Enemy_11008.prefab 31 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &120341367759518868
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8975764532134050398}
  12. - component: {fileID: 1215601491554451982}
  13. - component: {fileID: 5401448507670260550}
  14. - component: {fileID: 5871599469100743944}
  15. - component: {fileID: 5757877461832872043}
  16. m_Layer: 8
  17. m_Name: HP
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &8975764532134050398
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 120341367759518868}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children:
  35. - {fileID: 7536039267913552728}
  36. m_Father: {fileID: 4697794260638721214}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 0.5, y: 0.5}
  40. m_AnchorMax: {x: 0.5, y: 0.5}
  41. m_AnchoredPosition: {x: 0, y: 150}
  42. m_SizeDelta: {x: 150, y: 30}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!222 &1215601491554451982
  45. CanvasRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 120341367759518868}
  51. m_CullTransparentMesh: 1
  52. --- !u!114 &5401448507670260550
  53. MonoBehaviour:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 120341367759518868}
  59. m_Enabled: 1
  60. m_EditorHideFlags: 0
  61. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  62. m_Name:
  63. m_EditorClassIdentifier:
  64. m_Material: {fileID: 0}
  65. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  66. m_RaycastTarget: 1
  67. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  73. m_Type: 0
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!114 &5871599469100743944
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 120341367759518868}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  95. m_EffectDistance: {x: 3, y: -3}
  96. m_UseGraphicAlpha: 1
  97. --- !u!114 &5757877461832872043
  98. MonoBehaviour:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 120341367759518868}
  104. m_Enabled: 1
  105. m_EditorHideFlags: 0
  106. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  107. m_Name:
  108. m_EditorClassIdentifier:
  109. imgHp: {fileID: 7211513204843255236}
  110. --- !u!1 &1916444301582183241
  111. GameObject:
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. serializedVersion: 6
  117. m_Component:
  118. - component: {fileID: 8550728524802026199}
  119. - component: {fileID: 9063206483977235541}
  120. - component: {fileID: 2280520615464243483}
  121. m_Layer: 20
  122. m_Name: AttackTrigger
  123. m_TagString: Untagged
  124. m_Icon: {fileID: 0}
  125. m_NavMeshLayer: 0
  126. m_StaticEditorFlags: 0
  127. m_IsActive: 0
  128. --- !u!4 &8550728524802026199
  129. Transform:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. m_GameObject: {fileID: 1916444301582183241}
  135. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  136. m_LocalPosition: {x: 0, y: 0, z: 0}
  137. m_LocalScale: {x: 1, y: 1, z: 1}
  138. m_ConstrainProportionsScale: 0
  139. m_Children: []
  140. m_Father: {fileID: 7178342375467680425}
  141. m_RootOrder: 0
  142. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  143. --- !u!65 &9063206483977235541
  144. BoxCollider:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 1916444301582183241}
  150. m_Material: {fileID: 0}
  151. m_IsTrigger: 1
  152. m_Enabled: 1
  153. serializedVersion: 2
  154. m_Size: {x: 6, y: 1.6057111, z: 2}
  155. m_Center: {x: 0, y: 0.81285554, z: 0}
  156. --- !u!114 &2280520615464243483
  157. MonoBehaviour:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. m_GameObject: {fileID: 1916444301582183241}
  163. m_Enabled: 1
  164. m_EditorHideFlags: 0
  165. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  166. m_Name:
  167. m_EditorClassIdentifier:
  168. isShoot: 0
  169. type: 0
  170. owner: {fileID: 0}
  171. isSingleAttack: 0
  172. trigedObjs: []
  173. damage: 0
  174. force: {x: 0, y: 0, z: 0}
  175. changeHurt: 0
  176. repelValue: 0
  177. offsetY: 1
  178. hitRate: 1
  179. onlyFlyCanWeak: 0
  180. --- !u!1 &2437299196472462361
  181. GameObject:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 2437299196472462364}
  189. - component: {fileID: 5720304588384615462}
  190. - component: {fileID: 2437299196472462355}
  191. m_Layer: 8
  192. m_Name: Enemy_11008
  193. m_TagString: Enemy
