
  526. m_PixelsPerUnitMultiplier: 1
  527. --- !u!114 &3721328260495208062
  528. MonoBehaviour:
  529. m_ObjectHideFlags: 0
  530. m_CorrespondingSourceObject: {fileID: 0}
  531. m_PrefabInstance: {fileID: 0}
  532. m_PrefabAsset: {fileID: 0}
  533. m_GameObject: {fileID: 5854255137085934375}
  534. m_Enabled: 1
  535. m_EditorHideFlags: 0
  536. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  537. m_Name:
  538. m_EditorClassIdentifier:
  539. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  540. m_EffectDistance: {x: 3, y: -3}
  541. m_UseGraphicAlpha: 1
  542. --- !u!114 &6433555643392153575
  543. MonoBehaviour:
  544. m_ObjectHideFlags: 0
  545. m_CorrespondingSourceObject: {fileID: 0}
  546. m_PrefabInstance: {fileID: 0}
  547. m_PrefabAsset: {fileID: 0}
  548. m_GameObject: {fileID: 5854255137085934375}
  549. m_Enabled: 1
  550. m_EditorHideFlags: 0
  551. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  552. m_Name:
  553. m_EditorClassIdentifier:
  554. imgHp: {fileID: 5739271224899468351}
  555. --- !u!1 &6526817785665782971
  556. GameObject:
  557. m_ObjectHideFlags: 0
  558. m_CorrespondingSourceObject: {fileID: 0}
  559. m_PrefabInstance: {fileID: 0}
  560. m_PrefabAsset: {fileID: 0}
  561. serializedVersion: 6
  562. m_Component:
  563. - component: {fileID: 5718990486604556333}
  564. - component: {fileID: 5683702269505879586}
  565. - component: {fileID: 1317309795988277421}
  566. m_Layer: 18
  567. m_Name: BeSearchTrigger
  568. m_TagString: Untagged
  569. m_Icon: {fileID: 0}
  570. m_NavMeshLayer: 0
  571. m_StaticEditorFlags: 0
  572. m_IsActive: 1
  573. --- !u!4 &5718990486604556333
  574. Transform:
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. m_GameObject: {fileID: 6526817785665782971}
  580. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  581. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  582. m_LocalScale: {x: 1, y: 1, z: 1}
  583. m_ConstrainProportionsScale: 0
  584. m_Children: []
  585. m_Father: {fileID: 7794457276998281569}
  586. m_RootOrder: 2
  587. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  588. --- !u!65 &5683702269505879586
  589. BoxCollider:
  590. m_ObjectHideFlags: 0
  591. m_CorrespondingSourceObject: {fileID: 0}
  592. m_PrefabInstance: {fileID: 0}
  593. m_PrefabAsset: {fileID: 0}
  594. m_GameObject: {fileID: 6526817785665782971}
  595. m_Material: {fileID: 0}
  596. m_IsTrigger: 1
  597. m_Enabled: 1
  598. serializedVersion: 2
  599. m_Size: {x: 20, y: 10, z: 20}
  600. m_Center: {x: 0, y: 0, z: 0}
  601. --- !u!114 &1317309795988277421
  602. MonoBehaviour:
  603. m_ObjectHideFlags: 0
  604. m_CorrespondingSourceObject: {fileID: 0}
  605. m_PrefabInstance: {fileID: 0}
  606. m_PrefabAsset: {fileID: 0}
  607. m_GameObject: {fileID: 6526817785665782971}
  608. m_Enabled: 1
  609. m_EditorHideFlags: 0
  610. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  611. m_Name:
  612. m_EditorClassIdentifier:
  613. owner: {fileID: 0}
  614. --- !u!1 &6594324537872882015
  615. GameObject:
  616. m_ObjectHideFlags: 0
  617. m_CorrespondingSourceObject: {fileID: 0}
  618. m_PrefabInstance: {fileID: 0}
  619. m_PrefabAsset: {fileID: 0}
  620. serializedVersion: 6
  621. m_Component:
  622. - component: {fileID: 3277761006413294872}
