Demonic_Sword.prefab 51 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &78415308861180513
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5061628209490452354}
  12. - component: {fileID: 5104552355235513707}
  13. - component: {fileID: 6745998926352348214}
  14. m_Layer: 17
  15. m_Name: SearchTrigger
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5061628209490452354
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 78415308861180513}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 2437299196472462364}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!114 &5104552355235513707
  37. MonoBehaviour:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 78415308861180513}
  43. m_Enabled: 1
  44. m_EditorHideFlags: 0
  45. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  46. m_Name:
  47. m_EditorClassIdentifier:
  48. owner: {fileID: 2437299196472462353}
  49. trigDemonicList: []
  50. trigTowerList: []
  51. trigPlayerList: []
  52. trigEnemyList: []
  53. trigEnemyTowerList: []
  54. trigBossList: []
  55. needToChange: 0
  56. maxLen: 0
  57. minLen: 0
  58. --- !u!65 &6745998926352348214
  59. BoxCollider:
  60. m_ObjectHideFlags: 0
  61. m_CorrespondingSourceObject: {fileID: 0}
  62. m_PrefabInstance: {fileID: 0}
  63. m_PrefabAsset: {fileID: 0}
  64. m_GameObject: {fileID: 78415308861180513}
  65. m_Material: {fileID: 0}
  66. m_IsTrigger: 1
  67. m_Enabled: 1
  68. serializedVersion: 2
  69. m_Size: {x: 20, y: 1.3310833, z: 20}
  70. m_Center: {x: 0, y: 0.60011613, z: 0}
  71. --- !u!1 &1090663073729466903
  72. GameObject:
  73. m_ObjectHideFlags: 0
  74. m_CorrespondingSourceObject: {fileID: 0}
  75. m_PrefabInstance: {fileID: 0}
  76. m_PrefabAsset: {fileID: 0}
  77. serializedVersion: 6
  78. m_Component:
  79. - component: {fileID: 7794457276998281569}
  80. - component: {fileID: 7460010523729932468}
  81. m_Layer: 7
  82. m_Name: Colliders
  83. m_TagString: Untagged
  84. m_Icon: {fileID: 0}
  85. m_NavMeshLayer: 0
  86. m_StaticEditorFlags: 0
  87. m_IsActive: 1
  88. --- !u!4 &7794457276998281569
  89. Transform:
  90. m_ObjectHideFlags: 0
  91. m_CorrespondingSourceObject: {fileID: 0}
  92. m_PrefabInstance: {fileID: 0}
  93. m_PrefabAsset: {fileID: 0}
  94. m_GameObject: {fileID: 1090663073729466903}
  95. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  96. m_LocalPosition: {x: 0, y: 0, z: 0}
  97. m_LocalScale: {x: 1, y: 1, z: 1}
  98. m_ConstrainProportionsScale: 0
  99. m_Children:
  100. - {fileID: 1724031848734634463}
  101. - {fileID: 2437299196663985746}
  102. - {fileID: 5718990486604556333}
  103. - {fileID: 3277761006413294872}
  104. - {fileID: 2288379621507428556}
  105. - {fileID: 7124276123890511584}
  106. m_Father: {fileID: 2730232521377132808}
  107. m_RootOrder: 1
  108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  109. --- !u!95 &7460010523729932468
  110. Animator:
  111. serializedVersion: 4
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. m_GameObject: {fileID: 1090663073729466903}
  117. m_Enabled: 0
  118. m_Avatar: {fileID: 0}
  119. m_Controller: {fileID: 9100000, guid: 47cc6460e203a0b45a51357919ea1988, type: 2}
  120. m_CullingMode: 0
  121. m_UpdateMode: 1
  122. m_ApplyRootMotion: 0
  123. m_LinearVelocityBlending: 0
  124. m_StabilizeFeet: 0
  125. m_WarningMessage:
  126. m_HasTransformHierarchy: 1
  127. m_AllowConstantClipSamplingOptimization: 1
  128. m_KeepAnimatorControllerStateOnDisable: 0
  129. --- !u!1 &1672820938064824367
  130. GameObject:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. serializedVersion: 6
  136. m_Component:
  137. - component: {fileID: 7124276123890511584}
  138. - component: {fileID: 5853568851793643043}
  139. - component: {fileID: 8764239299893823887}
  140. m_Layer: 20
  141. m_Name: AttackTrigge_1
  142. m_TagString: Untagged
  143. m_Icon: {fileID: 0}
  144. m_NavMeshLayer: 0
  145. m_StaticEditorFlags: 0
  146. m_IsActive: 0
  147. --- !u!4 &7124276123890511584
  148. Transform:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 1672820938064824367}
  154. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  155. m_LocalPosition: {x: 0, y: 0, z: 0}
  156. m_LocalScale: {x: 1, y: 1, z: 1}
  157. m_ConstrainProportionsScale: 0
  158. m_Children: []
  159. m_Father: {fileID: 7794457276998281569}
  160. m_RootOrder: 5
  161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  162. --- !u!65 &5853568851793643043
  163. BoxCollider:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 1672820938064824367}
  169. m_Material: {fileID: 0}
  170. m_IsTrigger: 1
  171. m_Enabled: 1
  172. serializedVersion: 2
  173. m_Size: {x: 9, y: 2, z: 20}
  174. m_Center: {x: -2.71, y: 0.4, z: 0}
  175. --- !u!114 &8764239299893823887
  176. MonoBehaviour:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. m_GameObject: {fileID: 1672820938064824367}
  182. m_Enabled: 1
  183. m_EditorHideFlags: 0
  184. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  185. m_Name:
  186. m_EditorClassIdentifier:
  187. canBreakWall: 0
  188. wallBrealNum: 10
  189. isShoot: 0
  190. owner: {fileID: 0}
  191. isSingleAttack: 0
  192. cantSingleAttack: 0
  193. trigedObjs: []
  194. attackMethod:
  195. attackName:
  196. attackType: 0
  197. attackInfo:
  198. attackValue: 0
  199. damage: 0
  200. attackDir: {x: 0, y: 0, z: 0}
  201. criticalChance: 0
  202. lifesteal: 0
  203. effect: {fileID: 0}
  204. attackEffect:
  205. attackMethod_Type: 0
  206. floatState:
  207. time: 0
  208. upTime: {x: 0, y: 0}
  209. backSpeed: {x: 0, y: 0}
  210. rotateSpeed: {x: 0, y: 0}
  211. height: {x: 0, y: 0}
  212. ControlOrder: 0
  213. blowUp:
  214. directionType: 0
  215. dir: {x: 0, y: 0, z: 0}
  216. dirRandom: {x: 0, y: 0, z: 0}
  217. force: 0
  218. time: 0
  219. haveLandingDamage: 0
  220. landingDamageRate: 0
  221. ControlOrder: 0
  222. shotDown:
  223. directionType: 0
  224. dir: {x: 0, y: 0, z: 0}
  225. dirRandom: {x: 0, y: 0, z: 0}
  226. force: 0
  227. time: 0
  228. haveLandingDamage: 0
  229. landingDamage: 0
  230. ControlOrder: 0
  231. weak:
  232. time: 0
  233. ControlOrder: 0
  234. armorPiercing:
  235. rate: 0
  236. vulnerable:
  237. rate: 0
  238. time: 0
  239. stackingWounds:
  240. damage: 0
  241. time: 0
  242. changeDamage:
  243. rate: 0
  244. sustainedInjury:
  245. damage: 0
  246. attackTrigger: {fileID: 0}
  247. needToChange: 0
  248. attackDistance: 0
  249. maxAttackDis: 0
  250. minAttackDis: 0
  251. searchMode: 0
  252. canHitFly: 0
  253. bulletPrefab: {fileID: 0}
  254. shootPos: []
  255. maxUpAngle: 0
  256. maxDownAngle: 0
  257. shootTrack: 0
  258. shootAlwaysTrack: 0
  259. skill: {fileID: 0}
  260. additionalEffects: 0
  261. force: {x: 0, y: 0, z: 0}
  262. changeHurt: 0
  263. repelValue: 0
  264. offsetY: 1
  265. hitRate: 1
  266. isCreatedByDemonicSummon: 0
  267. --- !u!1 &2437299196472462361
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. serializedVersion: 6
  274. m_Component:
  275. - component: {fileID: 2437299196472462364}
  276. - component: {fileID: 2437299196472462353}
  277. - component: {fileID: 2437299196472462355}
  278. - component: {fileID: 6797330787108410633}
  279. - component: {fileID: 434976657695320859}
  280. - component: {fileID: 1119516841680091051}
  281. m_Layer: 7