  194. m_Icon: {fileID: 0}
  195. m_NavMeshLayer: 0
  196. m_StaticEditorFlags: 0
  197. m_IsActive: 1
  198. --- !u!4 &2437299196472462364
  199. Transform:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 2437299196472462361}
  205. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  206. m_LocalPosition: {x: 0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_ConstrainProportionsScale: 0
  209. m_Children:
  210. - {fileID: 5075820377452290163}
  211. - {fileID: 2922750703785930471}
  212. - {fileID: 4697794260638721214}
  213. m_Father: {fileID: 0}
  214. m_RootOrder: 0
  215. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  216. --- !u!114 &5720304588384615462
  217. MonoBehaviour:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 2437299196472462361}
  223. m_Enabled: 1
  224. m_EditorHideFlags: 0
  225. m_Script: {fileID: 11500000, guid: 7475a7d33f657b146a4994b1e02710ad, type: 3}
  226. m_Name:
  227. m_EditorClassIdentifier:
  228. mecanim: {fileID: 5617185463097218335}
  229. meshRenderer: {fileID: 2459340336965010942}
  230. ani: {fileID: 6496896669866891404}
  231. totalDieKeepTime: 0
  232. totalAttack_summonTime: 1.2667
  233. totalAttack_marchTime: 1.8333
  234. attackKeys: []
  235. dieKeepTime: 0
  236. rb: {fileID: 2437299196472462355}
  237. bodyTrans: {fileID: 5075820377452290163}
  238. beSearchTrigger: {fileID: 6542925321707027015}
  239. searchTrigger: {fileID: 428784489592146076}
  240. bodyCollider: {fileID: 7970625495845499240}
  241. uiHp: {fileID: 5757877461832872043}
  242. beHitTrigger: {fileID: 6427563181875878110}
  243. state: 1
  244. totalHp: 500
  245. hp: 500
  246. isDie: 0
  247. isRevive: 0
  248. linked: 0
  249. canNotAddForce: 0
  250. canNotChangeHurt: 0
  251. invincibleTime: 0
  252. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  253. showInjuryNum: 1
  254. canFly: 0
  255. armor: 0
  256. ls: {fileID: 0}
  257. isInSoulTower: 0
  258. canHitFly: 1
  259. isNonAttack: 0
  260. attackType: 0
  261. bulletPrefab: {fileID: 0}
  262. shootPos: []
  263. shootTrack: 0
  264. Attack_summonInfos:
  265. - damage: 0
  266. attackDir: {x: 0, y: 0, z: 0}
  267. force: 0
  268. changeHurt: 0
  269. repelValue: 0
  270. Attack_marchInfos:
  271. - damage: 80
  272. attackDir: {x: 0, y: 0, z: 0}
  273. force: 0
  274. changeHurt: 0
  275. repelValue: 0
  276. attackTriggers:
  277. - {fileID: 2280520615464243483}
  278. addAttackEffect: {fileID: 0}
  279. armorPiercing: 0
  280. curDamage1: 00000000
  281. curDamage2: 50000000
  282. attackTime: 0
  283. attackKeyCount: 0
  284. nextStartKeyTime: 0
  285. nextEndKeyTime: 0
  286. keyTimes: []
  287. curKeyNum: 0
  288. isAttackTriggerOn: 0
  289. targetTypes: 010000000300000002000000
  290. targetCharacter: {fileID: 0}
  291. attackTarget: {fileID: 0}
  292. beTargetCharacter: []
  293. getDistanceOffset: 0
  294. isSpirit: 0
  295. isTran: 0
  296. pc: {fileID: 0}
  297. hptp: 0
  298. joint: {fileID: 0}
  299. rope: {fileID: 0}
  300. beLarger: 0
  301. toLargeSize: 0
  302. cookEffect: {fileID: 0}
  303. Attack_summonShootCanTransmit: 0
  304. debugAttackFrom: 0
  305. matState: 1
  306. spinee: {fileID: 0}
  307. mesh: {fileID: 0}
  308. mats: []
  309. outlineMats:
  310. - {fileID: 2100000, guid: 7d50f910288e95b4285a5fb549c94fe6, type: 2}
  311. outline1Mats:
  312. - {fileID: 2100000, guid: 79dada70fee9fbc49a327168481d3def, type: 2}
  313. foot: {fileID: 2437299196663985756}
  314. extraRiseGravity: -28.8
  315. extraFallGravity: -14.4
  316. canMove: 1
  317. moveSpeed: 5.988441
  318. totalBeRepelValue: 30
  319. beRepelValue: 0
  320. weakTime: 0
  321. totalWeakTime: 10
  322. newTotalWeakTime: 0
  323. weakHitRate: 2
  324. weakForce: {x: 0, y: 0, z: 0}
  325. easyToGetHit: 0.2
  326. isDamageReduction: 0
  327. reductionDegree: 0
  328. reductionEffect: {fileID: 0}
  329. decelerationRatio: 2
  330. comaTime: 5
  331. pastComaTime: 0
  332. floatState: 0
  333. maxTime: 1.5
  334. minTime: 0.1
  335. maxHeight: 9
  336. minHeight: 4
  337. floatTime: 10
  338. maxRotateSpeed: 20
  339. minRotateSpeed: 5
  340. isFloat: 0
  341. normalFallSpeed: 10
  342. effect: {fileID: 0}
  343. playerMe: {fileID: 0}
  344. playerAni: {fileID: 0}
  345. playerCol: {fileID: 0}
  346. playerTran: {fileID: 0}
