Demonic_BigArrow.prefab 32 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &608566006687189219
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8482269351142858204}
  12. m_Layer: 7
  13. m_Name: ShootPos
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &8482269351142858204
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 608566006687189219}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_ConstrainProportionsScale: 0
  30. m_Children: []
  31. m_Father: {fileID: 6561999689701501378}
  32. m_RootOrder: 4
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &1190225091429982147
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 6076127848463763}
  43. - component: {fileID: 8507032990732667563}
  44. - component: {fileID: 9020361017135710302}
  45. m_Layer: 19
  46. m_Name: BeHitTrigger
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!4 &6076127848463763
  53. Transform:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 1190225091429982147}
  59. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  60. m_LocalPosition: {x: 0, y: 0, z: 0}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_ConstrainProportionsScale: 0
  63. m_Children: []
  64. m_Father: {fileID: 6561999689701501378}
  65. m_RootOrder: 3
  66. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  67. --- !u!65 &8507032990732667563
  68. BoxCollider:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 1190225091429982147}
  74. m_Material: {fileID: 0}
  75. m_IsTrigger: 1
  76. m_Enabled: 1
  77. serializedVersion: 2
  78. m_Size: {x: 0.72339845, y: 1.5784807, z: 2}
  79. m_Center: {x: -0.00000011920929, y: 0.78597844, z: 0}
  80. --- !u!114 &9020361017135710302
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 1190225091429982147}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. owner: {fileID: 0}
  93. attackerID: 0
  94. --- !u!1 &1637528673901708253
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 4847391198550739967}
  103. - component: {fileID: 1713519965027286810}
  104. - component: {fileID: 3959879983007646671}
  105. - component: {fileID: 1629788586631513267}
  106. - component: {fileID: 3586716274361854270}
  107. m_Layer: 8
  108. m_Name: HP
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 0
  113. m_IsActive: 1
  114. --- !u!224 &4847391198550739967
  115. RectTransform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1637528673901708253}
  121. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  122. m_LocalPosition: {x: 0, y: 0, z: 0}
  123. m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
  124. m_ConstrainProportionsScale: 0
  125. m_Children:
  126. - {fileID: 5104997452083766110}
  127. m_Father: {fileID: 152626645726552729}
  128. m_RootOrder: 0
  129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  130. m_AnchorMin: {x: 0.5, y: 0.5}
  131. m_AnchorMax: {x: 0.5, y: 0.5}
  132. m_AnchoredPosition: {x: 0, y: 150}
  133. m_SizeDelta: {x: 150, y: 30}
  134. m_Pivot: {x: 0.5, y: 0.5}
  135. --- !u!222 &1713519965027286810
  136. CanvasRenderer:
  137. m_ObjectHideFlags: 0
  138. m_CorrespondingSourceObject: {fileID: 0}
  139. m_PrefabInstance: {fileID: 0}
  140. m_PrefabAsset: {fileID: 0}
  141. m_GameObject: {fileID: 1637528673901708253}
  142. m_CullTransparentMesh: 1
  143. --- !u!114 &3959879983007646671
  144. MonoBehaviour:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 1637528673901708253}
  150. m_Enabled: 1
  151. m_EditorHideFlags: 0
  152. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  153. m_Name:
  154. m_EditorClassIdentifier:
  155. m_Material: {fileID: 0}
  156. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  157. m_RaycastTarget: 1
  158. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  159. m_Maskable: 1
  160. m_OnCullStateChanged:
  161. m_PersistentCalls:
  162. m_Calls: []
  163. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  164. m_Type: 0
  165. m_PreserveAspect: 0
  166. m_FillCenter: 1
  167. m_FillMethod: 4
  168. m_FillAmount: 1
  169. m_FillClockwise: 1
  170. m_FillOrigin: 0
  171. m_UseSpriteMesh: 0
  172. m_PixelsPerUnitMultiplier: 1
  173. --- !u!114 &1629788586631513267
  174. MonoBehaviour:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 1637528673901708253}
  180. m_Enabled: 1
  181. m_EditorHideFlags: 0
  182. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  183. m_Name:
  184. m_EditorClassIdentifier:
  185. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  186. m_EffectDistance: {x: 3, y: -3}
  187. m_UseGraphicAlpha: 1
  188. --- !u!114 &3586716274361854270
  189. MonoBehaviour:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 1637528673901708253}
  195. m_Enabled: 1
  196. m_EditorHideFlags: 0
  197. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  198. m_Name:
  199. m_EditorClassIdentifier:
  200. imgHp: {fileID: 3266580543050502037}
  201. --- !u!1 &2234394376273647362
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. serializedVersion: 6
  208. m_Component:
  209. - component: {fileID: 2983912410871356969}
  210. - component: {fileID: 3791886041281981973}
  211. - component: {fileID: 5313599660676682037}
  212. - component: {fileID: 5978259926173120695}
  213. - component: {fileID: 3354085511906294621}
  214. m_Layer: 7
  215. m_Name: Spine
  216. m_TagString: Untagged
  217. m_Icon: {fileID: 0}
  218. m_NavMeshLayer: 0
  219. m_StaticEditorFlags: 0
  220. m_IsActive: 1
  221. --- !u!4 &2983912410871356969
  222. Transform:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 2234394376273647362}
  228. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  229. m_LocalPosition: {x: 0, y: 0, z: 0}
  230. m_LocalScale: {x: 0.36, y: 0.36, z: 1}
  231. m_ConstrainProportionsScale: 0
  232. m_Children: []
  233. m_Father: {fileID: 5769591908339262981}
  234. m_RootOrder: 0
  235. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  236. --- !u!33 &3791886041281981973
  237. MeshFilter:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 2234394376273647362}
  243. m_Mesh: {fileID: 0}
  244. --- !u!23 &5313599660676682037
  245. MeshRenderer:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 2234394376273647362}
  251. m_Enabled: 1
  252. m_CastShadows: 1
  253. m_ReceiveShadows: 1
  254. m_DynamicOccludee: 1
  255. m_StaticShadowCaster: 0
  256. m_MotionVectors: 1
  257. m_LightProbeUsage: 1
  258. m_ReflectionProbeUsage: 1
  259. m_RayTracingMode: 2
  260. m_RayTraceProcedural: 0
  261. m_RenderingLayerMask: 1
  262. m_RendererPriority: 0
  263. m_Materials:
  264. - {fileID: 2100000, guid: 050bcc6baf107774684518de47b7f2b0, type: 2}
  265. m_StaticBatchInfo:
  266. firstSubMesh: 0
  267. subMeshCount: 0
  268. m_StaticBatchRoot: {fileID: 0}
  269. m_ProbeAnchor: {fileID: 0}
  270. m_LightProbeVolumeOverride: {fileID: 0}
  271. m_ScaleInLightmap: 1
  272. m_ReceiveGI: 1
  273. m_PreserveUVs: 0
  274. m_IgnoreNormalsForChartDetection: 0
  275. m_ImportantGI: 0
  276. m_StitchLightmapSeams: 1
  277. m_SelectedEditorRenderState: 3
  278. m_MinimumChartSize: 4
  279. m_AutoUVMaxDistance: 0.5
  280. m_AutoUVMaxAngle: 89
  281. m_LightmapParameters: {fileID: 0}
  282. m_SortingLayerID: 341237651
  283. m_SortingLayer: 3
  284. m_SortingOrder: 0
  285. m_AdditionalVertexStreams: {fileID: 0}
  286. --- !u!95 &5978259926173120695
  287. Animator:
  288. serializedVersion: 4
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 2234394376273647362}
  294. m_Enabled: 1
  295. m_Avatar: {fileID: 0}
  296. m_Controller: {fileID: 9100000, guid: 2951b5820f17f3f4fb10e136bb42a4c6, type: 2}
  297. m_CullingMode: 0
  298. m_UpdateMode: 0
  299. m_ApplyRootMotion: 0
  300. m_LinearVelocityBlending: 0
  301. m_StabilizeFeet: 0
  302. m_WarningMessage:
  303. m_HasTransformHierarchy: 1
  304. m_AllowConstantClipSamplingOptimization: 1
  305. m_KeepAnimatorControllerStateOnDisable: 0
  306. --- !u!114 &3354085511906294621
  307. MonoBehaviour:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 2234394376273647362}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. skeletonDataAsset: {fileID: 11400000, guid: 65ebe61da49f5804bbc02a3d8883b7f2, type: 2}
  319. initialSkinName: summon
  320. fixPrefabOverrideViaMeshFilter: 2
  321. initialFlipX: 0
  322. initialFlipY: 0
  323. updateWhenInvisible: 3
  324. separatorSlotNames: []
  325. zSpacing: 0
  326. useClipping: 1
  327. immutableTriangles: 0
  328. pmaVertexColors: 1
  329. clearStateOnDisable: 0
  330. tintBlack: 0
  331. singleSubmesh: 0
  332. fixDrawOrder: 0
  333. addNormals: 0
  334. calculateTangents: 0
  335. maskInteraction: 0
  336. maskMaterials:
  337. materialsMaskDisabled: []
  338. materialsInsideMask: []
  339. materialsOutsideMask: []
