Enemy_Catninja_Far.prefab 42 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &120341367759518868
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8975764532134050398}
  12. - component: {fileID: 1215601491554451982}
  13. - component: {fileID: 5401448507670260550}
  14. - component: {fileID: 5871599469100743944}
  15. - component: {fileID: 5757877461832872043}
  16. m_Layer: 8
  17. m_Name: HP
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &8975764532134050398
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 120341367759518868}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children:
  35. - {fileID: 7536039267913552728}
  36. m_Father: {fileID: 4697794260638721214}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 0.5, y: 0.5}
  40. m_AnchorMax: {x: 0.5, y: 0.5}
  41. m_AnchoredPosition: {x: 0, y: 150}
  42. m_SizeDelta: {x: 150, y: 30}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!222 &1215601491554451982
  45. CanvasRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 120341367759518868}
  51. m_CullTransparentMesh: 1
  52. --- !u!114 &5401448507670260550
  53. MonoBehaviour:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 120341367759518868}
  59. m_Enabled: 1
  60. m_EditorHideFlags: 0
  61. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  62. m_Name:
  63. m_EditorClassIdentifier:
  64. m_Material: {fileID: 0}
  65. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  66. m_RaycastTarget: 1
  67. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  73. m_Type: 0
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!114 &5871599469100743944
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 120341367759518868}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  95. m_EffectDistance: {x: 3, y: -3}
  96. m_UseGraphicAlpha: 1
  97. --- !u!114 &5757877461832872043
  98. MonoBehaviour:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 120341367759518868}
  104. m_Enabled: 1
  105. m_EditorHideFlags: 0
  106. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  107. m_Name:
  108. m_EditorClassIdentifier:
  109. imgHp: {fileID: 7211513204843255236}
  110. pc: {fileID: 0}
  111. points: []
  112. --- !u!1 &1916444301582183241
  113. GameObject:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. serializedVersion: 6
  119. m_Component:
  120. - component: {fileID: 8550728524802026199}
  121. - component: {fileID: 9063206483977235541}
  122. - component: {fileID: 2280520615464243483}
  123. m_Layer: 20
  124. m_Name: AttackTrigger
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 0
  130. --- !u!4 &8550728524802026199
  131. Transform:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 1916444301582183241}
  137. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  138. m_LocalPosition: {x: 0, y: 0, z: 0}
  139. m_LocalScale: {x: 1, y: 1, z: 1}
  140. m_ConstrainProportionsScale: 0
  141. m_Children: []
  142. m_Father: {fileID: 7178342375467680425}
  143. m_RootOrder: 0
  144. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  145. --- !u!65 &9063206483977235541
  146. BoxCollider:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 1916444301582183241}
  152. m_Material: {fileID: 0}
  153. m_IsTrigger: 1
  154. m_Enabled: 1
  155. serializedVersion: 2
  156. m_Size: {x: 1.3459527, y: 1.1647805, z: 2}
  157. m_Center: {x: -0.62717974, y: 0.59239024, z: 0}
  158. --- !u!114 &2280520615464243483
  159. MonoBehaviour:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. m_GameObject: {fileID: 1916444301582183241}
  165. m_Enabled: 1
  166. m_EditorHideFlags: 0
  167. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  168. m_Name:
  169. m_EditorClassIdentifier:
  170. canBreakWall: 0
  171. wallBrealNum: 10
  172. isShoot: 0
  173. isSingleAttack: 0
  174. isDoT: 0
  175. owner: {fileID: 0}
  176. cantSingleAttack: 0
  177. trigedObjs: []
  178. trigedTime: []
  179. attackMethod:
  180. attackName:
  181. attackType: 0
  182. attackInfo:
  183. attackValue: 0
  184. damage: 0
  185. attackDir: {x: 0, y: 0, z: 0}
  186. criticalChance: 0
  187. lifesteal: 0
  188. effect: {fileID: 0}
  189. attackEffect:
  190. attackMethod_Type: 0
  191. floatState:
  192. time: 0
  193. upTime: {x: 0, y: 0}
  194. backSpeed: {x: 0, y: 0}
  195. rotateSpeed: {x: 0, y: 0}
  196. height: {x: 0, y: 0}
  197. ControlOrder: 0
  198. blowUp:
  199. directionType: 0
  200. dir: {x: 0, y: 0, z: 0}
  201. dirRandom: {x: 0, y: 0, z: 0}
  202. force: 0
  203. time: 0
  204. haveLandingDamage: 0
  205. landingDamageRate: 0
  206. ControlOrder: 0
  207. shotDown:
  208. directionType: 0
  209. dir: {x: 0, y: 0, z: 0}
  210. dirRandom: {x: 0, y: 0, z: 0}
  211. force: 0
  212. time: 0
  213. haveLandingDamage: 0
  214. landingDamageRate: 0
  215. minLandingDamage: 0
  216. ControlOrder: 0
  217. weak:
  218. time: 0
  219. ControlOrder: 0
  220. armorPiercing:
  221. rate: 0
  222. vulnerable:
  223. rate: 0
  224. time: 0
  225. stackingWounds:
  226. damage: 0
  227. time: 0
  228. changeDamage:
  229. rate: 0
  230. sustainedInjury:
  231. damage: 0
  232. attackTrigger: {fileID: 0}
  233. needToChange: 0
  234. attackDistance: 0
  235. maxAttackDis: 0
  236. minAttackDis: 0
  237. searchMode: 0
  238. canHitFly: 0
  239. bulletPrefab: {fileID: 0}
  240. shootPos: []
  241. maxUpAngle: 0
  242. maxDownAngle: 0
  243. shootTrack: 0
  244. shootAlwaysTrack: 0
  245. skill: {fileID: 0}
  246. additionalEffects: 0
  247. force: {x: 0, y: 0, z: 0}
  248. changeHurt: 0
  249. repelValue: 0
  250. offsetY: 1
  251. hitRate: 1
  252. interval: 0
  253. isCreatedByDemonicSummon: 0
  254. --- !u!1 &2437299196472462361
  255. GameObject:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. serializedVersion: 6
  261. m_Component:
  262. - component: {fileID: 2437299196472462364}
  263. - component: {fileID: 2437299196472462355}
  264. - component: {fileID: 6868652965459540220}