  282. m_Name: Demonic_Sword
  283. m_TagString: Demonic
  284. m_Icon: {fileID: 0}
  285. m_NavMeshLayer: 0
  286. m_StaticEditorFlags: 0
  287. m_IsActive: 1
  288. --- !u!4 &2437299196472462364
  289. Transform:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 2437299196472462361}
  295. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  296. m_LocalPosition: {x: 0, y: 0, z: 0}
  297. m_LocalScale: {x: 1, y: 1, z: 1}
  298. m_ConstrainProportionsScale: 0
  299. m_Children:
  300. - {fileID: 2730232521377132808}
  301. - {fileID: 5061628209490452354}
  302. - {fileID: 8507731236713456294}
  303. m_Father: {fileID: 0}
  304. m_RootOrder: 0
  305. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  306. --- !u!114 &2437299196472462353
  307. MonoBehaviour:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 2437299196472462361}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: 11500000, guid: c1bedfb340186164dbac1499b49b879e, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. rb: {fileID: 2437299196472462355}
  319. bodyTrans: {fileID: 2730232521377132808}
  320. beSearchTrigger: {fileID: 1317309795988277421}
  321. searchTrigger: {fileID: 5104552355235513707}
  322. bodyCollider: {fileID: 8367450352918568419}
  323. uiHp: {fileID: 6433555643392153575}
  324. beHitTrigger: {fileID: 5333142802677931907}
  325. attackController: {fileID: 6797330787108410633}
  326. platform: {fileID: 0}
  327. mecanim: {fileID: 5617185463097218335}
  328. meshRenderer: {fileID: 0}
  329. ani: {fileID: 6496896669866891404}
  330. totalDieKeepTime: 2
  331. showInjuryNum: 0
  332. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  333. injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
  334. injuryNumPos_summon: {x: 0, y: 1}
  335. injuryNumRandom_summon: {x: 1, y: 1}
  336. injuryNumPos_march: {x: 0, y: 1}
  337. injuryNumRandom_march: {x: 2, y: 2}
  338. dieKeepTime: 0
  339. beHitDistance: 0.5
  340. attackDis: 0
  341. targetCharacter: {fileID: 0}
  342. attackTarget: {fileID: 0}
  343. state: 0
  344. totalHp: 30
  345. hp: 0
  346. regeneration: 0
  347. regenerationTime: 0
  348. canFly: 0
  349. canControlFly: 0
  350. nowCanFly: 0
  351. canNotShotDown: 1
  352. canNotAddForce: 0
  353. canNotChangeHurt: 0
  354. isDie: 0
  355. isRevive: 0
  356. invincibleTime: 0
  357. statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
  358. ls: {fileID: 0}
  359. isInSoulTower: 0
  360. beLarger: 0
  361. toLargeSize: 0
  362. cookEffect: {fileID: 0}
  363. Attack_summonShootCanTransmit: 0
  364. debugAttackFrom: 0
  365. hitResistance: 0
  366. foot: {fileID: 2437299196663985756}
  367. attributeStatus: {fileID: 0}
  368. hitFeedbackSystem: {fileID: 0}
  369. spineEvent: {fileID: 0}
  370. extraRiseGravity: -28.8
  371. extraFallGravity: -14.4
  372. extraGroundGravity: -28.8
  373. velocityAddition: 0
  374. platformPosY: 0
  375. platformRotZ: 0
  376. RotLerpSpeed: 0.6
  377. RotLerpTime: 0
  378. needToAdjustFlyHeight: 0
  379. flyHeight: 0
  380. maxFlyHeight: 0
  381. minFlyHeight: 0
  382. flyUpTime: 0
  383. isAdjustHeight: 0
  384. matState: 1
  385. spinee: {fileID: 0}
  386. mesh: {fileID: 0}
  387. mats: []
  388. outlineMats:
  389. - {fileID: 2100000, guid: 7d50f910288e95b4285a5fb549c94fe6, type: 2}
  390. outline1Mats:
  391. - {fileID: 2100000, guid: 79dada70fee9fbc49a327168481d3def, type: 2}
  392. moveSpeed: 3
  393. moveSpeedScale: 1
  394. isDamageReduction: 0
  395. reductionDegree: 0
  396. reductionEffect: {fileID: 0}
  397. effect: {fileID: 0}
  398. soulPrefab: {fileID: 0}
  399. soulStartSpeed: 1
  400. isInvisible: 0
  401. invisibleTime: 0
  402. haveTransmit: 0
  403. transmitTime: 0
  404. portalsController: {fileID: 0}
  405. isSustainedInjury: 0
  406. sustainedInjuryTime: 0
  407. sustainedInjury_IntervalTime: 0
  408. sustainedInjury_damage: 0
  409. heavyDamage: 0
  410. killer: {fileID: 0}
  411. isFrozen: 0
  412. electrifyAttackSpeedScale: 0.6
  413. electrifyMoveSpeedScale: 0.6
  414. isElectrify: 0
  415. isPetrify: 0
  416. petrifyTime: 0
  417. petrifyHp: 0
  418. isOnFire: 0
  419. fireStacks: 0
  420. searchState: 0
  421. bigSoldier: {fileID: 1119516841680091051}
  422. dragonTrigger: {fileID: 853215740739982155}
  423. myName: "\u6797\u51B2"
  424. summonEndToDie: 0
  425. canSizeChange: 0
  426. ignoresOnState: 0
  427. soldierType: 2
  428. player: {fileID: 0}
  429. playerID: 0
  430. id: 0
  431. costMp: 50
  432. isBack: 0
  433. baseSortingOrder: 6000
  434. runSpeed: 0
  435. isReturnSoulTower: 0
  436. origSoulPos: {x: 0, y: 0, z: 0}
  437. isRecorded: 0
  438. adsorbSpeed: 0
  439. adsorbTarget: {x: 0, y: 0, z: 0}
  440. effectPrefab: {fileID: 0}
  441. dropSoulMax: 3
  442. dropSoulMin: 1
  443. dropSoulAngle: 60
  444. --- !u!54 &2437299196472462355
  445. Rigidbody:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 2437299196472462361}
  451. serializedVersion: 2
  452. m_Mass: 5
  453. m_Drag: 0.1
  454. m_AngularDrag: 0.05
  455. m_UseGravity: 1
  456. m_IsKinematic: 0
  457. m_Interpolate: 0
  458. m_Constraints: 120
  459. m_CollisionDetection: 1
  460. --- !u!114 &6797330787108410633
  461. MonoBehaviour:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 2437299196472462361}
  467. m_Enabled: 1
  468. m_EditorHideFlags: 0
  469. m_Script: {fileID: 11500000, guid: 565fb65a48a8ef648b3096d46e15efd9, type: 3}
  470. m_Name:
  471. m_EditorClassIdentifier:
  472. attackInterval: 0
  473. addAttackEffect: {fileID: 0}
  474. isAttackTriggerOn: 0
  475. targetTypes: 040000000500000006000000
  476. attackSummonId: 0
  477. attackMarchId: 0
  478. summonTime:
  479. - 0.15
  480. - 0.15
  481. - 0.7
  482. attackMethod_summon:
  483. - attackName: attack_summon1
  484. attackType: 0
  485. attackInfo:
  486. attackValue: 15
  487. damage: 5
  488. attackDir: {x: 0, y: 0, z: 0}
  489. criticalChance: 0
  490. lifesteal: 0
  491. effect: {fileID: 0}
  492. attackEffect:
  493. attackMethod_Type: 0
  494. floatState:
  495. time: 0
  496. upTime: {x: 0, y: 0}
  497. backSpeed: {x: 0, y: 0}
  498. rotateSpeed: {x: 0, y: 0}
  499. height: {x: 0, y: 0}
  500. ControlOrder: 0
  501. blowUp:
  502. directionType: 0
  503. dir: {x: 0, y: 0, z: 0}
  504. dirRandom: {x: 0, y: 0, z: 0}
  505. force: 0
  506. time: 0
  507. haveLandingDamage: 0
  508. landingDamageRate: 0
  509. ControlOrder: 0
  510. shotDown:
  511. directionType: 0
  512. dir: {x: -1, y: -4, z: 0}
  513. dirRandom: {x: 0.5, y: 0.5, z: 0}
  514. force: 200
  515. time: 5
  516. haveLandingDamage: 1
  517. landingDamage: 30
  518. ControlOrder: 0
  519. weak:
  520. time: 0
  521. ControlOrder: 0
  522. armorPiercing:
  523. rate: 0
  524. vulnerable:
  525. rate: 0
  526. time: 0
  527. stackingWounds:
  528. damage: 0
  529. time: 0
  530. changeDamage:
  531. rate: 0
  532. sustainedInjury:
  533. damage: 0
  534. attackTrigger: {fileID: 8764239299893823887}
  535. needToChange: 0
  536. attackDistance: 6
  537. maxAttackDis: 0
  538. minAttackDis: 0
  539. searchMode: 0
  540. canHitFly: 1
  541. bulletPrefab: {fileID: 0}
  542. shootPos: []
  543. maxUpAngle: 0
  544. maxDownAngle: 0
  545. shootTrack: 0
  546. shootAlwaysTrack: 0
  547. skill: {fileID: 0}
  548. additionalEffects: 0
  549. - attackName: attack_summon1
  550. attackType: 0
