Enemy_Polliwog.prefab 40 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &747381100755225041
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3372769376507897098}
  12. - component: {fileID: 7650605579828095582}
  13. - component: {fileID: 1709563751208538466}
  14. - component: {fileID: 7408804304830896187}
  15. - component: {fileID: 6674889720891781537}
  16. m_Layer: 19
  17. m_Name: BeHitTrigger
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!4 &3372769376507897098
  24. Transform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 747381100755225041}
  30. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children: []
  35. m_Father: {fileID: 3248298059236281109}
  36. m_RootOrder: 2
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!65 &7650605579828095582
  39. BoxCollider:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 747381100755225041}
  45. m_Material: {fileID: 0}
  46. m_IsTrigger: 1
  47. m_Enabled: 1
  48. serializedVersion: 2
  49. m_Size: {x: 1.0390339, y: 0.7297894, z: 2}
  50. m_Center: {x: 0.042800903, y: 0.3368947, z: 0}
  51. --- !u!114 &1709563751208538466
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 747381100755225041}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: 8b2c8973c65adf4448805aa906f6ad29, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. owner: {fileID: 0}
  64. attackerID: 0
  65. curX: 0
  66. --- !u!114 &7408804304830896187
  67. MonoBehaviour:
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInstance: {fileID: 0}
  71. m_PrefabAsset: {fileID: 0}
  72. m_GameObject: {fileID: 747381100755225041}
  73. m_Enabled: 1
  74. m_EditorHideFlags: 0
  75. m_Script: {fileID: 11500000, guid: 1d04dd6e35d71724689001e450625c39, type: 3}
  76. m_Name:
  77. m_EditorClassIdentifier:
  78. character: {fileID: 0}
  79. curSpecialStates: -1
  80. attackMethod:
  81. attackName:
  82. attackType: 0
  83. attackInfo:
  84. attackValue: 0
  85. damage: 0
  86. attackDir: {x: 0, y: 0, z: 0}
  87. criticalChance: 0
  88. criticalStrikeEffect: 0
  89. lifesteal: 0
  90. attackOnEffect: {fileID: 0}
  91. attackOnEffectPos: {fileID: 0}
  92. hitEffect: {fileID: 0}
  93. attackEffect:
  94. attackMethod_Type: 0
  95. floatState:
  96. time: 0
  97. upTime: {x: 0, y: 0}
  98. backSpeed: {x: 0, y: 0}
  99. rotateSpeed: {x: 0, y: 0}
  100. height: {x: 0, y: 0}
  101. ControlOrder: 0
  102. blowUp:
  103. directionType: 0
  104. dir: {x: 0, y: 0, z: 0}
  105. dirRandom: {x: 0, y: 0, z: 0}
  106. force: 0
  107. time: 0
  108. haveLandingDamage: 0
  109. landingDamageRate: 0
  110. jumpNum: 0
  111. ControlOrder: 0
  112. shotDown:
  113. directionType: 0
  114. dir: {x: 0, y: 0, z: 0}
  115. dirRandom: {x: 0, y: 0, z: 0}
  116. force: 0
  117. time: 0
  118. haveLandingDamage: 0
  119. landingDamageRate: 0
  120. minLandingDamage: 0
  121. ControlOrder: 0
  122. weak:
  123. time: 0
  124. ControlOrder: 0
  125. armorPiercing:
  126. rate: 0
  127. vulnerable:
  128. rate: 0
  129. time: 0
  130. stackingWounds:
  131. damage: 0
  132. time: 0
  133. changeDamage:
  134. rate: 0
  135. sustainedInjury:
  136. damage: 0
  137. attackTrigger: {fileID: 0}
  138. needToChange: 0
  139. attackDistance: 0
  140. maxAttackDis: 0
  141. minAttackDis: 0
  142. searchMode: 0
  143. canHitFly: 0
  144. bulletPrefab: {fileID: 0}
  145. shootPos: []
  146. maxUpAngle: 0
  147. maxDownAngle: 0
  148. shootTrack: 0
  149. shootAlwaysTrack: 0
  150. skill: {fileID: 0}
  151. additionalEffects: 0
  152. attributeTime: 0
  153. floatingState: 0
  154. hitState: 0
  155. isFly: 0
  156. jumpNum: 0
  157. blowUpDamageRate: 1
  158. jumpNumRate: 0
  159. decelerationRatioX: 2
  160. decelerationRatioY: 15
  161. landingDamageFrom: {fileID: 0}
  162. rotateCenterHeight: 1
  163. startFlyAngle: 15
  164. flyingRotateSpeedRange: {x: 15, y: 45}
  165. compressionDegree: 0.8
  166. compressionSpeed: {x: 0.2, y: 0.4}
  167. jumpVel: 5
  168. haveVulnerable: 0
  169. vulnerableRate: 0
  170. vulnerableTime: 0
  171. stackingWoudsTime: 0
  172. stackingWords: 0
  173. resistances:
  174. controlOrder: 0
  175. Float: -0
  176. BlowUp: 0
  177. ShotDown: 0
  178. Weak: 0
  179. armor: 0
  180. dodge: 0
  181. --- !u!114 &6674889720891781537
  182. MonoBehaviour:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 747381100755225041}
  188. m_Enabled: 1
  189. m_EditorHideFlags: 0
  190. m_Script: {fileID: 11500000, guid: 38dc6c579f75e924697fbe3639d11c9f, type: 3}
  191. m_Name:
  192. m_EditorClassIdentifier:
  193. freezeFrame: 0
  194. attackFromHasFreezeFrame: 0
  195. isFreeze: 0
  196. canFreeze: 0
  197. curCharacterState: 0
  198. attackMethod:
  199. attackName:
  200. attackType: 0
  201. attackInfo:
  202. attackValue: 0
  203. damage: 0
  204. attackDir: {x: 0, y: 0, z: 0}
  205. criticalChance: 0
  206. criticalStrikeEffect: 0
  207. lifesteal: 0
  208. attackOnEffect: {fileID: 0}
  209. attackOnEffectPos: {fileID: 0}
  210. hitEffect: {fileID: 0}
  211. attackEffect:
  212. attackMethod_Type: 0
  213. floatState:
  214. time: 0
  215. upTime: {x: 0, y: 0}
  216. backSpeed: {x: 0, y: 0}
  217. rotateSpeed: {x: 0, y: 0}
  218. height: {x: 0, y: 0}
  219. ControlOrder: 0
  220. blowUp:
  221. directionType: 0
  222. dir: {x: 0, y: 0, z: 0}
  223. dirRandom: {x: 0, y: 0, z: 0}
  224. force: 0
  225. time: 0
  226. haveLandingDamage: 0
  227. landingDamageRate: 0
  228. jumpNum: 0
  229. ControlOrder: 0
  230. shotDown:
  231. directionType: 0
  232. dir: {x: 0, y: 0, z: 0}
  233. dirRandom: {x: 0, y: 0, z: 0}
  234. force: 0
  235. time: 0
  236. haveLandingDamage: 0