  265. - component: {fileID: 3190768326954873711}
  266. m_Layer: 8
  267. m_Name: Enemy_Catninja_Far
  268. m_TagString: Enemy
  269. m_Icon: {fileID: 0}
  270. m_NavMeshLayer: 0
  271. m_StaticEditorFlags: 0
  272. m_IsActive: 1
  273. --- !u!4 &2437299196472462364
  274. Transform:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. m_GameObject: {fileID: 2437299196472462361}
  280. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  281. m_LocalPosition: {x: 0, y: 0, z: 0}
  282. m_LocalScale: {x: 1, y: 1, z: 1}
  283. m_ConstrainProportionsScale: 0
  284. m_Children:
  285. - {fileID: 5075820377452290163}
  286. - {fileID: 4697794260638721214}
  287. m_Father: {fileID: 0}
  288. m_RootOrder: 0
  289. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  290. --- !u!54 &2437299196472462355
  291. Rigidbody:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 2437299196472462361}
  297. serializedVersion: 2
  298. m_Mass: 7
  299. m_Drag: 0.1
  300. m_AngularDrag: 0.05
  301. m_UseGravity: 1
  302. m_IsKinematic: 0
  303. m_Interpolate: 0
  304. m_Constraints: 120
  305. m_CollisionDetection: 1
  306. --- !u!114 &6868652965459540220
  307. MonoBehaviour:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 2437299196472462361}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: 11500000, guid: 9ea076208e7da7c4faf7280cd5a97281, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. rb: {fileID: 2437299196472462355}
  319. bodyTrans: {fileID: 5075820377452290163}
  320. beSearchTrigger: {fileID: 6542925321707027015}
  321. searchTrigger: {fileID: 428784489592146076}
  322. bodyCollider: {fileID: 7970625495845499240}
  323. uiHp: {fileID: 5757877461832872043}
  324. beHitTrigger: {fileID: 6427563181875878110}
  325. attackController: {fileID: 3190768326954873711}
  326. platform: {fileID: 0}
  327. mecanim: {fileID: 5617185463097218335}
  328. meshRenderer: {fileID: 0}
  329. ani: {fileID: 6496896669866891404}
  330. totalDieKeepTime: 0
  331. showInjuryNum: 1
  332. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  333. injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
  334. injuryNumPos_summon: {x: 0, y: 1}
  335. injuryNumRandom_summon: {x: 1, y: 1}
  336. injuryNumPos_march: {x: 0, y: 1}
  337. injuryNumRandom_march: {x: 1, y: 1}
  338. dieKeepTime: 0
  339. beHitDistance: 0.5
  340. attackDis: 0
  341. targetCharacter: {fileID: 0}
  342. attackTarget: {fileID: 0}
  343. state: 0
  344. totalHp: 100
  345. hp: 0
  346. regenerationTime: 0
  347. canFly: 0
  348. canControlFly: 0
  349. nowCanFly: 0
  350. canNotShotDown: 1
  351. canNotAddForce: 0
  352. canNotChangeHurt: 0
  353. isDie: 0
  354. isRevive: 0
  355. invincibleTime: 0
  356. statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
  357. ls: {fileID: 0}
  358. isInSoulTower: 0
  359. beLarger: 0
  360. toLargeSize: 0
  361. cookEffect: {fileID: 0}
  362. Attack_summonShootCanTransmit: 0
  363. debugAttackFrom: 0
  364. hitResistance: 0
  365. bc: {fileID: 0}
  366. foot: {fileID: 2437299196663985756}
  367. attributeStatus: {fileID: 0}
  368. hitFeedbackSystem: {fileID: 0}
  369. spineEvent: {fileID: 0}
  370. extraRiseGravity: -28.8
  371. extraFallGravity: -14.4
  372. extraGroundGravity: -28.8
  373. velocityAddition: 0
  374. platformPosY: 0
  375. platformRotZ: 0
  376. RotLerpSpeed: 0.6
  377. RotLerpTime: 0
  378. needToAdjustFlyHeight: 0
  379. flyHeight: 0
  380. maxFlyHeight: 0
  381. minFlyHeight: 0
  382. flyUpTime: 0
  383. isAdjustHeight: 0
  384. matState: 1
  385. spinee: {fileID: 0}
  386. mesh: {fileID: 0}
  387. mats: []
  388. outlineMats: []
  389. outline1Mats: []
  390. moveSpeed: 5
  391. moveSpeedScale: 1
  392. isDamageReduction: 0
  393. reductionDegree: 0
  394. reductionEffect: {fileID: 0}
  395. effect: {fileID: 0}
  396. soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
  397. soulStartSpeed: 1
  398. isInvisible: 0
  399. invisibleTime: 0
  400. haveTransmit: 0
  401. transmitTime: 0
  402. portalsController: {fileID: 0}
  403. isSustainedInjury: 0
  404. sustainedInjuryTime: 0
  405. sustainedInjury_IntervalTime: 0
  406. sustainedInjury_damage: 0
  407. heavyDamage: 0
  408. killer: {fileID: 0}
  409. isFrozen: 0
  410. isElectrify: 0
  411. electrifyEffect: {fileID: 0}
  412. isOnFire: 0
  413. fireStacks: 0
  414. exp: 1
  415. tag: 0
  416. dieEffect: {fileID: 417478504669294145, guid: 2a4e7e280b9d19042ba0f57ae5edf736, type: 3}
  417. name:
  418. baseSortingOrder: 3000
  419. isBack: 0
  420. jumpSpeed: 9
  421. maxMoveSpeed: 6
  422. minMoveSpeed: 5
  423. runSpeed: 0
  424. isBeBlownUp: 0
  425. isBeReboundedX: 0
  426. isBeReboundedY: 0
  427. reboundXSpeed: 0
  428. reboundYSpeed: 0
  429. wallDamage: 0
  430. type: -1
  431. searchState: 0
  432. attackRatio: 0
  433. len: 0
  434. dropSoulMax: 1
  435. dropSoulMin: 1
  436. dropProbability: 100
  437. dropSoulAngle: 90
  438. jumpForce: 18
  439. minDistance: 20
  440. moveDir: {x: 0, y: 0, z: 0}
  441. --- !u!114 &3190768326954873711
  442. MonoBehaviour:
  443. m_ObjectHideFlags: 0
  444. m_CorrespondingSourceObject: {fileID: 0}
  445. m_PrefabInstance: {fileID: 0}
  446. m_PrefabAsset: {fileID: 0}
  447. m_GameObject: {fileID: 2437299196472462361}
  448. m_Enabled: 1
  449. m_EditorHideFlags: 0
  450. m_Script: {fileID: 11500000, guid: 8ef86706e30f7fa43a0d3cefe1cff426, type: 3}
  451. m_Name:
  452. m_EditorClassIdentifier:
  453. owner: {fileID: 0}
  454. attackInterval: 0
  455. addAttackEffect: {fileID: 0}
  456. isAttackTriggerOn: 0
  457. targetTypes: 010000000300000002000000
  458. attackSummonId: 0
  459. attackMarchId: 0
  460. summonTime: []
  461. attackMethod_summon: []
  462. attackMethod_march:
  463. - attackName: attack_march
  464. attackType: 1
  465. attackInfo:
  466. attackValue: 0
  467. damage: 0
  468. attackDir: {x: -1, y: 0, z: 0}
  469. criticalChance: 0
  470. lifesteal: 0