  551. attackInfo:
  552. attackValue: 15
  553. damage: 5
  554. attackDir: {x: 0, y: 0, z: 0}
  555. criticalChance: 0
  556. lifesteal: 0
  557. effect: {fileID: 0}
  558. attackEffect:
  559. attackMethod_Type: 0
  560. floatState:
  561. time: 0
  562. upTime: {x: 0, y: 0}
  563. backSpeed: {x: 0, y: 0}
  564. rotateSpeed: {x: 0, y: 0}
  565. height: {x: 0, y: 0}
  566. ControlOrder: 0
  567. blowUp:
  568. directionType: 0
  569. dir: {x: 0, y: 1, z: 0}
  570. dirRandom: {x: 0.1, y: 0.5, z: 0}
  571. force: 100
  572. time: 2
  573. haveLandingDamage: 1
  574. landingDamageRate: 1.5
  575. ControlOrder: 0
  576. shotDown:
  577. directionType: 0
  578. dir: {x: 0, y: 0, z: 0}
  579. dirRandom: {x: 0, y: 0, z: 0}
  580. force: 0
  581. time: 0
  582. haveLandingDamage: 0
  583. landingDamage: 0
  584. ControlOrder: 0
  585. weak:
  586. time: 0
  587. ControlOrder: 0
  588. armorPiercing:
  589. rate: 0
  590. vulnerable:
  591. rate: 0
  592. time: 0
  593. stackingWounds:
  594. damage: 0
  595. time: 0
  596. changeDamage:
  597. rate: 0
  598. sustainedInjury:
  599. damage: 0
  600. attackTrigger: {fileID: 8764239299893823887}
  601. needToChange: 0
  602. attackDistance: 6
  603. maxAttackDis: 0
  604. minAttackDis: 0
  605. searchMode: 0
  606. canHitFly: 1
  607. bulletPrefab: {fileID: 0}
  608. shootPos: []
  609. maxUpAngle: 0
  610. maxDownAngle: 0
  611. shootTrack: 0
  612. shootAlwaysTrack: 0
  613. skill: {fileID: 0}
  614. additionalEffects: 0
  615. - attackName: attack_summon3
  616. attackType: 0
  617. attackInfo:
  618. attackValue: 100
  619. damage: 8
  620. attackDir: {x: 0, y: 0, z: 0}
  621. criticalChance: 0
  622. lifesteal: 0
  623. effect: {fileID: 7473170563405908938, guid: 981f0db1de7eb4f4385a451c34bd3773, type: 3}
  624. attackEffect: 02000000
  625. attackMethod_Type: 0
  626. floatState:
  627. time: 0
  628. upTime: {x: 0, y: 0}
  629. backSpeed: {x: 0, y: 0}
  630. rotateSpeed: {x: 0, y: 0}
  631. height: {x: 0, y: 0}
  632. ControlOrder: 0
  633. blowUp:
  634. directionType: 0
  635. dir: {x: 0, y: 0, z: 0}
  636. dirRandom: {x: 0, y: 0, z: 0}
  637. force: 0
  638. time: 0
  639. haveLandingDamage: 0
  640. landingDamageRate: 0
  641. ControlOrder: 0
  642. shotDown:
  643. directionType: 0
  644. dir: {x: -1, y: -4, z: 0}
  645. dirRandom: {x: 0.5, y: 0.5, z: 0}
  646. force: 200
  647. time: 5
  648. haveLandingDamage: 1
  649. landingDamage: 30
  650. ControlOrder: 0
  651. weak:
  652. time: 0
  653. ControlOrder: 0
  654. armorPiercing:
  655. rate: 0
  656. vulnerable:
  657. rate: 0
  658. time: 0
  659. stackingWounds:
  660. damage: 0
  661. time: 0
  662. changeDamage:
  663. rate: 0
  664. sustainedInjury:
  665. damage: 0
  666. attackTrigger: {fileID: 4347565098670608659}
  667. needToChange: 0
  668. attackDistance: 6
  669. maxAttackDis: 0
  670. minAttackDis: 0
  671. searchMode: 0
  672. canHitFly: 1
  673. bulletPrefab: {fileID: 0}
  674. shootPos: []
  675. maxUpAngle: 0
  676. maxDownAngle: 0
  677. shootTrack: 0
  678. shootAlwaysTrack: 0
  679. skill: {fileID: 0}
  680. additionalEffects: 0
  681. attackMethod_march:
  682. - attackName: attack_march
  683. attackType: 0
  684. attackInfo:
  685. attackValue: 0
  686. damage: 1
  687. attackDir: {x: 0, y: 0, z: 0}
  688. criticalChance: 0
  689. lifesteal: 0
  690. effect: {fileID: 0}
  691. attackEffect:
  692. attackMethod_Type: 0
  693. floatState:
  694. time: 0
  695. upTime: {x: 0, y: 0}
  696. backSpeed: {x: 0, y: 0}
  697. rotateSpeed: {x: 0, y: 0}
  698. height: {x: 0, y: 0}
  699. ControlOrder: 0
  700. blowUp:
  701. directionType: 0
  702. dir: {x: 0, y: 0, z: 0}
  703. dirRandom: {x: 0, y: 0, z: 0}
  704. force: 0
  705. time: 0
  706. haveLandingDamage: 0
  707. landingDamageRate: 0
  708. ControlOrder: 0
  709. shotDown:
  710. directionType: 0
  711. dir: {x: 0, y: 0, z: 0}
  712. dirRandom: {x: 0, y: 0, z: 0}
  713. force: 0
  714. time: 0
  715. haveLandingDamage: 0
  716. landingDamage: 0
  717. ControlOrder: 0
  718. weak:
  719. time: 0
  720. ControlOrder: 0
  721. armorPiercing:
  722. rate: 0
  723. vulnerable:
  724. rate: 0
  725. time: 0
  726. stackingWounds:
  727. damage: 0
  728. time: 0
  729. changeDamage:
  730. rate: 0
  731. sustainedInjury:
  732. damage: 0
  733. attackTrigger: {fileID: 4347565098670608659}
  734. needToChange: 0
  735. attackDistance: 6
  736. maxAttackDis: 0
  737. minAttackDis: 0
  738. searchMode: 0
  739. canHitFly: 1
  740. bulletPrefab: {fileID: 0}
  741. shootPos: []
  742. maxUpAngle: 0
  743. maxDownAngle: 0
  744. shootTrack: 0
  745. shootAlwaysTrack: 0
  746. skill: {fileID: 0}
  747. additionalEffects: 0
  748. curAttackMethod:
  749. attackName:
  750. attackType: 0
  751. attackInfo:
  752. attackValue: 0
  753. damage: 0
  754. attackDir: {x: 0, y: 0, z: 0}
  755. criticalChance: 0
  756. lifesteal: 0
  757. effect: {fileID: 0}
  758. attackEffect:
  759. attackMethod_Type: 0
  760. floatState:
  761. time: 0
  762. upTime: {x: 0, y: 0}
  763. backSpeed: {x: 0, y: 0}
  764. rotateSpeed: {x: 0, y: 0}
  765. height: {x: 0, y: 0}
  766. ControlOrder: 0
  767. blowUp:
  768. directionType: 0
  769. dir: {x: 0, y: 0, z: 0}
  770. dirRandom: {x: 0, y: 0, z: 0}
  771. force: 0
  772. time: 0
  773. haveLandingDamage: 0
  774. landingDamageRate: 0
  775. ControlOrder: 0
  776. shotDown:
  777. directionType: 0
  778. dir: {x: 0, y: 0, z: 0}
  779. dirRandom: {x: 0, y: 0, z: 0}
  780. force: 0
  781. time: 0
  782. haveLandingDamage: 0
  783. landingDamage: 0
  784. ControlOrder: 0
  785. weak:
  786. time: 0
  787. ControlOrder: 0
  788. armorPiercing:
  789. rate: 0
  790. vulnerable:
  791. rate: 0
  792. time: 0
  793. stackingWounds:
  794. damage: 0
  795. time: 0
  796. changeDamage:
  797. rate: 0
  798. sustainedInjury:
  799. damage: 0
  800. attackTrigger: {fileID: 0}
  801. needToChange: 0
  802. attackDistance: 0
  803. maxAttackDis: 0
  804. minAttackDis: 0
  805. searchMode: 0
  806. canHitFly: 0
  807. bulletPrefab: {fileID: 0}
  808. shootPos: []
  809. maxUpAngle: 0
  810. maxDownAngle: 0
  811. shootTrack: 0
  812. shootAlwaysTrack: 0
  813. skill: {fileID: 0}
  814. additionalEffects: 0
  815. attackKeys:
  816. - aniName: attack_march
  817. keys:
  818. - attackType: 0
  819. startKeyName: attack_on
  820. startKeyTime: 0.3
  821. endType: 1
  822. endKeyName: attack_off
  823. endKeyTime: 0.40000004
  824. totalTime: 1
  825. - aniName: attack_summon
  826. keys:
  827. - attackType: 0
  828. startKeyName: attack_on
  829. startKeyTime: 0.43333337
  830. endType: 1
  831. endKeyName: attack_off
  832. endKeyTime: 0.53333336
  833. totalTime: 1
  834. - aniName: attack_summon1
  835. keys:
  836. - attackType: 0
  837. startKeyName: attack_on
  838. startKeyTime: 0.06666667
  839. endType: 1
  840. endKeyName: attack_off
  841. endKeyTime: 0.16666667
  842. totalTime: 0.6666667
  843. - aniName: attack_summon2
  844. keys:
  845. - attackType: 0
  846. startKeyName: attack_on
  847. startKeyTime: 0.10000001
  848. endType: 1
  849. endKeyName: attack_off
  850. endKeyTime: 0.20000002
  851. totalTime: 0.6666667
  852. - aniName: attack_summon3
  853. keys:
  854. - attackType: 0
  855. startKeyName: attack_on
  856. startKeyTime: 0.51
  857. endType: 1
