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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SceneUp : MonoBehaviour
- {
- public float speed;
- // Start is called before the first frame update
- void Start()
- {
-
- }
- // Update is called once per frame
- void Update()
- {
- if (PlayersInput.instance[0] == null)
- {
- return;
- }
- speed = (PlayersInput.instance[0].transform.position.y - transform.position.y)/2f;
- transform.position += Vector3.up * Time.deltaTime * speed;
- }
- }
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