  237. landingDamageRate: 0
  238. minLandingDamage: 0
  239. ControlOrder: 0
  240. weak:
  241. time: 0
  242. ControlOrder: 0
  243. armorPiercing:
  244. rate: 0
  245. vulnerable:
  246. rate: 0
  247. time: 0
  248. stackingWounds:
  249. damage: 0
  250. time: 0
  251. changeDamage:
  252. rate: 0
  253. sustainedInjury:
  254. damage: 0
  255. attackTrigger: {fileID: 0}
  256. needToChange: 0
  257. attackDistance: 0
  258. maxAttackDis: 0
  259. minAttackDis: 0
  260. searchMode: 0
  261. canHitFly: 0
  262. bulletPrefab: {fileID: 0}
  263. shootPos: []
  264. maxUpAngle: 0
  265. maxDownAngle: 0
  266. shootTrack: 0
  267. shootAlwaysTrack: 0
  268. skill: {fileID: 0}
  269. additionalEffects: 0
  270. attackFromData: {fileID: 0}
  271. hitStunTime: 0
  272. canHitStun: 0
  273. canBeHitStun: 1
  274. --- !u!1 &1535343421541351487
  275. GameObject:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. serializedVersion: 6
  281. m_Component:
  282. - component: {fileID: 1133560725009165570}
  283. - component: {fileID: 4860084781315648974}
  284. - component: {fileID: 1479238469761305822}
  285. - component: {fileID: 4807441904620589385}
  286. m_Layer: 8
  287. m_Name: UI
  288. m_TagString: Untagged
  289. m_Icon: {fileID: 0}
  290. m_NavMeshLayer: 0
  291. m_StaticEditorFlags: 0
  292. m_IsActive: 0
  293. --- !u!224 &1133560725009165570
  294. RectTransform:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 1535343421541351487}
  300. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  301. m_LocalPosition: {x: 0, y: 0, z: 0}
  302. m_LocalScale: {x: 0.01, y: 0.01, z: 1}
  303. m_ConstrainProportionsScale: 0
  304. m_Children:
  305. - {fileID: 3610356161953035234}
  306. m_Father: {fileID: 8023685214597940640}
  307. m_RootOrder: 1
  308. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  309. m_AnchorMin: {x: 0, y: 0}
  310. m_AnchorMax: {x: 0, y: 0}
  311. m_AnchoredPosition: {x: 0, y: 0.9}
  312. m_SizeDelta: {x: 300, y: 500}
  313. m_Pivot: {x: 0.5, y: 0.5}
  314. --- !u!223 &4860084781315648974
  315. Canvas:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. m_GameObject: {fileID: 1535343421541351487}
  321. m_Enabled: 1
  322. serializedVersion: 3
  323. m_RenderMode: 2
  324. m_Camera: {fileID: 0}
  325. m_PlaneDistance: 100
  326. m_PixelPerfect: 0
  327. m_ReceivesEvents: 1
  328. m_OverrideSorting: 0
  329. m_OverridePixelPerfect: 0
  330. m_SortingBucketNormalizedSize: 0
  331. m_AdditionalShaderChannelsFlag: 0
  332. m_SortingLayerID: 1516060329
  333. m_SortingOrder: 0
  334. m_TargetDisplay: 0
  335. --- !u!114 &1479238469761305822
  336. MonoBehaviour:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. m_GameObject: {fileID: 1535343421541351487}
  342. m_Enabled: 1
  343. m_EditorHideFlags: 0
  344. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  345. m_Name:
  346. m_EditorClassIdentifier:
  347. m_UiScaleMode: 0
  348. m_ReferencePixelsPerUnit: 100
  349. m_ScaleFactor: 1
  350. m_ReferenceResolution: {x: 800, y: 600}
  351. m_ScreenMatchMode: 0
  352. m_MatchWidthOrHeight: 0
  353. m_PhysicalUnit: 3
  354. m_FallbackScreenDPI: 96
  355. m_DefaultSpriteDPI: 96
  356. m_DynamicPixelsPerUnit: 1
  357. m_PresetInfoIsWorld: 1
  358. --- !u!114 &4807441904620589385
  359. MonoBehaviour:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 1535343421541351487}
  365. m_Enabled: 1
  366. m_EditorHideFlags: 0
  367. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  368. m_Name:
  369. m_EditorClassIdentifier:
  370. m_IgnoreReversedGraphics: 1
  371. m_BlockingObjects: 0
  372. m_BlockingMask:
  373. serializedVersion: 2
  374. m_Bits: 16777215
  375. --- !u!1 &1592092357683433216
  376. GameObject:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. serializedVersion: 6
  382. m_Component:
  383. - component: {fileID: 3248298059236281109}
  384. - component: {fileID: 5886452229929194239}
  385. m_Layer: 8
  386. m_Name: Colliders
  387. m_TagString: Untagged
  388. m_Icon: {fileID: 0}
  389. m_NavMeshLayer: 0
  390. m_StaticEditorFlags: 0
  391. m_IsActive: 1
  392. --- !u!4 &3248298059236281109
  393. Transform:
  394. m_ObjectHideFlags: 0
  395. m_CorrespondingSourceObject: {fileID: 0}
  396. m_PrefabInstance: {fileID: 0}
  397. m_PrefabAsset: {fileID: 0}
  398. m_GameObject: {fileID: 1592092357683433216}
  399. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  400. m_LocalPosition: {x: 0, y: 0, z: 0}
  401. m_LocalScale: {x: 1, y: 1, z: 1}
  402. m_ConstrainProportionsScale: 0
  403. m_Children:
  404. - {fileID: 4044399378262385515}
  405. - {fileID: 816689562064130092}
  406. - {fileID: 3372769376507897098}
  407. - {fileID: 907761969314661049}
  408. - {fileID: 2058339830308799942}
  409. m_Father: {fileID: 646884720114117071}
  410. m_RootOrder: 1
  411. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  412. --- !u!95 &5886452229929194239
  413. Animator:
  414. serializedVersion: 4
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. m_GameObject: {fileID: 1592092357683433216}
  420. m_Enabled: 0
  421. m_Avatar: {fileID: 0}
  422. m_Controller: {fileID: 9100000, guid: 386ae4a82c0e57d42bb18d4b04fb6bc1, type: 2}
  423. m_CullingMode: 0
  424. m_UpdateMode: 1
  425. m_ApplyRootMotion: 0
  426. m_LinearVelocityBlending: 0
  427. m_StabilizeFeet: 0
  428. m_WarningMessage:
  429. m_HasTransformHierarchy: 1
  430. m_AllowConstantClipSamplingOptimization: 1
  431. m_KeepAnimatorControllerStateOnDisable: 0
  432. --- !u!1 &1924299706538448007
  433. GameObject:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. serializedVersion: 6