  347. playerBst: {fileID: 0}
  348. playerBullet: {fileID: 0}
  349. playerST: {fileID: 0}
  350. playerFoot: {fileID: 0}
  351. playerSpinee: {fileID: 0}
  352. playerMesh: {fileID: 0}
  353. playerMats: []
  354. playerOut: []
  355. soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
  356. soulStartSpeed: 1
  357. isInvisible: 0
  358. invisibleTime: 0
  359. velocityAddition: 0
  360. haveTransmit: 0
  361. transmitTime: 0
  362. portalsController: {fileID: 0}
  363. isSustainedInjury: 0
  364. sustainedInjuryTime: 0
  365. sustainedInjury_IntervalTime: 0
  366. sustainedInjury_damage: 0
  367. heavyDamage: 0
  368. id: 0
  369. baseSortingOrder: 3000
  370. isBack: 0
  371. flyHeight: 0
  372. flyUpSpeed: 10
  373. jumpSpeed: 9
  374. maxMoveSpeed: 6
  375. minMoveSpeed: 5
  376. runSpeed: 0
  377. isBeBlownUp: 0
  378. isBeReboundedX: 0
  379. isBeReboundedY: 0
  380. reboundXSpeed: 0
  381. reboundYSpeed: 0
  382. wallDamage: 0
  383. willBeComa: 0
  384. willComaTime: 0
  385. comaDamage: 0
  386. type: -1
  387. searchState: 0
  388. attackDistance: 1.5
  389. maxAttackDis: 0
  390. minAttackDis: 0
  391. needToChange: 0
  392. attackRatio: 0
  393. dropSoulMax: 2
  394. dropSoulMin: 2
  395. dropSoulAngle: 90
  396. aimEffect: {fileID: 0}
  397. dashEffect: {fileID: 0}
  398. noOnSearchState: 0
  399. isFindingPlayer: 0
  400. isFindPlayer: 0
  401. hateDistance: 0
  402. distance: 0
  403. rushEndPos: {x: 0, y: 0, z: 0}
  404. aimDistance: 0
  405. rushTime: 0
  406. rushSpeed: 0
  407. time: 0
  408. readyCD: 0
  409. targetDir: {x: 0, y: 0, z: 0}
  410. haveDownRush: 0
  411. rushHaveAttack: 0
  412. downRushTime: 0
  413. finishRushTime: 0
  414. upFirstAfterWeaknessOrNot: 0
  415. --- !u!54 &2437299196472462355
  416. Rigidbody:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 2437299196472462361}
  422. serializedVersion: 2
  423. m_Mass: 10
  424. m_Drag: 0
  425. m_AngularDrag: 0.05
  426. m_UseGravity: 1
  427. m_IsKinematic: 0
  428. m_Interpolate: 0
  429. m_Constraints: 120
  430. m_CollisionDetection: 0
  431. --- !u!1 &2437299196663985757
  432. GameObject:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. serializedVersion: 6
  438. m_Component:
  439. - component: {fileID: 2437299196663985746}
  440. - component: {fileID: 2437299196663985747}
  441. - component: {fileID: 2437299196663985756}
  442. m_Layer: 22
  443. m_Name: Foot
  444. m_TagString: Untagged
  445. m_Icon: {fileID: 0}
  446. m_NavMeshLayer: 0
  447. m_StaticEditorFlags: 0
  448. m_IsActive: 1
  449. --- !u!4 &2437299196663985746
  450. Transform:
  451. m_ObjectHideFlags: 0
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInstance: {fileID: 0}
  454. m_PrefabAsset: {fileID: 0}
  455. m_GameObject: {fileID: 2437299196663985757}
  456. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  457. m_LocalPosition: {x: 0, y: 0, z: 0}
  458. m_LocalScale: {x: 1, y: 1, z: 1}
  459. m_ConstrainProportionsScale: 0
  460. m_Children: []
  461. m_Father: {fileID: 7178342375467680425}
  462. m_RootOrder: 2
  463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  464. --- !u!65 &2437299196663985747
  465. BoxCollider:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 2437299196663985757}
  471. m_Material: {fileID: 0}
  472. m_IsTrigger: 1
  473. m_Enabled: 1
  474. serializedVersion: 2
  475. m_Size: {x: 0.38, y: 0.03, z: 2}
  476. m_Center: {x: 0, y: 0, z: 0}
  477. --- !u!114 &2437299196663985756
  478. MonoBehaviour:
  479. m_ObjectHideFlags: 0
  480. m_CorrespondingSourceObject: {fileID: 0}
  481. m_PrefabInstance: {fileID: 0}
  482. m_PrefabAsset: {fileID: 0}
  483. m_GameObject: {fileID: 2437299196663985757}
  484. m_Enabled: 1
  485. m_EditorHideFlags: 0
  486. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  487. m_Name:
  488. m_EditorClassIdentifier:
  489. rb: {fileID: 0}
  490. haveGravity: 1
  491. trigGroundList: []
  492. myBaGuaTrigger: {fileID: 0}
  493. baGuaTrigger: []
  494. notOnGiant: 0
  495. --- !u!1 &3381575400802596466
  496. GameObject:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. serializedVersion: 6
  502. m_Component:
  503. - component: {fileID: 5075820377452290163}
  504. m_Layer: 8
  505. m_Name: Body
  506. m_TagString: Untagged
  507. m_Icon: {fileID: 0}
  508. m_NavMeshLayer: 0