  623. - component: {fileID: 1970364359111705892}
  624. - component: {fileID: 4347565098670608659}
  625. m_Layer: 20
  626. m_Name: AttackTrigger
  627. m_TagString: Untagged
  628. m_Icon: {fileID: 0}
  629. m_NavMeshLayer: 0
  630. m_StaticEditorFlags: 0
  631. m_IsActive: 0
  632. --- !u!4 &3277761006413294872
  633. Transform:
  634. m_ObjectHideFlags: 0
  635. m_CorrespondingSourceObject: {fileID: 0}
  636. m_PrefabInstance: {fileID: 0}
  637. m_PrefabAsset: {fileID: 0}
  638. m_GameObject: {fileID: 6594324537872882015}
  639. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  640. m_LocalPosition: {x: 0, y: 0, z: 0}
  641. m_LocalScale: {x: 1, y: 1, z: 1}
  642. m_ConstrainProportionsScale: 0
  643. m_Children: []
  644. m_Father: {fileID: 7794457276998281569}
  645. m_RootOrder: 3
  646. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  647. --- !u!65 &1970364359111705892
  648. BoxCollider:
  649. m_ObjectHideFlags: 0
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInstance: {fileID: 0}
  652. m_PrefabAsset: {fileID: 0}
  653. m_GameObject: {fileID: 6594324537872882015}
  654. m_Material: {fileID: 0}
  655. m_IsTrigger: 1
  656. m_Enabled: 1
  657. serializedVersion: 2
  658. m_Size: {x: 2.82, y: 1.7, z: 20}
  659. m_Center: {x: -1.28, y: 0.85, z: 0}
  660. --- !u!114 &4347565098670608659
  661. MonoBehaviour:
  662. m_ObjectHideFlags: 0
  663. m_CorrespondingSourceObject: {fileID: 0}
  664. m_PrefabInstance: {fileID: 0}
  665. m_PrefabAsset: {fileID: 0}
  666. m_GameObject: {fileID: 6594324537872882015}
  667. m_Enabled: 1
  668. m_EditorHideFlags: 0
  669. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  670. m_Name:
  671. m_EditorClassIdentifier:
  672. owner: {fileID: 0}
  673. isSingleAttack: 1
  674. trigedObjs: []
  675. damage: 0
  676. force: {x: 0, y: 0, z: 0}
  677. changeHurt: 0
  678. repelValue: 0
  679. offsetY: 1
  680. hitRate: 1
  681. onlyFlyCanWeak: 1
  682. --- !u!1 &7669620205589286043
  683. GameObject:
  684. m_ObjectHideFlags: 0
  685. m_CorrespondingSourceObject: {fileID: 0}
  686. m_PrefabInstance: {fileID: 0}
  687. m_PrefabAsset: {fileID: 0}
  688. serializedVersion: 6
  689. m_Component:
  690. - component: {fileID: 1971427318739414964}
  691. - component: {fileID: 2070274865187464477}
  692. - component: {fileID: 2459340336965010942}
  693. - component: {fileID: 6496896669866891404}
  694. - component: {fileID: 5617185463097218335}
  695. m_Layer: 7
  696. m_Name: Spine
  697. m_TagString: Untagged
  698. m_Icon: {fileID: 0}
  699. m_NavMeshLayer: 0
  700. m_StaticEditorFlags: 0
  701. m_IsActive: 1
  702. --- !u!4 &1971427318739414964
  703. Transform:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. m_GameObject: {fileID: 7669620205589286043}
  709. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  710. m_LocalPosition: {x: 0, y: 0, z: 0}
  711. m_LocalScale: {x: 0.45000002, y: 0.36, z: 1}
  712. m_ConstrainProportionsScale: 0
  713. m_Children: []
  714. m_Father: {fileID: 2730232521377132808}
  715. m_RootOrder: 0
  716. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  717. --- !u!33 &2070274865187464477
  718. MeshFilter:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. m_GameObject: {fileID: 7669620205589286043}
