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- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- using Bright.Serialization;
- using System.Collections.Generic;
- using SimpleJSON;
- namespace cfg
- {
- public sealed partial class SingleSoldierLevel : Bright.Config.BeanBase
- {
- public SingleSoldierLevel(JSONNode _json)
- {
- { if(!_json["Level"].IsNumber) { throw new SerializationException(); } Level = _json["Level"]; }
- { if(!_json["Soldier"].IsString) { throw new SerializationException(); } Soldier = _json["Soldier"]; }
- { if(!_json["EXP"].IsNumber) { throw new SerializationException(); } EXP = _json["EXP"]; }
- { if(!_json["SummonAttack"].IsNumber) { throw new SerializationException(); } SummonAttack = _json["SummonAttack"]; }
- { if(!_json["MarchAttack"].IsNumber) { throw new SerializationException(); } MarchAttack = _json["MarchAttack"]; }
- { if(!_json["HP"].IsNumber) { throw new SerializationException(); } HP = _json["HP"]; }
- { if(!_json["armor"].IsNumber) { throw new SerializationException(); } Armor = _json["armor"]; }
- { if(!_json["MP"].IsNumber) { throw new SerializationException(); } MP = _json["MP"]; }
- { if(!_json["ArmorPierce"].IsNumber) { throw new SerializationException(); } ArmorPierce = _json["ArmorPierce"]; }
- PostInit();
- }
- public SingleSoldierLevel(int Level, string Soldier, int EXP, int SummonAttack, int MarchAttack, int HP, int armor, int MP, int ArmorPierce )
- {
- this.Level = Level;
- this.Soldier = Soldier;
- this.EXP = EXP;
- this.SummonAttack = SummonAttack;
- this.MarchAttack = MarchAttack;
- this.HP = HP;
- this.Armor = armor;
- this.MP = MP;
- this.ArmorPierce = ArmorPierce;
- PostInit();
- }
- public static SingleSoldierLevel DeserializeSingleSoldierLevel(JSONNode _json)
- {
- return new SingleSoldierLevel(_json);
- }
- public int Level { get; private set; }
- public string Soldier { get; private set; }
- public int EXP { get; private set; }
- public int SummonAttack { get; private set; }
- public int MarchAttack { get; private set; }
- public int HP { get; private set; }
- public int Armor { get; private set; }
- public int MP { get; private set; }
- public int ArmorPierce { get; private set; }
- public const int __ID__ = -1866386518;
- public override int GetTypeId() => __ID__;
- public void Resolve(Dictionary<string, object> _tables)
- {
- PostResolve();
- }
- public void TranslateText(System.Func<string, string, string> translator)
- {
- }
- public override string ToString()
- {
- return "{ "
- + "Level:" + Level + ","
- + "Soldier:" + Soldier + ","
- + "EXP:" + EXP + ","
- + "SummonAttack:" + SummonAttack + ","
- + "MarchAttack:" + MarchAttack + ","
- + "HP:" + HP + ","
- + "Armor:" + Armor + ","
- + "MP:" + MP + ","
- + "ArmorPierce:" + ArmorPierce + ","
- + "}";
- }
-
- partial void PostInit();
- partial void PostResolve();
- }
- }
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