  858. endKeyName: attack_off
  859. endKeyTime: 0.56
  860. totalTime: 1
  861. - aniName: attack_summon4
  862. keys:
  863. - attackType: 0
  864. startKeyName: attack_on
  865. startKeyTime: 0.43333337
  866. endType: 1
  867. endKeyName: attack_off
  868. endKeyTime: 0.53333336
  869. totalTime: 1
  870. - aniName: attack_summon05
  871. keys:
  872. - attackType: 0
  873. startKeyName: attack_on
  874. startKeyTime: 0.10000001
  875. endType: 1
  876. endKeyName: attack_off
  877. endKeyTime: 0.33333334
  878. totalTime: 1.1666667
  879. keyTimes: []
  880. attackTime: 0
  881. attackKeyCount: 0
  882. nextStartKeyTime: 0
  883. nextEndKeyTime: 0
  884. curKeyNum: 0
  885. beTargetCharacter: []
  886. lifesteal: 1
  887. --- !u!114 &434976657695320859
  888. MonoBehaviour:
  889. m_ObjectHideFlags: 0
  890. m_CorrespondingSourceObject: {fileID: 0}
  891. m_PrefabInstance: {fileID: 0}
  892. m_PrefabAsset: {fileID: 0}
  893. m_GameObject: {fileID: 2437299196472462361}
  894. m_Enabled: 1
  895. m_EditorHideFlags: 0
  896. m_Script: {fileID: 11500000, guid: fbe190f324f23354db9bd7d1ead1b60f, type: 3}
  897. m_Name:
  898. m_EditorClassIdentifier:
  899. ac: {fileID: 6797330787108410633}
  900. --- !u!114 &1119516841680091051
  901. MonoBehaviour:
  902. m_ObjectHideFlags: 0
  903. m_CorrespondingSourceObject: {fileID: 0}
  904. m_PrefabInstance: {fileID: 0}
  905. m_PrefabAsset: {fileID: 0}
  906. m_GameObject: {fileID: 2437299196472462361}
  907. m_Enabled: 1
  908. m_EditorHideFlags: 0
  909. m_Script: {fileID: 11500000, guid: 8562f76ec9f88004b9eade117489ef49, type: 3}
  910. m_Name:
  911. m_EditorClassIdentifier:
  912. demonic: {fileID: 2437299196472462353}
  913. stageSize:
  914. - 1.5
  915. - 2
  916. - 3
  917. - 4
  918. giantDieNum: 0200000004000000080000000f000000
  919. boostNum: 0
  920. normalTotalHp: 0
  921. origSize: 0
  922. normalSize: 0
  923. itnHP: 100
  924. toSize: 0
  925. nowSize: 0
  926. changeSizeSpeed: 0.2
  927. baseSortingOrder: 100
  928. --- !u!1 &2437299196663985757
  929. GameObject:
  930. m_ObjectHideFlags: 0
  931. m_CorrespondingSourceObject: {fileID: 0}
  932. m_PrefabInstance: {fileID: 0}
  933. m_PrefabAsset: {fileID: 0}
  934. serializedVersion: 6
  935. m_Component:
  936. - component: {fileID: 2437299196663985746}
  937. - component: {fileID: 2437299196663985747}
  938. - component: {fileID: 2437299196663985756}
  939. m_Layer: 22
  940. m_Name: Foot
  941. m_TagString: Untagged
  942. m_Icon: {fileID: 0}
  943. m_NavMeshLayer: 0
  944. m_StaticEditorFlags: 0
  945. m_IsActive: 1
  946. --- !u!4 &2437299196663985746
  947. Transform:
  948. m_ObjectHideFlags: 0
  949. m_CorrespondingSourceObject: {fileID: 0}
  950. m_PrefabInstance: {fileID: 0}
  951. m_PrefabAsset: {fileID: 0}
  952. m_GameObject: {fileID: 2437299196663985757}
  953. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  954. m_LocalPosition: {x: 0, y: 0, z: 0}
  955. m_LocalScale: {x: 1, y: 1, z: 1}
  956. m_ConstrainProportionsScale: 0
  957. m_Children: []
  958. m_Father: {fileID: 7794457276998281569}
  959. m_RootOrder: 1
  960. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  961. --- !u!65 &2437299196663985747
  962. BoxCollider:
  963. m_ObjectHideFlags: 0
  964. m_CorrespondingSourceObject: {fileID: 0}
  965. m_PrefabInstance: {fileID: 0}
  966. m_PrefabAsset: {fileID: 0}
  967. m_GameObject: {fileID: 2437299196663985757}
  968. m_Material: {fileID: 0}
  969. m_IsTrigger: 1
  970. m_Enabled: 1
  971. serializedVersion: 2
  972. m_Size: {x: 1, y: 0.5, z: 2}
  973. m_Center: {x: 0, y: 0, z: 0}
  974. --- !u!114 &2437299196663985756
  975. MonoBehaviour:
  976. m_ObjectHideFlags: 0
  977. m_CorrespondingSourceObject: {fileID: 0}
  978. m_PrefabInstance: {fileID: 0}
  979. m_PrefabAsset: {fileID: 0}
  980. m_GameObject: {fileID: 2437299196663985757}
  981. m_Enabled: 1
  982. m_EditorHideFlags: 0
  983. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  984. m_Name:
  985. m_EditorClassIdentifier:
  986. rb: {fileID: 0}
  987. moveCharacter: {fileID: 0}
  988. haveGravity: 1
  989. trigGroundList: []
  990. platform: {fileID: 0}
  991. --- !u!1 &5216717017252562314
  992. GameObject:
  993. m_ObjectHideFlags: 0
  994. m_CorrespondingSourceObject: {fileID: 0}
  995. m_PrefabInstance: {fileID: 0}
  996. m_PrefabAsset: {fileID: 0}
  997. serializedVersion: 6
  998. m_Component:
  999. - component: {fileID: 2730232521377132808}
  1000. m_Layer: 7
  1001. m_Name: Body
  1002. m_TagString: Untagged
  1003. m_Icon: {fileID: 0}
  1004. m_NavMeshLayer: 0
  1005. m_StaticEditorFlags: 0
  1006. m_IsActive: 1
  1007. --- !u!4 &2730232521377132808
  1008. Transform:
  1009. m_ObjectHideFlags: 0
  1010. m_CorrespondingSourceObject: {fileID: 0}
  1011. m_PrefabInstance: {fileID: 0}
  1012. m_PrefabAsset: {fileID: 0}
  1013. m_GameObject: {fileID: 5216717017252562314}
  1014. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1015. m_LocalPosition: {x: 0, y: 0, z: 0}
  1016. m_LocalScale: {x: 1, y: 1, z: 1}
  1017. m_ConstrainProportionsScale: 0
  1018. m_Children:
  1019. - {fileID: 1971427318739414964}
  1020. - {fileID: 7794457276998281569}
  1021. m_Father: {fileID: 2437299196472462364}
  1022. m_RootOrder: 0
  1023. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1024. --- !u!1 &5854255137085934375
  1025. GameObject:
  1026. m_ObjectHideFlags: 0
  1027. m_CorrespondingSourceObject: {fileID: 0}
  1028. m_PrefabInstance: {fileID: 0}
  1029. m_PrefabAsset: {fileID: 0}
  1030. serializedVersion: 6
  1031. m_Component:
  1032. - component: {fileID: 6098794361404217704}
  1033. - component: {fileID: 1102190713403440160}
  1034. - component: {fileID: 8494339107799601060}
  1035. - component: {fileID: 3721328260495208062}
  1036. - component: {fileID: 6433555643392153575}
  1037. m_Layer: 8
  1038. m_Name: HP
  1039. m_TagString: Untagged
  1040. m_Icon: {fileID: 0}
  1041. m_NavMeshLayer: 0
  1042. m_StaticEditorFlags: 0
  1043. m_IsActive: 1
  1044. --- !u!224 &6098794361404217704
  1045. RectTransform:
  1046. m_ObjectHideFlags: 0
  1047. m_CorrespondingSourceObject: {fileID: 0}
  1048. m_PrefabInstance: {fileID: 0}
  1049. m_PrefabAsset: {fileID: 0}
  1050. m_GameObject: {fileID: 5854255137085934375}
  1051. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1052. m_LocalPosition: {x: 0, y: 0, z: 0}
  1053. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  1054. m_ConstrainProportionsScale: 0
  1055. m_Children:
  1056. - {fileID: 5150648748656367320}
  1057. m_Father: {fileID: 8507731236713456294}
  1058. m_RootOrder: 0
  1059. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1060. m_AnchorMin: {x: 0.5, y: 0.5}
  1061. m_AnchorMax: {x: 0.5, y: 0.5}
  1062. m_AnchoredPosition: {x: 0, y: 150}
  1063. m_SizeDelta: {x: 150, y: 30}
  1064. m_Pivot: {x: 0.5, y: 0.5}
  1065. --- !u!222 &1102190713403440160
  1066. CanvasRenderer:
  1067. m_ObjectHideFlags: 0
  1068. m_CorrespondingSourceObject: {fileID: 0}
  1069. m_PrefabInstance: {fileID: 0}
  1070. m_PrefabAsset: {fileID: 0}
  1071. m_GameObject: {fileID: 5854255137085934375}
  1072. m_CullTransparentMesh: 1
  1073. --- !u!114 &8494339107799601060
  1074. MonoBehaviour:
  1075. m_ObjectHideFlags: 0
  1076. m_CorrespondingSourceObject: {fileID: 0}
  1077. m_PrefabInstance: {fileID: 0}