  724. m_Mesh: {fileID: 0}
  725. --- !u!23 &2459340336965010942
  726. MeshRenderer:
  727. m_ObjectHideFlags: 0
  728. m_CorrespondingSourceObject: {fileID: 0}
  729. m_PrefabInstance: {fileID: 0}
  730. m_PrefabAsset: {fileID: 0}
  731. m_GameObject: {fileID: 7669620205589286043}
  732. m_Enabled: 1
  733. m_CastShadows: 1
  734. m_ReceiveShadows: 1
  735. m_DynamicOccludee: 1
  736. m_StaticShadowCaster: 0
  737. m_MotionVectors: 1
  738. m_LightProbeUsage: 1
  739. m_ReflectionProbeUsage: 1
  740. m_RayTracingMode: 2
  741. m_RayTraceProcedural: 0
  742. m_RenderingLayerMask: 1
  743. m_RendererPriority: 0
  744. m_Materials:
  745. - {fileID: 2100000, guid: ac39ff054dbb16b47878c7b62cb4c77b, type: 2}
  746. m_StaticBatchInfo:
  747. firstSubMesh: 0
  748. subMeshCount: 0
  749. m_StaticBatchRoot: {fileID: 0}
  750. m_ProbeAnchor: {fileID: 0}
  751. m_LightProbeVolumeOverride: {fileID: 0}
  752. m_ScaleInLightmap: 1
  753. m_ReceiveGI: 1
  754. m_PreserveUVs: 0
  755. m_IgnoreNormalsForChartDetection: 0
  756. m_ImportantGI: 0
  757. m_StitchLightmapSeams: 1
  758. m_SelectedEditorRenderState: 3
  759. m_MinimumChartSize: 4
  760. m_AutoUVMaxDistance: 0.5
  761. m_AutoUVMaxAngle: 89
  762. m_LightmapParameters: {fileID: 0}
  763. m_SortingLayerID: 341237651
  764. m_SortingLayer: 3
  765. m_SortingOrder: 0
  766. m_AdditionalVertexStreams: {fileID: 0}
  767. --- !u!95 &6496896669866891404
  768. Animator:
  769. serializedVersion: 4
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 7669620205589286043}
  775. m_Enabled: 1
  776. m_Avatar: {fileID: 0}
  777. m_Controller: {fileID: 9100000, guid: 31802b995138f5d4199103649c865f53, type: 2}
  778. m_CullingMode: 0
  779. m_UpdateMode: 0
  780. m_ApplyRootMotion: 0
  781. m_LinearVelocityBlending: 0
  782. m_StabilizeFeet: 0
  783. m_WarningMessage:
  784. m_HasTransformHierarchy: 1
  785. m_AllowConstantClipSamplingOptimization: 1
  786. m_KeepAnimatorControllerStateOnDisable: 0
  787. --- !u!114 &5617185463097218335
  788. MonoBehaviour:
  789. m_ObjectHideFlags: 0
  790. m_CorrespondingSourceObject: {fileID: 0}
  791. m_PrefabInstance: {fileID: 0}
  792. m_PrefabAsset: {fileID: 0}
  793. m_GameObject: {fileID: 7669620205589286043}
  794. m_Enabled: 1
  795. m_EditorHideFlags: 0
  796. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  797. m_Name:
  798. m_EditorClassIdentifier:
  799. skeletonDataAsset: {fileID: 11400000, guid: edf91fbef4dfae64a857379c927b47da, type: 2}
  800. initialSkinName: summon
  801. fixPrefabOverrideViaMeshFilter: 2
  802. initialFlipX: 0
  803. initialFlipY: 0
  804. updateWhenInvisible: 3
  805. separatorSlotNames: []
  806. zSpacing: 0
  807. useClipping: 1
  808. immutableTriangles: 0
  809. pmaVertexColors: 1
  810. clearStateOnDisable: 0
  811. tintBlack: 0
  812. singleSubmesh: 0
  813. fixDrawOrder: 0
  814. addNormals: 0
  815. calculateTangents: 0
  816. maskInteraction: 0
  817. maskMaterials:
  818. materialsMaskDisabled: []
  819. materialsInsideMask: []
  820. materialsOutsideMask: []
  821. disableRenderingOnOverride: 1
  822. physicsPositionInheritanceFactor: {x: 1, y: 1}
  823. physicsRotationInheritanceFactor: 1
  824. physicsMovementRelativeTo: {fileID: 0}
  825. translator:
  826. autoReset: 1
  827. useCustomMixMode: 1