  340. disableRenderingOnOverride: 1
  341. physicsPositionInheritanceFactor: {x: 1, y: 1}
  342. physicsRotationInheritanceFactor: 1
  343. physicsMovementRelativeTo: {fileID: 0}
  344. translator:
  345. autoReset: 1
  346. useCustomMixMode: 1
  347. layerMixModes: 01000000
  348. layerBlendModes: 01000000
  349. updateTiming: 1
  350. --- !u!1 &2475269063027159835
  351. GameObject:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. serializedVersion: 6
  357. m_Component:
  358. - component: {fileID: 776105162125788029}
  359. m_Layer: 7
  360. m_Name: ShootPos2
  361. m_TagString: Untagged
  362. m_Icon: {fileID: 0}
  363. m_NavMeshLayer: 0
  364. m_StaticEditorFlags: 0
  365. m_IsActive: 1
  366. --- !u!4 &776105162125788029
  367. Transform:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. m_GameObject: {fileID: 2475269063027159835}
  373. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  374. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  375. m_LocalScale: {x: 1, y: 1, z: 1}
  376. m_ConstrainProportionsScale: 0
  377. m_Children: []
  378. m_Father: {fileID: 6561999689701501378}
  379. m_RootOrder: 5
  380. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  381. --- !u!1 &2616922587087395095
  382. GameObject:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. serializedVersion: 6
  388. m_Component:
  389. - component: {fileID: 3215317859961215224}
  390. - component: {fileID: 7144185533164728569}
  391. m_Layer: 7
  392. m_Name: BodyCollider
  393. m_TagString: Untagged
  394. m_Icon: {fileID: 0}
  395. m_NavMeshLayer: 0
  396. m_StaticEditorFlags: 0
  397. m_IsActive: 1
  398. --- !u!4 &3215317859961215224
  399. Transform:
  400. m_ObjectHideFlags: 0
  401. m_CorrespondingSourceObject: {fileID: 0}
  402. m_PrefabInstance: {fileID: 0}
  403. m_PrefabAsset: {fileID: 0}
  404. m_GameObject: {fileID: 2616922587087395095}
  405. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  406. m_LocalPosition: {x: 0, y: 0, z: 0}
  407. m_LocalScale: {x: 1, y: 1, z: 1}
  408. m_ConstrainProportionsScale: 0
  409. m_Children: []
  410. m_Father: {fileID: 6561999689701501378}
  411. m_RootOrder: 2
  412. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  413. --- !u!65 &7144185533164728569
  414. BoxCollider:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. m_GameObject: {fileID: 2616922587087395095}
  420. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  421. m_IsTrigger: 0
  422. m_Enabled: 1
  423. serializedVersion: 2
  424. m_Size: {x: 0.68726826, y: 1.6266541, z: 2}
  425. m_Center: {x: 0.042151928, y: 0.7980218, z: 0}
  426. --- !u!1 &2623922659733331491
  427. GameObject:
  428. m_ObjectHideFlags: 0
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInstance: {fileID: 0}
  431. m_PrefabAsset: {fileID: 0}
  432. serializedVersion: 6
  433. m_Component:
  434. - component: {fileID: 5104997452083766110}
  435. - component: {fileID: 7708481731695652337}
  436. - component: {fileID: 3266580543050502037}
  437. m_Layer: 8
  438. m_Name: Progress
  439. m_TagString: Untagged
  440. m_Icon: {fileID: 0}
  441. m_NavMeshLayer: 0
  442. m_StaticEditorFlags: 0
  443. m_IsActive: 1
  444. --- !u!224 &5104997452083766110
  445. RectTransform:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 2623922659733331491}
  451. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  452. m_LocalPosition: {x: 0, y: 0, z: 0}
  453. m_LocalScale: {x: 1, y: 1, z: 1}
  454. m_ConstrainProportionsScale: 0
  455. m_Children: []
  456. m_Father: {fileID: 4847391198550739967}
  457. m_RootOrder: 0
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. m_AnchorMin: {x: 0.5, y: 0.5}
  460. m_AnchorMax: {x: 0.5, y: 0.5}
  461. m_AnchoredPosition: {x: 0, y: 0}
  462. m_SizeDelta: {x: 150, y: 30}
  463. m_Pivot: {x: 0.5, y: 0.5}
  464. --- !u!222 &7708481731695652337
  465. CanvasRenderer:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 2623922659733331491}
  471. m_CullTransparentMesh: 1
  472. --- !u!114 &3266580543050502037
  473. MonoBehaviour:
  474. m_ObjectHideFlags: 0
  475. m_CorrespondingSourceObject: {fileID: 0}
  476. m_PrefabInstance: {fileID: 0}
  477. m_PrefabAsset: {fileID: 0}
  478. m_GameObject: {fileID: 2623922659733331491}
  479. m_Enabled: 1
  480. m_EditorHideFlags: 0
  481. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  482. m_Name:
  483. m_EditorClassIdentifier:
  484. m_Material: {fileID: 0}
  485. m_Color: {r: 1, g: 0, b: 0, a: 1}
  486. m_RaycastTarget: 1
  487. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  488. m_Maskable: 1
  489. m_OnCullStateChanged:
  490. m_PersistentCalls:
  491. m_Calls: []
  492. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  493. m_Type: 3
  494. m_PreserveAspect: 0
  495. m_FillCenter: 1
  496. m_FillMethod: 0
  497. m_FillAmount: 1
  498. m_FillClockwise: 1
  499. m_FillOrigin: 0
  500. m_UseSpriteMesh: 0
  501. m_PixelsPerUnitMultiplier: 1
  502. --- !u!1 &3041216575519132682
  503. GameObject:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. serializedVersion: 6
  509. m_Component:
  510. - component: {fileID: 5769591908339262981}
  511. m_Layer: 7
  512. m_Name: Body
  513. m_TagString: Untagged
  514. m_Icon: {fileID: 0}
  515. m_NavMeshLayer: 0
  516. m_StaticEditorFlags: 0
  517. m_IsActive: 1
  518. --- !u!4 &5769591908339262981
  519. Transform:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. m_GameObject: {fileID: 3041216575519132682}
  525. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  526. m_LocalPosition: {x: 0, y: 0, z: 0}
  527. m_LocalScale: {x: 1, y: 1, z: 1}
  528. m_ConstrainProportionsScale: 0
  529. m_Children:
  530. - {fileID: 2983912410871356969}
  531. - {fileID: 6561999689701501378}
  532. m_Father: {fileID: 8639832132491289354}
  533. m_RootOrder: 0
  534. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  535. --- !u!1 &5307676761346103599
  536. GameObject:
  537. m_ObjectHideFlags: 0
  538. m_CorrespondingSourceObject: {fileID: 0}
  539. m_PrefabInstance: {fileID: 0}
  540. m_PrefabAsset: {fileID: 0}
  541. serializedVersion: 6
  542. m_Component:
  543. - component: {fileID: 5016048881761595890}
  544. - component: {fileID: 3566347593191160092}
  545. - component: {fileID: 4334931071865358337}
  546. m_Layer: 17
  547. m_Name: SearchTrigger
  548. m_TagString: Untagged
  549. m_Icon: {fileID: 0}
  550. m_NavMeshLayer: 0
  551. m_StaticEditorFlags: 0
  552. m_IsActive: 1
  553. --- !u!4 &5016048881761595890
  554. Transform:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. m_GameObject: {fileID: 5307676761346103599}
  560. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  561. m_LocalPosition: {x: 0, y: 0, z: 0}
  562. m_LocalScale: {x: 1, y: 1, z: 1}
  563. m_ConstrainProportionsScale: 0
  564. m_Children: []
  565. m_Father: {fileID: 8639832132491289354}
  566. m_RootOrder: 1
  567. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  568. --- !u!114 &3566347593191160092
  569. MonoBehaviour:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 5307676761346103599}
  575. m_Enabled: 1
  576. m_EditorHideFlags: 0
  577. m_Script: {fileID: 11500000, guid: 21f006d2c845e2e43bce70ea7a2d8dcc, type: 3}
  578. m_Name:
  579. m_EditorClassIdentifier:
  580. owner: {fileID: 0}
  581. trigDemonicList: []
  582. trigTowerList: []
  583. trigPlayerList: []
  584. trigEnemyList: []
  585. trigEnemyTowerList: []
  586. trigBossList: []
  587. needToChange: 1
  588. maxLen: 45
  589. minLen: 35
  590. --- !u!65 &4334931071865358337
  591. BoxCollider:
  592. m_ObjectHideFlags: 0
  593. m_CorrespondingSourceObject: {fileID: 0}
  594. m_PrefabInstance: {fileID: 0}
  595. m_PrefabAsset: {fileID: 0}
  596. m_GameObject: {fileID: 5307676761346103599}
  597. m_Material: {fileID: 0}
  598. m_IsTrigger: 1
  599. m_Enabled: 1
  600. serializedVersion: 2
  601. m_Size: {x: 20, y: 10, z: 20}
  602. m_Center: {x: 0, y: 0, z: 0}
  603. --- !u!1 &5388987656270167698
  604. GameObject:
  605. m_ObjectHideFlags: 0
  606. m_CorrespondingSourceObject: {fileID: 0}
  607. m_PrefabInstance: {fileID: 0}
  608. m_PrefabAsset: {fileID: 0}
  609. serializedVersion: 6
  610. m_Component:
  611. - component: {fileID: 5101632837952520453}
  612. - component: {fileID: 6832657651774999176}
  613. - component: {fileID: 316813748882225178}
  614. m_Layer: 18
  615. m_Name: BeSearchTrigger
  616. m_TagString: Untagged
  617. m_Icon: {fileID: 0}
  618. m_NavMeshLayer: 0
  619. m_StaticEditorFlags: 0
  620. m_IsActive: 1
  621. --- !u!4 &5101632837952520453
  622. Transform:
  623. m_ObjectHideFlags: 0
  624. m_CorrespondingSourceObject: {fileID: 0}
  625. m_PrefabInstance: {fileID: 0}
  626. m_PrefabAsset: {fileID: 0}
  627. m_GameObject: {fileID: 5388987656270167698}