  1078. m_PrefabAsset: {fileID: 0}
  1079. m_GameObject: {fileID: 5854255137085934375}
  1080. m_Enabled: 1
  1081. m_EditorHideFlags: 0
  1082. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1083. m_Name:
  1084. m_EditorClassIdentifier:
  1085. m_Material: {fileID: 0}
  1086. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  1087. m_RaycastTarget: 1
  1088. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1089. m_Maskable: 1
  1090. m_OnCullStateChanged:
  1091. m_PersistentCalls:
  1092. m_Calls: []
  1093. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  1094. m_Type: 0
  1095. m_PreserveAspect: 0
  1096. m_FillCenter: 1
  1097. m_FillMethod: 4
  1098. m_FillAmount: 1
  1099. m_FillClockwise: 1
  1100. m_FillOrigin: 0
  1101. m_UseSpriteMesh: 0
  1102. m_PixelsPerUnitMultiplier: 1
  1103. --- !u!114 &3721328260495208062
  1104. MonoBehaviour:
  1105. m_ObjectHideFlags: 0
  1106. m_CorrespondingSourceObject: {fileID: 0}
  1107. m_PrefabInstance: {fileID: 0}
  1108. m_PrefabAsset: {fileID: 0}
  1109. m_GameObject: {fileID: 5854255137085934375}
  1110. m_Enabled: 1
  1111. m_EditorHideFlags: 0
  1112. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  1113. m_Name:
  1114. m_EditorClassIdentifier:
  1115. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  1116. m_EffectDistance: {x: 3, y: -3}
  1117. m_UseGraphicAlpha: 1
  1118. --- !u!114 &6433555643392153575
  1119. MonoBehaviour:
  1120. m_ObjectHideFlags: 0
  1121. m_CorrespondingSourceObject: {fileID: 0}
  1122. m_PrefabInstance: {fileID: 0}
  1123. m_PrefabAsset: {fileID: 0}
  1124. m_GameObject: {fileID: 5854255137085934375}
  1125. m_Enabled: 1
  1126. m_EditorHideFlags: 0
  1127. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  1128. m_Name:
  1129. m_EditorClassIdentifier:
  1130. imgHp: {fileID: 5739271224899468351}
  1131. pc: {fileID: 0}
  1132. points: []
  1133. --- !u!1 &6526817785665782971
  1134. GameObject:
  1135. m_ObjectHideFlags: 0
  1136. m_CorrespondingSourceObject: {fileID: 0}
  1137. m_PrefabInstance: {fileID: 0}
  1138. m_PrefabAsset: {fileID: 0}
  1139. serializedVersion: 6
  1140. m_Component:
  1141. - component: {fileID: 5718990486604556333}
  1142. - component: {fileID: 5683702269505879586}
  1143. - component: {fileID: 1317309795988277421}
  1144. m_Layer: 18
  1145. m_Name: BeSearchTrigger
  1146. m_TagString: Untagged
  1147. m_Icon: {fileID: 0}
  1148. m_NavMeshLayer: 0
  1149. m_StaticEditorFlags: 0
  1150. m_IsActive: 1
  1151. --- !u!4 &5718990486604556333
  1152. Transform:
  1153. m_ObjectHideFlags: 0
  1154. m_CorrespondingSourceObject: {fileID: 0}
  1155. m_PrefabInstance: {fileID: 0}
  1156. m_PrefabAsset: {fileID: 0}
  1157. m_GameObject: {fileID: 6526817785665782971}
  1158. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1159. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  1160. m_LocalScale: {x: 1, y: 1, z: 1}
  1161. m_ConstrainProportionsScale: 0
  1162. m_Children: []
  1163. m_Father: {fileID: 7794457276998281569}
  1164. m_RootOrder: 2
  1165. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1166. --- !u!65 &5683702269505879586
  1167. BoxCollider:
  1168. m_ObjectHideFlags: 0
  1169. m_CorrespondingSourceObject: {fileID: 0}
  1170. m_PrefabInstance: {fileID: 0}
  1171. m_PrefabAsset: {fileID: 0}
  1172. m_GameObject: {fileID: 6526817785665782971}
  1173. m_Material: {fileID: 0}
  1174. m_IsTrigger: 1
  1175. m_Enabled: 1
  1176. serializedVersion: 2
  1177. m_Size: {x: 2, y: 1.876642, z: 20}
  1178. m_Center: {x: 0, y: 0.061679035, z: 0}
  1179. --- !u!114 &1317309795988277421
  1180. MonoBehaviour:
  1181. m_ObjectHideFlags: 0
  1182. m_CorrespondingSourceObject: {fileID: 0}
  1183. m_PrefabInstance: {fileID: 0}
  1184. m_PrefabAsset: {fileID: 0}
  1185. m_GameObject: {fileID: 6526817785665782971}
  1186. m_Enabled: 1
  1187. m_EditorHideFlags: 0
  1188. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  1189. m_Name:
  1190. m_EditorClassIdentifier:
  1191. owner: {fileID: 2437299196472462353}
  1192. --- !u!1 &6594324537872882015
  1193. GameObject:
  1194. m_ObjectHideFlags: 0
  1195. m_CorrespondingSourceObject: {fileID: 0}
  1196. m_PrefabInstance: {fileID: 0}
  1197. m_PrefabAsset: {fileID: 0}
  1198. serializedVersion: 6
  1199. m_Component:
  1200. - component: {fileID: 3277761006413294872}
  1201. - component: {fileID: 1970364359111705892}
  1202. - component: {fileID: 4347565098670608659}
  1203. m_Layer: 20
  1204. m_Name: AttackTrigger
  1205. m_TagString: Untagged
  1206. m_Icon: {fileID: 0}
  1207. m_NavMeshLayer: 0
  1208. m_StaticEditorFlags: 0
  1209. m_IsActive: 0
  1210. --- !u!4 &3277761006413294872
  1211. Transform:
  1212. m_ObjectHideFlags: 0
  1213. m_CorrespondingSourceObject: {fileID: 0}
  1214. m_PrefabInstance: {fileID: 0}
  1215. m_PrefabAsset: {fileID: 0}
  1216. m_GameObject: {fileID: 6594324537872882015}
  1217. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1218. m_LocalPosition: {x: 0, y: 0, z: 0}
  1219. m_LocalScale: {x: 1, y: 1, z: 1}
  1220. m_ConstrainProportionsScale: 0
  1221. m_Children: []
  1222. m_Father: {fileID: 7794457276998281569}
  1223. m_RootOrder: 3
  1224. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1225. --- !u!65 &1970364359111705892
  1226. BoxCollider:
  1227. m_ObjectHideFlags: 0
  1228. m_CorrespondingSourceObject: {fileID: 0}
  1229. m_PrefabInstance: {fileID: 0}
  1230. m_PrefabAsset: {fileID: 0}
  1231. m_GameObject: {fileID: 6594324537872882015}
  1232. m_Material: {fileID: 0}
  1233. m_IsTrigger: 1
  1234. m_Enabled: 1
  1235. serializedVersion: 2
  1236. m_Size: {x: 9, y: 7, z: 20}
  1237. m_Center: {x: -2.71, y: 1.3, z: 0}
  1238. --- !u!114 &4347565098670608659
  1239. MonoBehaviour:
  1240. m_ObjectHideFlags: 0
  1241. m_CorrespondingSourceObject: {fileID: 0}
  1242. m_PrefabInstance: {fileID: 0}
  1243. m_PrefabAsset: {fileID: 0}
  1244. m_GameObject: {fileID: 6594324537872882015}
  1245. m_Enabled: 1
  1246. m_EditorHideFlags: 0
  1247. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  1248. m_Name:
  1249. m_EditorClassIdentifier:
  1250. canBreakWall: 0
  1251. wallBrealNum: 10
  1252. isShoot: 0
  1253. owner: {fileID: 0}
  1254. isSingleAttack: 0
  1255. cantSingleAttack: 0
  1256. trigedObjs: []
  1257. attackMethod:
  1258. attackName:
  1259. attackType: 0
  1260. attackInfo:
  1261. attackValue: 0
  1262. damage: 0
  1263. attackDir: {x: 0, y: 0, z: 0}
  1264. criticalChance: 0
  1265. lifesteal: 0
  1266. effect: {fileID: 0}
  1267. attackEffect:
  1268. attackMethod_Type: 0
  1269. floatState:
  1270. time: 0
  1271. upTime: {x: 0, y: 0}
  1272. backSpeed: {x: 0, y: 0}
  1273. rotateSpeed: {x: 0, y: 0}
  1274. height: {x: 0, y: 0}
  1275. ControlOrder: 0
  1276. blowUp:
  1277. directionType: 0
  1278. dir: {x: 0, y: 0, z: 0}
  1279. dirRandom: {x: 0, y: 0, z: 0}
  1280. force: 0
  1281. time: 0
  1282. haveLandingDamage: 0
  1283. landingDamageRate: 0
  1284. ControlOrder: 0
  1285. shotDown:
  1286. directionType: 0
  1287. dir: {x: 0, y: 0, z: 0}
  1288. dirRandom: {x: 0, y: 0, z: 0}
  1289. force: 0
  1290. time: 0
  1291. haveLandingDamage: 0
  1292. landingDamage: 0
  1293. ControlOrder: 0
  1294. weak:
  1295. time: 0
  1296. ControlOrder: 0
  1297. armorPiercing:
  1298. rate: 0
  1299. vulnerable:
  1300. rate: 0