  439. m_Component:
  440. - component: {fileID: 2058339830308799942}
  441. - component: {fileID: 3888338561730733447}
  442. m_Layer: 8
  443. m_Name: BodyCollider
  444. m_TagString: Untagged
  445. m_Icon: {fileID: 0}
  446. m_NavMeshLayer: 0
  447. m_StaticEditorFlags: 0
  448. m_IsActive: 1
  449. --- !u!4 &2058339830308799942
  450. Transform:
  451. m_ObjectHideFlags: 0
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInstance: {fileID: 0}
  454. m_PrefabAsset: {fileID: 0}
  455. m_GameObject: {fileID: 1924299706538448007}
  456. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  457. m_LocalPosition: {x: 0, y: 0, z: 0}
  458. m_LocalScale: {x: 1, y: 1, z: 1}
  459. m_ConstrainProportionsScale: 0
  460. m_Children: []
  461. m_Father: {fileID: 3248298059236281109}
  462. m_RootOrder: 4
  463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  464. --- !u!65 &3888338561730733447
  465. BoxCollider:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 1924299706538448007}
  471. m_Material: {fileID: 13400000, guid: ae11ca82bc783194e8fdded3f8828a76, type: 2}
  472. m_IsTrigger: 0
  473. m_Enabled: 1
  474. serializedVersion: 2
  475. m_Size: {x: 0.46103674, y: 0.12790298, z: 2}
  476. m_Center: {x: -0.17371398, y: 0.15066338, z: 0}
  477. --- !u!1 &2658578937632965927
  478. GameObject:
  479. m_ObjectHideFlags: 0
  480. m_CorrespondingSourceObject: {fileID: 0}
  481. m_PrefabInstance: {fileID: 0}
  482. m_PrefabAsset: {fileID: 0}
  483. serializedVersion: 6
  484. m_Component:
  485. - component: {fileID: 6183784476029134344}
  486. - component: {fileID: 5922732143520722081}
  487. - component: {fileID: 7830502485451787330}
  488. - component: {fileID: 1487103345711223088}
  489. - component: {fileID: 251812277556731043}
  490. - component: {fileID: 9078432177925904489}
  491. m_Layer: 8
  492. m_Name: Spine
  493. m_TagString: Untagged
  494. m_Icon: {fileID: 0}
  495. m_NavMeshLayer: 0
  496. m_StaticEditorFlags: 0
  497. m_IsActive: 1
  498. --- !u!4 &6183784476029134344
  499. Transform:
  500. m_ObjectHideFlags: 0
  501. m_CorrespondingSourceObject: {fileID: 0}
  502. m_PrefabInstance: {fileID: 0}
  503. m_PrefabAsset: {fileID: 0}
  504. m_GameObject: {fileID: 2658578937632965927}
  505. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  506. m_LocalPosition: {x: 0, y: -0.12, z: 0}
  507. m_LocalScale: {x: 0.6, y: 0.6, z: 1}
  508. m_ConstrainProportionsScale: 0
  509. m_Children: []
  510. m_Father: {fileID: 646884720114117071}
  511. m_RootOrder: 0
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. --- !u!33 &5922732143520722081
  514. MeshFilter:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. m_GameObject: {fileID: 2658578937632965927}
  520. m_Mesh: {fileID: 0}
  521. --- !u!23 &7830502485451787330
  522. MeshRenderer:
  523. m_ObjectHideFlags: 0
  524. m_CorrespondingSourceObject: {fileID: 0}
  525. m_PrefabInstance: {fileID: 0}
  526. m_PrefabAsset: {fileID: 0}
  527. m_GameObject: {fileID: 2658578937632965927}
  528. m_Enabled: 1
  529. m_CastShadows: 1
  530. m_ReceiveShadows: 1
  531. m_DynamicOccludee: 1
  532. m_StaticShadowCaster: 0
  533. m_MotionVectors: 1
  534. m_LightProbeUsage: 1
  535. m_ReflectionProbeUsage: 1
  536. m_RayTracingMode: 2
  537. m_RayTraceProcedural: 0
  538. m_RenderingLayerMask: 1
  539. m_RendererPriority: 0
  540. m_Materials:
  541. - {fileID: 2100000, guid: 08d21549be2637f419645ea80ff65c71, type: 2}
  542. m_StaticBatchInfo:
  543. firstSubMesh: 0
  544. subMeshCount: 0
  545. m_StaticBatchRoot: {fileID: 0}
  546. m_ProbeAnchor: {fileID: 0}
  547. m_LightProbeVolumeOverride: {fileID: 0}
  548. m_ScaleInLightmap: 1
  549. m_ReceiveGI: 1
  550. m_PreserveUVs: 0
  551. m_IgnoreNormalsForChartDetection: 0
  552. m_ImportantGI: 0
  553. m_StitchLightmapSeams: 1
  554. m_SelectedEditorRenderState: 3
  555. m_MinimumChartSize: 4
  556. m_AutoUVMaxDistance: 0.5
  557. m_AutoUVMaxAngle: 89
  558. m_LightmapParameters: {fileID: 0}
  559. m_SortingLayerID: 341237651
  560. m_SortingLayer: 3
  561. m_SortingOrder: 9999
  562. m_AdditionalVertexStreams: {fileID: 0}
  563. --- !u!95 &1487103345711223088
  564. Animator:
  565. serializedVersion: 4
  566. m_ObjectHideFlags: 0
  567. m_CorrespondingSourceObject: {fileID: 0}
  568. m_PrefabInstance: {fileID: 0}
  569. m_PrefabAsset: {fileID: 0}
  570. m_GameObject: {fileID: 2658578937632965927}
  571. m_Enabled: 1
  572. m_Avatar: {fileID: 0}
  573. m_Controller: {fileID: 9100000, guid: c977d87b2988a1b4aaeeafc7059946a0, type: 2}
  574. m_CullingMode: 0
  575. m_UpdateMode: 0
  576. m_ApplyRootMotion: 0
  577. m_LinearVelocityBlending: 0
  578. m_StabilizeFeet: 0
  579. m_WarningMessage:
  580. m_HasTransformHierarchy: 1
  581. m_AllowConstantClipSamplingOptimization: 1
  582. m_KeepAnimatorControllerStateOnDisable: 0
  583. --- !u!114 &251812277556731043
  584. MonoBehaviour:
  585. m_ObjectHideFlags: 0
  586. m_CorrespondingSourceObject: {fileID: 0}
  587. m_PrefabInstance: {fileID: 0}
  588. m_PrefabAsset: {fileID: 0}
  589. m_GameObject: {fileID: 2658578937632965927}
  590. m_Enabled: 1
  591. m_EditorHideFlags: 0
  592. m_Script: {fileID: 11500000, guid: f9db98c60740638449864eb028fbe7ad, type: 3}
  593. m_Name:
  594. m_EditorClassIdentifier:
  595. skeletonDataAsset: {fileID: 11400000, guid: e5d9206f27bbcca45a5329474e1d1c48, type: 2}
  596. initialSkinName:
  597. fixPrefabOverrideViaMeshFilter: 2
  598. initialFlipX: 0
  599. initialFlipY: 0
  600. updateWhenInvisible: 3
  601. separatorSlotNames: []
  602. zSpacing: 0
  603. useClipping: 1
  604. immutableTriangles: 0
  605. pmaVertexColors: 1