  509. m_StaticEditorFlags: 0
  510. m_IsActive: 1
  511. --- !u!4 &5075820377452290163
  512. Transform:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. m_GameObject: {fileID: 3381575400802596466}
  518. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  519. m_LocalPosition: {x: 0, y: 0, z: 0}
  520. m_LocalScale: {x: 1, y: 1, z: 1}
  521. m_ConstrainProportionsScale: 0
  522. m_Children:
  523. - {fileID: 1971427318739414964}
  524. - {fileID: 7178342375467680425}
  525. m_Father: {fileID: 2437299196472462364}
  526. m_RootOrder: 0
  527. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  528. --- !u!1 &3886602820841533540
  529. GameObject:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. serializedVersion: 6
  535. m_Component:
  536. - component: {fileID: 7536039267913552728}
  537. - component: {fileID: 1378469015585608980}
  538. - component: {fileID: 7211513204843255236}
  539. m_Layer: 8
  540. m_Name: Progress
  541. m_TagString: Untagged
  542. m_Icon: {fileID: 0}
  543. m_NavMeshLayer: 0
  544. m_StaticEditorFlags: 0
  545. m_IsActive: 1
  546. --- !u!224 &7536039267913552728
  547. RectTransform:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 3886602820841533540}
  553. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  554. m_LocalPosition: {x: 0, y: 0, z: 0}
  555. m_LocalScale: {x: 1, y: 1, z: 1}
  556. m_ConstrainProportionsScale: 0
  557. m_Children: []
  558. m_Father: {fileID: 8975764532134050398}
  559. m_RootOrder: 0
  560. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  561. m_AnchorMin: {x: 0.5, y: 0.5}
  562. m_AnchorMax: {x: 0.5, y: 0.5}
  563. m_AnchoredPosition: {x: 0, y: 0}
  564. m_SizeDelta: {x: 150, y: 30}
  565. m_Pivot: {x: 0.5, y: 0.5}
  566. --- !u!222 &1378469015585608980
  567. CanvasRenderer:
  568. m_ObjectHideFlags: 0
  569. m_CorrespondingSourceObject: {fileID: 0}
  570. m_PrefabInstance: {fileID: 0}
  571. m_PrefabAsset: {fileID: 0}
  572. m_GameObject: {fileID: 3886602820841533540}
  573. m_CullTransparentMesh: 1
  574. --- !u!114 &7211513204843255236
  575. MonoBehaviour:
  576. m_ObjectHideFlags: 0
  577. m_CorrespondingSourceObject: {fileID: 0}
  578. m_PrefabInstance: {fileID: 0}
  579. m_PrefabAsset: {fileID: 0}
  580. m_GameObject: {fileID: 3886602820841533540}
  581. m_Enabled: 1
  582. m_EditorHideFlags: 0
  583. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  584. m_Name:
  585. m_EditorClassIdentifier:
  586. m_Material: {fileID: 0}
  587. m_Color: {r: 1, g: 0, b: 0, a: 1}
  588. m_RaycastTarget: 1
  589. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  590. m_Maskable: 1
  591. m_OnCullStateChanged:
  592. m_PersistentCalls:
  593. m_Calls: []
  594. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  595. m_Type: 3
  596. m_PreserveAspect: 0
  597. m_FillCenter: 1
  598. m_FillMethod: 0
  599. m_FillAmount: 1
  600. m_FillClockwise: 1
  601. m_FillOrigin: 0
  602. m_UseSpriteMesh: 0
  603. m_PixelsPerUnitMultiplier: 1
  604. --- !u!1 &3917432747505904452
  605. GameObject:
  606. m_ObjectHideFlags: 0
  607. m_CorrespondingSourceObject: {fileID: 0}
  608. m_PrefabInstance: {fileID: 0}
  609. m_PrefabAsset: {fileID: 0}
  610. serializedVersion: 6
  611. m_Component:
  612. - component: {fileID: 5034931269216377232}
  613. - component: {fileID: 8107402525806353083}
  614. - component: {fileID: 6542925321707027015}
  615. m_Layer: 18
  616. m_Name: BeSearchTrigger
  617. m_TagString: Untagged
  618. m_Icon: {fileID: 0}
  619. m_NavMeshLayer: 0
  620. m_StaticEditorFlags: 0
  621. m_IsActive: 1
  622. --- !u!4 &5034931269216377232
  623. Transform:
  624. m_ObjectHideFlags: 0
  625. m_CorrespondingSourceObject: {fileID: 0}
  626. m_PrefabInstance: {fileID: 0}
  627. m_PrefabAsset: {fileID: 0}
  628. m_GameObject: {fileID: 3917432747505904452}
  629. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  630. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  631. m_LocalScale: {x: 1, y: 1, z: 1}
  632. m_ConstrainProportionsScale: 0
  633. m_Children: []
  634. m_Father: {fileID: 7178342375467680425}
  635. m_RootOrder: 3
  636. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  637. --- !u!65 &8107402525806353083
  638. BoxCollider:
  639. m_ObjectHideFlags: 0
  640. m_CorrespondingSourceObject: {fileID: 0}