  471. effect: {fileID: 0}
  472. attackEffect:
  473. attackMethod_Type: 0
  474. floatState:
  475. time: 0
  476. upTime: {x: 0, y: 0}
  477. backSpeed: {x: 0, y: 0}
  478. rotateSpeed: {x: 0, y: 0}
  479. height: {x: 0, y: 0}
  480. ControlOrder: 0
  481. blowUp:
  482. directionType: 0
  483. dir: {x: 0, y: 0, z: 0}
  484. dirRandom: {x: 0, y: 0, z: 0}
  485. force: 0
  486. time: 0
  487. haveLandingDamage: 0
  488. landingDamageRate: 0
  489. ControlOrder: 0
  490. shotDown:
  491. directionType: 0
  492. dir: {x: 0, y: 0, z: 0}
  493. dirRandom: {x: 0, y: 0, z: 0}
  494. force: 0
  495. time: 0
  496. haveLandingDamage: 0
  497. landingDamageRate: 0
  498. minLandingDamage: 0
  499. ControlOrder: 0
  500. weak:
  501. time: 0
  502. ControlOrder: 0
  503. armorPiercing:
  504. rate: 0
  505. vulnerable:
  506. rate: 0
  507. time: 0
  508. stackingWounds:
  509. damage: 0
  510. time: 0
  511. changeDamage:
  512. rate: 0
  513. sustainedInjury:
  514. damage: 0
  515. attackTrigger: {fileID: 2280520615464243483}
  516. needToChange: 1
  517. attackDistance: 0
  518. maxAttackDis: 20
  519. minAttackDis: 15
  520. searchMode: 0
  521. canHitFly: 1
  522. bulletPrefab: {fileID: 7473170563405908938, guid: d22d4d62fbe9da346bcf4674a2d9b404, type: 3}
  523. shootPos:
  524. - {fileID: 8222254038655276680}
  525. maxUpAngle: 180
  526. maxDownAngle: 180
  527. shootTrack: 1
  528. shootAlwaysTrack: 0
  529. skill: {fileID: 0}
  530. additionalEffects: 0
  531. curAttackMethod:
  532. attackName:
  533. attackType: 0
  534. attackInfo:
  535. attackValue: 0
  536. damage: 0
  537. attackDir: {x: 0, y: 0, z: 0}
  538. criticalChance: 0
  539. lifesteal: 0
  540. effect: {fileID: 0}
  541. attackEffect:
  542. attackMethod_Type: 0
  543. floatState:
  544. time: 0
  545. upTime: {x: 0, y: 0}
  546. backSpeed: {x: 0, y: 0}
  547. rotateSpeed: {x: 0, y: 0}
  548. height: {x: 0, y: 0}
  549. ControlOrder: 0
  550. blowUp:
  551. directionType: 0
  552. dir: {x: 0, y: 0, z: 0}
  553. dirRandom: {x: 0, y: 0, z: 0}
  554. force: 0
  555. time: 0
  556. haveLandingDamage: 0
  557. landingDamageRate: 0
  558. ControlOrder: 0
  559. shotDown:
  560. directionType: 0
  561. dir: {x: 0, y: 0, z: 0}
  562. dirRandom: {x: 0, y: 0, z: 0}
  563. force: 0
  564. time: 0
  565. haveLandingDamage: 0
  566. landingDamageRate: 0
  567. minLandingDamage: 0
  568. ControlOrder: 0
  569. weak:
  570. time: 0
  571. ControlOrder: 0
  572. armorPiercing:
  573. rate: 0
  574. vulnerable:
  575. rate: 0
  576. time: 0
  577. stackingWounds:
  578. damage: 0
  579. time: 0
  580. changeDamage:
  581. rate: 0
  582. sustainedInjury:
  583. damage: 0
  584. attackTrigger: {fileID: 0}
  585. needToChange: 0
  586. attackDistance: 0
  587. maxAttackDis: 0
  588. minAttackDis: 0
  589. searchMode: 0
  590. canHitFly: 0
  591. bulletPrefab: {fileID: 0}
  592. shootPos: []
  593. maxUpAngle: 0
  594. maxDownAngle: 0
  595. shootTrack: 0
  596. shootAlwaysTrack: 0
  597. skill: {fileID: 0}
  598. additionalEffects: 0
  599. attackKeys:
  600. - aniName: attack_march
  601. keys:
  602. - attackType: 0
  603. startKeyName: attack_off
  604. startKeyTime: 0.33333334
  605. endType: 1
  606. endKeyName: attack_on
  607. endKeyTime: 0.36666667
  608. totalTime: 0.6666667
  609. - aniName: attack_summon
  610. keys:
  611. - attackType: 0
  612. startKeyName: attack_off
  613. startKeyTime: 0.33333334
  614. endType: 1
  615. endKeyName: attack_on
  616. endKeyTime: 0.36666667
  617. totalTime: 0.6666667
  618. keyTimes: []
  619. attackTime: 0
  620. attackKeyCount: 0
  621. nextStartKeyTime: 0
  622. nextEndKeyTime: 0
  623. curKeyNum: 0
  624. beTargetCharacter: []
  625. lifesteal: 1
  626. --- !u!1 &2437299196663985757
  627. GameObject:
  628. m_ObjectHideFlags: 0
  629. m_CorrespondingSourceObject: {fileID: 0}
  630. m_PrefabInstance: {fileID: 0}
  631. m_PrefabAsset: {fileID: 0}
  632. serializedVersion: 6
  633. m_Component:
  634. - component: {fileID: 2437299196663985746}
  635. - component: {fileID: 2437299196663985747}
  636. - component: {fileID: 2437299196663985756}
  637. m_Layer: 22
  638. m_Name: Foot
  639. m_TagString: Untagged
  640. m_Icon: {fileID: 0}
  641. m_NavMeshLayer: 0
  642. m_StaticEditorFlags: 0
  643. m_IsActive: 1
  644. --- !u!4 &2437299196663985746
  645. Transform:
  646. m_ObjectHideFlags: 0
  647. m_CorrespondingSourceObject: {fileID: 0}
  648. m_PrefabInstance: {fileID: 0}
  649. m_PrefabAsset: {fileID: 0}
  650. m_GameObject: {fileID: 2437299196663985757}
  651. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  652. m_LocalPosition: {x: 0, y: 0, z: 0}
  653. m_LocalScale: {x: 1, y: 1, z: 1}
  654. m_ConstrainProportionsScale: 0
  655. m_Children: []
  656. m_Father: {fileID: 7178342375467680425}
  657. m_RootOrder: 2
  658. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  659. --- !u!65 &2437299196663985747
  660. BoxCollider:
  661. m_ObjectHideFlags: 0
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. m_GameObject: {fileID: 2437299196663985757}
  666. m_Material: {fileID: 0}
  667. m_IsTrigger: 1
  668. m_Enabled: 1
  669. serializedVersion: 2
  670. m_Size: {x: 0.88040835, y: 0.5, z: 2}
  671. m_Center: {x: 0.1721466, y: 0, z: 0}
  672. --- !u!114 &2437299196663985756
  673. MonoBehaviour:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 2437299196663985757}
  679. m_Enabled: 1
  680. m_EditorHideFlags: 0
  681. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  682. m_Name:
  683. m_EditorClassIdentifier:
  684. rb: {fileID: 0}
  685. moveCharacter: {fileID: 0}
  686. haveGravity: 1
  687. trigGroundList: []
  688. platform: {fileID: 0}
  689. --- !u!1 &3381575400802596466
  690. GameObject:
  691. m_ObjectHideFlags: 0
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. serializedVersion: 6
  696. m_Component:
  697. - component: {fileID: 5075820377452290163}