  606. clearStateOnDisable: 0
  607. tintBlack: 0
  608. singleSubmesh: 0
  609. fixDrawOrder: 0
  610. addNormals: 0
  611. calculateTangents: 0
  612. maskInteraction: 0
  613. maskMaterials:
  614. materialsMaskDisabled: []
  615. materialsInsideMask: []
  616. materialsOutsideMask: []
  617. disableRenderingOnOverride: 1
  618. physicsPositionInheritanceFactor: {x: 1, y: 1}
  619. physicsRotationInheritanceFactor: 1
  620. physicsMovementRelativeTo: {fileID: 0}
  621. translator:
  622. autoReset: 1
  623. useCustomMixMode: 1
  624. layerMixModes: 0100000001000000
  625. layerBlendModes: 0100000002000000
  626. updateTiming: 1
  627. --- !u!114 &9078432177925904489
  628. MonoBehaviour:
  629. m_ObjectHideFlags: 0
  630. m_CorrespondingSourceObject: {fileID: 0}
  631. m_PrefabInstance: {fileID: 0}
  632. m_PrefabAsset: {fileID: 0}
  633. m_GameObject: {fileID: 2658578937632965927}
  634. m_Enabled: 1
  635. m_EditorHideFlags: 0
  636. m_Script: {fileID: 11500000, guid: 688f44fee7c252840876e657c3d46617, type: 3}
  637. m_Name:
  638. m_EditorClassIdentifier:
  639. --- !u!1 &3936486259959304397
  640. GameObject:
  641. m_ObjectHideFlags: 0
  642. m_CorrespondingSourceObject: {fileID: 0}
  643. m_PrefabInstance: {fileID: 0}
  644. m_PrefabAsset: {fileID: 0}
  645. serializedVersion: 6
  646. m_Component:
  647. - component: {fileID: 907761969314661049}
  648. - component: {fileID: 2785765483746129938}
  649. - component: {fileID: 7116616475404866513}
  650. m_Layer: 22
  651. m_Name: Foot
  652. m_TagString: Untagged
  653. m_Icon: {fileID: 0}
  654. m_NavMeshLayer: 0
  655. m_StaticEditorFlags: 0
  656. m_IsActive: 1
  657. --- !u!4 &907761969314661049
  658. Transform:
  659. m_ObjectHideFlags: 0
  660. m_CorrespondingSourceObject: {fileID: 0}
  661. m_PrefabInstance: {fileID: 0}
  662. m_PrefabAsset: {fileID: 0}
  663. m_GameObject: {fileID: 3936486259959304397}
  664. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  665. m_LocalPosition: {x: 0, y: 0, z: 0}
  666. m_LocalScale: {x: 1, y: 1, z: 1}
  667. m_ConstrainProportionsScale: 0
  668. m_Children: []
  669. m_Father: {fileID: 3248298059236281109}
  670. m_RootOrder: 3
  671. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  672. --- !u!65 &2785765483746129938
  673. BoxCollider:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 3936486259959304397}
  679. m_Material: {fileID: 0}
  680. m_IsTrigger: 1
  681. m_Enabled: 1
  682. serializedVersion: 2
  683. m_Size: {x: 0.48482826, y: 0.1711464, z: 2}
  684. m_Center: {x: -0.21250014, y: 0.05192423, z: 0}
  685. --- !u!114 &7116616475404866513
  686. MonoBehaviour:
  687. m_ObjectHideFlags: 0
  688. m_CorrespondingSourceObject: {fileID: 0}
  689. m_PrefabInstance: {fileID: 0}
  690. m_PrefabAsset: {fileID: 0}
  691. m_GameObject: {fileID: 3936486259959304397}
  692. m_Enabled: 1
  693. m_EditorHideFlags: 0
  694. m_Script: {fileID: 11500000, guid: c42213c575288a148b692aad7ab56bab, type: 3}
  695. m_Name:
  696. m_EditorClassIdentifier:
  697. rb: {fileID: 0}
  698. moveCharacter: {fileID: 0}
  699. haveGravity: 1
  700. trigGroundList: []
  701. platform: {fileID: 0}
  702. --- !u!1 &5701931315761984808
  703. GameObject:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. serializedVersion: 6
  709. m_Component:
  710. - component: {fileID: 3610356161953035234}
  711. - component: {fileID: 6797183743228758962}
  712. - component: {fileID: 323996703298675450}
  713. - component: {fileID: 2303240602220967092}
  714. - component: {fileID: 99864860648192471}
  715. m_Layer: 8
  716. m_Name: HP
  717. m_TagString: Untagged
  718. m_Icon: {fileID: 0}
  719. m_NavMeshLayer: 0
  720. m_StaticEditorFlags: 0
  721. m_IsActive: 1
  722. --- !u!224 &3610356161953035234
  723. RectTransform:
  724. m_ObjectHideFlags: 0
  725. m_CorrespondingSourceObject: {fileID: 0}
  726. m_PrefabInstance: {fileID: 0}
  727. m_PrefabAsset: {fileID: 0}
  728. m_GameObject: {fileID: 5701931315761984808}
  729. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  730. m_LocalPosition: {x: 0, y: 0, z: 0}
  731. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  732. m_ConstrainProportionsScale: 0
  733. m_Children:
  734. - {fileID: 2747123536007912164}
  735. m_Father: {fileID: 1133560725009165570}
  736. m_RootOrder: 0
  737. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  738. m_AnchorMin: {x: 0.5, y: 0.5}
  739. m_AnchorMax: {x: 0.5, y: 0.5}
  740. m_AnchoredPosition: {x: 0, y: 150}
  741. m_SizeDelta: {x: 150, y: 30}
  742. m_Pivot: {x: 0.5, y: 0.5}
  743. --- !u!222 &6797183743228758962
  744. CanvasRenderer:
  745. m_ObjectHideFlags: 0
  746. m_CorrespondingSourceObject: {fileID: 0}
  747. m_PrefabInstance: {fileID: 0}
  748. m_PrefabAsset: {fileID: 0}
  749. m_GameObject: {fileID: 5701931315761984808}
  750. m_CullTransparentMesh: 1
  751. --- !u!114 &323996703298675450
  752. MonoBehaviour:
  753. m_ObjectHideFlags: 0
  754. m_CorrespondingSourceObject: {fileID: 0}
  755. m_PrefabInstance: {fileID: 0}
  756. m_PrefabAsset: {fileID: 0}
  757. m_GameObject: {fileID: 5701931315761984808}
  758. m_Enabled: 1
  759. m_EditorHideFlags: 0
  760. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  761. m_Name:
  762. m_EditorClassIdentifier:
  763. m_Material: {fileID: 0}
  764. m_Color: {r: 0.3301887, g: 0, b: 0, a: 1}
  765. m_RaycastTarget: 1
  766. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  767. m_Maskable: 1
  768. m_OnCullStateChanged:
  769. m_PersistentCalls:
  770. m_Calls: []
  771. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  772. m_Type: 0
  773. m_PreserveAspect: 0
