cfgenemy.json 1.0 KB

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  1. [
  2. {
  3. "ID": 1,
  4. "EnemyPrefab": "Prefab/Enemy_Sword",
  5. "HP": 250,
  6. "Attack1": [
  7. 100
  8. ],
  9. "Attack2": [
  10. 100
  11. ]
  12. },
  13. {
  14. "ID": 2,
  15. "EnemyPrefab": "Prefab/Enemy_Arrow",
  16. "HP": 100,
  17. "Attack1": [
  18. 40
  19. ],
  20. "Attack2": [
  21. 40
  22. ]
  23. },
  24. {
  25. "ID": 3,
  26. "EnemyPrefab": "Prefab/Enemy_Giant",
  27. "HP": 1000,
  28. "Attack1": [
  29. 110
  30. ],
  31. "Attack2": [
  32. 110
  33. ]
  34. },
  35. {
  36. "ID": 4,
  37. "EnemyPrefab": "Prefab/ESpirits_Assassin",
  38. "HP": 3000,
  39. "Attack1": [
  40. 600
  41. ],
  42. "Attack2": [
  43. 100
  44. ]
  45. },
  46. {
  47. "ID": 5,
  48. "EnemyPrefab": "Prefab/ESpirits_Float",
  49. "HP": 1000,
  50. "Attack1": [
  51. 110
  52. ],
  53. "Attack2": [
  54. 110
  55. ]
  56. },
  57. {
  58. "ID": 6,
  59. "EnemyPrefab": "Prefab/ESpirits_Cook",
  60. "HP": 3000,
  61. "Attack1": [
  62. 100
  63. ],
  64. "Attack2": [
  65. 100
  66. ]
  67. },
  68. {
  69. "ID": 7,
  70. "EnemyPrefab": "Prefab/ESpirits_Invisible",
  71. "HP": 800,
  72. "Attack1": [
  73. 100
  74. ],
  75. "Attack2": [
  76. 0
  77. ]
  78. }
  79. ]