  1301. time: 0
  1302. stackingWounds:
  1303. damage: 0
  1304. time: 0
  1305. changeDamage:
  1306. rate: 0
  1307. sustainedInjury:
  1308. damage: 0
  1309. attackTrigger: {fileID: 0}
  1310. needToChange: 0
  1311. attackDistance: 0
  1312. maxAttackDis: 0
  1313. minAttackDis: 0
  1314. searchMode: 0
  1315. canHitFly: 0
  1316. bulletPrefab: {fileID: 0}
  1317. shootPos: []
  1318. maxUpAngle: 0
  1319. maxDownAngle: 0
  1320. shootTrack: 0
  1321. shootAlwaysTrack: 0
  1322. skill: {fileID: 0}
  1323. additionalEffects: 0
  1324. force: {x: 0, y: 0, z: 0}
  1325. changeHurt: 0
  1326. repelValue: 0
  1327. offsetY: 1
  1328. hitRate: 1
  1329. isCreatedByDemonicSummon: 0
  1330. --- !u!1 &7669620205589286043
  1331. GameObject:
  1332. m_ObjectHideFlags: 0
  1333. m_CorrespondingSourceObject: {fileID: 0}
  1334. m_PrefabInstance: {fileID: 0}
  1335. m_PrefabAsset: {fileID: 0}
  1336. serializedVersion: 6
  1337. m_Component:
  1338. - component: {fileID: 1971427318739414964}
  1339. - component: {fileID: 2070274865187464477}
  1340. - component: {fileID: 2459340336965010942}
  1341. - component: {fileID: 6496896669866891404}
  1342. - component: {fileID: 5617185463097218335}
  1343. - component: {fileID: 4719899165376653768}
  1344. m_Layer: 7
  1345. m_Name: Spine
  1346. m_TagString: Untagged
  1347. m_Icon: {fileID: 0}
  1348. m_NavMeshLayer: 0
  1349. m_StaticEditorFlags: 0
  1350. m_IsActive: 1
  1351. --- !u!4 &1971427318739414964
  1352. Transform:
  1353. m_ObjectHideFlags: 0
  1354. m_CorrespondingSourceObject: {fileID: 0}
  1355. m_PrefabInstance: {fileID: 0}
  1356. m_PrefabAsset: {fileID: 0}
  1357. m_GameObject: {fileID: 7669620205589286043}
  1358. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1359. m_LocalPosition: {x: 0, y: -0.104, z: 0}
  1360. m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  1361. m_ConstrainProportionsScale: 0
  1362. m_Children: []
  1363. m_Father: {fileID: 2730232521377132808}
  1364. m_RootOrder: 0
  1365. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1366. --- !u!33 &2070274865187464477
  1367. MeshFilter:
  1368. m_ObjectHideFlags: 0
  1369. m_CorrespondingSourceObject: {fileID: 0}
  1370. m_PrefabInstance: {fileID: 0}
  1371. m_PrefabAsset: {fileID: 0}
  1372. m_GameObject: {fileID: 7669620205589286043}
  1373. m_Mesh: {fileID: 0}
  1374. --- !u!23 &2459340336965010942
  1375. MeshRenderer:
  1376. m_ObjectHideFlags: 0
  1377. m_CorrespondingSourceObject: {fileID: 0}
  1378. m_PrefabInstance: {fileID: 0}
  1379. m_PrefabAsset: {fileID: 0}
  1380. m_GameObject: {fileID: 7669620205589286043}
  1381. m_Enabled: 1
  1382. m_CastShadows: 1
  1383. m_ReceiveShadows: 1
  1384. m_DynamicOccludee: 1
  1385. m_StaticShadowCaster: 0
  1386. m_MotionVectors: 1
  1387. m_LightProbeUsage: 1
  1388. m_ReflectionProbeUsage: 1
  1389. m_RayTracingMode: 2
  1390. m_RayTraceProcedural: 0
  1391. m_RenderingLayerMask: 1
  1392. m_RendererPriority: 0
  1393. m_Materials:
  1394. - {fileID: 2100000, guid: 0ef8587875c760a419ea654f7523f301, type: 2}
  1395. - {fileID: 2100000, guid: 8e2891bcc034fc041957e2c87e9242c5, type: 2}
  1396. m_StaticBatchInfo:
  1397. firstSubMesh: 0
  1398. subMeshCount: 0
  1399. m_StaticBatchRoot: {fileID: 0}
  1400. m_ProbeAnchor: {fileID: 0}
  1401. m_LightProbeVolumeOverride: {fileID: 0}
  1402. m_ScaleInLightmap: 1
  1403. m_ReceiveGI: 1
  1404. m_PreserveUVs: 0
  1405. m_IgnoreNormalsForChartDetection: 0
  1406. m_ImportantGI: 0
  1407. m_StitchLightmapSeams: 1
  1408. m_SelectedEditorRenderState: 3
  1409. m_MinimumChartSize: 4
  1410. m_AutoUVMaxDistance: 0.5
  1411. m_AutoUVMaxAngle: 89
  1412. m_LightmapParameters: {fileID: 0}
  1413. m_SortingLayerID: 341237651
  1414. m_SortingLayer: 3
  1415. m_SortingOrder: 0
  1416. m_AdditionalVertexStreams: {fileID: 0}
  1417. --- !u!95 &6496896669866891404
  1418. Animator:
  1419. serializedVersion: 4
  1420. m_ObjectHideFlags: 0
  1421. m_CorrespondingSourceObject: {fileID: 0}
  1422. m_PrefabInstance: {fileID: 0}
  1423. m_PrefabAsset: {fileID: 0}
  1424. m_GameObject: {fileID: 7669620205589286043}
  1425. m_Enabled: 1
  1426. m_Avatar: {fileID: 0}
  1427. m_Controller: {fileID: 9100000, guid: 6b75930a28bf5604392ad139117f5d3e, type: 2}
  1428. m_CullingMode: 0
  1429. m_UpdateMode: 0
  1430. m_ApplyRootMotion: 0
  1431. m_LinearVelocityBlending: 0
  1432. m_StabilizeFeet: 0
  1433. m_WarningMessage:
  1434. m_HasTransformHierarchy: 1
  1435. m_AllowConstantClipSamplingOptimization: 1
  1436. m_KeepAnimatorControllerStateOnDisable: 0
  1437. --- !u!114 &5617185463097218335
  1438. MonoBehaviour:
  1439. m_ObjectHideFlags: 0
  1440. m_CorrespondingSourceObject: {fileID: 0}
  1441. m_PrefabInstance: {fileID: 0}
  1442. m_PrefabAsset: {fileID: 0}
  1443. m_GameObject: {fileID: 7669620205589286043}
  1444. m_Enabled: 1
  1445. m_EditorHideFlags: 0
  1446. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  1447. m_Name:
  1448. m_EditorClassIdentifier:
  1449. skeletonDataAsset: {fileID: 11400000, guid: 12bf4969c3491a840a3a7fb6a3ccd5a2, type: 2}
  1450. initialSkinName:
  1451. fixPrefabOverrideViaMeshFilter: 2
  1452. initialFlipX: 0
  1453. initialFlipY: 0
  1454. updateWhenInvisible: 3
  1455. separatorSlotNames: []
  1456. zSpacing: 0
  1457. useClipping: 1
  1458. immutableTriangles: 0
  1459. pmaVertexColors: 1
  1460. clearStateOnDisable: 0
  1461. tintBlack: 0
  1462. singleSubmesh: 0
  1463. fixDrawOrder: 0
  1464. addNormals: 0
  1465. calculateTangents: 0
  1466. maskInteraction: 0
  1467. maskMaterials:
  1468. materialsMaskDisabled: []
  1469. materialsInsideMask: []
  1470. materialsOutsideMask: []
  1471. disableRenderingOnOverride: 1
  1472. physicsPositionInheritanceFactor: {x: 1, y: 1}
  1473. physicsRotationInheritanceFactor: 1
  1474. physicsMovementRelativeTo: {fileID: 0}
  1475. translator:
  1476. autoReset: 1
  1477. useCustomMixMode: 1
  1478. layerMixModes: 0000000001000000
  1479. layerBlendModes: 0100000002000000
  1480. updateTiming: 1
  1481. --- !u!114 &4719899165376653768
  1482. MonoBehaviour:
  1483. m_ObjectHideFlags: 0
  1484. m_CorrespondingSourceObject: {fileID: 0}
  1485. m_PrefabInstance: {fileID: 0}
  1486. m_PrefabAsset: {fileID: 0}
  1487. m_GameObject: {fileID: 7669620205589286043}
  1488. m_Enabled: 1
  1489. m_EditorHideFlags: 0
  1490. m_Script: {fileID: 11500000, guid: 688f44fee7c252840876e657c3d46617, type: 3}
  1491. m_Name:
  1492. m_EditorClassIdentifier:
  1493. --- !u!1 &8203964573996106666
  1494. GameObject:
  1495. m_ObjectHideFlags: 0
  1496. m_CorrespondingSourceObject: {fileID: 0}
  1497. m_PrefabInstance: {fileID: 0}
  1498. m_PrefabAsset: {fileID: 0}
  1499. serializedVersion: 6
  1500. m_Component:
  1501. - component: {fileID: 8507731236713456294}
  1502. - component: {fileID: 4829899740812127200}
  1503. - component: {fileID: 1545759623488585194}
  1504. - component: {fileID: 7733297518714557247}
  1505. m_Layer: 8
  1506. m_Name: UI
  1507. m_TagString: Untagged
  1508. m_Icon: {fileID: 0}
  1509. m_NavMeshLayer: 0
  1510. m_StaticEditorFlags: 0
  1511. m_IsActive: 0
  1512. --- !u!224 &8507731236713456294
  1513. RectTransform:
  1514. m_ObjectHideFlags: 0
  1515. m_CorrespondingSourceObject: {fileID: 0}
  1516. m_PrefabInstance: {fileID: 0}
  1517. m_PrefabAsset: {fileID: 0}