  828. layerMixModes: 01000000
  829. layerBlendModes: 01000000
  830. updateTiming: 1
  831. --- !u!1 &8203964573996106666
  832. GameObject:
  833. m_ObjectHideFlags: 0
  834. m_CorrespondingSourceObject: {fileID: 0}
  835. m_PrefabInstance: {fileID: 0}
  836. m_PrefabAsset: {fileID: 0}
  837. serializedVersion: 6
  838. m_Component:
  839. - component: {fileID: 8507731236713456294}
  840. - component: {fileID: 4829899740812127200}
  841. - component: {fileID: 1545759623488585194}
  842. - component: {fileID: 7733297518714557247}
  843. m_Layer: 8
  844. m_Name: UI
  845. m_TagString: Untagged
  846. m_Icon: {fileID: 0}
  847. m_NavMeshLayer: 0
  848. m_StaticEditorFlags: 0
  849. m_IsActive: 0
  850. --- !u!224 &8507731236713456294
  851. RectTransform:
  852. m_ObjectHideFlags: 0
  853. m_CorrespondingSourceObject: {fileID: 0}
  854. m_PrefabInstance: {fileID: 0}
  855. m_PrefabAsset: {fileID: 0}
  856. m_GameObject: {fileID: 8203964573996106666}
  857. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  858. m_LocalPosition: {x: 0, y: 0, z: 0}
  859. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  860. m_ConstrainProportionsScale: 0
  861. m_Children:
  862. - {fileID: 6098794361404217704}
  863. m_Father: {fileID: 2437299196472462364}
  864. m_RootOrder: 2
  865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  866. m_AnchorMin: {x: 0, y: 0}
  867. m_AnchorMax: {x: 0, y: 0}
  868. m_AnchoredPosition: {x: 0, y: 0.9}
  869. m_SizeDelta: {x: 300, y: 500}
  870. m_Pivot: {x: 0.5, y: 0.5}
  871. --- !u!223 &4829899740812127200
  872. Canvas:
  873. m_ObjectHideFlags: 0
  874. m_CorrespondingSourceObject: {fileID: 0}
  875. m_PrefabInstance: {fileID: 0}
  876. m_PrefabAsset: {fileID: 0}
  877. m_GameObject: {fileID: 8203964573996106666}
  878. m_Enabled: 1
  879. serializedVersion: 3
  880. m_RenderMode: 2
  881. m_Camera: {fileID: 0}
  882. m_PlaneDistance: 100
  883. m_PixelPerfect: 0
  884. m_ReceivesEvents: 1
  885. m_OverrideSorting: 0
  886. m_OverridePixelPerfect: 0
  887. m_SortingBucketNormalizedSize: 0
  888. m_AdditionalShaderChannelsFlag: 0
  889. m_SortingLayerID: 1516060329
  890. m_SortingOrder: 0
  891. m_TargetDisplay: 0
  892. --- !u!114 &1545759623488585194
  893. MonoBehaviour:
  894. m_ObjectHideFlags: 0
  895. m_CorrespondingSourceObject: {fileID: 0}
  896. m_PrefabInstance: {fileID: 0}
  897. m_PrefabAsset: {fileID: 0}
  898. m_GameObject: {fileID: 8203964573996106666}
  899. m_Enabled: 1
  900. m_EditorHideFlags: 0
  901. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  902. m_Name:
  903. m_EditorClassIdentifier:
  904. m_UiScaleMode: 0
  905. m_ReferencePixelsPerUnit: 100
  906. m_ScaleFactor: 1
  907. m_ReferenceResolution: {x: 800, y: 600}
  908. m_ScreenMatchMode: 0
  909. m_MatchWidthOrHeight: 0
  910. m_PhysicalUnit: 3
  911. m_FallbackScreenDPI: 96
  912. m_DefaultSpriteDPI: 96
  913. m_DynamicPixelsPerUnit: 1
  914. m_PresetInfoIsWorld: 1
  915. --- !u!114 &7733297518714557247
  916. MonoBehaviour:
  917. m_ObjectHideFlags: 0
  918. m_CorrespondingSourceObject: {fileID: 0}
  919. m_PrefabInstance: {fileID: 0}
  920. m_PrefabAsset: {fileID: 0}
  921. m_GameObject: {fileID: 8203964573996106666}
  922. m_Enabled: 1
  923. m_EditorHideFlags: 0