  641. m_PrefabInstance: {fileID: 0}
  642. m_PrefabAsset: {fileID: 0}
  643. m_GameObject: {fileID: 3917432747505904452}
  644. m_Material: {fileID: 0}
  645. m_IsTrigger: 1
  646. m_Enabled: 1
  647. serializedVersion: 2
  648. m_Size: {x: 0.93395233, y: 1.8234162, z: 20}
  649. m_Center: {x: 0.085370064, y: 0.028456688, z: 0}
  650. --- !u!114 &6542925321707027015
  651. MonoBehaviour:
  652. m_ObjectHideFlags: 0
  653. m_CorrespondingSourceObject: {fileID: 0}
  654. m_PrefabInstance: {fileID: 0}
  655. m_PrefabAsset: {fileID: 0}
  656. m_GameObject: {fileID: 3917432747505904452}
  657. m_Enabled: 1
  658. m_EditorHideFlags: 0
  659. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  660. m_Name:
  661. m_EditorClassIdentifier:
  662. owner: {fileID: 5720304588384615462}
  663. --- !u!1 &4960124152152785005
  664. GameObject:
  665. m_ObjectHideFlags: 0
  666. m_CorrespondingSourceObject: {fileID: 0}
  667. m_PrefabInstance: {fileID: 0}
  668. m_PrefabAsset: {fileID: 0}
  669. serializedVersion: 6
  670. m_Component:
  671. - component: {fileID: 6936852277045865654}
  672. - component: {fileID: 2640996939016594402}
  673. - component: {fileID: 6427563181875878110}
  674. m_Layer: 19
  675. m_Name: BeHitTrigger
  676. m_TagString: Untagged
  677. m_Icon: {fileID: 0}
  678. m_NavMeshLayer: 0
  679. m_StaticEditorFlags: 0
  680. m_IsActive: 1
  681. --- !u!4 &6936852277045865654
  682. Transform:
  683. m_ObjectHideFlags: 0
  684. m_CorrespondingSourceObject: {fileID: 0}
  685. m_PrefabInstance: {fileID: 0}
  686. m_PrefabAsset: {fileID: 0}
  687. m_GameObject: {fileID: 4960124152152785005}
  688. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  689. m_LocalPosition: {x: 0, y: 0, z: 0}
  690. m_LocalScale: {x: 1, y: 1, z: 1}
  691. m_ConstrainProportionsScale: 0
  692. m_Children: []
  693. m_Father: {fileID: 7178342375467680425}
  694. m_RootOrder: 4
  695. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  696. --- !u!65 &2640996939016594402
  697. BoxCollider:
  698. m_ObjectHideFlags: 0
  699. m_CorrespondingSourceObject: {fileID: 0}
  700. m_PrefabInstance: {fileID: 0}
  701. m_PrefabAsset: {fileID: 0}
  702. m_GameObject: {fileID: 4960124152152785005}
  703. m_Material: {fileID: 0}
  704. m_IsTrigger: 1
  705. m_Enabled: 1
  706. serializedVersion: 2
  707. m_Size: {x: 0.49, y: 1.64, z: 2}
  708. m_Center: {x: 0, y: 0.792, z: 0}
  709. --- !u!114 &6427563181875878110
  710. MonoBehaviour:
  711. m_ObjectHideFlags: 0
  712. m_CorrespondingSourceObject: {fileID: 0}
  713. m_PrefabInstance: {fileID: 0}
  714. m_PrefabAsset: {fileID: 0}
  715. m_GameObject: {fileID: 4960124152152785005}
  716. m_Enabled: 1
  717. m_EditorHideFlags: 0
  718. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  719. m_Name:
  720. m_EditorClassIdentifier:
  721. owner: {fileID: 5720304588384615462}
  722. attackerID: 0
  723. --- !u!1 &6164447163453378808
  724. GameObject:
  725. m_ObjectHideFlags: 0
  726. m_CorrespondingSourceObject: {fileID: 0}
  727. m_PrefabInstance: {fileID: 0}
  728. m_PrefabAsset: {fileID: 0}
  729. serializedVersion: 6
  730. m_Component:
  731. - component: {fileID: 2922750703785930471}
  732. - component: {fileID: 428784489592146076}
  733. - component: {fileID: 988946674126968617}
  734. m_Layer: 17
  735. m_Name: SearchTrigger
  736. m_TagString: Untagged
  737. m_Icon: {fileID: 0}
  738. m_NavMeshLayer: 0
  739. m_StaticEditorFlags: 0
  740. m_IsActive: 1
  741. --- !u!4 &2922750703785930471
  742. Transform:
  743. m_ObjectHideFlags: 0
  744. m_CorrespondingSourceObject: {fileID: 0}
  745. m_PrefabInstance: {fileID: 0}
  746. m_PrefabAsset: {fileID: 0}
  747. m_GameObject: {fileID: 6164447163453378808}
  748. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  749. m_LocalPosition: {x: 0, y: 0, z: 0}
  750. m_LocalScale: {x: 1, y: 1, z: 1}
  751. m_ConstrainProportionsScale: 0
  752. m_Children: []
  753. m_Father: {fileID: 2437299196472462364}
  754. m_RootOrder: 1
  755. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  756. --- !u!114 &428784489592146076
  757. MonoBehaviour:
  758. m_ObjectHideFlags: 0
  759. m_CorrespondingSourceObject: {fileID: 0}
  760. m_PrefabInstance: {fileID: 0}
  761. m_PrefabAsset: {fileID: 0}
  762. m_GameObject: {fileID: 6164447163453378808}
  763. m_Enabled: 1