  1518. m_GameObject: {fileID: 8203964573996106666}
  1519. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1520. m_LocalPosition: {x: 0, y: 0, z: 0}
  1521. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  1522. m_ConstrainProportionsScale: 0
  1523. m_Children:
  1524. - {fileID: 6098794361404217704}
  1525. m_Father: {fileID: 2437299196472462364}
  1526. m_RootOrder: 2
  1527. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1528. m_AnchorMin: {x: 0, y: 0}
  1529. m_AnchorMax: {x: 0, y: 0}
  1530. m_AnchoredPosition: {x: 0, y: 0.9}
  1531. m_SizeDelta: {x: 300, y: 500}
  1532. m_Pivot: {x: 0.5, y: 0.5}
  1533. --- !u!223 &4829899740812127200
  1534. Canvas:
  1535. m_ObjectHideFlags: 0
  1536. m_CorrespondingSourceObject: {fileID: 0}
  1537. m_PrefabInstance: {fileID: 0}
  1538. m_PrefabAsset: {fileID: 0}
  1539. m_GameObject: {fileID: 8203964573996106666}
  1540. m_Enabled: 1
  1541. serializedVersion: 3
  1542. m_RenderMode: 2
  1543. m_Camera: {fileID: 0}
  1544. m_PlaneDistance: 100
  1545. m_PixelPerfect: 0
  1546. m_ReceivesEvents: 1
  1547. m_OverrideSorting: 0
  1548. m_OverridePixelPerfect: 0
  1549. m_SortingBucketNormalizedSize: 0
  1550. m_AdditionalShaderChannelsFlag: 0
  1551. m_SortingLayerID: 1516060329
  1552. m_SortingOrder: 0
  1553. m_TargetDisplay: 0
  1554. --- !u!114 &1545759623488585194
  1555. MonoBehaviour:
  1556. m_ObjectHideFlags: 0
  1557. m_CorrespondingSourceObject: {fileID: 0}
  1558. m_PrefabInstance: {fileID: 0}
  1559. m_PrefabAsset: {fileID: 0}
  1560. m_GameObject: {fileID: 8203964573996106666}
  1561. m_Enabled: 1
  1562. m_EditorHideFlags: 0
  1563. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  1564. m_Name:
  1565. m_EditorClassIdentifier:
  1566. m_UiScaleMode: 0
  1567. m_ReferencePixelsPerUnit: 100
  1568. m_ScaleFactor: 1
  1569. m_ReferenceResolution: {x: 800, y: 600}
  1570. m_ScreenMatchMode: 0
  1571. m_MatchWidthOrHeight: 0
  1572. m_PhysicalUnit: 3
  1573. m_FallbackScreenDPI: 96
  1574. m_DefaultSpriteDPI: 96
  1575. m_DynamicPixelsPerUnit: 1
  1576. m_PresetInfoIsWorld: 1
  1577. --- !u!114 &7733297518714557247
  1578. MonoBehaviour:
  1579. m_ObjectHideFlags: 0
  1580. m_CorrespondingSourceObject: {fileID: 0}
  1581. m_PrefabInstance: {fileID: 0}
  1582. m_PrefabAsset: {fileID: 0}
  1583. m_GameObject: {fileID: 8203964573996106666}
  1584. m_Enabled: 1
  1585. m_EditorHideFlags: 0
  1586. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  1587. m_Name:
  1588. m_EditorClassIdentifier:
  1589. m_IgnoreReversedGraphics: 1
  1590. m_BlockingObjects: 0
  1591. m_BlockingMask:
  1592. serializedVersion: 2
  1593. m_Bits: 4294967295
  1594. --- !u!1 &8367450352918568419
  1595. GameObject:
  1596. m_ObjectHideFlags: 0
  1597. m_CorrespondingSourceObject: {fileID: 0}
  1598. m_PrefabInstance: {fileID: 0}
  1599. m_PrefabAsset: {fileID: 0}
  1600. serializedVersion: 6
  1601. m_Component:
  1602. - component: {fileID: 1724031848734634463}
  1603. - component: {fileID: 5749055005940368668}
  1604. - component: {fileID: 853215740739982155}
  1605. m_Layer: 7
  1606. m_Name: BodyCollider
  1607. m_TagString: Untagged
  1608. m_Icon: {fileID: 0}
  1609. m_NavMeshLayer: 0
  1610. m_StaticEditorFlags: 0
  1611. m_IsActive: 1
  1612. --- !u!4 &1724031848734634463
  1613. Transform:
  1614. m_ObjectHideFlags: 0
  1615. m_CorrespondingSourceObject: {fileID: 0}
  1616. m_PrefabInstance: {fileID: 0}
  1617. m_PrefabAsset: {fileID: 0}
  1618. m_GameObject: {fileID: 8367450352918568419}
  1619. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1620. m_LocalPosition: {x: 0, y: 0, z: 0}
  1621. m_LocalScale: {x: 1, y: 1, z: 1}
  1622. m_ConstrainProportionsScale: 0
  1623. m_Children: []
  1624. m_Father: {fileID: 7794457276998281569}
  1625. m_RootOrder: 0
  1626. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1627. --- !u!136 &5749055005940368668
  1628. CapsuleCollider:
  1629. m_ObjectHideFlags: 0
  1630. m_CorrespondingSourceObject: {fileID: 0}
  1631. m_PrefabInstance: {fileID: 0}
  1632. m_PrefabAsset: {fileID: 0}
  1633. m_GameObject: {fileID: 8367450352918568419}
  1634. m_Material: {fileID: 0}
  1635. m_IsTrigger: 0
  1636. m_Enabled: 1
  1637. m_Radius: 0.65
  1638. m_Height: 1.49
  1639. m_Direction: 0
  1640. m_Center: {x: 0, y: 0.65020585, z: 0}
  1641. --- !u!114 &853215740739982155
  1642. MonoBehaviour:
  1643. m_ObjectHideFlags: 0
  1644. m_CorrespondingSourceObject: {fileID: 0}
  1645. m_PrefabInstance: {fileID: 0}
  1646. m_PrefabAsset: {fileID: 0}
  1647. m_GameObject: {fileID: 8367450352918568419}
  1648. m_Enabled: 1
  1649. m_EditorHideFlags: 0
  1650. m_Script: {fileID: 11500000, guid: 09d9abdbf4c198446ba545e23d3f9c48, type: 3}
  1651. m_Name:
  1652. m_EditorClassIdentifier:
  1653. haveCollisionDamage: 0
  1654. --- !u!1 &8769150919382874379
  1655. GameObject:
  1656. m_ObjectHideFlags: 0
  1657. m_CorrespondingSourceObject: {fileID: 0}
  1658. m_PrefabInstance: {fileID: 0}
  1659. m_PrefabAsset: {fileID: 0}
  1660. serializedVersion: 6
  1661. m_Component:
  1662. - component: {fileID: 2288379621507428556}
  1663. - component: {fileID: 6353082427811530657}
  1664. - component: {fileID: 5333142802677931907}
  1665. - component: {fileID: 8560863157126245607}
  1666. - component: {fileID: 458493600764543102}
  1667. m_Layer: 19
  1668. m_Name: BeHitTrigger
  1669. m_TagString: Untagged
  1670. m_Icon: {fileID: 0}
  1671. m_NavMeshLayer: 0
  1672. m_StaticEditorFlags: 0
  1673. m_IsActive: 1
  1674. --- !u!4 &2288379621507428556
  1675. Transform:
  1676. m_ObjectHideFlags: 0
  1677. m_CorrespondingSourceObject: {fileID: 0}
  1678. m_PrefabInstance: {fileID: 0}
  1679. m_PrefabAsset: {fileID: 0}
  1680. m_GameObject: {fileID: 8769150919382874379}
  1681. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1682. m_LocalPosition: {x: 0, y: 0, z: 0}
  1683. m_LocalScale: {x: 1, y: 1, z: 1}
  1684. m_ConstrainProportionsScale: 0
  1685. m_Children: []
  1686. m_Father: {fileID: 7794457276998281569}
  1687. m_RootOrder: 4
  1688. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1689. --- !u!65 &6353082427811530657
  1690. BoxCollider:
  1691. m_ObjectHideFlags: 0
  1692. m_CorrespondingSourceObject: {fileID: 0}
  1693. m_PrefabInstance: {fileID: 0}
  1694. m_PrefabAsset: {fileID: 0}
  1695. m_GameObject: {fileID: 8769150919382874379}
  1696. m_Material: {fileID: 0}
  1697. m_IsTrigger: 1
  1698. m_Enabled: 1
  1699. serializedVersion: 2
  1700. m_Size: {x: 2, y: 1.68, z: 2}
  1701. m_Center: {x: 0, y: 0.792, z: 0}
  1702. --- !u!114 &5333142802677931907
  1703. MonoBehaviour:
  1704. m_ObjectHideFlags: 0
  1705. m_CorrespondingSourceObject: {fileID: 0}
  1706. m_PrefabInstance: {fileID: 0}
  1707. m_PrefabAsset: {fileID: 0}
  1708. m_GameObject: {fileID: 8769150919382874379}
  1709. m_Enabled: 1
  1710. m_EditorHideFlags: 0
  1711. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  1712. m_Name:
  1713. m_EditorClassIdentifier:
  1714. owner: {fileID: 2437299196472462353}
  1715. attackerID: 0
  1716. curX: 0
  1717. --- !u!114 &8560863157126245607
  1718. MonoBehaviour:
  1719. m_ObjectHideFlags: 0
  1720. m_CorrespondingSourceObject: {fileID: 0}
  1721. m_PrefabInstance: {fileID: 0}
  1722. m_PrefabAsset: {fileID: 0}
  1723. m_GameObject: {fileID: 8769150919382874379}
  1724. m_Enabled: 1