  698. m_Layer: 8
  699. m_Name: Body
  700. m_TagString: Untagged
  701. m_Icon: {fileID: 0}
  702. m_NavMeshLayer: 0
  703. m_StaticEditorFlags: 0
  704. m_IsActive: 1
  705. --- !u!4 &5075820377452290163
  706. Transform:
  707. m_ObjectHideFlags: 0
  708. m_CorrespondingSourceObject: {fileID: 0}
  709. m_PrefabInstance: {fileID: 0}
  710. m_PrefabAsset: {fileID: 0}
  711. m_GameObject: {fileID: 3381575400802596466}
  712. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  713. m_LocalPosition: {x: 0, y: 0, z: 0}
  714. m_LocalScale: {x: 1, y: 1, z: 1}
  715. m_ConstrainProportionsScale: 0
  716. m_Children:
  717. - {fileID: 1971427318739414964}
  718. - {fileID: 7178342375467680425}
  719. - {fileID: 2922750703785930471}
  720. m_Father: {fileID: 2437299196472462364}
  721. m_RootOrder: 0
  722. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  723. --- !u!1 &3886602820841533540
  724. GameObject:
  725. m_ObjectHideFlags: 0
  726. m_CorrespondingSourceObject: {fileID: 0}
  727. m_PrefabInstance: {fileID: 0}
  728. m_PrefabAsset: {fileID: 0}
  729. serializedVersion: 6
  730. m_Component:
  731. - component: {fileID: 7536039267913552728}
  732. - component: {fileID: 1378469015585608980}
  733. - component: {fileID: 7211513204843255236}
  734. m_Layer: 8
  735. m_Name: Progress
  736. m_TagString: Untagged
  737. m_Icon: {fileID: 0}
  738. m_NavMeshLayer: 0
  739. m_StaticEditorFlags: 0
  740. m_IsActive: 1
  741. --- !u!224 &7536039267913552728
  742. RectTransform:
  743. m_ObjectHideFlags: 0
  744. m_CorrespondingSourceObject: {fileID: 0}
  745. m_PrefabInstance: {fileID: 0}
  746. m_PrefabAsset: {fileID: 0}
  747. m_GameObject: {fileID: 3886602820841533540}
  748. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  749. m_LocalPosition: {x: 0, y: 0, z: 0}
  750. m_LocalScale: {x: 1, y: 1, z: 1}
  751. m_ConstrainProportionsScale: 0
  752. m_Children: []
  753. m_Father: {fileID: 8975764532134050398}
  754. m_RootOrder: 0
  755. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  756. m_AnchorMin: {x: 0.5, y: 0.5}
  757. m_AnchorMax: {x: 0.5, y: 0.5}
  758. m_AnchoredPosition: {x: 0, y: 0}
  759. m_SizeDelta: {x: 150, y: 30}
  760. m_Pivot: {x: 0.5, y: 0.5}
  761. --- !u!222 &1378469015585608980
  762. CanvasRenderer:
  763. m_ObjectHideFlags: 0
  764. m_CorrespondingSourceObject: {fileID: 0}
  765. m_PrefabInstance: {fileID: 0}
  766. m_PrefabAsset: {fileID: 0}
  767. m_GameObject: {fileID: 3886602820841533540}
  768. m_CullTransparentMesh: 1
  769. --- !u!114 &7211513204843255236
  770. MonoBehaviour:
  771. m_ObjectHideFlags: 0
  772. m_CorrespondingSourceObject: {fileID: 0}
  773. m_PrefabInstance: {fileID: 0}
  774. m_PrefabAsset: {fileID: 0}
  775. m_GameObject: {fileID: 3886602820841533540}
  776. m_Enabled: 1
  777. m_EditorHideFlags: 0
  778. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  779. m_Name:
  780. m_EditorClassIdentifier:
  781. m_Material: {fileID: 0}
  782. m_Color: {r: 1, g: 0, b: 0, a: 1}
  783. m_RaycastTarget: 1
  784. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  785. m_Maskable: 1
  786. m_OnCullStateChanged:
  787. m_PersistentCalls:
  788. m_Calls: []
  789. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  790. m_Type: 3
  791. m_PreserveAspect: 0
  792. m_FillCenter: 1
  793. m_FillMethod: 0
  794. m_FillAmount: 1
  795. m_FillClockwise: 1
  796. m_FillOrigin: 0
  797. m_UseSpriteMesh: 0
  798. m_PixelsPerUnitMultiplier: 1
  799. --- !u!1 &3917432747505904452
  800. GameObject:
  801. m_ObjectHideFlags: 0
  802. m_CorrespondingSourceObject: {fileID: 0}
  803. m_PrefabInstance: {fileID: 0}
  804. m_PrefabAsset: {fileID: 0}
  805. serializedVersion: 6
  806. m_Component:
  807. - component: {fileID: 5034931269216377232}
  808. - component: {fileID: 8107402525806353083}
  809. - component: {fileID: 6542925321707027015}
  810. m_Layer: 18
  811. m_Name: BeSearchTrigger
  812. m_TagString: Untagged
  813. m_Icon: {fileID: 0}
  814. m_NavMeshLayer: 0
  815. m_StaticEditorFlags: 0
  816. m_IsActive: 1
  817. --- !u!4 &5034931269216377232
  818. Transform:
  819. m_ObjectHideFlags: 0
  820. m_CorrespondingSourceObject: {fileID: 0}
  821. m_PrefabInstance: {fileID: 0}
  822. m_PrefabAsset: {fileID: 0}
  823. m_GameObject: {fileID: 3917432747505904452}
  824. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  825. m_LocalPosition: {x: 0, y: 0, z: 0}
  826. m_LocalScale: {x: 1, y: 1, z: 1}
  827. m_ConstrainProportionsScale: 0
  828. m_Children: []
  829. m_Father: {fileID: 7178342375467680425}
  830. m_RootOrder: 3
  831. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  832. --- !u!65 &8107402525806353083
  833. BoxCollider:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. m_GameObject: {fileID: 3917432747505904452}
  839. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  840. m_IsTrigger: 0
  841. m_Enabled: 1
  842. serializedVersion: 2
  843. m_Size: {x: 1.1801436, y: 1.0354149, z: 2}
  844. m_Center: {x: 0.17214656, y: 0.51247895, z: 0}
  845. --- !u!114 &6542925321707027015
  846. MonoBehaviour:
  847. m_ObjectHideFlags: 0
  848. m_CorrespondingSourceObject: {fileID: 0}
  849. m_PrefabInstance: {fileID: 0}
  850. m_PrefabAsset: {fileID: 0}
  851. m_GameObject: {fileID: 3917432747505904452}
  852. m_Enabled: 1
  853. m_EditorHideFlags: 0
  854. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  855. m_Name:
  856. m_EditorClassIdentifier:
  857. owner: {fileID: 0}
  858. --- !u!1 &4960124152152785005
  859. GameObject:
  860. m_ObjectHideFlags: 0
  861. m_CorrespondingSourceObject: {fileID: 0}
  862. m_PrefabInstance: {fileID: 0}
  863. m_PrefabAsset: {fileID: 0}
  864. serializedVersion: 6
  865. m_Component:
  866. - component: {fileID: 6936852277045865654}
  867. - component: {fileID: 2640996939016594402}
  868. - component: {fileID: 6427563181875878110}
  869. - component: {fileID: 2908060674811269511}