  774. m_FillCenter: 1
  775. m_FillMethod: 4
  776. m_FillAmount: 1
  777. m_FillClockwise: 1
  778. m_FillOrigin: 0
  779. m_UseSpriteMesh: 0
  780. m_PixelsPerUnitMultiplier: 1
  781. --- !u!114 &2303240602220967092
  782. MonoBehaviour:
  783. m_ObjectHideFlags: 0
  784. m_CorrespondingSourceObject: {fileID: 0}
  785. m_PrefabInstance: {fileID: 0}
  786. m_PrefabAsset: {fileID: 0}
  787. m_GameObject: {fileID: 5701931315761984808}
  788. m_Enabled: 1
  789. m_EditorHideFlags: 0
  790. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  791. m_Name:
  792. m_EditorClassIdentifier:
  793. m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
  794. m_EffectDistance: {x: 3, y: -3}
  795. m_UseGraphicAlpha: 1
  796. --- !u!114 &99864860648192471
  797. MonoBehaviour:
  798. m_ObjectHideFlags: 0
  799. m_CorrespondingSourceObject: {fileID: 0}
  800. m_PrefabInstance: {fileID: 0}
  801. m_PrefabAsset: {fileID: 0}
  802. m_GameObject: {fileID: 5701931315761984808}
  803. m_Enabled: 1
  804. m_EditorHideFlags: 0
  805. m_Script: {fileID: 11500000, guid: c5cfe48b68a3fd64f95e7a1c19316726, type: 3}
  806. m_Name:
  807. m_EditorClassIdentifier:
  808. imgHp: {fileID: 3071081702454762616}
  809. pc: {fileID: 0}
  810. points: []
  811. --- !u!1 &6057990709143446261
  812. GameObject:
  813. m_ObjectHideFlags: 0
  814. m_CorrespondingSourceObject: {fileID: 0}
  815. m_PrefabInstance: {fileID: 0}
  816. m_PrefabAsset: {fileID: 0}
  817. serializedVersion: 6
  818. m_Component:
  819. - component: {fileID: 4044399378262385515}
  820. - component: {fileID: 3696373114645964265}
  821. - component: {fileID: 5849284137114900647}
  822. m_Layer: 20
  823. m_Name: AttackTrigger
  824. m_TagString: Untagged
  825. m_Icon: {fileID: 0}
  826. m_NavMeshLayer: 0
  827. m_StaticEditorFlags: 0
  828. m_IsActive: 1
  829. --- !u!4 &4044399378262385515
  830. Transform:
  831. m_ObjectHideFlags: 0
  832. m_CorrespondingSourceObject: {fileID: 0}
  833. m_PrefabInstance: {fileID: 0}
  834. m_PrefabAsset: {fileID: 0}
  835. m_GameObject: {fileID: 6057990709143446261}
  836. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  837. m_LocalPosition: {x: 0, y: 0, z: 0}
  838. m_LocalScale: {x: 1, y: 1, z: 1}
  839. m_ConstrainProportionsScale: 0
  840. m_Children: []
  841. m_Father: {fileID: 3248298059236281109}
  842. m_RootOrder: 0
  843. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  844. --- !u!65 &3696373114645964265
  845. BoxCollider:
  846. m_ObjectHideFlags: 0
  847. m_CorrespondingSourceObject: {fileID: 0}
  848. m_PrefabInstance: {fileID: 0}
  849. m_PrefabAsset: {fileID: 0}
  850. m_GameObject: {fileID: 6057990709143446261}
  851. m_Material: {fileID: 0}
  852. m_IsTrigger: 1
  853. m_Enabled: 1
  854. serializedVersion: 2
  855. m_Size: {x: 0.8959243, y: 0.6256423, z: 2}
  856. m_Center: {x: -0.02843076, y: 0.36849666, z: 0}
  857. --- !u!114 &5849284137114900647
  858. MonoBehaviour:
  859. m_ObjectHideFlags: 0
  860. m_CorrespondingSourceObject: {fileID: 0}
  861. m_PrefabInstance: {fileID: 0}
  862. m_PrefabAsset: {fileID: 0}
  863. m_GameObject: {fileID: 6057990709143446261}
  864. m_Enabled: 1
  865. m_EditorHideFlags: 0
  866. m_Script: {fileID: 11500000, guid: 5eaed0a6b9d6fc6409bef80cf41a0a8e, type: 3}
  867. m_Name:
  868. m_EditorClassIdentifier:
  869. canBreakWall: 0
  870. wallBrealNum: 10
  871. isShoot: 0
  872. isSingleAttack: 0
  873. isDoT: 0
  874. owner: {fileID: 0}
  875. cantSingleAttack: 0
  876. trigedObjs: []
  877. trigedTime: []
  878. attackMethod:
  879. attackName:
  880. attackType: 0
  881. attackInfo:
  882. attackValue: 0
  883. damage: 3
  884. attackDir: {x: 0, y: 0, z: 0}
  885. criticalChance: 0
  886. criticalStrikeEffect: 0
  887. lifesteal: 0
  888. attackOnEffect: {fileID: 0}
  889. attackOnEffectPos: {fileID: 0}
  890. hitEffect: {fileID: 0}
  891. attackEffect:
  892. attackMethod_Type: 0
  893. floatState:
  894. time: 0
  895. upTime: {x: 0, y: 0}
  896. backSpeed: {x: 0, y: 0}
  897. rotateSpeed: {x: 0, y: 0}
  898. height: {x: 0, y: 0}
  899. ControlOrder: 0
  900. blowUp:
  901. directionType: 0
  902. dir: {x: 0, y: 0, z: 0}
  903. dirRandom: {x: 0, y: 0, z: 0}
  904. force: 0
  905. time: 0
  906. haveLandingDamage: 0
  907. landingDamageRate: 0
  908. jumpNum: 0
  909. ControlOrder: 0
  910. shotDown:
  911. directionType: 0
  912. dir: {x: 0, y: 0, z: 0}
  913. dirRandom: {x: 0, y: 0, z: 0}
  914. force: 0
  915. time: 0
  916. haveLandingDamage: 0
  917. landingDamageRate: 0
  918. minLandingDamage: 0
  919. ControlOrder: 0
  920. weak:
  921. time: 0
  922. ControlOrder: 0
  923. armorPiercing:
  924. rate: 0
  925. vulnerable:
  926. rate: 0
  927. time: 0
  928. stackingWounds:
  929. damage: 0
  930. time: 0
  931. changeDamage:
  932. rate: 0
  933. sustainedInjury:
  934. damage: 0
  935. attackTrigger: {fileID: 0}
  936. needToChange: 0
  937. attackDistance: 0
  938. maxAttackDis: 0
  939. minAttackDis: 0
  940. searchMode: 0
  941. canHitFly: 0
  942. bulletPrefab: {fileID: 0}
  943. shootPos: []
  944. maxUpAngle: 0
  945. maxDownAngle: 0
  946. shootTrack: 0
  947. shootAlwaysTrack: 0
  948. skill: {fileID: 0}
  949. additionalEffects: 0
  950. force: {x: 0, y: 0, z: 0}
  951. changeHurt: 0
  952. repelValue: 0
  953. offsetY: 1
  954. hitRate: 1
  955. interval: 0
  956. isCreatedByDemonicSummon: 0
  957. --- !u!1 &6946548908041813966
  958. GameObject:
  959. m_ObjectHideFlags: 0
  960. m_CorrespondingSourceObject: {fileID: 0}
  961. m_PrefabInstance: {fileID: 0}
  962. m_PrefabAsset: {fileID: 0}
  963. serializedVersion: 6
  964. m_Component:
  965. - component: {fileID: 646884720114117071}
  966. m_Layer: 8
  967. m_Name: Body
  968. m_TagString: Untagged
  969. m_Icon: {fileID: 0}
  970. m_NavMeshLayer: 0
  971. m_StaticEditorFlags: 0
  972. m_IsActive: 1
  973. --- !u!4 &646884720114117071
  974. Transform:
  975. m_ObjectHideFlags: 0
  976. m_CorrespondingSourceObject: {fileID: 0}
  977. m_PrefabInstance: {fileID: 0}
  978. m_PrefabAsset: {fileID: 0}
  979. m_GameObject: {fileID: 6946548908041813966}
  980. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  981. m_LocalPosition: {x: 0, y: 0, z: 0}
  982. m_LocalScale: {x: 1, y: 1, z: 1}
  983. m_ConstrainProportionsScale: 0
  984. m_Children:
  985. - {fileID: 6183784476029134344}
  986. - {fileID: 3248298059236281109}
  987. m_Father: {fileID: 8023685214597940640}
  988. m_RootOrder: 0
  989. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  990. --- !u!1 &8023685214597940645
  991. GameObject:
  992. m_ObjectHideFlags: 0
  993. m_CorrespondingSourceObject: {fileID: 0}
  994. m_PrefabInstance: {fileID: 0}
  995. m_PrefabAsset: {fileID: 0}
  996. serializedVersion: 6
  997. m_Component:
  998. - component: {fileID: 8023685214597940640}
  999. - component: {fileID: 3151684978354758052}
  1000. - component: {fileID: 4087616115681235363}
  1001. - component: {fileID: 4735255374642079313}
  1002. m_Layer: 8
  1003. m_Name: Enemy_Polliwog
  1004. m_TagString: Enemy
  1005. m_Icon: {fileID: 0}
  1006. m_NavMeshLayer: 0
  1007. m_StaticEditorFlags: 0
  1008. m_IsActive: 1
  1009. --- !u!4 &8023685214597940640
  1010. Transform:
  1011. m_ObjectHideFlags: 0
  1012. m_CorrespondingSourceObject: {fileID: 0}
  1013. m_PrefabInstance: {fileID: 0}
  1014. m_PrefabAsset: {fileID: 0}
  1015. m_GameObject: {fileID: 8023685214597940645}
  1016. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1017. m_LocalPosition: {x: 0.4, y: 6.8, z: 0}
  1018. m_LocalScale: {x: 1, y: 1, z: 1}
  1019. m_ConstrainProportionsScale: 0
  1020. m_Children:
  1021. - {fileID: 646884720114117071}
  1022. - {fileID: 1133560725009165570}
  1023. m_Father: {fileID: 0}
  1024. m_RootOrder: 0
  1025. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1026. --- !u!114 &3151684978354758052
  1027. MonoBehaviour:
  1028. m_ObjectHideFlags: 0
  1029. m_CorrespondingSourceObject: {fileID: 0}
  1030. m_PrefabInstance: {fileID: 0}
  1031. m_PrefabAsset: {fileID: 0}
  1032. m_GameObject: {fileID: 8023685214597940645}
  1033. m_Enabled: 1
  1034. m_EditorHideFlags: 0
  1035. m_Script: {fileID: 11500000, guid: 7559c6d7796c4984ab722c59c2dfb591, type: 3}
  1036. m_Name:
  1037. m_EditorClassIdentifier:
  1038. rb: {fileID: 0}
  1039. bodyTrans: {fileID: 646884720114117071}
  1040. beSearchTrigger: {fileID: 1461416353662333947}
  1041. searchTrigger: {fileID: 0}
  1042. bodyCollider: {fileID: 1924299706538448007}
  1043. uiHp: {fileID: 99864860648192471}
  1044. beHitTrigger: {fileID: 1709563751208538466}
  1045. attackController: {fileID: 4087616115681235363}
  1046. platform: {fileID: 0}
  1047. mecanim: {fileID: 251812277556731043}
  1048. meshRenderer: {fileID: 0}
  1049. ani: {fileID: 1487103345711223088}
  1050. totalDieKeepTime: 0
  1051. showInjuryNum: 1
  1052. injuryNumText: {fileID: 6467251191553420251, guid: 9b37289f93ea76745ab2cefb79a93e3c, type: 3}
  1053. injuryNumTextSummon: {fileID: 6467251191553420251, guid: 71b4c570c9e403d429846b71878a20c4, type: 3}
  1054. injuryNumPos_summon: {x: 0, y: 1}
  1055. injuryNumRandom_summon: {x: 1, y: 1}
  1056. injuryNumPos_march: {x: 0, y: 1}
  1057. injuryNumRandom_march: {x: 1, y: 1}
  1058. dieKeepTime: 0
  1059. beHitDistance: 1
  1060. attackDis: 0
  1061. targetCharacter: {fileID: 0}
  1062. attackTarget: {fileID: 0}
  1063. state: 0
  1064. totalHp: 120
  1065. hp: 0
  1066. regenerationTime: 0
  1067. canFly: 1
  1068. canControlFly: 0
  1069. nowCanFly: 0
  1070. canNotShotDown: 0
  1071. canNotAddForce: 0
  1072. canNotChangeHurt: 0
  1073. isDie: 0
  1074. isRevive: 0
  1075. invincibleTime: 0
  1076. statePre: {fileID: 4272231268506418309, guid: cf5ca93704f49c744b0d6cfc2cd25a01, type: 3}
  1077. ls: {fileID: 0}
  1078. isInSoulTower: 0
  1079. beLarger: 0
  1080. toLargeSize: 0
  1081. cookEffect: {fileID: 0}
  1082. Attack_summonShootCanTransmit: 0
  1083. charactertag: 0
  1084. hitResistance: 1000
  1085. bc: {fileID: 0}
  1086. foot: {fileID: 7116616475404866513}
  1087. attributeStatus: {fileID: 0}
  1088. hitFeedbackSystem: {fileID: 0}
  1089. spineEvent: {fileID: 0}
  1090. extraRiseGravity: -28.8
  1091. extraFallGravity: -14.4
  1092. extraGroundGravity: -28.8
  1093. velocityAddition: 0
  1094. platformPosY: 0
  1095. platformRotZ: 0
  1096. RotLerpSpeed: 0.6
  1097. RotLerpTime: 0
  1098. needToAdjustFlyHeight: 0
  1099. flyHeight: 0
  1100. maxFlyHeight: 0
  1101. minFlyHeight: 0
  1102. flyUpTime: 0
  1103. isAdjustHeight: 0
  1104. matState: 1
  1105. spinee: {fileID: 0}
  1106. mesh: {fileID: 0}
  1107. mats: []
  1108. outlineMats: []
  1109. outline1Mats: []
  1110. moveSpeed: 5
  1111. moveSpeedScale: 1
  1112. isDamageReduction: 0
  1113. reductionDegree: 0
  1114. reductionEffect: {fileID: 0}
  1115. effect: {fileID: 0}
  1116. soulPrefab: {fileID: 1723151111827507807, guid: e2b65aa482f2f1447a4074208d72b778, type: 3}
  1117. soulStartSpeed: 1
  1118. isInvisible: 0
  1119. invisibleTime: 0
  1120. haveTransmit: 0
  1121. transmitTime: 0
  1122. portalsController: {fileID: 0}
  1123. isSustainedInjury: 0
  1124. sustainedInjuryTime: 0
  1125. sustainedInjury_IntervalTime: 0
  1126. sustainedInjury_damage: 0
  1127. heavyDamage: 0
  1128. killer: {fileID: 0}