  1725. m_EditorHideFlags: 0
  1726. m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3}
  1727. m_Name:
  1728. m_EditorClassIdentifier:
  1729. freezeFrame: 0
  1730. attackFromHasFreezeFrame: 0
  1731. isFreeze: 0
  1732. canFreeze: 0
  1733. curCharacterState: 0
  1734. attackMethod:
  1735. attackName:
  1736. attackType: 0
  1737. attackInfo:
  1738. attackValue: 0
  1739. damage: 0
  1740. attackDir: {x: 0, y: 0, z: 0}
  1741. criticalChance: 0
  1742. lifesteal: 0
  1743. effect: {fileID: 0}
  1744. attackEffect:
  1745. attackMethod_Type: 0
  1746. floatState:
  1747. time: 0
  1748. upTime: {x: 0, y: 0}
  1749. backSpeed: {x: 0, y: 0}
  1750. rotateSpeed: {x: 0, y: 0}
  1751. height: {x: 0, y: 0}
  1752. ControlOrder: 0
  1753. blowUp:
  1754. directionType: 0
  1755. dir: {x: 0, y: 0, z: 0}
  1756. dirRandom: {x: 0, y: 0, z: 0}
  1757. force: 0
  1758. time: 0
  1759. haveLandingDamage: 0
  1760. landingDamageRate: 0
  1761. ControlOrder: 0
  1762. shotDown:
  1763. directionType: 0
  1764. dir: {x: 0, y: 0, z: 0}
  1765. dirRandom: {x: 0, y: 0, z: 0}
  1766. force: 0
  1767. time: 0
  1768. haveLandingDamage: 0
  1769. landingDamage: 0
  1770. ControlOrder: 0
  1771. weak:
  1772. time: 0
  1773. ControlOrder: 0
  1774. armorPiercing:
  1775. rate: 0
  1776. vulnerable:
  1777. rate: 0
  1778. time: 0
  1779. stackingWounds:
  1780. damage: 0
  1781. time: 0
  1782. changeDamage:
  1783. rate: 0
  1784. sustainedInjury:
  1785. damage: 0
  1786. attackTrigger: {fileID: 0}
  1787. needToChange: 0
  1788. attackDistance: 0
  1789. maxAttackDis: 0
  1790. minAttackDis: 0
  1791. searchMode: 0
  1792. canHitFly: 0
  1793. bulletPrefab: {fileID: 0}
  1794. shootPos: []
  1795. maxUpAngle: 0
  1796. maxDownAngle: 0
  1797. shootTrack: 0
  1798. shootAlwaysTrack: 0
  1799. skill: {fileID: 0}
  1800. additionalEffects: 0
  1801. attackFromData: {fileID: 0}
  1802. hitStunTime: 0
  1803. canHitStun: 0
  1804. canBeHitStun: 1
  1805. --- !u!114 &458493600764543102
  1806. MonoBehaviour:
  1807. m_ObjectHideFlags: 0
  1808. m_CorrespondingSourceObject: {fileID: 0}
  1809. m_PrefabInstance: {fileID: 0}
  1810. m_PrefabAsset: {fileID: 0}
  1811. m_GameObject: {fileID: 8769150919382874379}
  1812. m_Enabled: 1
  1813. m_EditorHideFlags: 0
  1814. m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
  1815. m_Name:
  1816. m_EditorClassIdentifier:
  1817. curSpecialStates: -1
  1818. attackMethod:
  1819. attackName:
  1820. attackType: 0
  1821. attackInfo:
  1822. attackValue: 0
  1823. damage: 0
  1824. attackDir: {x: 0, y: 0, z: 0}
  1825. criticalChance: 0
  1826. lifesteal: 0
  1827. effect: {fileID: 0}
  1828. attackEffect:
  1829. attackMethod_Type: 0
  1830. floatState:
  1831. time: 0
  1832. upTime: {x: 0, y: 0}
  1833. backSpeed: {x: 0, y: 0}
  1834. rotateSpeed: {x: 0, y: 0}
  1835. height: {x: 0, y: 0}
  1836. ControlOrder: 0
  1837. blowUp:
  1838. directionType: 0
  1839. dir: {x: 0, y: 0, z: 0}
  1840. dirRandom: {x: 0, y: 0, z: 0}
  1841. force: 0
  1842. time: 0
  1843. haveLandingDamage: 0
  1844. landingDamageRate: 0
  1845. ControlOrder: 0
  1846. shotDown:
  1847. directionType: 0
  1848. dir: {x: 0, y: 0, z: 0}
  1849. dirRandom: {x: 0, y: 0, z: 0}
  1850. force: 0
  1851. time: 0
  1852. haveLandingDamage: 0
  1853. landingDamage: 0
  1854. ControlOrder: 0
  1855. weak:
  1856. time: 0
  1857. ControlOrder: 0
  1858. armorPiercing:
  1859. rate: 0
  1860. vulnerable:
  1861. rate: 0
  1862. time: 0
  1863. stackingWounds:
  1864. damage: 0
  1865. time: 0
  1866. changeDamage:
  1867. rate: 0
  1868. sustainedInjury:
  1869. damage: 0
  1870. attackTrigger: {fileID: 0}
  1871. needToChange: 0
  1872. attackDistance: 0
  1873. maxAttackDis: 0
  1874. minAttackDis: 0
  1875. searchMode: 0
  1876. canHitFly: 0
  1877. bulletPrefab: {fileID: 0}
  1878. shootPos: []
  1879. maxUpAngle: 0
  1880. maxDownAngle: 0
  1881. shootTrack: 0
  1882. shootAlwaysTrack: 0
  1883. skill: {fileID: 0}
  1884. additionalEffects: 0
  1885. attributeTime: 0
  1886. floatingState: 0
  1887. hitState: 0
  1888. isFly: 0
  1889. decelerationRatioX: 2
  1890. decelerationRatioY: 15
  1891. rotateCenterHeight: 1
  1892. startFlyAngle: 15
  1893. flyingRotateSpeedRange: {x: 15, y: 45}
  1894. compressionDegree: 0.8
  1895. compressionSpeed: {x: 0.2, y: 0.4}
  1896. jumpVel: 5
  1897. haveVulnerable: 0
  1898. vulnerableRate: 0
  1899. vulnerableTime: 0
  1900. stackingWoudsTime: 0
  1901. stackingWords: 0
  1902. resistances:
  1903. controlOrder: 0
  1904. Float: 0
  1905. BlowUp: 0
  1906. ShotDown: 0
  1907. Weak: 0
  1908. armor: 0
  1909. dodge: 0
  1910. --- !u!1 &8802879426389446295
  1911. GameObject:
  1912. m_ObjectHideFlags: 0
  1913. m_CorrespondingSourceObject: {fileID: 0}
  1914. m_PrefabInstance: {fileID: 0}
  1915. m_PrefabAsset: {fileID: 0}
  1916. serializedVersion: 6
  1917. m_Component:
  1918. - component: {fileID: 5150648748656367320}
  1919. - component: {fileID: 5231033401606381467}
  1920. - component: {fileID: 5739271224899468351}
  1921. m_Layer: 8
  1922. m_Name: Progress
  1923. m_TagString: Untagged
  1924. m_Icon: {fileID: 0}
  1925. m_NavMeshLayer: 0
  1926. m_StaticEditorFlags: 0
  1927. m_IsActive: 1
  1928. --- !u!224 &5150648748656367320
  1929. RectTransform:
  1930. m_ObjectHideFlags: 0
  1931. m_CorrespondingSourceObject: {fileID: 0}
  1932. m_PrefabInstance: {fileID: 0}
  1933. m_PrefabAsset: {fileID: 0}
  1934. m_GameObject: {fileID: 8802879426389446295}
  1935. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1936. m_LocalPosition: {x: 0, y: 0, z: 0}
  1937. m_LocalScale: {x: 1, y: 1, z: 1}
  1938. m_ConstrainProportionsScale: 0
  1939. m_Children: []
  1940. m_Father: {fileID: 6098794361404217704}
  1941. m_RootOrder: 0
  1942. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1943. m_AnchorMin: {x: 0.5, y: 0.5}
  1944. m_AnchorMax: {x: 0.5, y: 0.5}
  1945. m_AnchoredPosition: {x: 0, y: 0}
  1946. m_SizeDelta: {x: 150, y: 30}
  1947. m_Pivot: {x: 0.5, y: 0.5}
  1948. --- !u!222 &5231033401606381467
  1949. CanvasRenderer:
  1950. m_ObjectHideFlags: 0
  1951. m_CorrespondingSourceObject: {fileID: 0}
  1952. m_PrefabInstance: {fileID: 0}
  1953. m_PrefabAsset: {fileID: 0}
  1954. m_GameObject: {fileID: 8802879426389446295}
  1955. m_CullTransparentMesh: 1
  1956. --- !u!114 &5739271224899468351
  1957. MonoBehaviour:
  1958. m_ObjectHideFlags: 0
  1959. m_CorrespondingSourceObject: {fileID: 0}
  1960. m_PrefabInstance: {fileID: 0}
  1961. m_PrefabAsset: {fileID: 0}
  1962. m_GameObject: {fileID: 8802879426389446295}
  1963. m_Enabled: 1
  1964. m_EditorHideFlags: 0
  1965. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1966. m_Name:
  1967. m_EditorClassIdentifier:
  1968. m_Material: {fileID: 0}
  1969. m_Color: {r: 1, g: 0, b: 0, a: 1}
  1970. m_RaycastTarget: 1
  1971. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1972. m_Maskable: 1
  1973. m_OnCullStateChanged:
  1974. m_PersistentCalls:
  1975. m_Calls: []
  1976. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  1977. m_Type: 3
  1978. m_PreserveAspect: 0
  1979. m_FillCenter: 1
  1980. m_FillMethod: 0
  1981. m_FillAmount: 1
  1982. m_FillClockwise: 1
  1983. m_FillOrigin: 0
  1984. m_UseSpriteMesh: 0
  1985. m_PixelsPerUnitMultiplier: 1