  870. - component: {fileID: 1309181151941048349}
  871. m_Layer: 19
  872. m_Name: BeHitTrigger
  873. m_TagString: Untagged
  874. m_Icon: {fileID: 0}
  875. m_NavMeshLayer: 0
  876. m_StaticEditorFlags: 0
  877. m_IsActive: 1
  878. --- !u!4 &6936852277045865654
  879. Transform:
  880. m_ObjectHideFlags: 0
  881. m_CorrespondingSourceObject: {fileID: 0}
  882. m_PrefabInstance: {fileID: 0}
  883. m_PrefabAsset: {fileID: 0}
  884. m_GameObject: {fileID: 4960124152152785005}
  885. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  886. m_LocalPosition: {x: 0, y: 0, z: 0}
  887. m_LocalScale: {x: 1, y: 1, z: 1}
  888. m_ConstrainProportionsScale: 0
  889. m_Children: []
  890. m_Father: {fileID: 7178342375467680425}
  891. m_RootOrder: 4
  892. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  893. --- !u!65 &2640996939016594402
  894. BoxCollider:
  895. m_ObjectHideFlags: 0
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInstance: {fileID: 0}
  898. m_PrefabAsset: {fileID: 0}
  899. m_GameObject: {fileID: 4960124152152785005}
  900. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  901. m_IsTrigger: 0
  902. m_Enabled: 1
  903. serializedVersion: 2
  904. m_Size: {x: 1.1801436, y: 1.0354149, z: 2}
  905. m_Center: {x: 0.17214656, y: 0.51247895, z: 0}
  906. --- !u!114 &6427563181875878110
  907. MonoBehaviour:
  908. m_ObjectHideFlags: 0
  909. m_CorrespondingSourceObject: {fileID: 0}
  910. m_PrefabInstance: {fileID: 0}
  911. m_PrefabAsset: {fileID: 0}
  912. m_GameObject: {fileID: 4960124152152785005}
  913. m_Enabled: 1
  914. m_EditorHideFlags: 0
  915. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  916. m_Name:
  917. m_EditorClassIdentifier:
  918. owner: {fileID: 0}
  919. attackerID: 0
  920. curX: 0
  921. --- !u!114 &2908060674811269511
  922. MonoBehaviour:
  923. m_ObjectHideFlags: 0
  924. m_CorrespondingSourceObject: {fileID: 0}
  925. m_PrefabInstance: {fileID: 0}
  926. m_PrefabAsset: {fileID: 0}
  927. m_GameObject: {fileID: 4960124152152785005}
  928. m_Enabled: 1
  929. m_EditorHideFlags: 0
  930. m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
  931. m_Name:
  932. m_EditorClassIdentifier:
  933. curSpecialStates: -1
  934. attackMethod:
  935. attackName:
  936. attackType: 0
  937. attackInfo:
  938. attackValue: 0
  939. damage: 0
  940. attackDir: {x: 0, y: 0, z: 0}
  941. criticalChance: 0
  942. lifesteal: 0
  943. effect: {fileID: 0}
  944. attackEffect:
  945. attackMethod_Type: 0
  946. floatState:
  947. time: 0
  948. upTime: {x: 0, y: 0}
  949. backSpeed: {x: 0, y: 0}
  950. rotateSpeed: {x: 0, y: 0}
  951. height: {x: 0, y: 0}
  952. ControlOrder: 0
  953. blowUp:
  954. directionType: 0
  955. dir: {x: 0, y: 0, z: 0}
  956. dirRandom: {x: 0, y: 0, z: 0}
  957. force: 0
  958. time: 0
  959. haveLandingDamage: 0
  960. landingDamageRate: 0
  961. ControlOrder: 0
  962. shotDown:
  963. directionType: 0
  964. dir: {x: 0, y: 0, z: 0}
  965. dirRandom: {x: 0, y: 0, z: 0}
  966. force: 0
  967. time: 0
  968. haveLandingDamage: 0
  969. landingDamageRate: 0
  970. minLandingDamage: 0
  971. ControlOrder: 0
  972. weak:
  973. time: 0
  974. ControlOrder: 0
  975. armorPiercing:
  976. rate: 0
  977. vulnerable:
  978. rate: 0
  979. time: 0
  980. stackingWounds:
  981. damage: 0
  982. time: 0
  983. changeDamage:
  984. rate: 0
  985. sustainedInjury:
  986. damage: 0
  987. attackTrigger: {fileID: 0}
  988. needToChange: 0
  989. attackDistance: 0
  990. maxAttackDis: 0
  991. minAttackDis: 0
  992. searchMode: 0
  993. canHitFly: 0
  994. bulletPrefab: {fileID: 0}
  995. shootPos: []
  996. maxUpAngle: 0
  997. maxDownAngle: 0
  998. shootTrack: 0
  999. shootAlwaysTrack: 0
  1000. skill: {fileID: 0}
  1001. additionalEffects: 0
  1002. attributeTime: 0
  1003. floatingState: 0
  1004. hitState: 0
  1005. isFly: 0
  1006. decelerationRatioX: 2
  1007. decelerationRatioY: 15
  1008. landingDamageFrom: {fileID: 0}
  1009. rotateCenterHeight: 0.7
  1010. startFlyAngle: 15
  1011. flyingRotateSpeedRange: {x: 45, y: 360}
  1012. compressionDegree: 0.8
  1013. compressionSpeed: {x: 0.2, y: 0.4}
  1014. jumpVel: 5
  1015. haveVulnerable: 0
  1016. vulnerableRate: 0
  1017. vulnerableTime: 0
  1018. stackingWoudsTime: 0
  1019. stackingWords: 0
  1020. resistances:
  1021. controlOrder: 0
  1022. Float: 0
  1023. BlowUp: 0
  1024. ShotDown: 0
  1025. Weak: 0
  1026. armor: 0
  1027. dodge: 0
  1028. --- !u!114 &1309181151941048349
  1029. MonoBehaviour:
  1030. m_ObjectHideFlags: 0
  1031. m_CorrespondingSourceObject: {fileID: 0}
  1032. m_PrefabInstance: {fileID: 0}
  1033. m_PrefabAsset: {fileID: 0}
  1034. m_GameObject: {fileID: 4960124152152785005}
  1035. m_Enabled: 1
  1036. m_EditorHideFlags: 0
  1037. m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3}
  1038. m_Name:
  1039. m_EditorClassIdentifier:
  1040. freezeFrame: 0
  1041. attackFromHasFreezeFrame: 0
  1042. isFreeze: 0
  1043. canFreeze: 0
  1044. curCharacterState: 0
  1045. attackMethod:
  1046. attackName:
  1047. attackType: 0
  1048. attackInfo:
  1049. attackValue: 0
  1050. damage: 0
  1051. attackDir: {x: 0, y: 0, z: 0}
  1052. criticalChance: 0
  1053. lifesteal: 0
  1054. effect: {fileID: 0}
  1055. attackEffect:
  1056. attackMethod_Type: 0
  1057. floatState:
  1058. time: 0
  1059. upTime: {x: 0, y: 0}
  1060. backSpeed: {x: 0, y: 0}
  1061. rotateSpeed: {x: 0, y: 0}
  1062. height: {x: 0, y: 0}
  1063. ControlOrder: 0
  1064. blowUp:
  1065. directionType: 0
  1066. dir: {x: 0, y: 0, z: 0}
  1067. dirRandom: {x: 0, y: 0, z: 0}
  1068. force: 0
  1069. time: 0
  1070. haveLandingDamage: 0
  1071. landingDamageRate: 0
  1072. ControlOrder: 0
  1073. shotDown:
  1074. directionType: 0
  1075. dir: {x: 0, y: 0, z: 0}
  1076. dirRandom: {x: 0, y: 0, z: 0}
  1077. force: 0
  1078. time: 0
  1079. haveLandingDamage: 0
  1080. landingDamageRate: 0
  1081. minLandingDamage: 0