  924. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  925. m_Name:
  926. m_EditorClassIdentifier:
  927. m_IgnoreReversedGraphics: 1
  928. m_BlockingObjects: 0
  929. m_BlockingMask:
  930. serializedVersion: 2
  931. m_Bits: 4294967295
  932. --- !u!1 &8367450352918568419
  933. GameObject:
  934. m_ObjectHideFlags: 0
  935. m_CorrespondingSourceObject: {fileID: 0}
  936. m_PrefabInstance: {fileID: 0}
  937. m_PrefabAsset: {fileID: 0}
  938. serializedVersion: 6
  939. m_Component:
  940. - component: {fileID: 1724031848734634463}
  941. - component: {fileID: 3529304715442735116}
  942. m_Layer: 7
  943. m_Name: BodyCollider
  944. m_TagString: Untagged
  945. m_Icon: {fileID: 0}
  946. m_NavMeshLayer: 0
  947. m_StaticEditorFlags: 0
  948. m_IsActive: 1
  949. --- !u!4 &1724031848734634463
  950. Transform:
  951. m_ObjectHideFlags: 0
  952. m_CorrespondingSourceObject: {fileID: 0}
  953. m_PrefabInstance: {fileID: 0}
  954. m_PrefabAsset: {fileID: 0}
  955. m_GameObject: {fileID: 8367450352918568419}
  956. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  957. m_LocalPosition: {x: 0, y: 0, z: 0}
  958. m_LocalScale: {x: 1, y: 1, z: 1}
  959. m_ConstrainProportionsScale: 0
  960. m_Children: []
  961. m_Father: {fileID: 7794457276998281569}
  962. m_RootOrder: 0
  963. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  964. --- !u!65 &3529304715442735116
  965. BoxCollider:
  966. m_ObjectHideFlags: 0
  967. m_CorrespondingSourceObject: {fileID: 0}
  968. m_PrefabInstance: {fileID: 0}
  969. m_PrefabAsset: {fileID: 0}
  970. m_GameObject: {fileID: 8367450352918568419}
  971. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  972. m_IsTrigger: 0
  973. m_Enabled: 1
  974. serializedVersion: 2
  975. m_Size: {x: 0.56, y: 1.68, z: 2}
  976. m_Center: {x: 0, y: 0.792, z: 0}
  977. --- !u!1 &8769150919382874379
  978. GameObject:
  979. m_ObjectHideFlags: 0
  980. m_CorrespondingSourceObject: {fileID: 0}
  981. m_PrefabInstance: {fileID: 0}
  982. m_PrefabAsset: {fileID: 0}
  983. serializedVersion: 6
  984. m_Component:
  985. - component: {fileID: 2288379621507428556}
  986. - component: {fileID: 6353082427811530657}
  987. - component: {fileID: 5333142802677931907}
  988. m_Layer: 19
  989. m_Name: BeHitTrigger
  990. m_TagString: Untagged
  991. m_Icon: {fileID: 0}
  992. m_NavMeshLayer: 0
  993. m_StaticEditorFlags: 0
  994. m_IsActive: 1
  995. --- !u!4 &2288379621507428556
  996. Transform:
  997. m_ObjectHideFlags: 0
  998. m_CorrespondingSourceObject: {fileID: 0}
  999. m_PrefabInstance: {fileID: 0}
  1000. m_PrefabAsset: {fileID: 0}
  1001. m_GameObject: {fileID: 8769150919382874379}
  1002. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1003. m_LocalPosition: {x: 0, y: 0, z: 0}
  1004. m_LocalScale: {x: 1, y: 1, z: 1}
  1005. m_ConstrainProportionsScale: 0
  1006. m_Children: []
  1007. m_Father: {fileID: 7794457276998281569}
  1008. m_RootOrder: 4
  1009. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1010. --- !u!65 &6353082427811530657
  1011. BoxCollider:
  1012. m_ObjectHideFlags: 0
  1013. m_CorrespondingSourceObject: {fileID: 0}
  1014. m_PrefabInstance: {fileID: 0}
  1015. m_PrefabAsset: {fileID: 0}
  1016. m_GameObject: {fileID: 8769150919382874379}
  1017. m_Material: {fileID: 0}