  628. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  629. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  630. m_LocalScale: {x: 1, y: 1, z: 1}
  631. m_ConstrainProportionsScale: 0
  632. m_Children: []
  633. m_Father: {fileID: 6561999689701501378}
  634. m_RootOrder: 1
  635. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  636. --- !u!65 &6832657651774999176
  637. BoxCollider:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. m_GameObject: {fileID: 5388987656270167698}
  643. m_Material: {fileID: 0}
  644. m_IsTrigger: 1
  645. m_Enabled: 1
  646. serializedVersion: 2
  647. m_Size: {x: 20, y: 10, z: 20}
  648. m_Center: {x: 0, y: 0, z: 0}
  649. --- !u!114 &316813748882225178
  650. MonoBehaviour:
  651. m_ObjectHideFlags: 0
  652. m_CorrespondingSourceObject: {fileID: 0}
  653. m_PrefabInstance: {fileID: 0}
  654. m_PrefabAsset: {fileID: 0}
  655. m_GameObject: {fileID: 5388987656270167698}
  656. m_Enabled: 1
  657. m_EditorHideFlags: 0
  658. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  659. m_Name:
  660. m_EditorClassIdentifier:
  661. owner: {fileID: 0}
  662. --- !u!1 &6911591061214860228
  663. GameObject:
  664. m_ObjectHideFlags: 0
  665. m_CorrespondingSourceObject: {fileID: 0}
  666. m_PrefabInstance: {fileID: 0}
  667. m_PrefabAsset: {fileID: 0}
  668. serializedVersion: 6
  669. m_Component:
  670. - component: {fileID: 6561999689701501378}
  671. - component: {fileID: 6864986857343475389}
  672. - component: {fileID: 7514976921726773167}
  673. m_Layer: 7
  674. m_Name: Colliders
  675. m_TagString: Untagged
  676. m_Icon: {fileID: 0}
  677. m_NavMeshLayer: 0
  678. m_StaticEditorFlags: 0
  679. m_IsActive: 1
  680. --- !u!4 &6561999689701501378
  681. Transform:
  682. m_ObjectHideFlags: 0
  683. m_CorrespondingSourceObject: {fileID: 0}
  684. m_PrefabInstance: {fileID: 0}
  685. m_PrefabAsset: {fileID: 0}
  686. m_GameObject: {fileID: 6911591061214860228}
  687. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  688. m_LocalPosition: {x: 0, y: 0, z: 0}
  689. m_LocalScale: {x: 1, y: 1, z: 1}
  690. m_ConstrainProportionsScale: 0
  691. m_Children:
  692. - {fileID: 8639832132450015556}
  693. - {fileID: 5101632837952520453}
  694. - {fileID: 3215317859961215224}
  695. - {fileID: 6076127848463763}
  696. - {fileID: 8482269351142858204}
  697. - {fileID: 776105162125788029}
  698. - {fileID: 6220414675483084992}
  699. m_Father: {fileID: 5769591908339262981}
  700. m_RootOrder: 1
  701. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  702. --- !u!95 &6864986857343475389
  703. Animator:
  704. serializedVersion: 4
  705. m_ObjectHideFlags: 0
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. m_GameObject: {fileID: 6911591061214860228}
  710. m_Enabled: 1
  711. m_Avatar: {fileID: 0}
  712. m_Controller: {fileID: 9100000, guid: 31c90fe05a2e7644b8b57e5964f0810a, type: 2}
  713. m_CullingMode: 0
  714. m_UpdateMode: 0
  715. m_ApplyRootMotion: 0
  716. m_LinearVelocityBlending: 0
  717. m_StabilizeFeet: 0
  718. m_WarningMessage:
  719. m_HasTransformHierarchy: 1
  720. m_AllowConstantClipSamplingOptimization: 1
  721. m_KeepAnimatorControllerStateOnDisable: 0
  722. --- !u!114 &7514976921726773167
  723. MonoBehaviour:
  724. m_ObjectHideFlags: 0
  725. m_CorrespondingSourceObject: {fileID: 0}
  726. m_PrefabInstance: {fileID: 0}
  727. m_PrefabAsset: {fileID: 0}
  728. m_GameObject: {fileID: 6911591061214860228}
  729. m_Enabled: 1
  730. m_EditorHideFlags: 0
  731. m_Script: {fileID: 11500000, guid: 492983f5b77df7e4b82cba32bc74fb94, type: 3}
  732. m_Name:
  733. m_EditorClassIdentifier:
  734. owner: {fileID: 0}
  735. smoke: {fileID: 0}
  736. hitRate: 1
  737. --- !u!1 &7414577738945366659
  738. GameObject:
  739. m_ObjectHideFlags: 0
  740. m_CorrespondingSourceObject: {fileID: 0}
  741. m_PrefabInstance: {fileID: 0}
  742. m_PrefabAsset: {fileID: 0}
  743. serializedVersion: 6
  744. m_Component:
  745. - component: {fileID: 152626645726552729}
  746. - component: {fileID: 6998308001004944702}
  747. - component: {fileID: 3398173410156399968}
  748. - component: {fileID: 4856187998886061470}
  749. m_Layer: 8
  750. m_Name: UI
  751. m_TagString: Untagged
  752. m_Icon: {fileID: 0}
  753. m_NavMeshLayer: 0
  754. m_StaticEditorFlags: 0
  755. m_IsActive: 0
  756. --- !u!224 &152626645726552729