  1082. ControlOrder: 0
  1083. weak:
  1084. time: 0
  1085. ControlOrder: 0
  1086. armorPiercing:
  1087. rate: 0
  1088. vulnerable:
  1089. rate: 0
  1090. time: 0
  1091. stackingWounds:
  1092. damage: 0
  1093. time: 0
  1094. changeDamage:
  1095. rate: 0
  1096. sustainedInjury:
  1097. damage: 0
  1098. attackTrigger: {fileID: 0}
  1099. needToChange: 0
  1100. attackDistance: 0
  1101. maxAttackDis: 0
  1102. minAttackDis: 0
  1103. searchMode: 0
  1104. canHitFly: 0
  1105. bulletPrefab: {fileID: 0}
  1106. shootPos: []
  1107. maxUpAngle: 0
  1108. maxDownAngle: 0
  1109. shootTrack: 0
  1110. shootAlwaysTrack: 0
  1111. skill: {fileID: 0}
  1112. additionalEffects: 0
  1113. attackFromData: {fileID: 0}
  1114. hitStunTime: 0
  1115. canHitStun: 0
  1116. canBeHitStun: 1
  1117. --- !u!1 &6164447163453378808
  1118. GameObject:
  1119. m_ObjectHideFlags: 0
  1120. m_CorrespondingSourceObject: {fileID: 0}
  1121. m_PrefabInstance: {fileID: 0}
  1122. m_PrefabAsset: {fileID: 0}
  1123. serializedVersion: 6
  1124. m_Component:
  1125. - component: {fileID: 2922750703785930471}
  1126. - component: {fileID: 428784489592146076}
  1127. - component: {fileID: 988946674126968617}
  1128. m_Layer: 17
  1129. m_Name: SearchTrigger
  1130. m_TagString: Untagged
  1131. m_Icon: {fileID: 0}
  1132. m_NavMeshLayer: 0
  1133. m_StaticEditorFlags: 0
  1134. m_IsActive: 1
  1135. --- !u!4 &2922750703785930471
  1136. Transform:
  1137. m_ObjectHideFlags: 0
  1138. m_CorrespondingSourceObject: {fileID: 0}
  1139. m_PrefabInstance: {fileID: 0}
  1140. m_PrefabAsset: {fileID: 0}
  1141. m_GameObject: {fileID: 6164447163453378808}
  1142. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1143. m_LocalPosition: {x: 0, y: 0, z: 0}
  1144. m_LocalScale: {x: 1, y: 0.8, z: 1}
  1145. m_ConstrainProportionsScale: 0
  1146. m_Children: []
  1147. m_Father: {fileID: 5075820377452290163}
  1148. m_RootOrder: 2
  1149. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1150. --- !u!114 &428784489592146076
  1151. MonoBehaviour:
  1152. m_ObjectHideFlags: 0
  1153. m_CorrespondingSourceObject: {fileID: 0}
  1154. m_PrefabInstance: {fileID: 0}
  1155. m_PrefabAsset: {fileID: 0}
  1156. m_GameObject: {fileID: 6164447163453378808}
  1157. m_Enabled: 1
  1158. m_EditorHideFlags: 0
  1159. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  1160. m_Name:
  1161. m_EditorClassIdentifier:
  1162. owner: {fileID: 0}
  1163. trigDemonicList: []
  1164. trigTowerList: []
  1165. trigPlayerList: []
  1166. trigEnemyList: []
  1167. trigEnemyTowerList: []
  1168. trigBossList: []
  1169. needToChange: 0
  1170. maxLen: 0
  1171. minLen: 0
  1172. --- !u!65 &988946674126968617
  1173. BoxCollider:
  1174. m_ObjectHideFlags: 0
  1175. m_CorrespondingSourceObject: {fileID: 0}
  1176. m_PrefabInstance: {fileID: 0}
  1177. m_PrefabAsset: {fileID: 0}
  1178. m_GameObject: {fileID: 6164447163453378808}
  1179. m_Material: {fileID: 0}
  1180. m_IsTrigger: 1
  1181. m_Enabled: 1
  1182. serializedVersion: 2
  1183. m_Size: {x: 50, y: 9.067795, z: 20}
  1184. m_Center: {x: 0, y: 0, z: 0}
  1185. --- !u!1 &6382412198167824060
  1186. GameObject:
  1187. m_ObjectHideFlags: 0
  1188. m_CorrespondingSourceObject: {fileID: 0}
  1189. m_PrefabInstance: {fileID: 0}
  1190. m_PrefabAsset: {fileID: 0}
  1191. serializedVersion: 6
  1192. m_Component:
  1193. - component: {fileID: 7178342375467680425}
  1194. - component: {fileID: 2250177594949393219}
  1195. - component: {fileID: 7808520797776513886}
  1196. m_Layer: 8
  1197. m_Name: Colliders
  1198. m_TagString: Untagged
  1199. m_Icon: {fileID: 0}
  1200. m_NavMeshLayer: 0
  1201. m_StaticEditorFlags: 0
  1202. m_IsActive: 1
  1203. --- !u!4 &7178342375467680425
  1204. Transform:
  1205. m_ObjectHideFlags: 0
  1206. m_CorrespondingSourceObject: {fileID: 0}
  1207. m_PrefabInstance: {fileID: 0}
  1208. m_PrefabAsset: {fileID: 0}
  1209. m_GameObject: {fileID: 6382412198167824060}
  1210. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1211. m_LocalPosition: {x: 0, y: 0, z: 0}
  1212. m_LocalScale: {x: 1, y: 1, z: 1}
  1213. m_ConstrainProportionsScale: 0
  1214. m_Children:
  1215. - {fileID: 8550728524802026199}
  1216. - {fileID: 1579580627400158104}
  1217. - {fileID: 2437299196663985746}
  1218. - {fileID: 5034931269216377232}
  1219. - {fileID: 6936852277045865654}
  1220. - {fileID: 8222254038655276680}
  1221. m_Father: {fileID: 5075820377452290163}
  1222. m_RootOrder: 1
  1223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1224. --- !u!95 &2250177594949393219
  1225. Animator:
  1226. serializedVersion: 4
  1227. m_ObjectHideFlags: 0
  1228. m_CorrespondingSourceObject: {fileID: 0}
  1229. m_PrefabInstance: {fileID: 0}
  1230. m_PrefabAsset: {fileID: 0}
  1231. m_GameObject: {fileID: 6382412198167824060}
  1232. m_Enabled: 0
  1233. m_Avatar: {fileID: 0}
  1234. m_Controller: {fileID: 9100000, guid: 386ae4a82c0e57d42bb18d4b04fb6bc1, type: 2}
  1235. m_CullingMode: 0
  1236. m_UpdateMode: 1
  1237. m_ApplyRootMotion: 0
  1238. m_LinearVelocityBlending: 0
  1239. m_StabilizeFeet: 0
  1240. m_WarningMessage:
  1241. m_HasTransformHierarchy: 1
  1242. m_AllowConstantClipSamplingOptimization: 1
  1243. m_KeepAnimatorControllerStateOnDisable: 0
  1244. --- !u!114 &7808520797776513886
  1245. MonoBehaviour:
  1246. m_ObjectHideFlags: 0
  1247. m_CorrespondingSourceObject: {fileID: 0}
  1248. m_PrefabInstance: {fileID: 0}
  1249. m_PrefabAsset: {fileID: 0}
  1250. m_GameObject: {fileID: 6382412198167824060}
  1251. m_Enabled: 1
  1252. m_EditorHideFlags: 0
  1253. m_Script: {fileID: 11500000, guid: 492983f5b77df7e4b82cba32bc74fb94, type: 3}
  1254. m_Name:
  1255. m_EditorClassIdentifier:
  1256. owner: {fileID: 6868652965459540220}
  1257. hitRate: 1
  1258. isDemSummon: 0
  1259. --- !u!1 &6612550002886084995
  1260. GameObject:
  1261. m_ObjectHideFlags: 0