  764. m_EditorHideFlags: 0
  765. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  766. m_Name:
  767. m_EditorClassIdentifier:
  768. owner: {fileID: 5720304588384615462}
  769. trigDemonicList: []
  770. trigTowerList: []
  771. trigPlayerList: []
  772. trigEnemyList: []
  773. trigEnemyTowerList: []
  774. trigBossList: []
  775. needToChange: 0
  776. maxLen: 0
  777. minLen: 0
  778. --- !u!65 &988946674126968617
  779. BoxCollider:
  780. m_ObjectHideFlags: 0
  781. m_CorrespondingSourceObject: {fileID: 0}
  782. m_PrefabInstance: {fileID: 0}
  783. m_PrefabAsset: {fileID: 0}
  784. m_GameObject: {fileID: 6164447163453378808}
  785. m_Material: {fileID: 0}
  786. m_IsTrigger: 1
  787. m_Enabled: 1
  788. serializedVersion: 2
  789. m_Size: {x: 20, y: 1.6509049, z: 20}
  790. m_Center: {x: 0, y: 0.82545245, z: 0}
  791. --- !u!1 &6382412198167824060
  792. GameObject:
  793. m_ObjectHideFlags: 0
  794. m_CorrespondingSourceObject: {fileID: 0}
  795. m_PrefabInstance: {fileID: 0}
  796. m_PrefabAsset: {fileID: 0}
  797. serializedVersion: 6
  798. m_Component:
  799. - component: {fileID: 7178342375467680425}
  800. - component: {fileID: 2250177594949393219}
  801. m_Layer: 8
  802. m_Name: Colliders
  803. m_TagString: Untagged
  804. m_Icon: {fileID: 0}
  805. m_NavMeshLayer: 0
  806. m_StaticEditorFlags: 0
  807. m_IsActive: 1
  808. --- !u!4 &7178342375467680425
  809. Transform:
  810. m_ObjectHideFlags: 0
  811. m_CorrespondingSourceObject: {fileID: 0}
  812. m_PrefabInstance: {fileID: 0}
  813. m_PrefabAsset: {fileID: 0}
  814. m_GameObject: {fileID: 6382412198167824060}
  815. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  816. m_LocalPosition: {x: 0, y: 0, z: 0}
  817. m_LocalScale: {x: 1, y: 1, z: 1}
  818. m_ConstrainProportionsScale: 0
  819. m_Children:
  820. - {fileID: 8550728524802026199}
  821. - {fileID: 1579580627400158104}
  822. - {fileID: 2437299196663985746}
  823. - {fileID: 5034931269216377232}
  824. - {fileID: 6936852277045865654}
  825. m_Father: {fileID: 5075820377452290163}
  826. m_RootOrder: 1
  827. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  828. --- !u!95 &2250177594949393219
  829. Animator:
  830. serializedVersion: 4
  831. m_ObjectHideFlags: 0
  832. m_CorrespondingSourceObject: {fileID: 0}
  833. m_PrefabInstance: {fileID: 0}
  834. m_PrefabAsset: {fileID: 0}
  835. m_GameObject: {fileID: 6382412198167824060}
  836. m_Enabled: 0
  837. m_Avatar: {fileID: 0}
  838. m_Controller: {fileID: 9100000, guid: 386ae4a82c0e57d42bb18d4b04fb6bc1, type: 2}
  839. m_CullingMode: 0
  840. m_UpdateMode: 1
  841. m_ApplyRootMotion: 0
  842. m_LinearVelocityBlending: 0
  843. m_StabilizeFeet: 0
  844. m_WarningMessage:
  845. m_HasTransformHierarchy: 1
  846. m_AllowConstantClipSamplingOptimization: 1
  847. m_KeepAnimatorControllerStateOnDisable: 0
  848. --- !u!1 &6612550002886084995
  849. GameObject:
  850. m_ObjectHideFlags: 0
  851. m_CorrespondingSourceObject: {fileID: 0}
  852. m_PrefabInstance: {fileID: 0}
  853. m_PrefabAsset: {fileID: 0}
  854. serializedVersion: 6
  855. m_Component:
  856. - component: {fileID: 4697794260638721214}
  857. - component: {fileID: 1006731398840968306}
  858. - component: {fileID: 6489003206613075298}
  859. - component: {fileID: 882049619817715957}
  860. m_Layer: 8
  861. m_Name: UI
  862. m_TagString: Untagged
  863. m_Icon: {fileID: 0}
  864. m_NavMeshLayer: 0
  865. m_StaticEditorFlags: 0
  866. m_IsActive: 0
  867. --- !u!224 &4697794260638721214
  868. RectTransform:
  869. m_ObjectHideFlags: 0
  870. m_CorrespondingSourceObject: {fileID: 0}
  871. m_PrefabInstance: {fileID: 0}
  872. m_PrefabAsset: {fileID: 0}
  873. m_GameObject: {fileID: 6612550002886084995}
  874. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  875. m_LocalPosition: {x: 0, y: 0, z: 0}
  876. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  877. m_ConstrainProportionsScale: 0
  878. m_Children:
  879. - {fileID: 8975764532134050398}
  880. m_Father: {fileID: 2437299196472462364}
  881. m_RootOrder: 2
  882. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  883. m_AnchorMin: {x: 0, y: 0}
  884. m_AnchorMax: {x: 0, y: 0}
  885. m_AnchoredPosition: {x: 0, y: 0.9}
  886. m_SizeDelta: {x: 300, y: 500}
  887. m_Pivot: {x: 0.5, y: 0.5}