  757. RectTransform:
  758. m_ObjectHideFlags: 0
  759. m_CorrespondingSourceObject: {fileID: 0}
  760. m_PrefabInstance: {fileID: 0}
  761. m_PrefabAsset: {fileID: 0}
  762. m_GameObject: {fileID: 7414577738945366659}
  763. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  764. m_LocalPosition: {x: 0, y: 0, z: 0}
  765. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  766. m_ConstrainProportionsScale: 0
  767. m_Children:
  768. - {fileID: 4847391198550739967}
  769. m_Father: {fileID: 8639832132491289354}
  770. m_RootOrder: 2
  771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  772. m_AnchorMin: {x: 0, y: 0}
  773. m_AnchorMax: {x: 0, y: 0}
  774. m_AnchoredPosition: {x: 0, y: 0.9}
  775. m_SizeDelta: {x: 300, y: 500}
  776. m_Pivot: {x: 0.5, y: 0.5}
  777. --- !u!223 &6998308001004944702
  778. Canvas:
  779. m_ObjectHideFlags: 0
  780. m_CorrespondingSourceObject: {fileID: 0}
  781. m_PrefabInstance: {fileID: 0}
  782. m_PrefabAsset: {fileID: 0}
  783. m_GameObject: {fileID: 7414577738945366659}
  784. m_Enabled: 1
  785. serializedVersion: 3
  786. m_RenderMode: 2
  787. m_Camera: {fileID: 0}
  788. m_PlaneDistance: 100
  789. m_PixelPerfect: 0
  790. m_ReceivesEvents: 1
  791. m_OverrideSorting: 0
  792. m_OverridePixelPerfect: 0
  793. m_SortingBucketNormalizedSize: 0
  794. m_AdditionalShaderChannelsFlag: 0
  795. m_SortingLayerID: 1516060329
  796. m_SortingOrder: 0
  797. m_TargetDisplay: 0
  798. --- !u!114 &3398173410156399968
  799. MonoBehaviour:
  800. m_ObjectHideFlags: 0
  801. m_CorrespondingSourceObject: {fileID: 0}
  802. m_PrefabInstance: {fileID: 0}
  803. m_PrefabAsset: {fileID: 0}
  804. m_GameObject: {fileID: 7414577738945366659}
  805. m_Enabled: 1
  806. m_EditorHideFlags: 0
  807. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  808. m_Name:
  809. m_EditorClassIdentifier:
  810. m_UiScaleMode: 0
  811. m_ReferencePixelsPerUnit: 100
  812. m_ScaleFactor: 1
  813. m_ReferenceResolution: {x: 800, y: 600}
  814. m_ScreenMatchMode: 0
  815. m_MatchWidthOrHeight: 0
  816. m_PhysicalUnit: 3
  817. m_FallbackScreenDPI: 96
  818. m_DefaultSpriteDPI: 96
  819. m_DynamicPixelsPerUnit: 1
  820. m_PresetInfoIsWorld: 1
  821. --- !u!114 &4856187998886061470
  822. MonoBehaviour:
  823. m_ObjectHideFlags: 0
  824. m_CorrespondingSourceObject: {fileID: 0}
  825. m_PrefabInstance: {fileID: 0}
  826. m_PrefabAsset: {fileID: 0}
  827. m_GameObject: {fileID: 7414577738945366659}
  828. m_Enabled: 1
  829. m_EditorHideFlags: 0
  830. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  831. m_Name:
  832. m_EditorClassIdentifier:
  833. m_IgnoreReversedGraphics: 1
  834. m_BlockingObjects: 0
  835. m_BlockingMask:
  836. serializedVersion: 2
  837. m_Bits: 4294967295
  838. --- !u!1 &8534270758388991037
  839. GameObject:
  840. m_ObjectHideFlags: 0
  841. m_CorrespondingSourceObject: {fileID: 0}
  842. m_PrefabInstance: {fileID: 0}
  843. m_PrefabAsset: {fileID: 0}
  844. serializedVersion: 6
  845. m_Component:
  846. - component: {fileID: 6220414675483084992}
  847. m_Layer: 7
  848. m_Name: ShootPos3
  849. m_TagString: Untagged
  850. m_Icon: {fileID: 0}
  851. m_NavMeshLayer: 0
  852. m_StaticEditorFlags: 0
  853. m_IsActive: 1
  854. --- !u!4 &6220414675483084992
  855. Transform:
  856. m_ObjectHideFlags: 0
  857. m_CorrespondingSourceObject: {fileID: 0}
  858. m_PrefabInstance: {fileID: 0}
  859. m_PrefabAsset: {fileID: 0}
  860. m_GameObject: {fileID: 8534270758388991037}
  861. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  862. m_LocalPosition: {x: -0.5, y: 1, z: 0}
  863. m_LocalScale: {x: 1, y: 1, z: 1}
  864. m_ConstrainProportionsScale: 0
  865. m_Children: []
  866. m_Father: {fileID: 6561999689701501378}
  867. m_RootOrder: 6
  868. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  869. --- !u!1 &8639832132450015563
  870. GameObject:
  871. m_ObjectHideFlags: 0
  872. m_CorrespondingSourceObject: {fileID: 0}
  873. m_PrefabInstance: {fileID: 0}
  874. m_PrefabAsset: {fileID: 0}
  875. serializedVersion: 6
  876. m_Component:
  877. - component: {fileID: 8639832132450015556}
  878. - component: {fileID: 8639832132450015557}
  879. - component: {fileID: 8639832132450015562}
  880. m_Layer: 22
  881. m_Name: Foot
  882. m_TagString: Untagged
  883. m_Icon: {fileID: 0}
  884. m_NavMeshLayer: 0
  885. m_StaticEditorFlags: 0