  1262. m_CorrespondingSourceObject: {fileID: 0}
  1263. m_PrefabInstance: {fileID: 0}
  1264. m_PrefabAsset: {fileID: 0}
  1265. serializedVersion: 6
  1266. m_Component:
  1267. - component: {fileID: 4697794260638721214}
  1268. - component: {fileID: 1006731398840968306}
  1269. - component: {fileID: 6489003206613075298}
  1270. - component: {fileID: 882049619817715957}
  1271. m_Layer: 8
  1272. m_Name: UI
  1273. m_TagString: Untagged
  1274. m_Icon: {fileID: 0}
  1275. m_NavMeshLayer: 0
  1276. m_StaticEditorFlags: 0
  1277. m_IsActive: 0
  1278. --- !u!224 &4697794260638721214
  1279. RectTransform:
  1280. m_ObjectHideFlags: 0
  1281. m_CorrespondingSourceObject: {fileID: 0}
  1282. m_PrefabInstance: {fileID: 0}
  1283. m_PrefabAsset: {fileID: 0}
  1284. m_GameObject: {fileID: 6612550002886084995}
  1285. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1286. m_LocalPosition: {x: 0, y: 0, z: 0}
  1287. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  1288. m_ConstrainProportionsScale: 0
  1289. m_Children:
  1290. - {fileID: 8975764532134050398}
  1291. m_Father: {fileID: 2437299196472462364}
  1292. m_RootOrder: 1
  1293. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1294. m_AnchorMin: {x: 0, y: 0}
  1295. m_AnchorMax: {x: 0, y: 0}
  1296. m_AnchoredPosition: {x: 0, y: 0.9}
  1297. m_SizeDelta: {x: 300, y: 500}
  1298. m_Pivot: {x: 0.5, y: 0.5}
  1299. --- !u!223 &1006731398840968306
  1300. Canvas:
  1301. m_ObjectHideFlags: 0
  1302. m_CorrespondingSourceObject: {fileID: 0}
  1303. m_PrefabInstance: {fileID: 0}
  1304. m_PrefabAsset: {fileID: 0}
  1305. m_GameObject: {fileID: 6612550002886084995}
  1306. m_Enabled: 1
  1307. serializedVersion: 3
  1308. m_RenderMode: 2
  1309. m_Camera: {fileID: 0}
  1310. m_PlaneDistance: 100
  1311. m_PixelPerfect: 0
  1312. m_ReceivesEvents: 1
  1313. m_OverrideSorting: 0
  1314. m_OverridePixelPerfect: 0
  1315. m_SortingBucketNormalizedSize: 0
  1316. m_AdditionalShaderChannelsFlag: 0
  1317. m_SortingLayerID: 1516060329
  1318. m_SortingOrder: 0
  1319. m_TargetDisplay: 0
  1320. --- !u!114 &6489003206613075298
  1321. MonoBehaviour:
  1322. m_ObjectHideFlags: 0
  1323. m_CorrespondingSourceObject: {fileID: 0}
  1324. m_PrefabInstance: {fileID: 0}
  1325. m_PrefabAsset: {fileID: 0}
  1326. m_GameObject: {fileID: 6612550002886084995}
  1327. m_Enabled: 1
  1328. m_EditorHideFlags: 0
  1329. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  1330. m_Name:
  1331. m_EditorClassIdentifier:
  1332. m_UiScaleMode: 0
  1333. m_ReferencePixelsPerUnit: 100
  1334. m_ScaleFactor: 1
  1335. m_ReferenceResolution: {x: 800, y: 600}
  1336. m_ScreenMatchMode: 0
  1337. m_MatchWidthOrHeight: 0
  1338. m_PhysicalUnit: 3
  1339. m_FallbackScreenDPI: 96
  1340. m_DefaultSpriteDPI: 96
  1341. m_DynamicPixelsPerUnit: 1
  1342. m_PresetInfoIsWorld: 1
  1343. --- !u!114 &882049619817715957
  1344. MonoBehaviour:
  1345. m_ObjectHideFlags: 0
  1346. m_CorrespondingSourceObject: {fileID: 0}
  1347. m_PrefabInstance: {fileID: 0}
  1348. m_PrefabAsset: {fileID: 0}
  1349. m_GameObject: {fileID: 6612550002886084995}
  1350. m_Enabled: 1
  1351. m_EditorHideFlags: 0
  1352. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  1353. m_Name:
  1354. m_EditorClassIdentifier:
  1355. m_IgnoreReversedGraphics: 1
  1356. m_BlockingObjects: 0
  1357. m_BlockingMask:
  1358. serializedVersion: 2
  1359. m_Bits: 4294967295
  1360. --- !u!1 &7490374946035247388
  1361. GameObject:
  1362. m_ObjectHideFlags: 0
  1363. m_CorrespondingSourceObject: {fileID: 0}
  1364. m_PrefabInstance: {fileID: 0}
  1365. m_PrefabAsset: {fileID: 0}
  1366. serializedVersion: 6
  1367. m_Component:
  1368. - component: {fileID: 8222254038655276680}
  1369. m_Layer: 0
  1370. m_Name: ShootPos
  1371. m_TagString: Untagged
  1372. m_Icon: {fileID: 0}
  1373. m_NavMeshLayer: 0
  1374. m_StaticEditorFlags: 0
  1375. m_IsActive: 1
  1376. --- !u!4 &8222254038655276680
  1377. Transform:
  1378. m_ObjectHideFlags: 0
  1379. m_CorrespondingSourceObject: {fileID: 0}
  1380. m_PrefabInstance: {fileID: 0}
  1381. m_PrefabAsset: {fileID: 0}
  1382. m_GameObject: {fileID: 7490374946035247388}
  1383. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1384. m_LocalPosition: {x: -0.55, y: 0, z: 0}
  1385. m_LocalScale: {x: 1, y: 1, z: 1}
  1386. m_ConstrainProportionsScale: 0
  1387. m_Children: []
  1388. m_Father: {fileID: 7178342375467680425}
  1389. m_RootOrder: 5
  1390. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1391. --- !u!1 &7669620205589286043
  1392. GameObject:
  1393. m_ObjectHideFlags: 0
  1394. m_CorrespondingSourceObject: {fileID: 0}
  1395. m_PrefabInstance: {fileID: 0}
  1396. m_PrefabAsset: {fileID: 0}
  1397. serializedVersion: 6
  1398. m_Component:
  1399. - component: {fileID: 1971427318739414964}
  1400. - component: {fileID: 2070274865187464477}
  1401. - component: {fileID: 2459340336965010942}
  1402. - component: {fileID: 6496896669866891404}
  1403. - component: {fileID: 5617185463097218335}
  1404. - component: {fileID: 9163194436447647057}
  1405. m_Layer: 8
  1406. m_Name: Spine
  1407. m_TagString: Untagged
  1408. m_Icon: {fileID: 0}
  1409. m_NavMeshLayer: 0
  1410. m_StaticEditorFlags: 0
  1411. m_IsActive: 1
  1412. --- !u!4 &1971427318739414964
  1413. Transform:
  1414. m_ObjectHideFlags: 0
  1415. m_CorrespondingSourceObject: {fileID: 0}
  1416. m_PrefabInstance: {fileID: 0}
  1417. m_PrefabAsset: {fileID: 0}
  1418. m_GameObject: {fileID: 7669620205589286043}
  1419. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1420. m_LocalPosition: {x: 0.166, y: 0, z: 0}
  1421. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  1422. m_ConstrainProportionsScale: 0
  1423. m_Children: []
  1424. m_Father: {fileID: 5075820377452290163}
  1425. m_RootOrder: 0
  1426. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1427. --- !u!33 &2070274865187464477
  1428. MeshFilter:
  1429. m_ObjectHideFlags: 0
  1430. m_CorrespondingSourceObject: {fileID: 0}
  1431. m_PrefabInstance: {fileID: 0}
  1432. m_PrefabAsset: {fileID: 0}
  1433. m_GameObject: {fileID: 7669620205589286043}
  1434. m_Mesh: {fileID: 0}
  1435. --- !u!23 &2459340336965010942
  1436. MeshRenderer:
  1437. m_ObjectHideFlags: 0
  1438. m_CorrespondingSourceObject: {fileID: 0}
  1439. m_PrefabInstance: {fileID: 0}
  1440. m_PrefabAsset: {fileID: 0}
  1441. m_GameObject: {fileID: 7669620205589286043}
  1442. m_Enabled: 1
  1443. m_CastShadows: 1
  1444. m_ReceiveShadows: 1
  1445. m_DynamicOccludee: 1
  1446. m_StaticShadowCaster: 0
  1447. m_MotionVectors: 1
  1448. m_LightProbeUsage: 1
  1449. m_ReflectionProbeUsage: 1
  1450. m_RayTracingMode: 2
  1451. m_RayTraceProcedural: 0
  1452. m_RenderingLayerMask: 1
  1453. m_RendererPriority: 0
  1454. m_Materials:
  1455. - {fileID: 2100000, guid: f43fcd832f0a6f4409856ba3b58cb400, type: 2}
  1456. m_StaticBatchInfo:
  1457. firstSubMesh: 0
  1458. subMeshCount: 0
  1459. m_StaticBatchRoot: {fileID: 0}
  1460. m_ProbeAnchor: {fileID: 0}
  1461. m_LightProbeVolumeOverride: {fileID: 0}
  1462. m_ScaleInLightmap: 1
  1463. m_ReceiveGI: 1
  1464. m_PreserveUVs: 0
  1465. m_IgnoreNormalsForChartDetection: 0
  1466. m_ImportantGI: 0
  1467. m_StitchLightmapSeams: 1
  1468. m_SelectedEditorRenderState: 3
  1469. m_MinimumChartSize: 4
  1470. m_AutoUVMaxDistance: 0.5
  1471. m_AutoUVMaxAngle: 89
  1472. m_LightmapParameters: {fileID: 0}
  1473. m_SortingLayerID: 341237651
  1474. m_SortingLayer: 3
  1475. m_SortingOrder: 0
  1476. m_AdditionalVertexStreams: {fileID: 0}
  1477. --- !u!95 &6496896669866891404
  1478. Animator:
  1479. serializedVersion: 4
  1480. m_ObjectHideFlags: 0
  1481. m_CorrespondingSourceObject: {fileID: 0}
  1482. m_PrefabInstance: {fileID: 0}
  1483. m_PrefabAsset: {fileID: 0}
  1484. m_GameObject: {fileID: 7669620205589286043}
  1485. m_Enabled: 1
  1486. m_Avatar: {fileID: 0}
  1487. m_Controller: {fileID: 9100000, guid: 53e64766989cece4aa21ecd823d1f175, type: 2}
  1488. m_CullingMode: 0
  1489. m_UpdateMode: 0
  1490. m_ApplyRootMotion: 0
  1491. m_LinearVelocityBlending: 0
  1492. m_StabilizeFeet: 0
  1493. m_WarningMessage:
  1494. m_HasTransformHierarchy: 1
  1495. m_AllowConstantClipSamplingOptimization: 1
  1496. m_KeepAnimatorControllerStateOnDisable: 0
  1497. --- !u!114 &5617185463097218335
  1498. MonoBehaviour:
  1499. m_ObjectHideFlags: 0
  1500. m_CorrespondingSourceObject: {fileID: 0}
  1501. m_PrefabInstance: {fileID: 0}
  1502. m_PrefabAsset: {fileID: 0}
  1503. m_GameObject: {fileID: 7669620205589286043}
  1504. m_Enabled: 1
  1505. m_EditorHideFlags: 0
  1506. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  1507. m_Name:
  1508. m_EditorClassIdentifier:
  1509. skeletonDataAsset: {fileID: 11400000, guid: f80dbb069e237e04883404ff3175679a, type: 2}
  1510. initialSkinName: enermy
  1511. fixPrefabOverrideViaMeshFilter: 2
  1512. initialFlipX: 0
  1513. initialFlipY: 0
  1514. updateWhenInvisible: 3
  1515. separatorSlotNames: []
  1516. zSpacing: 0
  1517. useClipping: 1
  1518. immutableTriangles: 0
  1519. pmaVertexColors: 1
  1520. clearStateOnDisable: 0
  1521. tintBlack: 0
  1522. singleSubmesh: 0
  1523. fixDrawOrder: 0
  1524. addNormals: 0
  1525. calculateTangents: 0
  1526. maskInteraction: 0
  1527. maskMaterials:
  1528. materialsMaskDisabled: []
  1529. materialsInsideMask: []
  1530. materialsOutsideMask: []
  1531. disableRenderingOnOverride: 1
  1532. physicsPositionInheritanceFactor: {x: 1, y: 1}
  1533. physicsRotationInheritanceFactor: 1
  1534. physicsMovementRelativeTo: {fileID: 0}
  1535. translator:
  1536. autoReset: 1
  1537. useCustomMixMode: 1
  1538. layerMixModes: 0100000001000000
  1539. layerBlendModes: 0100000002000000
  1540. updateTiming: 1
  1541. --- !u!114 &9163194436447647057
  1542. MonoBehaviour:
  1543. m_ObjectHideFlags: 0
  1544. m_CorrespondingSourceObject: {fileID: 0}
  1545. m_PrefabInstance: {fileID: 0}
  1546. m_PrefabAsset: {fileID: 0}
  1547. m_GameObject: {fileID: 7669620205589286043}
  1548. m_Enabled: 1
  1549. m_EditorHideFlags: 0
  1550. m_Script: {fileID: 11500000, guid: 688f44fee7c252840876e657c3d46617, type: 3}
  1551. m_Name:
  1552. m_EditorClassIdentifier:
  1553. --- !u!1 &7970625495845499240
  1554. GameObject:
  1555. m_ObjectHideFlags: 0
  1556. m_CorrespondingSourceObject: {fileID: 0}
  1557. m_PrefabInstance: {fileID: 0}
  1558. m_PrefabAsset: {fileID: 0}
  1559. serializedVersion: 6
  1560. m_Component:
  1561. - component: {fileID: 1579580627400158104}
  1562. - component: {fileID: 6809297694354090556}
  1563. m_Layer: 8
  1564. m_Name: BodyCollider
  1565. m_TagString: Untagged
  1566. m_Icon: {fileID: 0}
  1567. m_NavMeshLayer: 0
  1568. m_StaticEditorFlags: 0
  1569. m_IsActive: 1
  1570. --- !u!4 &1579580627400158104
  1571. Transform:
  1572. m_ObjectHideFlags: 0
  1573. m_CorrespondingSourceObject: {fileID: 0}
  1574. m_PrefabInstance: {fileID: 0}
  1575. m_PrefabAsset: {fileID: 0}
  1576. m_GameObject: {fileID: 7970625495845499240}
  1577. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1578. m_LocalPosition: {x: 0, y: 0, z: 0}
  1579. m_LocalScale: {x: 1, y: 1, z: 1}
  1580. m_ConstrainProportionsScale: 0
  1581. m_Children: []
  1582. m_Father: {fileID: 7178342375467680425}
  1583. m_RootOrder: 1
  1584. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1585. --- !u!65 &6809297694354090556
  1586. BoxCollider:
  1587. m_ObjectHideFlags: 0
  1588. m_CorrespondingSourceObject: {fileID: 0}
  1589. m_PrefabInstance: {fileID: 0}
  1590. m_PrefabAsset: {fileID: 0}
  1591. m_GameObject: {fileID: 7970625495845499240}
  1592. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  1593. m_IsTrigger: 0
  1594. m_Enabled: 1
  1595. serializedVersion: 2
  1596. m_Size: {x: 1.1801436, y: 1.0354149, z: 2}
  1597. m_Center: {x: 0.17214656, y: 0.51247895, z: 0}