  888. --- !u!223 &1006731398840968306
  889. Canvas:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 6612550002886084995}
  895. m_Enabled: 1
  896. serializedVersion: 3
  897. m_RenderMode: 2
  898. m_Camera: {fileID: 0}
  899. m_PlaneDistance: 100
  900. m_PixelPerfect: 0
  901. m_ReceivesEvents: 1
  902. m_OverrideSorting: 0
  903. m_OverridePixelPerfect: 0
  904. m_SortingBucketNormalizedSize: 0
  905. m_AdditionalShaderChannelsFlag: 0
  906. m_SortingLayerID: 1516060329
  907. m_SortingOrder: 0
  908. m_TargetDisplay: 0
  909. --- !u!114 &6489003206613075298
  910. MonoBehaviour:
  911. m_ObjectHideFlags: 0
  912. m_CorrespondingSourceObject: {fileID: 0}
  913. m_PrefabInstance: {fileID: 0}
  914. m_PrefabAsset: {fileID: 0}
  915. m_GameObject: {fileID: 6612550002886084995}
  916. m_Enabled: 1
  917. m_EditorHideFlags: 0
  918. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  919. m_Name:
  920. m_EditorClassIdentifier:
  921. m_UiScaleMode: 0
  922. m_ReferencePixelsPerUnit: 100
  923. m_ScaleFactor: 1
  924. m_ReferenceResolution: {x: 800, y: 600}
  925. m_ScreenMatchMode: 0
  926. m_MatchWidthOrHeight: 0
  927. m_PhysicalUnit: 3
  928. m_FallbackScreenDPI: 96
  929. m_DefaultSpriteDPI: 96
  930. m_DynamicPixelsPerUnit: 1
  931. m_PresetInfoIsWorld: 1
  932. --- !u!114 &882049619817715957
  933. MonoBehaviour:
  934. m_ObjectHideFlags: 0
  935. m_CorrespondingSourceObject: {fileID: 0}
  936. m_PrefabInstance: {fileID: 0}
  937. m_PrefabAsset: {fileID: 0}
  938. m_GameObject: {fileID: 6612550002886084995}
  939. m_Enabled: 1
  940. m_EditorHideFlags: 0
  941. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  942. m_Name:
  943. m_EditorClassIdentifier:
  944. m_IgnoreReversedGraphics: 1
  945. m_BlockingObjects: 0
  946. m_BlockingMask:
  947. serializedVersion: 2
  948. m_Bits: 4294967295
  949. --- !u!1 &7669620205589286043
  950. GameObject:
  951. m_ObjectHideFlags: 0
  952. m_CorrespondingSourceObject: {fileID: 0}
  953. m_PrefabInstance: {fileID: 0}
  954. m_PrefabAsset: {fileID: 0}
  955. serializedVersion: 6
  956. m_Component:
  957. - component: {fileID: 1971427318739414964}
  958. - component: {fileID: 2070274865187464477}
  959. - component: {fileID: 2459340336965010942}
  960. - component: {fileID: 6496896669866891404}
  961. - component: {fileID: 5617185463097218335}
  962. m_Layer: 8
  963. m_Name: Spine
  964. m_TagString: Untagged
  965. m_Icon: {fileID: 0}
  966. m_NavMeshLayer: 0
  967. m_StaticEditorFlags: 0
  968. m_IsActive: 1
  969. --- !u!4 &1971427318739414964
  970. Transform:
  971. m_ObjectHideFlags: 0
  972. m_CorrespondingSourceObject: {fileID: 0}
  973. m_PrefabInstance: {fileID: 0}
  974. m_PrefabAsset: {fileID: 0}
  975. m_GameObject: {fileID: 7669620205589286043}
  976. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  977. m_LocalPosition: {x: 0.277, y: 0, z: 0}
  978. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  979. m_ConstrainProportionsScale: 0
  980. m_Children: []
  981. m_Father: {fileID: 5075820377452290163}
  982. m_RootOrder: 0
  983. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  984. --- !u!33 &2070274865187464477
  985. MeshFilter:
  986. m_ObjectHideFlags: 0
  987. m_CorrespondingSourceObject: {fileID: 0}
  988. m_PrefabInstance: {fileID: 0}
  989. m_PrefabAsset: {fileID: 0}
  990. m_GameObject: {fileID: 7669620205589286043}
  991. m_Mesh: {fileID: 0}
  992. --- !u!23 &2459340336965010942
  993. MeshRenderer:
  994. m_ObjectHideFlags: 0
  995. m_CorrespondingSourceObject: {fileID: 0}
  996. m_PrefabInstance: {fileID: 0}
  997. m_PrefabAsset: {fileID: 0}
  998. m_GameObject: {fileID: 7669620205589286043}
  999. m_Enabled: 1
  1000. m_CastShadows: 1
  1001. m_ReceiveShadows: 1
  1002. m_DynamicOccludee: 1
  1003. m_StaticShadowCaster: 0
  1004. m_MotionVectors: 1
  1005. m_LightProbeUsage: 1
  1006. m_ReflectionProbeUsage: 1
  1007. m_RayTracingMode: 2
  1008. m_RayTraceProcedural: 0
  1009. m_RenderingLayerMask: 1
  1010. m_RendererPriority: 0
  1011. m_Materials:
  1012. - {fileID: 2100000, guid: 96c14652228dbf14da51b61dfeec8ce4, type: 2}
  1013. m_StaticBatchInfo:
  1014. firstSubMesh: 0
  1015. subMeshCount: 0
  1016. m_StaticBatchRoot: {fileID: 0}
  1017. m_ProbeAnchor: {fileID: 0}
  1018. m_LightProbeVolumeOverride: {fileID: 0}