  1129. isFrozen: 0
  1130. isElectrify: 0
  1131. electrifyEffect: {fileID: 0}
  1132. isOnFire: 0
  1133. fireStacks: 0
  1134. exp: 0
  1135. dieEffect: {fileID: 417478504669294145, guid: f5cc405e554183b4fbc852e207d56d5e, type: 3}
  1136. name:
  1137. baseSortingOrder: 3000
  1138. isBack: 0
  1139. jumpSpeed: 10
  1140. maxMoveSpeed: 8
  1141. minMoveSpeed: 3
  1142. runSpeed: 0
  1143. isBeBlownUp: 0
  1144. isBeReboundedX: 0
  1145. isBeReboundedY: 0
  1146. reboundXSpeed: 0
  1147. reboundYSpeed: 0
  1148. wallDamage: 0
  1149. type: 0
  1150. searchState: 0
  1151. attackRatio: 0
  1152. len: 0
  1153. dropSoulMax: 1
  1154. dropSoulMin: 1
  1155. dropProbability: 30
  1156. dropSoulAngle: 0
  1157. playerTarget: {fileID: 0}
  1158. separationWeight: 2.5
  1159. cohesionWeight: 0.8
  1160. alignmentWeight: 1.2
  1161. flockInfluence: 1
  1162. correctionProbability: 50
  1163. baseMoveSpeed: 15
  1164. baseRotationSpeed: 300
  1165. speedDeviation: 5
  1166. rotationSpeedDeviation: 12
  1167. rotationSmoothing: 5
  1168. updateInterval: 1
  1169. isInGroup: 1
  1170. attackTrigger: {fileID: 3696373114645964265}
  1171. isReturn: 0
  1172. decelerationDistanceThreshold: 10
  1173. --- !u!114 &4087616115681235363
  1174. MonoBehaviour:
  1175. m_ObjectHideFlags: 0
  1176. m_CorrespondingSourceObject: {fileID: 0}
  1177. m_PrefabInstance: {fileID: 0}
  1178. m_PrefabAsset: {fileID: 0}
  1179. m_GameObject: {fileID: 8023685214597940645}
  1180. m_Enabled: 1
  1181. m_EditorHideFlags: 0
  1182. m_Script: {fileID: 11500000, guid: 565fb65a48a8ef648b3096d46e15efd9, type: 3}
  1183. m_Name:
  1184. m_EditorClassIdentifier:
  1185. owner: {fileID: 0}
  1186. attackInterval: 0
  1187. addAttackEffect: {fileID: 0}
  1188. isAttackTriggerOn: 0
  1189. targetTypes: 010000000200000003000000
  1190. attackSummonId: 0
  1191. attackMarchId: 0
  1192. summonTime: []
  1193. attackMethod_summon: []
  1194. attackMethod_march:
  1195. - attackName: attack
  1196. attackType: 0
  1197. attackInfo:
  1198. attackValue: 0
  1199. damage: 8
  1200. attackDir: {x: 0, y: 0, z: 0}
  1201. criticalChance: 0
  1202. criticalStrikeEffect: 0
  1203. lifesteal: 0
  1204. attackOnEffect: {fileID: 0}
  1205. attackOnEffectPos: {fileID: 0}
  1206. hitEffect: {fileID: 0}
  1207. attackEffect:
  1208. attackMethod_Type: 0
  1209. floatState:
  1210. time: 0
  1211. upTime: {x: 0, y: 0}
  1212. backSpeed: {x: 0, y: 0}
  1213. rotateSpeed: {x: 0, y: 0}
  1214. height: {x: 0, y: 0}
  1215. ControlOrder: 0
  1216. blowUp:
  1217. directionType: 0
  1218. dir: {x: 0, y: 0, z: 0}
  1219. dirRandom: {x: 0, y: 0, z: 0}
  1220. force: 0
  1221. time: 0
  1222. haveLandingDamage: 0
  1223. landingDamageRate: 0
  1224. jumpNum: 0
  1225. ControlOrder: 0
  1226. shotDown:
  1227. directionType: 0
  1228. dir: {x: 0, y: 0, z: 0}
  1229. dirRandom: {x: 0, y: 0, z: 0}
  1230. force: 0
  1231. time: 0
  1232. haveLandingDamage: 0
  1233. landingDamageRate: 0
  1234. minLandingDamage: 0
  1235. ControlOrder: 0
  1236. weak:
  1237. time: 0
  1238. ControlOrder: 0
  1239. armorPiercing:
  1240. rate: 0
  1241. vulnerable:
  1242. rate: 0
  1243. time: 0
  1244. stackingWounds:
  1245. damage: 0
  1246. time: 0
  1247. changeDamage:
  1248. rate: 0
  1249. sustainedInjury:
  1250. damage: 0
  1251. attackTrigger: {fileID: 5849284137114900647}
  1252. needToChange: 0
  1253. attackDistance: 0
  1254. maxAttackDis: 0
  1255. minAttackDis: 0
  1256. searchMode: 0
  1257. canHitFly: 0
  1258. bulletPrefab: {fileID: 0}
  1259. shootPos: []
  1260. maxUpAngle: 0
  1261. maxDownAngle: 0
  1262. shootTrack: 0
  1263. shootAlwaysTrack: 0
  1264. skill: {fileID: 0}
  1265. additionalEffects: 0
  1266. curAttackMethod:
  1267. attackName:
  1268. attackType: 0
  1269. attackInfo:
  1270. attackValue: 0
  1271. damage: 0
  1272. attackDir: {x: 0, y: 0, z: 0}
  1273. criticalChance: 0
  1274. criticalStrikeEffect: 0
  1275. lifesteal: 0
  1276. attackOnEffect: {fileID: 0}
  1277. attackOnEffectPos: {fileID: 0}
  1278. hitEffect: {fileID: 0}
  1279. attackEffect:
  1280. attackMethod_Type: 0
  1281. floatState:
  1282. time: 0
  1283. upTime: {x: 0, y: 0}
  1284. backSpeed: {x: 0, y: 0}
  1285. rotateSpeed: {x: 0, y: 0}
  1286. height: {x: 0, y: 0}
  1287. ControlOrder: 0
  1288. blowUp:
  1289. directionType: 0
  1290. dir: {x: 0, y: 0, z: 0}
  1291. dirRandom: {x: 0, y: 0, z: 0}
  1292. force: 0
  1293. time: 0
  1294. haveLandingDamage: 0
  1295. landingDamageRate: 0
  1296. jumpNum: 0
  1297. ControlOrder: 0
  1298. shotDown:
  1299. directionType: 0
  1300. dir: {x: 0, y: 0, z: 0}
  1301. dirRandom: {x: 0, y: 0, z: 0}
  1302. force: 0
  1303. time: 0
  1304. haveLandingDamage: 0
  1305. landingDamageRate: 0
  1306. minLandingDamage: 0
  1307. ControlOrder: 0
  1308. weak:
  1309. time: 0
  1310. ControlOrder: 0
  1311. armorPiercing:
  1312. rate: 0
  1313. vulnerable:
  1314. rate: 0
  1315. time: 0
  1316. stackingWounds:
  1317. damage: 0
  1318. time: 0
  1319. changeDamage:
  1320. rate: 0
  1321. sustainedInjury:
  1322. damage: 0
  1323. attackTrigger: {fileID: 0}
  1324. needToChange: 0
  1325. attackDistance: 0
  1326. maxAttackDis: 0
  1327. minAttackDis: 0
  1328. searchMode: 0
  1329. canHitFly: 0
  1330. bulletPrefab: {fileID: 0}
  1331. shootPos: []
  1332. maxUpAngle: 0
  1333. maxDownAngle: 0
  1334. shootTrack: 0
  1335. shootAlwaysTrack: 0
  1336. skill: {fileID: 0}
  1337. additionalEffects: 0
  1338. attackKeys:
  1339. - aniName: attack
  1340. keys:
  1341. - attackType: 0
  1342. startKeyName: attack_on
  1343. startKeyTime: 0.6