  1018. m_IsTrigger: 1
  1019. m_Enabled: 1
  1020. serializedVersion: 2
  1021. m_Size: {x: 0.61, y: 1.68, z: 2}
  1022. m_Center: {x: 0, y: 0.792, z: 0}
  1023. --- !u!114 &5333142802677931907
  1024. MonoBehaviour:
  1025. m_ObjectHideFlags: 0
  1026. m_CorrespondingSourceObject: {fileID: 0}
  1027. m_PrefabInstance: {fileID: 0}
  1028. m_PrefabAsset: {fileID: 0}
  1029. m_GameObject: {fileID: 8769150919382874379}
  1030. m_Enabled: 1
  1031. m_EditorHideFlags: 0
  1032. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  1033. m_Name:
  1034. m_EditorClassIdentifier:
  1035. owner: {fileID: 0}
  1036. attackerID: 0
  1037. --- !u!1 &8802879426389446295
  1038. GameObject:
  1039. m_ObjectHideFlags: 0
  1040. m_CorrespondingSourceObject: {fileID: 0}
  1041. m_PrefabInstance: {fileID: 0}
  1042. m_PrefabAsset: {fileID: 0}
  1043. serializedVersion: 6
  1044. m_Component:
  1045. - component: {fileID: 5150648748656367320}
  1046. - component: {fileID: 5231033401606381467}
  1047. - component: {fileID: 5739271224899468351}
  1048. m_Layer: 8
  1049. m_Name: Progress
  1050. m_TagString: Untagged
  1051. m_Icon: {fileID: 0}
  1052. m_NavMeshLayer: 0
  1053. m_StaticEditorFlags: 0
  1054. m_IsActive: 1
  1055. --- !u!224 &5150648748656367320
  1056. RectTransform:
  1057. m_ObjectHideFlags: 0
  1058. m_CorrespondingSourceObject: {fileID: 0}
  1059. m_PrefabInstance: {fileID: 0}
  1060. m_PrefabAsset: {fileID: 0}
  1061. m_GameObject: {fileID: 8802879426389446295}
  1062. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1063. m_LocalPosition: {x: 0, y: 0, z: 0}
  1064. m_LocalScale: {x: 1, y: 1, z: 1}
  1065. m_ConstrainProportionsScale: 0
  1066. m_Children: []
  1067. m_Father: {fileID: 6098794361404217704}
  1068. m_RootOrder: 0
  1069. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1070. m_AnchorMin: {x: 0.5, y: 0.5}
  1071. m_AnchorMax: {x: 0.5, y: 0.5}
  1072. m_AnchoredPosition: {x: 0, y: 0}
  1073. m_SizeDelta: {x: 150, y: 30}
  1074. m_Pivot: {x: 0.5, y: 0.5}
  1075. --- !u!222 &5231033401606381467
  1076. CanvasRenderer:
  1077. m_ObjectHideFlags: 0
  1078. m_CorrespondingSourceObject: {fileID: 0}
  1079. m_PrefabInstance: {fileID: 0}
  1080. m_PrefabAsset: {fileID: 0}
  1081. m_GameObject: {fileID: 8802879426389446295}
  1082. m_CullTransparentMesh: 1
  1083. --- !u!114 &5739271224899468351
  1084. MonoBehaviour:
  1085. m_ObjectHideFlags: 0
  1086. m_CorrespondingSourceObject: {fileID: 0}
  1087. m_PrefabInstance: {fileID: 0}
  1088. m_PrefabAsset: {fileID: 0}
  1089. m_GameObject: {fileID: 8802879426389446295}
  1090. m_Enabled: 1
  1091. m_EditorHideFlags: 0
  1092. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1093. m_Name:
  1094. m_EditorClassIdentifier:
  1095. m_Material: {fileID: 0}
  1096. m_Color: {r: 1, g: 0, b: 0, a: 1}
  1097. m_RaycastTarget: 1
  1098. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1099. m_Maskable: 1
  1100. m_OnCullStateChanged:
  1101. m_PersistentCalls:
  1102. m_Calls: []
  1103. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  1104. m_Type: 3
  1105. m_PreserveAspect: 0
  1106. m_FillCenter: 1
  1107. m_FillMethod: 0
  1108. m_FillAmount: 1
  1109. m_FillClockwise: 1
  1110. m_FillOrigin: 0
  1111. m_UseSpriteMesh: 0
  1112. m_PixelsPerUnitMultiplier: 1