  1019. m_ScaleInLightmap: 1
  1020. m_ReceiveGI: 1
  1021. m_PreserveUVs: 0
  1022. m_IgnoreNormalsForChartDetection: 0
  1023. m_ImportantGI: 0
  1024. m_StitchLightmapSeams: 1
  1025. m_SelectedEditorRenderState: 3
  1026. m_MinimumChartSize: 4
  1027. m_AutoUVMaxDistance: 0.5
  1028. m_AutoUVMaxAngle: 89
  1029. m_LightmapParameters: {fileID: 0}
  1030. m_SortingLayerID: 341237651
  1031. m_SortingLayer: 3
  1032. m_SortingOrder: 0
  1033. m_AdditionalVertexStreams: {fileID: 0}
  1034. --- !u!95 &6496896669866891404
  1035. Animator:
  1036. serializedVersion: 4
  1037. m_ObjectHideFlags: 0
  1038. m_CorrespondingSourceObject: {fileID: 0}
  1039. m_PrefabInstance: {fileID: 0}
  1040. m_PrefabAsset: {fileID: 0}
  1041. m_GameObject: {fileID: 7669620205589286043}
  1042. m_Enabled: 1
  1043. m_Avatar: {fileID: 0}
  1044. m_Controller: {fileID: 9100000, guid: 66ed72cc57fefb0419a0f43ba4f6da59, type: 2}
  1045. m_CullingMode: 0
  1046. m_UpdateMode: 0
  1047. m_ApplyRootMotion: 0
  1048. m_LinearVelocityBlending: 0
  1049. m_StabilizeFeet: 0
  1050. m_WarningMessage:
  1051. m_HasTransformHierarchy: 1
  1052. m_AllowConstantClipSamplingOptimization: 1
  1053. m_KeepAnimatorControllerStateOnDisable: 0
  1054. --- !u!114 &5617185463097218335
  1055. MonoBehaviour:
  1056. m_ObjectHideFlags: 0
  1057. m_CorrespondingSourceObject: {fileID: 0}
  1058. m_PrefabInstance: {fileID: 0}
  1059. m_PrefabAsset: {fileID: 0}
  1060. m_GameObject: {fileID: 7669620205589286043}
  1061. m_Enabled: 1
  1062. m_EditorHideFlags: 0
  1063. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  1064. m_Name:
  1065. m_EditorClassIdentifier:
  1066. skeletonDataAsset: {fileID: 11400000, guid: 373fa6ba8f36be847babae1c64846073, type: 2}
  1067. initialSkinName: enermy
  1068. fixPrefabOverrideViaMeshFilter: 2
  1069. initialFlipX: 0
  1070. initialFlipY: 0
  1071. updateWhenInvisible: 3
  1072. separatorSlotNames: []
  1073. zSpacing: 0
  1074. useClipping: 1
  1075. immutableTriangles: 0
  1076. pmaVertexColors: 1
  1077. clearStateOnDisable: 0
  1078. tintBlack: 0
  1079. singleSubmesh: 0
  1080. fixDrawOrder: 0
  1081. addNormals: 0
  1082. calculateTangents: 0
  1083. maskInteraction: 0
  1084. maskMaterials:
  1085. materialsMaskDisabled: []
  1086. materialsInsideMask: []
  1087. materialsOutsideMask: []
  1088. disableRenderingOnOverride: 1
  1089. physicsPositionInheritanceFactor: {x: 1, y: 1}
  1090. physicsRotationInheritanceFactor: 1
  1091. physicsMovementRelativeTo: {fileID: 0}
  1092. translator:
  1093. autoReset: 1
  1094. useCustomMixMode: 1
  1095. layerMixModes: 01000000
  1096. layerBlendModes: 01000000
  1097. updateTiming: 1
  1098. --- !u!1 &7970625495845499240
  1099. GameObject:
  1100. m_ObjectHideFlags: 0
  1101. m_CorrespondingSourceObject: {fileID: 0}
  1102. m_PrefabInstance: {fileID: 0}
  1103. m_PrefabAsset: {fileID: 0}
  1104. serializedVersion: 6
  1105. m_Component:
  1106. - component: {fileID: 1579580627400158104}
  1107. - component: {fileID: 6809297694354090556}
  1108. m_Layer: 8
  1109. m_Name: BodyCollider
  1110. m_TagString: Untagged
  1111. m_Icon: {fileID: 0}
  1112. m_NavMeshLayer: 0
  1113. m_StaticEditorFlags: 0
  1114. m_IsActive: 1
  1115. --- !u!4 &1579580627400158104
  1116. Transform:
  1117. m_ObjectHideFlags: 0
  1118. m_CorrespondingSourceObject: {fileID: 0}
  1119. m_PrefabInstance: {fileID: 0}
  1120. m_PrefabAsset: {fileID: 0}
  1121. m_GameObject: {fileID: 7970625495845499240}
  1122. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1123. m_LocalPosition: {x: 0, y: 0, z: 0}
  1124. m_LocalScale: {x: 1, y: 1, z: 1}
  1125. m_ConstrainProportionsScale: 0
  1126. m_Children: []
  1127. m_Father: {fileID: 7178342375467680425}
  1128. m_RootOrder: 1
  1129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1130. --- !u!65 &6809297694354090556
  1131. BoxCollider:
  1132. m_ObjectHideFlags: 0
  1133. m_CorrespondingSourceObject: {fileID: 0}
  1134. m_PrefabInstance: {fileID: 0}
  1135. m_PrefabAsset: {fileID: 0}
  1136. m_GameObject: {fileID: 7970625495845499240}
  1137. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  1138. m_IsTrigger: 0
  1139. m_Enabled: 1
  1140. serializedVersion: 2
  1141. m_Size: {x: 0.58, y: 1.5814481, z: 2}
  1142. m_Center: {x: 0, y: 0.796276, z: 0}