  1344. endType: 1
  1345. endKeyName: attack_off
  1346. endKeyTime: 0.70000005
  1347. totalTime: 1
  1348. keyTimes: []
  1349. attackTime: 0
  1350. attackKeyCount: 0
  1351. nextStartKeyTime: 0
  1352. nextEndKeyTime: 0
  1353. curKeyNum: 0
  1354. beTargetCharacter: []
  1355. lifesteal: 1
  1356. --- !u!54 &4735255374642079313
  1357. Rigidbody:
  1358. m_ObjectHideFlags: 0
  1359. m_CorrespondingSourceObject: {fileID: 0}
  1360. m_PrefabInstance: {fileID: 0}
  1361. m_PrefabAsset: {fileID: 0}
  1362. m_GameObject: {fileID: 8023685214597940645}
  1363. serializedVersion: 2
  1364. m_Mass: 5
  1365. m_Drag: 0
  1366. m_AngularDrag: 0
  1367. m_UseGravity: 0
  1368. m_IsKinematic: 1
  1369. m_Interpolate: 0
  1370. m_Constraints: 52
  1371. m_CollisionDetection: 0
  1372. --- !u!1 &8707527156012311288
  1373. GameObject:
  1374. m_ObjectHideFlags: 0
  1375. m_CorrespondingSourceObject: {fileID: 0}
  1376. m_PrefabInstance: {fileID: 0}
  1377. m_PrefabAsset: {fileID: 0}
  1378. serializedVersion: 6
  1379. m_Component:
  1380. - component: {fileID: 816689562064130092}
  1381. - component: {fileID: 4470273568402756359}
  1382. - component: {fileID: 1461416353662333947}
  1383. m_Layer: 18
  1384. m_Name: BeSearchTrigger
  1385. m_TagString: Untagged
  1386. m_Icon: {fileID: 0}
  1387. m_NavMeshLayer: 0
  1388. m_StaticEditorFlags: 0
  1389. m_IsActive: 1
  1390. --- !u!4 &816689562064130092
  1391. Transform:
  1392. m_ObjectHideFlags: 0
  1393. m_CorrespondingSourceObject: {fileID: 0}
  1394. m_PrefabInstance: {fileID: 0}
  1395. m_PrefabAsset: {fileID: 0}
  1396. m_GameObject: {fileID: 8707527156012311288}
  1397. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1398. m_LocalPosition: {x: 0, y: 0.792, z: 0}
  1399. m_LocalScale: {x: 1, y: 1, z: 1}
  1400. m_ConstrainProportionsScale: 0
  1401. m_Children: []
  1402. m_Father: {fileID: 3248298059236281109}
  1403. m_RootOrder: 1
  1404. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1405. --- !u!65 &4470273568402756359
  1406. BoxCollider:
  1407. m_ObjectHideFlags: 0
  1408. m_CorrespondingSourceObject: {fileID: 0}
  1409. m_PrefabInstance: {fileID: 0}
  1410. m_PrefabAsset: {fileID: 0}
  1411. m_GameObject: {fileID: 8707527156012311288}
  1412. m_Material: {fileID: 0}
  1413. m_IsTrigger: 1
  1414. m_Enabled: 1
  1415. serializedVersion: 2
  1416. m_Size: {x: 1.0438673, y: 0.7302892, z: 20}
  1417. m_Center: {x: 0.11928213, y: -0.41705644, z: 0}
  1418. --- !u!114 &1461416353662333947
  1419. MonoBehaviour:
  1420. m_ObjectHideFlags: 0
  1421. m_CorrespondingSourceObject: {fileID: 0}
  1422. m_PrefabInstance: {fileID: 0}
  1423. m_PrefabAsset: {fileID: 0}
  1424. m_GameObject: {fileID: 8707527156012311288}
  1425. m_Enabled: 1
  1426. m_EditorHideFlags: 0
  1427. m_Script: {fileID: 11500000, guid: 8ff1eeae99d9b8142acd628550a50e26, type: 3}
  1428. m_Name:
  1429. m_EditorClassIdentifier:
  1430. owner: {fileID: 0}
  1431. --- !u!1 &8891549495732894168
  1432. GameObject:
  1433. m_ObjectHideFlags: 0
  1434. m_CorrespondingSourceObject: {fileID: 0}
  1435. m_PrefabInstance: {fileID: 0}
  1436. m_PrefabAsset: {fileID: 0}
  1437. serializedVersion: 6
  1438. m_Component:
  1439. - component: {fileID: 2747123536007912164}
  1440. - component: {fileID: 6749650921189334184}
  1441. - component: {fileID: 3071081702454762616}
  1442. m_Layer: 8
  1443. m_Name: Progress
  1444. m_TagString: Untagged
  1445. m_Icon: {fileID: 0}
  1446. m_NavMeshLayer: 0
  1447. m_StaticEditorFlags: 0
  1448. m_IsActive: 1
  1449. --- !u!224 &2747123536007912164
  1450. RectTransform:
  1451. m_ObjectHideFlags: 0
  1452. m_CorrespondingSourceObject: {fileID: 0}
  1453. m_PrefabInstance: {fileID: 0}
  1454. m_PrefabAsset: {fileID: 0}
  1455. m_GameObject: {fileID: 8891549495732894168}
  1456. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1457. m_LocalPosition: {x: 0, y: 0, z: 0}
  1458. m_LocalScale: {x: 1, y: 1, z: 1}
  1459. m_ConstrainProportionsScale: 0
  1460. m_Children: []
  1461. m_Father: {fileID: 3610356161953035234}
  1462. m_RootOrder: 0
  1463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1464. m_AnchorMin: {x: 0.5, y: 0.5}
  1465. m_AnchorMax: {x: 0.5, y: 0.5}
  1466. m_AnchoredPosition: {x: 0, y: 0}
  1467. m_SizeDelta: {x: 150, y: 30}
  1468. m_Pivot: {x: 0.5, y: 0.5}
  1469. --- !u!222 &6749650921189334184
  1470. CanvasRenderer:
  1471. m_ObjectHideFlags: 0
  1472. m_CorrespondingSourceObject: {fileID: 0}
  1473. m_PrefabInstance: {fileID: 0}
  1474. m_PrefabAsset: {fileID: 0}
  1475. m_GameObject: {fileID: 8891549495732894168}
  1476. m_CullTransparentMesh: 1
  1477. --- !u!114 &3071081702454762616
  1478. MonoBehaviour:
  1479. m_ObjectHideFlags: 0
  1480. m_CorrespondingSourceObject: {fileID: 0}
  1481. m_PrefabInstance: {fileID: 0}
  1482. m_PrefabAsset: {fileID: 0}
  1483. m_GameObject: {fileID: 8891549495732894168}
  1484. m_Enabled: 1
  1485. m_EditorHideFlags: 0
  1486. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1487. m_Name:
  1488. m_EditorClassIdentifier:
  1489. m_Material: {fileID: 0}
  1490. m_Color: {r: 1, g: 0, b: 0, a: 1}
  1491. m_RaycastTarget: 1
  1492. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1493. m_Maskable: 1
  1494. m_OnCullStateChanged:
  1495. m_PersistentCalls:
  1496. m_Calls: []
  1497. m_Sprite: {fileID: 21300000, guid: 97bdb0b0817469147954ce720ea6f795, type: 3}
  1498. m_Type: 3
  1499. m_PreserveAspect: 0
  1500. m_FillCenter: 1
  1501. m_FillMethod: 0
  1502. m_FillAmount: 1
  1503. m_FillClockwise: 1
  1504. m_FillOrigin: 0
  1505. m_UseSpriteMesh: 0
  1506. m_PixelsPerUnitMultiplier: 1