  886. m_IsActive: 1
  887. --- !u!4 &8639832132450015556
  888. Transform:
  889. m_ObjectHideFlags: 0
  890. m_CorrespondingSourceObject: {fileID: 0}
  891. m_PrefabInstance: {fileID: 0}
  892. m_PrefabAsset: {fileID: 0}
  893. m_GameObject: {fileID: 8639832132450015563}
  894. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  895. m_LocalPosition: {x: 0, y: 0, z: 0}
  896. m_LocalScale: {x: 1, y: 1, z: 1}
  897. m_ConstrainProportionsScale: 0
  898. m_Children: []
  899. m_Father: {fileID: 6561999689701501378}
  900. m_RootOrder: 0
  901. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  902. --- !u!65 &8639832132450015557
  903. BoxCollider:
  904. m_ObjectHideFlags: 0
  905. m_CorrespondingSourceObject: {fileID: 0}
  906. m_PrefabInstance: {fileID: 0}
  907. m_PrefabAsset: {fileID: 0}
  908. m_GameObject: {fileID: 8639832132450015563}
  909. m_Material: {fileID: 0}
  910. m_IsTrigger: 1
  911. m_Enabled: 1
  912. serializedVersion: 2
  913. m_Size: {x: 0.51866055, y: 0.12122786, z: 20}
  914. m_Center: {x: 0.10236883, y: -0.0120434165, z: 0}
  915. --- !u!114 &8639832132450015562
  916. MonoBehaviour:
  917. m_ObjectHideFlags: 0
  918. m_CorrespondingSourceObject: {fileID: 0}
  919. m_PrefabInstance: {fileID: 0}
  920. m_PrefabAsset: {fileID: 0}
  921. m_GameObject: {fileID: 8639832132450015563}
  922. m_Enabled: 1
  923. m_EditorHideFlags: 0
  924. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  925. m_Name:
  926. m_EditorClassIdentifier:
  927. rb: {fileID: 0}
  928. haveGravity: 1
  929. trigGroundList: []
  930. myBaGuaTrigger: {fileID: 0}
  931. baGuaTrigger: []
  932. notOnGiant: 0
  933. --- !u!1 &8639832132491289359
  934. GameObject:
  935. m_ObjectHideFlags: 0
  936. m_CorrespondingSourceObject: {fileID: 0}
  937. m_PrefabInstance: {fileID: 0}
  938. m_PrefabAsset: {fileID: 0}
  939. serializedVersion: 6
  940. m_Component:
  941. - component: {fileID: 8639832132491289354}
  942. - component: {fileID: 8639832132491289351}
  943. - component: {fileID: 8639832132491289349}
  944. m_Layer: 7
  945. m_Name: Demonic_BigArrow
  946. m_TagString: Demonic
  947. m_Icon: {fileID: 0}
  948. m_NavMeshLayer: 0
  949. m_StaticEditorFlags: 0
  950. m_IsActive: 1
  951. --- !u!4 &8639832132491289354
  952. Transform:
  953. m_ObjectHideFlags: 0
  954. m_CorrespondingSourceObject: {fileID: 0}
  955. m_PrefabInstance: {fileID: 0}
  956. m_PrefabAsset: {fileID: 0}
  957. m_GameObject: {fileID: 8639832132491289359}
  958. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  959. m_LocalPosition: {x: 8.01, y: 0, z: 0}
  960. m_LocalScale: {x: 2, y: 2, z: 2}
  961. m_ConstrainProportionsScale: 1
  962. m_Children:
  963. - {fileID: 5769591908339262981}
  964. - {fileID: 5016048881761595890}
  965. - {fileID: 152626645726552729}
  966. m_Father: {fileID: 0}
  967. m_RootOrder: 0
  968. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  969. --- !u!114 &8639832132491289351
  970. MonoBehaviour:
  971. m_ObjectHideFlags: 0
  972. m_CorrespondingSourceObject: {fileID: 0}
  973. m_PrefabInstance: {fileID: 0}
  974. m_PrefabAsset: {fileID: 0}
  975. m_GameObject: {fileID: 8639832132491289359}
  976. m_Enabled: 1
  977. m_EditorHideFlags: 0
  978. m_Script: {fileID: 11500000, guid: c1bedfb340186164dbac1499b49b879e, type: 3}
  979. m_Name:
  980. m_EditorClassIdentifier:
  981. mecanim: {fileID: 3354085511906294621}
  982. meshRenderer: {fileID: 0}
  983. ani: {fileID: 5978259926173120695}
  984. aniCollider: {fileID: 6864986857343475389}
  985. rb: {fileID: 8639832132491289349}
  986. bodyTrans: {fileID: 5769591908339262981}
  987. beSearchTrigger: {fileID: 316813748882225178}
  988. searchTrigger: {fileID: 3566347593191160092}
  989. bodyCollider: {fileID: 2616922587087395095}
  990. uiHp: {fileID: 3586716274361854270}
  991. beHitTrigger: {fileID: 0}
  992. state: 0
  993. totalHp: 100
  994. hp: 0
  995. isDie: 0
  996. isRevive: 0
  997. linked: 0
  998. canNotAddForce: 0
  999. canNotChangeHurt: 0
  1000. invincibleTime: 0
  1001. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  1002. showInjuryNum: 0
  1003. canFly: 1
  1004. ls: {fileID: 0}
  1005. isInSoulTower: 0
  1006. totalDieKeepTime: 0
  1007. dieKeepTime: 0
  1008. canHitFly: 1
  1009. isNonAttack: 0
  1010. attackTime: 0
  1011. totalAttack1Time: 1.8
  1012. totalAttack2Time: 1.3
  1013. attackType: 1
  1014. bulletPrefab: {fileID: 7473170563405908938, guid: 0460e8750cef0df4292f6d2bb56a4843, type: 3}
  1015. shootPos:
  1016. - {fileID: 8482269351142858204}
  1017. - {fileID: 776105162125788029}
  1018. - {fileID: 6220414675483084992}
  1019. shootTrack: 1
  1020. attack1Infos:
  1021. - damage: 40
  1022. attackDir: {x: -1, y: 0, z: 0}
  1023. force: 100
  1024. changeHurt: 0
  1025. repelValue: 10
  1026. - damage: 40
  1027. attackDir: {x: -1, y: 0, z: 0}
  1028. force: 100
  1029. changeHurt: 0
  1030. repelValue: 10
  1031. - damage: 40
  1032. attackDir: {x: -1, y: 0, z: 0}
  1033. force: 100
  1034. changeHurt: 1
  1035. repelValue: 10
  1036. attack2Infos:
  1037. - damage: 30
  1038. attackDir: {x: -1, y: 0, z: 0}
  1039. force: 0
  1040. changeHurt: 0
  1041. repelValue: 0
  1042. attackTriggers: []
  1043. addAttackEffect: {fileID: 0}
  1044. curDamage1:
  1045. curDamage2:
  1046. targetTypes: 040000000500000006000000
  1047. targetCharacter: {fileID: 0}
  1048. attackTarget: {fileID: 0}
  1049. beTargetCharacter: []
  1050. getDistanceOffset: 0
  1051. isSpirit: 0
  1052. isTran: 0
  1053. pc: {fileID: 0}
  1054. hptp: 0
  1055. joint: {fileID: 0}
  1056. rope: {fileID: 0}
  1057. beLarger: 0
  1058. toLargeSize: 0
  1059. cookEffect: {fileID: 0}
  1060. attack1ShootCanTransmit: 1
  1061. debugAttackFrom: 0
  1062. matState: 1
  1063. spinee: {fileID: 0}
  1064. mesh: {fileID: 0}
  1065. mats: []
  1066. outlineMats:
  1067. - {fileID: 2100000, guid: b634d447d9a02a14abc964532eedfc35, type: 2}
  1068. outline1Mats:
  1069. - {fileID: 2100000, guid: 916bb121eaeae3b43914636f946abdcd, type: 2}
  1070. foot: {fileID: 8639832132450015562}
  1071. extraRiseGravity: -28.8
  1072. extraFallGravity: -14.4
  1073. canMove: 1
  1074. moveSpeed: 5
  1075. totalBeRepelValue: 100
  1076. beRepelValue: 0
  1077. weakTime: 0
  1078. totalWeakTime: 3
  1079. newTotalWeakTime: 0
  1080. weakHitRate: 2
  1081. weakForce: {x: 0, y: 0, z: 0}
  1082. easyToGetHit: 0.2
  1083. isDamageReduction: 0
  1084. reductionDegree: 0
  1085. reductionEffect: {fileID: 0}
  1086. decelerationRatio: 1
  1087. comaTime: 5
  1088. pastComaTime: 0
  1089. floatState: 0
  1090. maxTime: 1.5
  1091. minTime: 0.1
  1092. maxHeight: 12
  1093. minHeight: 7
  1094. floatTime: 10
  1095. maxRotateSpeed: 20
  1096. minRotateSpeed: 5
  1097. isFloat: 0
  1098. normalFallSpeed: 10
  1099. effect: {fileID: 0}
  1100. playerMe: {fileID: 0}
  1101. playerAni: {fileID: 0}
  1102. playerCol: {fileID: 0}
  1103. playerTran: {fileID: 0}
  1104. playerBst: {fileID: 0}
  1105. playerBullet: {fileID: 0}
  1106. playerST: {fileID: 0}
  1107. playerFoot: {fileID: 0}
  1108. playerSpinee: {fileID: 0}
  1109. playerMesh: {fileID: 0}
  1110. playerMats: []
  1111. playerOut: []
  1112. soulPrefab: {fileID: 0}
  1113. soulStartSpeed: 1
  1114. isInvisible: 0
  1115. invisibleTime: 0
  1116. velocityAddition: 0
  1117. haveTransmit: 0
  1118. transmitTime: 0
  1119. portalsController: {fileID: 0}
  1120. isSustainedInjury: 0
  1121. sustainedInjuryTime: 0
  1122. sustainedInjury_IntervalTime: 0
  1123. sustainedInjury_damage: 0
  1124. heavyDamage: 0
  1125. player: {fileID: 0}
  1126. playerID: 0
  1127. id: 0
  1128. costMp: 20
  1129. totalSummonTime: 0.5
  1130. isBack: 0
  1131. flyHeight: 0
  1132. flyUpSpeed: 10
  1133. baseSortingOrder: 200
  1134. runSpeed: 0
  1135. isReturnSoulTower: 0
  1136. origSoulPos: {x: 0, y: 0, z: 0}
  1137. isRecorded: 0
  1138. searchState: 0
  1139. soulCollector: {fileID: 0}
  1140. attackDistance: 10
  1141. maxAttackDis: 20
  1142. minAttackDis: 9
  1143. needToChange: 1
  1144. adsorbSpeed: 0
  1145. adsorbTarget: {x: 0, y: 0, z: 0}
  1146. effectPrefab: {fileID: 0}
  1147. dropSoulMax: 3
  1148. dropSoulMin: 1
  1149. dropSoulAngle: 60
  1150. upFirstAfterWeaknessOrNot: 0
  1151. isBeBlownUp: 0
  1152. --- !u!54 &8639832132491289349
  1153. Rigidbody:
  1154. m_ObjectHideFlags: 0
  1155. m_CorrespondingSourceObject: {fileID: 0}
  1156. m_PrefabInstance: {fileID: 0}
  1157. m_PrefabAsset: {fileID: 0}
  1158. m_GameObject: {fileID: 8639832132491289359}
  1159. serializedVersion: 2
  1160. m_Mass: 10
  1161. m_Drag: 0.1
  1162. m_AngularDrag: 0.05
  1163. m_UseGravity: 0
  1164. m_IsKinematic: 0
  1165. m_Interpolate: 0
  1166. m_Constraints: 124
  1167. m_CollisionDetection: 0